Hexters - Draconus Entertainment
Hello,

Last fix before christmas, time to take the rest of the year easier now!

------

FAQ
How often do you intend to update the Early Access version?
Depends a bit of what kind of update we're cooking up, but we're hoping big updates such as new levels and features would be around 4 to 6 weeks.

Does the game work on OSX?
Absolutely!

And Linux?
Oh yes!

Consoles? Mobile?
Nope. Maybe in the future consoles might be interesting.

I found a bug or I got suggestions!
We're sure you do, and we're asking you to let us know in our über-elite bug tracker and forum thing at forums

What about multiplayer?
We'd love to do a co-op multiplayer, but it's not really viable right now. Help us out by getting some wind under our wings and it becomes more realistic :)

------

Patch notes V0.1.0d:

  • FIXED: HUD resource grammar in Finnish translation
  • FIXED: Context menu strings now fit better in non-English versions
  • FIXED: Tweaked Survey Drone active and passive power consumption
  • FIXED: Increased Survey Drone light intensity for better illumination during night
  • FIXED: Cargo drone logistic problems
  • FIXED: Cargo drones causing problems if beacons were destroyed
  • FIXED: Broken node connections after loading a savegame
  • FIXED: Object selector updating now when building state chages
  • NEW: Added point light to Survey Drone for better illumination during night
  • NEW: FoW now has some visuals to differentiate it from darkness

View full update

------

Thanks for your support and merry christmas!
Hexters - Draconus Entertainment
Hello,

Last fix before christmas, time to take the rest of the year easier now!

------

FAQ
How often do you intend to update the Early Access version?
Depends a bit of what kind of update we're cooking up, but we're hoping big updates such as new levels and features would be around 4 to 6 weeks.

Does the game work on OSX?
Absolutely!

And Linux?
Oh yes!

Consoles? Mobile?
Nope. Maybe in the future consoles might be interesting.

I found a bug or I got suggestions!
We're sure you do, and we're asking you to let us know in our über-elite bug tracker and forum thing at forums

What about multiplayer?
We'd love to do a co-op multiplayer, but it's not really viable right now. Help us out by getting some wind under our wings and it becomes more realistic :)

------

Patch notes V0.1.0d:

  • FIXED: HUD resource grammar in Finnish translation
  • FIXED: Context menu strings now fit better in non-English versions
  • FIXED: Tweaked Survey Drone active and passive power consumption
  • FIXED: Increased Survey Drone light intensity for better illumination during night
  • FIXED: Cargo drone logistic problems
  • FIXED: Cargo drones causing problems if beacons were destroyed
  • FIXED: Broken node connections after loading a savegame
  • FIXED: Object selector updating now when building state chages
  • NEW: Added point light to Survey Drone for better illumination during night
  • NEW: FoW now has some visuals to differentiate it from darkness

View full update

------

Thanks for your support and merry christmas!
Hexters - Dragst
Hello,

More small fixes on the way!

------

FAQ
How often do you intend to update the Early Access version?
Depends a bit of what kind of update we're cooking up, but we're hoping big updates such as new levels and features would be around 4 to 6 weeks. Hotfixes are naturally faster.

Does the game work on OSX?
Absolutely!

And Linux?
Oh yes!

Consoles? Mobile?
Nope. Maybe in the future consoles might be interesting.

I found a bug or I got suggestions!
We're sure you do, and we're asking you to let us know in our über-elite bug tracker and forum thing at forums

What about multiplayer?
We'd love to do a co-op multiplayer, but it's not really viable right now. Help us out by getting some wind under our wings and it becomes more realistic :)

------

Patch notes V0.1.0c:

  • FIXED: Localization related problems, such as non-translated tutorial
  • FIXED: Info panel UI works better with long strings now
  • FIXED: Building decomission had too much priority over hauling and construction
  • FIXED: It was possible to decomission Survey Station in Level Defrag Desolation but not build it
  • FIXED: Survey Drone was actually invulnerable
  • FIXED: Screen was randomly flickering with white color
  • NEW: Survey Station has now charge info tile

View full update

------

Thanks for your support!
Hexters - Dragst
Hello,

More small fixes on the way!

------

FAQ
How often do you intend to update the Early Access version?
Depends a bit of what kind of update we're cooking up, but we're hoping big updates such as new levels and features would be around 4 to 6 weeks. Hotfixes are naturally faster.

Does the game work on OSX?
Absolutely!

And Linux?
Oh yes!

Consoles? Mobile?
Nope. Maybe in the future consoles might be interesting.

I found a bug or I got suggestions!
We're sure you do, and we're asking you to let us know in our über-elite bug tracker and forum thing at forums

What about multiplayer?
We'd love to do a co-op multiplayer, but it's not really viable right now. Help us out by getting some wind under our wings and it becomes more realistic :)

------

Patch notes V0.1.0c:

  • FIXED: Localization related problems, such as non-translated tutorial
  • FIXED: Info panel UI works better with long strings now
  • FIXED: Building decomission had too much priority over hauling and construction
  • FIXED: It was possible to decomission Survey Station in Level Defrag Desolation but not build it
  • FIXED: Survey Drone was actually invulnerable
  • FIXED: Screen was randomly flickering with white color
  • NEW: Survey Station has now charge info tile

View full update

------

Thanks for your support!
Hexters - Dragst
Hello,

More small fixes on the way!

