Dec 23, 2016
Hero Siege - TheFattestman
GENERAL
- fixed only helmet drops
- fixed a bug in the anti-cheat
Dec 23, 2016
Hero Siege - The Void
GENERAL
- fixed only helmet drops
- fixed a bug in the anti-cheat
Dec 21, 2016
Hero Siege - TheFattestman
GENERAL
- Fixed amazon's Envenom ability doing 60x times the damage it should've done.
- Fixed wormhole maps getting messed up
Dec 21, 2016
Hero Siege - The Void
GENERAL
- Fixed amazon's Envenom ability doing 60x times the damage it should've done.
- Fixed wormhole maps getting messed up
Dec 20, 2016
Hero Siege - TheFattestman
GENERAL
- Fixed pirate not shooting second bullet in normal skin
- Fixed spike ground causing crashes
- Fixed Toxic loot only being helms etc.
Dec 20, 2016
Hero Siege - The Void
GENERAL
- Fixed pirate not shooting second bullet in normal skin
- Fixed spike ground causing crashes
- Fixed Toxic loot only being helms etc.
Hero Siege - TheFattestman
We also released a new skin for Pirate, so if you want to support the further development of this game, here is a link where you can get it:

http://store.steampowered.com/app/564730/

Season 2 is now LIVE!


CHRISTMAS PATCH
- A Christmas themed quest chain
- Xmas season update rewards for people who complete the quest chain!
- Season 2 has started and Season 1 Portrait rewards has been handed to the players!


GENERAL
- The Town of Inoya has been re-built.
- Added a lag removal for the crater objects that explosions leave behind.
- Boosted all attribute scaling on spells +50%
- Increased max life per hit to 16% and mana per hit to 12%
- You can now delete quests by right clicking on the list.
- Quests now have mouse over descriptions.
- Chat tooltips now match the item tooltips 1:1
- Most classes now have their own attack sounds and impact sounds
- Guild description can now be edited.
- Fixed a bug in the loot text when picking up an item.
- Chat linked item tooltips updated, now shows colors right and ilevel
- Re-made bosses Gurag & Anubis
- Addex Toxic Difficulty to the game which scales with your personal highest WH level and
gives better loot than wormholes.
- Wormhole Keys now cost 250k
- Mystery Chests now cost 3.5k rubies.
- You can now sell all items from current chosen slot pressing 1 button in shop
- Items are now sorted by iLevel (highest shown first)
- Rubies are now reset due to past inhumane drop rates.
- Tab now shows the whole map.
- Mystery hat drops fixed


ITEMS
- Attack speed factor has been halved from what it was.
- Increased all talents + singular talents scaling
- Mystery Boxes no longer drop Satanic and only drop the current WH level mythic gear
- Satanic item spawn rate decreased and these can now only be obtained on wormholes or
toxic difficulty
- Items can now upgrade to Warforged which increases iLevel by 10% or Titanforged which increases iLevel by 25%
- Mystery chest in town now always drops according to destruction, even if difficulty is set to normal
- Mystery chests no longer stack but adds up and increases size of existing chest, removes lag
- You can now see iLevel besides level requirement in inventory (should make browsing easier)
- There is now more range in attack speed for weapons.


WORMHOLES
- Wormhole balance has been changed, you can now see the % on damage and HP buff
- Max wormhole levels awarded now 5 instead of 10.
- Wormhole bosses now drop mystery chests, but loot drop is lower % than in everywhere else.
- Leviathan Orb health decreased from 5 x playercount to 3 x playercount
- Gabriel pillars now explode into a frost nova, freezing and damaging players nearby.
- Hazards now start at level 20 to 100.
- Fixed 150's being able to join wh with a glitch
- 4. rarity enemies no longer have instant reflection, but a 20% chance to get it
- Bosses can no longer be enhanced in order to keep a smooth balance.
- Boss arena's now have a few variations


CLASSES
- Viking Shockwave is now instant and projectile scale increased
- Viking Talent 2 now has a flat % chance and increases critical damage by levels
- Viking Bash now has a flat % chance to happen and increases damage dealt per level

- Pyromancer Armageddon synergy scaling increased by 5 times.
- Pyromancer Fire Nova synergy scaling increased by 4 times.
- Pyromancer Armageddon and Hydra cooldowns reduced.

