Husk - UndeadScout
Dear Community,

in the recent days, we’ve been a little bit quiet, but it doesn’t mean that we don’t have quite a few surprises for you, the horror fans!

Patch
For the last weeks, we have been fixing the game in a team of just three people, working around the clock, during our spare time. We wanted to do everything we could to polish the game further. You provided us with unparalleled support from the beginning, and we would like to thank you deeply from our hearts.

We’ve managed to deliver a number of fixes. Hopefully, they are going to make a difference for you - check them out!
  • Area after the boss fight, where player has to cross the river, should now always load properly
  • Falling rocks will no longer push player off a cliff
  • In the diner, player will no longer be pushed into a corner by an opening door
  • Various textures improvements
  • Various sound improvements
  • Added FoV slider to game options (range 90 - 120)
Sale!
We’ve also launched a special sale this week. From 10th to 17th of April, you can grab Husk with a huge 40% discount! It’s the first promo ever, so if you had Husk on your Steam wishlist, it’s a perfect time to challenge yourself in Shivercliff - a city full of dark mysteries.

We wish you happy Easter and keep in mind that we will never forget about all the support you gave us! You are amazing, community members!

All the best,
The Undead Scout Team
Husk - UndeadScout
Dear Community,

in the recent days, we’ve been a little bit quiet, but it doesn’t mean that we don’t have quite a few surprises for you, the horror fans!

Patch
For the last weeks, we have been fixing the game in a team of just three people, working around the clock, during our spare time. We wanted to do everything we could to polish the game further. You provided us with unparalleled support from the beginning, and we would like to thank you deeply from our hearts.

We’ve managed to deliver a number of fixes. Hopefully, they are going to make a difference for you - check them out!
  • Area after the boss fight, where player has to cross the river, should now always load properly
  • Falling rocks will no longer push player off a cliff
  • In the diner, player will no longer be pushed into a corner by an opening door
  • Various textures improvements
  • Various sound improvements
  • Added FoV slider to game options (range 90 - 120)
Sale!
We’ve also launched a special sale this week. From 10th to 17th of April, you can grab Husk with a huge 40% discount! It’s the first promo ever, so if you had Husk on your Steam wishlist, it’s a perfect time to challenge yourself in Shivercliff - a city full of dark mysteries.

We wish you happy Easter and keep in mind that we will never forget about all the support you gave us! You are amazing, community members!

All the best,
The Undead Scout Team
Husk - UndeadScout
Dear Horror Lovers,

It is time for our fourth update which brings some goodies - you will like this one! So, without further ado, here are the improvements:
  • Achievements are here - see what's unlocked and what you need to complete!
  • Melee combat changes - blows now stun monsters and every new stun lasts shorter, monsters have cooldown between attacks,
  • Added new attack animations, player's death and damage animations,
  • Various sound fixes,
  • Level streaming fixes.
Of course, this is not the end. We continue working on Husk as hard as ever. We're currently waiting for Steam's approval for the game's trading cards - they should be here soon. As an addition, we want you to have these beautiful, hi-res Husk wallpapers, which can be downloaded here.

Thanks for staying with us,
The UndeadScout Team
Husk - UndeadScout
Dear Horror Lovers,

It is time for our fourth update which brings some goodies - you will like this one! So, without further ado, here are the improvements:
  • Achievements are here - see what's unlocked and what you need to complete!
  • Melee combat changes - blows now stun monsters and every new stun lasts shorter, monsters have cooldown between attacks,
  • Added new attack animations, player's death and damage animations,
  • Various sound fixes,
  • Level streaming fixes.
Of course, this is not the end. We continue working on Husk as hard as ever. We're currently waiting for Steam's approval for the game's trading cards - they should be here soon. As an addition, we want you to have these beautiful, hi-res Husk wallpapers, which can be downloaded here.

Thanks for staying with us,
The UndeadScout Team
Husk - UndeadScout
Good Evening Community!

Today, we bring a special gift to all the fans of stirring music straight from the horror genre.

The start wasn't all peaches and cream for Husk but you supported us with your comments and feedback. As a way of expressing our gratitude, the UndeadScout and IMGN.PRO teams want to share the soundtrack from our game composed by Arkadiusz Reikowski with all of you and... completely for free. We heard many of you loved music from Husk so we want you to be able to listen to it anytime you want. Every owner of the game on Steam can get the original soundtrack for free in a form of a DLC download. The song "Road With No Return" by Peter Klett is included in the set as well.

