May 25, 2020
Homebrew - Patent Unknown - nivada
Another hotfix is out...

This one contains improvements for what was released in Hotfix 9 (smooth spawning)

Overall smooth spawning will make the game more stable.
It loads the vehicles and world assets in a way that guarantees no lag spikes will occur.
This only applies to vehicles spawned from other players and world assets that stream in as you move.

We have done extensive testing for this one to make sure the properties bug is truely fixed, which is why it took longer then expected.


Other then that we have updated the devkit project with better export features for world assets
https://github.com/copybugpaste/Homebrew-Devkit/tree/master


As always, we'll keep our eyes open on Steam, DISCORD and our other channels.

DREAM - BUILD - ENJOY



Copybugpaste Team

Version 15.1 - 637260453949171913
Apr 14, 2020
Homebrew - Patent Unknown - Igniuss~
We've pushed an emergency patch to hopefully fix the tuner issues people have been facing introduced in the latest patch.

We're not 100% certain this stops the bug from happening, but we've not encountered it happening again.

So please make sure to update your game as soon as possible.

Sorry again for any inconvenience this bug may have caused.


Version 15.1 - 637224919994658326
Homebrew - Patent Unknown - nivada
We have had more reports on properties disappearing.
More testing pointed out, this is a double layered bug.
We found that it has something to do with building whilst in multiplayer.

for now, build in single player, and save new copies of your vehicle to be safe!

We are getting to the bottom of this issue, we will keep you posted on steam and discord.
Homebrew - Patent Unknown - Igniuss~
We've found a game-breaking bug in the current version of Homebrew, which can destroy properties/parts in vehicles.

We're looking into this, and will upload a fix as soon as possible.

We're sorry for the inconvenience this may have caused.

In the meantime, we would highly suggest saving your vehicles as copies instead of overwriting existing files


This bug has now been patched! Sadly the vehicles that suffered under this bug do not deserialize properly in the builder, so please load non-affected vehicles in the builder.


Version 15.1 - 637223930770469227
Homebrew - Patent Unknown - Igniuss~
Another day, another Hotfix!

This time, introducing the Generator


This part will convert a drive-shaft input to an electrical output, and you can totally play around with the efficiency to get just the amount you'd want.

This update also includes a couple of other changes/fixes

Changes
  • Re-added ObjImporter
  • Exposed ObjImporter.Export(Mesh, path); to Lua
  • Added 'Max Clutch Torque' as a user-adjustable setting on Combustion engines with manual clutch
  • Fixed 'Use Smooth Spawning' not working properly
  • Fixed some memory leaks in Property saving/loading on parts

As always, we'll keep our eyes open on Steam, DISCORD and our other channels.

DREAM - BUILD - ENJOY



Copybugpaste Team


Version 15.1 - 637219653867009839
Homebrew - Patent Unknown - Igniuss~
Thin Atmosphere

Homebrew now calculates ambient pressure, and uses these calculations for parts!

This affects the performance of wings, props, jet engines, ramjets, and internal combustion engines.
Rockets, Solid Fuel Rockets, and Electric Motors remain unaffected by these changes.


The shock-cone effect also takes the altitude and pressure in mind, making it less visible with altitude, and removing it entirely apart from trans-sonic, and hyper-sonic speed regions.

Along with that, all engines now consider wind-speed in their thrust calculations as well!

There's also some visual changes because of this! You can now see the atmosphere 'thinning' out with altitude.

You can see the result below. (click on it for a better preview, and bug Steam to add Webm support!)


Smooth Spawning
We've also added a new way to spawn in world and user assets, Smooth Spawning.

This will make it a bit slower to spawn everything in but, should decrease the amount of stuttering that could occur during spawning of assets. (This only applies to assets that were already spawned asynchronously, so spawning a vehicle locally will still try to spawn it in a single frame. Just to be ready as soon as possible!)

Changes
  • Added 'Smooth' spawning
  • Clutch rewrite
  • Props now get effected by Wind
  • Props thrust and drag decrease linearly with air pressure
  • Combustion engine torque decreases linearly with air pressure
  • Wing performance decreases linearly with air pressure
  • Jet turbine & Ramjet caluations now consider head/tailwind
  • Jet turbine & Ramjet thrust and fuel consumption decrease linearly with air pressure
  • Shock Cone now changes transparency with altitude
  • Shock Cone now considers wind speed
  • Shock cone now only appears briefly around 1200km/h and above 3000km/h
  • All speed-related sounds decrease in volume with altitude
  • All speed-related sounds now consider wind speed as well
  • Skybox adjusts several parameters to visually show the atmosphere thinning out with altitude
  • Weather script also considers altitude
  • Fixed issue where the game would fail to detect any world changes when the /sectors folder didn't exist
  • Fixed issue where the game would delete the existing /Sectors folder and fail to re-create it
  • Fixed some Memory leaks
  • Fixed chat not displaying multiple messages anymore

(Many thanks to @ImSimplyAnna for helping out quite a bit with this update! We owe you one)

As always, we'll keep our eyes open on Steam, DISCORD and our other channels.

