Half-Life 2 - contact@rockpapershotgun.com (Graham Smith)

I’ve just finished Mirror’s Edge Catalyst, a first-person parkour game about Faith Connors and a scrappy band of outlaw runners and hackers who deliver secret packages under the noses of an oppressive corporate government. By rights you should root for these underdogs. If only they weren’t all dicks.

… [visit site to read more]

Half-Life - contact@rockpapershotgun.com (Alec Meer)

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.>

Gearbox’s Barney-starring add-on is the black sheep of the Half-Life family, although at the time I never encountered any reason why that should be the case. My teenage tastes were perhaps less discerning then, but more importantly any> return to Black Mesa was irresistible. I wanted new monsters and new guns, everything that a young’un wants from a follow-up to their favourite shooter, and I also had a vain hope that maybe I’d get to shoot that creepy suit-guy in the face and rescue Gordon. … [visit site to read more]

Team Fortress Classic - contact@rockpapershotgun.com (Graham Smith)

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.>

I did and I didn’t like it. To me, Team Fortress Classic was unfairly dumped in a bin called “a team-based multiplayer shooter like Counter-Strike only messy and guff.”

… [visit site to read more]

Half-Life - contact@rockpapershotgun.com (Graham Smith)

Half-Life and Portal movies are “in development”, according to JJ Abrams. The director told IGN that “We’ve got writers, and we’re working on both those stories. But nothing that would be an exciting update.” Which means clearly Abrams isn’t familiar with Half-Life fans, who can see excitement in a cloud shaped like Gordon Freeman’s face.

… [visit site to read more]

Half-Life 2 - contact@rockpapershotgun.com (Alice O'Connor)

A fan-made, semi-official follow-up to Opposing Force, the Half-Life expansion Gearbox made, is now out. Prospekt [official site] continues telling Half-Life-y events from the perspective of marine Adrian Shephard, who’s still chasing after Gordon Freeman. This time he’s helping Gordo, though, causing trouble out of sight for the Combine during HL2’s Nova Prospekt section and onwards. It’s the work of fan Richard Seabrook, and Valve have given him the all-clear to sell it. This can only be good news for my dream of Valve endorsing my career as a writer of erotic Dog/turret fanfic.

… [visit site to read more]

Half-Life - contact@rockpapershotgun.com (Adam Smith)

We live in complex times. When I was a youngster, it was perfectly reasonable to buy a game simply because it had more monsters than the other games. Playing through shooters, RPGs and platformers alike, I’d be tempted to give up when I reached the point where no new enemy types were appearing. The very idea of a game with only one type of enemy, no matter how intelligent and believable, was poison. Give me all of your mutants, demons and aliens>, I cried, give them to me now>.

Here are a few of my favourites, ranging from the first-person shooters of my teenage years to the surreal horrors of my childhood.

… [visit site to read more]

Half-Life - contact@rockpapershotgun.com (Hayden Dingman)

Here’s a bit of nostalgia for you: Sven Co-op [official site] is now on Steam. The seventeen-year-old Half-Life mod is available as a free standalone game, and thanks to a fair bit of generosity on Valve’s part includes all of the Half-Life campaign maps. For free.

That means you can head to Steam, download the game, and start playing co-op Half-Life right now. Again, for free. No need for you or anyone you’re playing with to own Half-Life proper.

… [visit site to read more]

Half-Life - contact@rockpapershotgun.com (Alice O'Connor)

After 18 years at Valve, working on everything from Half-Life to Dota 2, writer Marc Laidlaw has confirmed that he’s retired from the company. That’s an eternity for the games industry! He wrote novels before getting into video games, and it sounds like he’s getting back to writing for himself.

… [visit site to read more]

Half-Life 2 - contact@rockpapershotgun.com (John Walker)

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.>

Okay, now we’re nearly 300 deep into these recommendations we’re clearly getting a little obscure, a little desperate, but it’s still possible that a few people will have played this oddity. Half-Life 2 came out in 2004, but as there’s been no Half-Life 3 in the eleven years since one can only assume it didn’t sell well.

… [visit site to read more]

Half-Life - contact@rockpapershotgun.com (Graham Smith)

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.>

Science & Industry was a mod for Half-Life in which two team did battle for control of a limited pool of scientists. Capture one and bring them back to your base and you could put them to work on researching new technologies, which would both aid your team in the fight and earn you money which would ultimately decide the match’s victor.

… [visit site to read more]

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