- Paladin Holy Hammer life increased about 170%
- Paladin Holy Hammer distance speed decreased by 50%
- Paladin Synergy "Holy Shield" has been changed into "Blessed Shields" to remove confusion
between rotating shields and divine shield.
- Fixed a bug in Paladin's Chain Lightning
- Paladin Holy Hammer synergy scaling tripled
- Paladin's Divine Shield cooldown increased and scaling decreased + synergy changed.
- Paladin's Divine Shield Synergy now instead of prolonging the durability, spawns chain lightning 2 times per second when its active.

- Pirate X marks the spot synergy scaling increased from 4 to 6x.
- Pirate Rapid Fire buffed and re-worked, now increases attack speed by 1250 + 10 per talent point.
- Pirate Anchor now lands an aoe smash on point of impact and is scaled 5x with synergy
- Pirate Rapid Fire now lasts 10 seconds.
- While having rapid fire on, pirate's aim gets worse due to recoil.
- Pirate Bomb Barrage no longer grows in range after each pulse
- Pirate X Marks the spot now stuns enemies for 1 second.

- Shaman totems, removed strength scaling from everything else except the earth totem.
- Shaman Storm Totem nerfed, scaling lowered by 50%.
- Shaman's Elemental blast synergy decreased by 50%

- Demonspawn lowered manacalypse damage by 25%
- Demonspawn fixed a bug that boosted damage too much with synergy
- Demonspawn Blood Surge synergy damage decreased from 300% to 200%

- Marksman Multishot now fixed to 5 arrows, only damage scales now.
- Marksman Rocket and Grenade now have 300% increased synergy damage

- Demon Slayer shredder now explodes 4 seconds faster and works correctly upon explosion

- Amazon spearnage synergy scaling buffed from 2.5x to 4x
- Amazon Thunder Spear now has energy synergy
- Amazon Envenom now has strength synergy
- Amazon Thunder Spear now always procs Tropical Thunder
Hero Siege - The Void
We also released a new skin for Pirate, so if you want to support the further development of this game, here is a link where you can get it:

http://store.steampowered.com/app/564730/

Season 2 is now LIVE!


CHRISTMAS PATCH
- A Christmas themed quest chain
- Xmas season update rewards for people who complete the quest chain!
- Season 2 has started and Season 1 Portrait rewards has been handed to the players!


GENERAL
- The Town of Inoya has been re-built.
- Added a lag removal for the crater objects that explosions leave behind.
- Boosted all attribute scaling on spells +50%
- Increased max life per hit to 16% and mana per hit to 12%
- You can now delete quests by right clicking on the list.
- Quests now have mouse over descriptions.
- Chat tooltips now match the item tooltips 1:1
- Most classes now have their own attack sounds and impact sounds
- Guild description can now be edited.
- Fixed a bug in the loot text when picking up an item.
- Chat linked item tooltips updated, now shows colors right and ilevel
- Re-made bosses Gurag & Anubis
- Addex Toxic Difficulty to the game which scales with your personal highest WH level and
gives better loot than wormholes.
- Wormhole Keys now cost 250k
- Mystery Chests now cost 3.5k rubies.
- You can now sell all items from current chosen slot pressing 1 button in shop
- Items are now sorted by iLevel (highest shown first)
- Rubies are now reset due to past inhumane drop rates.
- Tab now shows the whole map.
- Mystery hat drops fixed


ITEMS
- Attack speed factor has been halved from what it was.
- Increased all talents + singular talents scaling
- Mystery Boxes no longer drop Satanic and only drop the current WH level mythic gear
- Satanic item spawn rate decreased and these can now only be obtained on wormholes or
toxic difficulty
- Items can now upgrade to Warforged which increases iLevel by 10% or Titanforged which increases iLevel by 25%
- Mystery chest in town now always drops according to destruction, even if difficulty is set to normal
- Mystery chests no longer stack but adds up and increases size of existing chest, removes lag
- You can now see iLevel besides level requirement in inventory (should make browsing easier)
- There is now more range in attack speed for weapons.