------

FAQ
How often do you intend to update the Early Access version?
Depends a bit of what kind of update we're cooking up, but we're hoping big updates such as new levels and features would be around 4 to 6 weeks.

Does the game work on OSX?
Absolutely!

And Linux?
Oh yes!

Consoles? Mobile?
Nope. Maybe in the future consoles might be interesting.

I found a bug or I got suggestions!
We're sure you do, and we're asking you to let us know in our über-elite bug tracker and forum thing at http://forum.draconus.com/forum/3-hexters/

What about multiplayer?
We'd love to do a co-op multiplayer, but it's not really viable right now. Help us out by getting some wind under our wings and it becomes more realistic :)

------

Patch notes V0.1.0b:

  • FIXED: Hexter compile queue number in HUD was not shown in Level Defrag Desolation
  • FIXED: Artifacts were not working after loading a savegame
  • FIXED: Wire connectors were missing in Level Mountains of Memory
  • FIXED: Restarting level under certain conditions caused level script errors
  • FIXED: F8 key for save load menu was missing in ingame F1 help menu
  • FIXED: F1 help menu back button not working
  • FIXED: Localization content fixes / changes
  • FIXED: Some particle effect related colour palette changes

View full update

------

Thanks for your support!
Hexters - Dragst
Hello,

More small fixes on the way!

------

FAQ
How often do you intend to update the Early Access version?
Depends a bit of what kind of update we're cooking up, but we're hoping big updates such as new levels and features would be around 4 to 6 weeks.

Does the game work on OSX?
Absolutely!

And Linux?
Oh yes!

Consoles? Mobile?
Nope. Maybe in the future consoles might be interesting.

I found a bug or I got suggestions!
We're sure you do, and we're asking you to let us know in our über-elite bug tracker and forum thing at http://forum.draconus.com/forum/3-hexters/

What about multiplayer?
We'd love to do a co-op multiplayer, but it's not really viable right now. Help us out by getting some wind under our wings and it becomes more realistic :)

------

Patch notes V0.1.0b:

  • FIXED: Hexter compile queue number in HUD was not shown in Level Defrag Desolation
  • FIXED: Artifacts were not working after loading a savegame
  • FIXED: Wire connectors were missing in Level Mountains of Memory
  • FIXED: Restarting level under certain conditions caused level script errors
  • FIXED: F8 key for save load menu was missing in ingame F1 help menu
  • FIXED: F1 help menu back button not working
  • FIXED: Localization content fixes / changes
  • FIXED: Some particle effect related colour palette changes

View full update

------

Thanks for your support!
Hexters - Draconus Entertainment
Hello,

A quick first hotfix right after the release :)

------
FAQ
How often do you intend to update the Early Access version?
Depends a bit of what kind of update we're cooking up, but we're hoping big updates such as new levels and features would be around 4 to 6 weeks.

Does the game work on OSX?
Absolutely!

And Linux?
Oh yes!

Consoles? Mobile?
Nope. Maybe in the future consoles might be interesting.

I found a bug or I got suggestions!
We're sure you do, and we're asking you to let us know in our über-elite bug tracker and forum thing at http://forum.draconus.com/forum/3-hexters/

What about multiplayer?
We'd love to do a co-op multiplayer, but it's not really viable right now. Help us out by getting some wind under our wings and it becomes more realistic :)

------

Patch notes V0.1.0a:

  • FIXED: Savegames not being loadable on another computer under certain conditions
  • FIXED: Survey Drone not being able to reveal FOW
  • FIXED: Savegame not being loadable under certain conditions because of Survey Drone AI
  • NEW: Added low charge status icon to Survey Drone

View full update

------

Thanks for your support!
Hexters - Draconus Entertainment
Hello,

A quick first hotfix right after the release :)

------
FAQ
How often do you intend to update the Early Access version?
Depends a bit of what kind of update we're cooking up, but we're hoping big updates such as new levels and features would be around 4 to 6 weeks.

Does the game work on OSX?
Absolutely!

And Linux?
Oh yes!

Consoles? Mobile?
Nope. Maybe in the future consoles might be interesting.

I found a bug or I got suggestions!
We're sure you do, and we're asking you to let us know in our über-elite bug tracker and forum thing at http://forum.draconus.com/forum/3-hexters/

What about multiplayer?
We'd love to do a co-op multiplayer, but it's not really viable right now. Help us out by getting some wind under our wings and it becomes more realistic :)

------

Patch notes V0.1.0a:

  • FIXED: Savegames not being loadable on another computer under certain conditions
  • FIXED: Survey Drone not being able to reveal FOW
  • FIXED: Savegame not being loadable under certain conditions because of Survey Drone AI
  • NEW: Added low charge status icon to Survey Drone

View full update

------

Thanks for your support!
...

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