Blackwell Deception - James Spanos
-Fixed a few typos.
-Fixed another interaction.

Big thanks to Thunderforge for reporting all these issues <3
Blackwell Deception - James Spanos
-Fixed two typos.
-Fixed an interaction in the Office reception.
Gemini Rue - James Spanos
Speech font can now display special characters for the german translation
Gemini Rue - James Spanos
-Added config tool for all OSes.
-Fixed an issue with a red tint (unfo can't fix it once it's already present in your saves, but won't happen to any new saves or saves prior to it occuring)
Blackwell Deception - James Spanos
-Added config tool for all OSes.
Gemini Rue - James Spanos
Happy New Year! We patched an issue with the german translation [surprisingly this issue has been present for like a long time!] Sorry this caused any issues!!
Gemini Rue - James Spanos
We've patched Gemini Rue to a build that holds the keys [only for the Windows, Linux, and Mac versions] to a global file [key.ini], instead of per save. Meaning the keys will revert to default. This allows the keybinds to be indifferent to the keybinds on the deck, and allows the back n forth to be smooth. Steamdeck will use default keys . Apologies to all the issues this has caused, and please report any issues, we'll fix em promptly this time.

Also we patched the MAC to allow achievements on both intel and silicon archs.
Blackwell Deception - James Spanos
-Fixed an issue with Rosa and her walking to a door using her phone.
-Fixed an issue with a line not being voiced [tiffany]
-Fixed an issue with subtitles not matching the text [reception]
Aug 30, 2024
Kaptain Brawe: A Brawe New World - kspes
A new version of the game is now available, with various smaller fixes and improvements:

Improvements:

Subtitle sync fixed
Some users experienced subtitles not syncing to voiceovers properly. This should now be fixed for good. The game now uses the actual playback position from the sound card instead of an arbitrary timer.
If you experienced desync in the previous version, please give the new version a try and let us know in the comments if it's working ok now on your PC.
PS: Only English subtitles have been fixed at the moment, another update will be made in a few days with German subtitle sync fixed.

Support for full text in subtitles
Several players pointed out that if you're playing the game on a language other than English or German, then some subtitles often pass way too quickly to read them. With this new option you can now see the entire subtitle at once instead of split into 2-3 smaller segments.

Additionally, you can now opt to manually click to advance subtitles, a feature that existed when voiceovers were turned off, but now works in combitation with voiceovers (but only if full text mode is selected). The text will stay on until you click on it, so you can read it at your leasure.

Support for hiding subtitles
Due to popular demand, you can now opt to play the game without subtitles.
However, this will work only if you have chosen English voices and are playing the English version of the game (Or German voiceovers + german version).

Fixes:

Improved Russian translation
Thanks to steam user uka7777, The russian translation has been improved! Over the years we addded more features and thus - more texts, which we had to translate using Google translate. Which is, well, less than ideal translation-wise.
If anyone else is willing to help out with inspecting and/or fixing other translations, contact us at support@cateia.com :)

Fixed game lock in Schminkell 7
Thanks to steam user Kuulintu, we managed to find and fix a problem in Schminkell 7 where you could hard-lock the game up if you played in a certain order.



That's it for now :) If you run into any trouble or annoyance with this game, even if it's something small such as a typo in the text - please let us know.
We regularily update our games and will do so for a long time to come.
Kaptain Brawe: A Brawe New World - kspes
A long time ago, in a modest office not so far away - Cateia Games began work on Kaptain Brawe...
It was 2009, most of us were still in College, and we were living the dream - We were finally developing games full time!
Sure, the games we worked on weren't blockbusters, but we poured our heart and soul into them, making best of what we could do and afford at the time.

Kaptain Brawe was our 3rd point and click adventure game and the first one that looked really, really good! Needless to say, we were all very excited to work on the game and enjoyed every minute of it.
To this day, dozens of games later, Kaptain Brawe still remains at the very top of the games we're most proud of.

And now, 15 years later, after a lot of work, we're excited to present a very special birthday gift to our beloved Kaptain, and to all of you - Kaptain Brawe is getting English voiceovers!

We worked hard on this, iterating countless times to get everything as close to perfect as possible! We hope you'll like the result :)



P.S. We have even more updates planned for Kaptain Brawe down the line, next on our agenda is getting full gamepad support implemented, so stay tuned!
...

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