WORMHOLES
- Wormhole balance has been changed, you can now see the % on damage and HP buff
- Max wormhole levels awarded now 5 instead of 10.
- Wormhole bosses now drop mystery chests, but loot drop is lower % than in everywhere else.
- Leviathan Orb health decreased from 5 x playercount to 3 x playercount
- Gabriel pillars now explode into a frost nova, freezing and damaging players nearby.
- Hazards now start at level 20 to 100.
- Fixed 150's being able to join wh with a glitch
- 4. rarity enemies no longer have instant reflection, but a 20% chance to get it
- Bosses can no longer be enhanced in order to keep a smooth balance.
- Boss arena's now have a few variations


CLASSES
- Viking Shockwave is now instant and projectile scale increased
- Viking Talent 2 now has a flat % chance and increases critical damage by levels
- Viking Bash now has a flat % chance to happen and increases damage dealt per level

- Pyromancer Armageddon synergy scaling increased by 5 times.
- Pyromancer Fire Nova synergy scaling increased by 4 times.
- Pyromancer Armageddon and Hydra cooldowns reduced.

- Paladin Holy Hammer life increased about 170%
- Paladin Holy Hammer distance speed decreased by 50%
- Paladin Synergy "Holy Shield" has been changed into "Blessed Shields" to remove confusion
between rotating shields and divine shield.
- Fixed a bug in Paladin's Chain Lightning
- Paladin Holy Hammer synergy scaling tripled
- Paladin's Divine Shield cooldown increased and scaling decreased + synergy changed.
- Paladin's Divine Shield Synergy now instead of prolonging the durability, spawns chain lightning 2 times per second when its active.

- Pirate X marks the spot synergy scaling increased from 4 to 6x.
- Pirate Rapid Fire buffed and re-worked, now increases attack speed by 1250 + 10 per talent point.
- Pirate Anchor now lands an aoe smash on point of impact and is scaled 5x with synergy
- Pirate Rapid Fire now lasts 10 seconds.
- While having rapid fire on, pirate's aim gets worse due to recoil.
- Pirate Bomb Barrage no longer grows in range after each pulse
- Pirate X Marks the spot now stuns enemies for 1 second.

- Shaman totems, removed strength scaling from everything else except the earth totem.
- Shaman Storm Totem nerfed, scaling lowered by 50%.
- Shaman's Elemental blast synergy decreased by 50%

- Demonspawn lowered manacalypse damage by 25%
- Demonspawn fixed a bug that boosted damage too much with synergy
- Demonspawn Blood Surge synergy damage decreased from 300% to 200%

- Marksman Multishot now fixed to 5 arrows, only damage scales now.
- Marksman Rocket and Grenade now have 300% increased synergy damage

- Demon Slayer shredder now explodes 4 seconds faster and works correctly upon explosion

- Amazon spearnage synergy scaling buffed from 2.5x to 4x
- Amazon Thunder Spear now has energy synergy
- Amazon Envenom now has strength synergy
- Amazon Thunder Spear now always procs Tropical Thunder
Hero Siege - TheFattestman
Tomorrow is time to launch the next season for Hero Siege!

We are excited to bring to more balance, content and better optimization! Season one portrait rewards will be give on the season transition to anyone in the top 50 of a bracket.

NOTE: Rubies will be put to 0 due to past inhumane drop rates so we can get this thing rolling with a better balance. Old non-season chars will have their stash and inventory removed, but upon login the game will drop you a basic mythic level 150 gear so you can continue playing. The wormholes and overall item balance has been changed alot!

Here are the notes for the next patch:

CHRISTMAS PATCH
- A Christmas themed quest chain
- Xmas season update rewards for people who complete the quest chain!
- Season 2 has started and Season 1 Portrait rewards has been handed to the players!

GENERAL
- The Town of Inoya has been re-built.
- Added a lag removal for the crater objects that explosions leave behind.
- Boosted all attribute scaling on spells +50%
- Increased max life per hit to 16% and mana per hit to 12%
- You can now delete quests by right clicking on the list.
- Quests now have mouse over descriptions.
- Chat tooltips now match the item tooltips 1:1
- Most classes now have their own attack sounds and impact sounds
- Guild description can now be edited.
- Fixed a bug in the loot text when picking up an item.
- Chat linked item tooltips updated, now shows colors right and ilevel
- Re-made bosses Gurag & Anubis
- Addex Toxic Difficulty to the game which scales with your personal highest WH level and
gives better loot than wormholes.
- Wormhole Keys now cost 250k
- Mystery Chests now cost 3.5k rubies.
- You can now sell all items from current chosen slot pressing 1 button in shop
- Items are now sorted by iLevel (highest shown first)
- Rubies are now reset due to past inhumane drop rates.

