Half-Life 2
Steam graphs


Have you played every single game in your Steam library? No? Neither have I and that accomplishment is apparently just a small sand grain in the over 288 million games in Steam collections that have never felt a press of the Play button. That's a surprising figure from a new report by Ars Technica researching the most active and popular games on Steam straight from the recorded statistics of some of the platform's 75-million-strong community.

Ars' method for its number flood involves sampling registered games and their played hours via profiles and their unique Steam IDs. With the help of a server for computational muscle, Ars randomly polled more than 100,000 profiles daily for two months to pull together an idea of which games see the most time on everyone's monitors. In other words, your Backlog of Shame (don't deny it, everyone has one) probably took part in some SCIENCE at some point. Exciting.

Some caveats exist, though. The data Ars looked at for its research only extends back to 2009, when Steam brought in its "hours played" tracking system. Owned and played/unplayed games are thus slightly skewed to not account for older releases from the early noughties, and any length of time spent in offline mode wouldn't get picked up by Steam either. Still, Ars claims its results deliver a good picture of Steam gaming trends for the past five years albeit with some imperfections.

Predictably, Valve's personal products stack high on the list in terms of ownership and most played hours. Dota 2 takes the crown with an estimated 26 million players who ganked faces at some point in the MOBA, but free-to-play FPS Team Fortress 2 follows closely behind with a little over 20 million users. Counter-Strike: Source rounds out the top three with nearly 9 million players, but it's also collecting dust in over 3 million libraries.

As for non-Valve games, Skyrim wins in activity, barely edging out Counter-Strike: Global Offensive with 5.7 million estimated active owners. Civilization V kept 5.4 million players hooked for Just One More Turn, and Garry's Mod boasts 4.6 million budding physics artists.

Want to know what the most unplayed Steam game is? It's Half-Life 2: Lost Coast, the Source tech demo given free to pretty much everyone on Steam who bought or fired up Half-Life 2. It hasn't been touched by an approximate 10.7 million players. I guess that old fisherman is feeling pretty lonely right now.

My favorite stat is the total of played hours divided by game mode, more specifically the separate multiplayer clients of the Steam versions of Call of Duty: Modern Warfare 2 and Black Ops. The single-player campaigns for each respective title sits modestly within the mid-20-hour range, but the multiplayer side balloons well into the hundreds of hours. It's a pretty obvious indicator of where the biggest chunk of popularity resides in FPS gaming, but it's not like you wouldn't get weird looks for claiming you play Call of Duty for the story anyway.

See more of Ars' results in both number and pretty orange graph form in its report.
Half-Life 2
Jaykin Bacon


I've not much sympathy for "things were better in the old days" reminiscing. For instance, those who prefer the twitch action of 'old-school' shooters still have valid options for their acrobatic rocket-spam. Far better then, are those retro-pastiche projects that filter the philosophy of nostalgia through something entirely more ridiculous. Take Half-Life 2: Deathmatch mod Jaykin' Bacon 3. As you'll see in this trailer, its Instagib mode will let you play a flying Solid Snake shooting his deadly electrified finger gun.



There's no hint of a release date yet for the Jaykin' Bacon Source sequel, so while we wait for the mod team to provide further instructions, you can check out their official site. Alternatively, head over to ModDB to see how the creators have incorporated Perfect Dark Zero into their mythology.
Counter-Strike: Source
Counter-Strike Source


Whenever you download and install a game on Steam, the files rest neatly on your hard drive like a well-pressed stack of laundry for quick access and organization of custom mod files. Some older Source games creak along on an older format from an earlier age in Steam's saga, but in a new FAQ, Valve says it's converting the guts of these games to use the SteamPipe content delivery system for faster load times and an updated file layout.

Counter-Strike: Source, Day of Defeat: Source, Half-Life 2: Deathmatch, and Team Fortress 2 will soon traverse over to the steamapps/common section of your Steam folder instead of the older steamapps/ destination. The conversion is automatic: Valve says you'll need enough disk space "for about two full copies of the game" as it changes over.

Modders and mod users have a little bit of extra homework to do to ensure everything works. Custom files will need to be copied manually over to the new directory, and mod authors should start packaging their works as VPK files instead of in a ZIP.

ZIP files still work in a pinch, as Valve describes it:

"For example, if the ZIP contains custom player models that look like (heaven forbid) ponies, and one of the files is materials/models/player/scout/scout_head.vtf, then you might make a dirctory such as tf/addons/i_love_ponies. You should unzip the mod such that the custom scout head texture ends up at tf/addons/i_love_ponies/materials/models/player/scout/scout_head.vtf."

Check out the rest of Valve's FAQ for more detailed info on the changes SteamPipe brings. You can also download and join the ongoing Team Fortress 2 beta to see the updates for yourself.
Half-Life 2
Gravity Gun 1


The Half-Life 2 Zero Point Energy Field Manipulator Replica will go on sale in April, but they're going to be pretty tough to get hold of. Joystiq have noticed a sales page on Think Geek offering NECA's 1:1 model for $150. There will only be 5000 sold worldwide. Once they sell out, "they're gone forever!" The two foot gun features "orange LEDs, 2 handles, 2 triggers, 4 unique sounds from the game." You'll find a list of pre-order links here on the NECA pre-order page.

I think I prefer their Portal gun, but sadly that's flown out of stock. All that's left is a little note saying that the entire batch went in less than half an hour. There's more merch on the NECA site, and you can get a closer look at the Gravity Gun replica in this photograph right here.

Half-Life
lego freeman thumb
Even though Lego Lord of the Rings has been announced, we reckon they’re fast running out of franchises to render in acrylonitrile butadiene styrene. Lego James Bond is the one we always mention when we see the Traveller’s Tales guys, but so far we’ve had no luck convincing them that squashing a plastic version of Sean Bean with a giant satellite array would be a very good thing.

Flickr user Catsy has completely inspired us to believe that a Lego version of Half-Life would be the way for Lego to go. As Kotaku reported, he/she has created a Lego version of Gordon Freeman using stock Lego bits and bobs, equipped with a customised Overwatch Standard Issue Pulse Rifle made from a Lego tommy gun.

As Catsy notes, Freeman needs a little more smoothing and painting. But between his/her and Orrange Stahl’s attempts at Lego Half-Life, we think there’s more than enough to convince the Danish toy giants to create Lego versions of Freeman, Alyx Vance, The G-Man et al. Who knows, maybe they could even make a game of it.
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