Thanks for being with us, you are wonderful!

Enjoy the music,
UndeadScout & IMGN.PRO

PS The fourth game update is coming soon!
Husk - UndeadScout
Good Evening Community!

Today, we bring a special gift to all the fans of stirring music straight from the horror genre.

The start wasn't all peaches and cream for Husk but you supported us with your comments and feedback. As a way of expressing our gratitude, the UndeadScout and IMGN.PRO teams want to share the soundtrack from our game composed by Arkadiusz Reikowski with all of you and... completely for free. We heard many of you loved music from Husk so we want you to be able to listen to it anytime you want. Every owner of the game on Steam can get the original soundtrack for free in a form of a DLC download. The song "Road With No Return" by Peter Klett is included in the set as well.

Thanks for being with us, you are wonderful!

Enjoy the music,
UndeadScout & IMGN.PRO

PS The fourth game update is coming soon!
Husk - UndeadScout
Dear Community,

As promised, we are working as hard as we can to give you the best possible experience with our game Husk. This time another batch of improvements has been implemented. If you are interested to see what these are - please take a look below:
  • new types of scripts in Act VI;
  • the third type of enemy (call him Mr. Slow) has been reworked and now has an additional range attack;
  • fixes for waking up script – it should work properly with rebound keys;
  • fixes for keys rebinding – if a certain key is already taken, it gets deactivated from the previous bind;
  • additional optimisation tweaks;
  • new fixes for level loadings.
So what do you think, guys and gals? We promise this is not all, not by any chance. Please stay tuned for more!

Thanks for being with us, we adore you!
The UndeadScout Team
Husk - UndeadScout
Dear Community,

As promised, we are working as hard as we can to give you the best possible experience with our game Husk. This time another batch of improvements has been implemented. If you are interested to see what these are - please take a look below:
  • new types of scripts in Act VI;
  • the third type of enemy (call him Mr. Slow) has been reworked and now has an additional range attack;
  • fixes for waking up script – it should work properly with rebound keys;
  • fixes for keys rebinding – if a certain key is already taken, it gets deactivated from the previous bind;
  • additional optimisation tweaks;
  • new fixes for level loadings.
So what do you think, guys and gals? We promise this is not all, not by any chance. Please stay tuned for more!

Thanks for being with us, we adore you!
The UndeadScout Team
Husk - UndeadScout
Dear Players,

We continue our hard work on improving Husk. Now it's time for another update that will make our game a better experience. Expect a few more updates in the near future as we continue polishing the game. In the meantime check the list for the full details about this one:

Features:
  • added new types of scripts in Act V,
  • added an invert option to the game menu.
Optimization:
  • direction-light shadows are now disabled when using medium graphic settings,
  • dynamic Depth of Field is now disabled when using medium graphic settings (or lower).
Fixes:
  • fixed problems with collisions in Act VII,
  • fixed main data streaming issues,
  • the elevator in Act II should work properly now,
  • various small fixes, including no sound while equipping an item, sound issues, scripts repetition, etc.
Please let us know about your opinion about these fixes and enhancements, as well as about things we need to polish further. A short break is now over and it’s time for us to work on the next update.

Thanks for all support you show to us!
The UndeadScout Team
Husk - UndeadScout
Dear Players,

We continue our hard work on improving Husk. Now it's time for another update that will make our game a better experience. Expect a few more updates in the near future as we continue polishing the game. In the meantime check the list for the full details about this one:

Features:
  • added new types of scripts in Act V,
  • added an invert option to the game menu.
Optimization:
  • direction-light shadows are now disabled when using medium graphic settings,
  • dynamic Depth of Field is now disabled when using medium graphic settings (or lower).
Fixes:
  • fixed problems with collisions in Act VII,
  • fixed main data streaming issues,
  • the elevator in Act II should work properly now,
  • various small fixes, including no sound while equipping an item, sound issues, scripts repetition, etc.
Please let us know about your opinion about these fixes and enhancements, as well as about things we need to polish further. A short break is now over and it’s time for us to work on the next update.

Thanks for all support you show to us!
The UndeadScout Team
...

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