ITEMS
- Attack speed factor has been halved from what it was.
- Increased all talents + singular talents scaling
- Mystery Boxes no longer drop Satanic and only drop the current WH level mythic gear
- Satanic item spawn rate decreased and these can now only be obtained on wormholes or
toxic difficulty
- Items can now upgrade to Warforged which increases iLevel by 10% or Titanforged which increases iLevel by 25%
- Mystery chest in town now always drops according to destruction, even if difficulty is set to normal
- Mystery chests no longer stack but adds up and increases size of existing chest, removes lag
- You can now see iLevel besides level requirement in inventory (should make browsing easier)
- There is now more range in attack speed for weapons.

WORMHOLES
- Wormhole balance has been changed, you can now see the % on damage and HP buff
- Max wormhole levels awarded now 5 instead of 10.
- Wormhole bosses now drop mystery chests, but loot drop is lower % than in everywhere else.
- Leviathan Orb health decreased from 5 x playercount to 3 x playercount
- Gabriel pillars now explode into a frost nova, freezing and damaging players nearby.
- Hazards now start at level 20 to 100.
- Fixed 150's being able to join wh with a glitch
- 4. rarity enemies no longer have instant reflection, but a 20% chance to get it
- Bosses can no longer be enhanced in order to keep a smooth balance.

CLASSES
- Viking Shockwave is now instant and projectile scale increased
- Viking Talent 2 now has a flat % chance and increases critical damage by levels
- Viking Bash now has a flat % chance to happen and increases damage dealt per level

- Pyromancer Armageddon synergy scaling increased by 5 times.
- Pyromancer Fire Nova synergy scaling increased by 4 times.
- Pyromancer Armageddon and Hydra cooldowns reduced.

- Paladin Holy Hammer life increased about 170%
- Paladin Holy Hammer distance speed decreased by 50%
- Paladin Synergy "Holy Shield" has been changed into "Blessed Shields" to remove confusion
between rotating shields and divine shield.
- Fixed a bug in Paladin's Chain Lightning
- Paladin Holy Hammer synergy scaling tripled
- Paladin's Divine Shield cooldown increased and scaling decreased + synergy changed.
- Paladin's Divine Shield Synergy now instead of prolonging the durability, spawns chain lightning 2 times per second when its active.

- Pirate X marks the spot synergy scaling increased from 4 to 6x.
- Pirate Rapid Fire buffed and re-worked, now increases attack speed by 1250 + 10 per talent point.
- Pirate Anchor now lands an aoe smash on point of impact and is scaled 5x with synergy
- Pirate Rapid Fire now lasts 10 seconds.
- While having rapid fire on, pirate's aim gets worse due to recoil.
- Pirate Bomb Barrage no longer grows in range after each pulse
- Pirate X Marks the spot now stuns enemies for 1 second.

- Shaman totems, removed strength scaling from everything else except the earth totem.
- Shaman Storm Totem nerfed, scaling lowered by 50%.
- Shaman's Elemental blast synergy decreased by 50%

- Demonspawn lowered manacalypse damage by 25%
- Demonspawn fixed a bug that boosted damage too much with synergy
- Demonspawn Blood Surge synergy damage decreased from 300% to 200%

- Marksman Multishot now fixed to 5 arrows, only damage scales now.
- Marksman Rocket and Grenade now have 300% increased synergy damage

- Demon Slayer shredder now explodes 4 seconds faster and works correctly upon explosion

- Amazon spearnage synergy scaling buffed from 2.5x to 4x
- Amazon Thunder Spear now has energy synergy
- Amazon Envenom now has strength synergy
- Amazon Thunder Spear now always procs Tropical Thunder
Hero Siege - The Void
Tomorrow is time to launch the next season for Hero Siege!

We are excited to bring to more balance, content and better optimization! Season one portrait rewards will be give on the season transition to anyone in the top 50 of a bracket.

NOTE: Rubies will be put to 0 due to past inhumane drop rates so we can get this thing rolling with a better balance. Old non-season chars will have their stash and inventory removed, but upon login the game will drop you a basic mythic level 150 gear so you can continue playing. The wormholes and overall item balance has been changed alot!

Here are the notes for the next patch:

CHRISTMAS PATCH
- A Christmas themed quest chain
- Xmas season update rewards for people who complete the quest chain!
- Season 2 has started and Season 1 Portrait rewards has been handed to the players!