DREAM - BUILD - ENJOY



Copybugpaste Team

Version 15.1 - 637215215458562798
Homebrew - Patent Unknown - Igniuss~
Small Ammo Box


This new ammo box is a lot more ideal for smaller creations, especially compared to the regular one! Perfect for little RC destroyers, or popping a quick weapon on any of your creations.

We can't wait to see what creations will pop-up with this new tiny part.

As for the other changes, we've got quite a list, with a lot of fixes

Changes
  • Fixed issue where Steam Workshop item would pop up incorrectly on boot
  • Changed /reload to call OnDestroy before awake more reliably
  • Remember ZoneOut in builder when entering/leaving Test-Mode
  • Driver-Seat is renamed to Ownership Priority
  • Fixed hidden parts still being able to be selected in the builder
  • Fixed 'HideNames' not working as intended
  • Added HBU.UnzipAsync(path, extension, onComplete)
  • Changed SpawnVehicle to use the new UnzipAsync
  • Fixed multiple memory leaks (MeshUtilities, AssetManager, HBKeyBind, HBPlayer, HBSeat, ...)
  • Fixed Chat Messages duplicating sometimes
  • Added Small Ammo Box



As always, we'll keep our eyes open on Steam, DISCORD and our other channels.

DREAM - BUILD - ENJOY



Copybugpaste Team

Version 15.1 - 637207495597852840
Feb 19, 2020
Homebrew - Patent Unknown - Igniuss~
Please welcome our newest part, The Weight


Ever wanted to weigh down a creation, but didn't want to use the Ballast due to its size?
Or maybe the minimum weight allowed by the Ballast was just a bit too much?
Maybe you want a more "diverse" part to add some weight..

Well fear no longer! For the Weight has arrived! Modeled by our new intern, D-Licious!

It scales completely based on the weight! So small weights will weigh a little, and lots of weights will weigh a lot!

As you can see in the gif, the difference in size can be quite drastic, depending on how much you want it to weigh.

What else is going on?
As of right now, we're making the final list of parts to add to Homebrew - Patent Unknown.

For those of you that have been watching our Progress Tracker, you've probably realized there's already a couple of parts on there.

This allows us to focus our energy on fixing more immediate bugs, and working on new features, while D-licious is working on some of the new parts.


As always, we'll keep an eye out on Discord, and the Steam Discussions.

Let us know what you think! And please welcome D-Licious as our new intern!🥳🥳


DREAM - BUILD - ENJOY



Copybugpaste Team
Version 15.1 - 637177356274186496
Feb 11, 2020
Homebrew - Patent Unknown - nivada
Hotfix number 7 is up.

hot:
  • added rpm output wire for wheels
  • added suspension length output wire for wheels
  • added is grounded output wire for wheels
  • added rpm output for propellers

  • expanded the world system to include assets placed in userdata/MyWorld
  • added chat command "worldscanchanges" to scan for new assets in userdata (the game will automatically check for changes on startup)
  • added world asset support for Warehouse (we can upload our world assets created in devkit or via other tools to the Warehouse)
  • improved copy pasting logic boxes in the tuner, they maintain links within the selection that is copied

other:
  • made number value indicator more visible in tuner
  • exposed wing perlinScale variable "HBWing.perlinScale"
  • added wind turbulence min and max values in NatureManager "NatureManager.windTurbulanceIntensity"
  • fixed issue where some terrains did not have ground type data
  • added backspace shortcut to go up one level in the builder parts browser
  • removed the car circuit in middle of the desert
  • fixed issue where old valley rock wall is invisible in the builder and to bullet raycasts
  • added camera controls to the F1 menu
  • fixed issue where detacher would not detach in test vehicle mode
  • fixed issue where measurement text floated behind its background on some camera angles
  • fixed typos in script "adjsut" > "adjust"
  • renamed the radial engine to "M14P radial engine"
  • renamed the F119 jet to "F119 vector turbojet"

DREAM - BUILD - ENJOY



Copybugpaste Team

Version 15.1 - 637170355909844587
Jan 30, 2020
Homebrew - Patent Unknown - Igniuss~
Another hotfix ready to hit the shelves!

  • Re-Added Steam Workshop import (now asks for import if it notices a change in files)
  • World now automatically unhides when entering test mode
  • FPS and Version display over UI items properly
  • Fixed issue where chat would display messages twice/thrice in some instances
  • Fixed Gun-Sounds looping in builder
  • Fixed Error-spam with SnowMod on initialization (which slowed down execution)
  • Added `Inventory.curGadget` reference (gameObject)
  • Fixed Seat rebinding bug introduced in Hotfix 5


As always, we'll keep our eyes open on Steam, DISCORD and our other channels.

DREAM - BUILD - ENJOY



Copybugpaste Team

Version 15.1 - 637159907810202218
...

Search news
Archive
2025
May   Apr   Mar   Feb   Jan  
Archives By Year
2025   2024   2023   2022   2021  
2020   2019   2018   2017   2016  
2015   2014   2013   2012   2011  
2010   2009   2008   2007   2006  
2005   2004   2003   2002