Oct 1, 2018
Howard Phillips Lovecar - thotep
I fixed all remaining bugs (that I was aware of), added some new sounds and a new enemy. Oh, and I added achievements as well.


Thank you for your support, ideas and crash logs.
Have fun!
Howard Phillips Lovecar - thotep

  • added Leaderboard
  • new upgrade: Cultist Magnet (you'll love it :D)
  • new upgrade: Burning Handbrake
  • added an option to control the camera "glue" (how much it follows the Old Ones)
  • house shakes when it's being claimed by the player
  • better car damage info (debris, smoke, sounds)
  • car explodes on death now
  • new sounds added
  • bugfixes
May 18, 2018
Howard Phillips Lovecar - thotep

I just added the tournament mode. Grab some friends, enter your names, play the game one by one and see who's the best at shooting The Unspeakable Ones!
May 4, 2018
Howard Phillips Lovecar - thotep

I pushed a new build; you can find destructible crates on the play area now. They contain ammo or XP bonuses (that's another thing I added in this build) - so it's certainly worth to look around for them!
Howard Phillips Lovecar - thotep

  • added in-game tutorial texts
  • added destructible bushes
  • added ground texture
  • fences are easier to drive through now
  • optimized a few things
  • fixed claimed house icons
Howard Phillips Lovecar - thotep

  • added in-game tutorial texts
  • added destructible bushes
  • added ground texture
  • fences are easier to drive through now
  • optimized a few things
  • fixed claimed house icons
Feb 16, 2018
Howard Phillips Lovecar - thotep


- play area is restricted now
- impenetrable forest
- player starts on a road
- added a new enemy type
- added support for looping sounds to the positional sound system
- fixed numerous bugs with giant enemies death
- more balanced gameplay, enemies are getting more dangerous as the game progresses
- fixed some sounds looping for too long
Feb 16, 2018
Howard Phillips Lovecar - thotep


- play area is restricted now
- impenetrable forest
- player starts on a road
- added a new enemy type
- added support for looping sounds to the positional sound system
- fixed numerous bugs with giant enemies death
- more balanced gameplay, enemies are getting more dangerous as the game progresses
- fixed some sounds looping for too long
Howard Phillips Lovecar - thotep


At last! It took much more time than I planned, but the new build is available now. Most of my work was spent on making a world generator which does not allow for overlapping of any objects (houses, roads, fields) - it was surprisingly tricky to get this right with all the object shapes and rotations available. The good news is that I can add new objects much easier now, so expect to have a more varied game area in the upcoming builds!


Changelog:
  • garages are now bigger
  • cultists don't chase you when you're indoors
  • added fields
  • added destructible fences
  • the Elder "bullets" are easier to avoid now
  • houses absolutely won't overlap anymore
  • fixed crash on longer play sessions (thanks to Queen Ripple!)
Howard Phillips Lovecar - thotep


At last! It took much more time than I planned, but the new build is available now. Most of my work was spent on making a world generator which does not allow for overlapping of any objects (houses, roads, fields) - it was surprisingly tricky to get this right with all the object shapes and rotations available. The good news is that I can add new objects much easier now, so expect to have a more varied game area in the upcoming builds!


Changelog:
  • garages are now bigger
  • cultists don't chase you when you're indoors
  • added fields
  • added destructible fences
  • the Elder "bullets" are easier to avoid now
  • houses absolutely won't overlap anymore
  • fixed crash on longer play sessions (thanks to Queen Ripple!)
...

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