GENERAL
- The Town of Inoya has been re-built.
- Added a lag removal for the crater objects that explosions leave behind.
- Boosted all attribute scaling on spells +50%
- Increased max life per hit to 16% and mana per hit to 12%
- You can now delete quests by right clicking on the list.
- Quests now have mouse over descriptions.
- Chat tooltips now match the item tooltips 1:1
- Most classes now have their own attack sounds and impact sounds
- Guild description can now be edited.
- Fixed a bug in the loot text when picking up an item.
- Chat linked item tooltips updated, now shows colors right and ilevel
- Re-made bosses Gurag & Anubis
- Addex Toxic Difficulty to the game which scales with your personal highest WH level and
gives better loot than wormholes.
- Wormhole Keys now cost 250k
- Mystery Chests now cost 3.5k rubies.
- You can now sell all items from current chosen slot pressing 1 button in shop
- Items are now sorted by iLevel (highest shown first)
- Rubies are now reset due to past inhumane drop rates.

ITEMS
- Attack speed factor has been halved from what it was.
- Increased all talents + singular talents scaling
- Mystery Boxes no longer drop Satanic and only drop the current WH level mythic gear
- Satanic item spawn rate decreased and these can now only be obtained on wormholes or
toxic difficulty
- Items can now upgrade to Warforged which increases iLevel by 10% or Titanforged which increases iLevel by 25%
- Mystery chest in town now always drops according to destruction, even if difficulty is set to normal
- Mystery chests no longer stack but adds up and increases size of existing chest, removes lag
- You can now see iLevel besides level requirement in inventory (should make browsing easier)
- There is now more range in attack speed for weapons.

WORMHOLES
- Wormhole balance has been changed, you can now see the % on damage and HP buff
- Max wormhole levels awarded now 5 instead of 10.
- Wormhole bosses now drop mystery chests, but loot drop is lower % than in everywhere else.
- Leviathan Orb health decreased from 5 x playercount to 3 x playercount
- Gabriel pillars now explode into a frost nova, freezing and damaging players nearby.
- Hazards now start at level 20 to 100.
- Fixed 150's being able to join wh with a glitch
- 4. rarity enemies no longer have instant reflection, but a 20% chance to get it
- Bosses can no longer be enhanced in order to keep a smooth balance.

CLASSES
- Viking Shockwave is now instant and projectile scale increased
- Viking Talent 2 now has a flat % chance and increases critical damage by levels
- Viking Bash now has a flat % chance to happen and increases damage dealt per level

- Pyromancer Armageddon synergy scaling increased by 5 times.
- Pyromancer Fire Nova synergy scaling increased by 4 times.
- Pyromancer Armageddon and Hydra cooldowns reduced.

- Paladin Holy Hammer life increased about 170%
- Paladin Holy Hammer distance speed decreased by 50%
- Paladin Synergy "Holy Shield" has been changed into "Blessed Shields" to remove confusion
between rotating shields and divine shield.
- Fixed a bug in Paladin's Chain Lightning
- Paladin Holy Hammer synergy scaling tripled
- Paladin's Divine Shield cooldown increased and scaling decreased + synergy changed.
- Paladin's Divine Shield Synergy now instead of prolonging the durability, spawns chain lightning 2 times per second when its active.

- Pirate X marks the spot synergy scaling increased from 4 to 6x.
- Pirate Rapid Fire buffed and re-worked, now increases attack speed by 1250 + 10 per talent point.
- Pirate Anchor now lands an aoe smash on point of impact and is scaled 5x with synergy
- Pirate Rapid Fire now lasts 10 seconds.
- While having rapid fire on, pirate's aim gets worse due to recoil.
- Pirate Bomb Barrage no longer grows in range after each pulse
- Pirate X Marks the spot now stuns enemies for 1 second.

- Shaman totems, removed strength scaling from everything else except the earth totem.
- Shaman Storm Totem nerfed, scaling lowered by 50%.
- Shaman's Elemental blast synergy decreased by 50%

- Demonspawn lowered manacalypse damage by 25%
- Demonspawn fixed a bug that boosted damage too much with synergy
- Demonspawn Blood Surge synergy damage decreased from 300% to 200%

- Marksman Multishot now fixed to 5 arrows, only damage scales now.
- Marksman Rocket and Grenade now have 300% increased synergy damage

- Demon Slayer shredder now explodes 4 seconds faster and works correctly upon explosion

- Amazon spearnage synergy scaling buffed from 2.5x to 4x
- Amazon Thunder Spear now has energy synergy
- Amazon Envenom now has strength synergy
- Amazon Thunder Spear now always procs Tropical Thunder
...

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