Nov 18, 2022
Half-Life 2 - Kerry
An update has been released for Half-Life 2, Lost Coast, and the Episodes.

- Update to DXVK Version 2.0
Apr 13, 2022
Half-Life 2 - Kerry
An update has been released for Half-Life 2, Episode One, Episode Two, and Lost Coast.

- Updated localization strings and captions
Feb 28, 2022
Half-Life 2 - Kerry
An update has been released for Half-Life 2, Episode One, Episode Two, and Lost Coast.

- Fixed corrupted models on OSX
- Fixed some controller glyphs in HUD hints
Half-Life 2 - Kerry
An update has been released for Half-Life 2, Episode One, Episode Two, and Lost Coast.

- Fixed support for external controllers on Deck
- Restored missing Commentary menu items
- Fixed some stuttering on level transitions
- Added chapter icons for Steam Deck UI
Half-Life 2: Episode Two - Kerry
An update has been released for Half-Life 2: Episode Two

- UI and Input support for Steam Deck verification.
Half-Life 2: Episode One - Kerry
An update has been released for Half-Life 2: Episode One

- UI and Input support for Steam Deck verification.
Feb 18, 2022
Half-Life 2 - Kerry
An update has been released for Half-Life 2

- UI and Input support for Steam Deck verification.
Half-Life 2: Deathmatch - erics
An update to Half-Life 2: Deathmatch has been released. The update will be applied automatically when you restart Half-Life 2: Deathmatch. The major changes include:

  • Numerous security and stability improvements
Team Fortress Classic - mikela
An update for TFC is now available:

Fixes and Updates
  • Fixed viewdemo command crashing for certain demo files
  • Security fix to client disconnect handling
  • Security fixes to console command handling
  • Security fix to client/server communications
  • Security fix to model loading
  • Security fixes to BSP and WAD loading
Half-Life - mikela
An update for Half-Life is now available:

Fixes and Updates
  • Fixed cl_autowepswitch setting not being respected after respawning
  • Fixed "cl_autowepswitch 1" causing the crowbar to be auto-equipped after spawning
  • Fixed viewdemo command crashing for certain demo files
  • Security fix to client disconnect handling
  • Security fixes to console command handling
  • Security fix to client/server communications
  • Security fix to model loading
  • Security fixes to BSP loading
  • Added "Leave game" menu option when in a single-player game to exit back to the main menu
  • Setting cl_autowepswitch to 2 will now enable auto weapon switching on pickup of a better weapon except when holding Primary or Seconday attack

Note: This was updated with additional changes:
  • Security fix to client launching
  • Security fix to sound file verification
...

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