Half-Life: Source - alfred
We have updated the public release of Half-Life: Source. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:
  • Fixed crash when fighting the Apache helicopter
  • Added in drowning sound effects when drowning
  • Fixed glock to have 17 bullets per clip to match the original Half-Life
  • Fixed missing HEV suit when starting on Unforeseen Consequences and Residue Processing
Half-Life: Source - alfred
We have updated the public release of Half-Life: Source. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:
  • Fixed crash when fighting the Apache helicopter
  • Added in drowning sound effects when drowning
  • Fixed glock to have 17 bullets per clip to match the original Half-Life
  • Fixed missing HEV suit when starting on Unforeseen Consequences and Residue Processing
Half-Life: Source - alfred
We have started a new Beta for Half-Life: Source.

To access this beta go to the Properties page for Half-Life: Source and use the Beta tab to opt-in. To opt-out use the same tab.

Changes in this update are:
  • Fixed crash when fighting the Apache helicopter
  • Added in drowning sound effects when drowning
  • Fixed glock to have 17 bullets per clip to match the original Half-Life
  • Fixed missing HEV suit when starting on Unforeseen Consequences and Residue Processing
Half-Life: Source - alfred
We have started a new Beta for Half-Life: Source.

To access this beta go to the Properties page for Half-Life: Source and use the Beta tab to opt-in. To opt-out use the same tab.

Changes in this update are:
  • Fixed crash when fighting the Apache helicopter
  • Added in drowning sound effects when drowning
  • Fixed glock to have 17 bullets per clip to match the original Half-Life
  • Fixed missing HEV suit when starting on Unforeseen Consequences and Residue Processing
Half-Life: Source - alfred
We have updated the public release of Half-Life: Source. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:
  • Converted Half-Life:Source to the new SteamPipe content system, for optimized delivery of the game
  • Added support for Linux and Mac OS X operating systems
  • Added an optional HD pack, you can enable this via the Video tab in the Options menu
  • Numerous bug fixes contributed by community members
Half-Life: Source - alfred
We have updated the public release of Half-Life: Source. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:
  • Converted Half-Life:Source to the new SteamPipe content system, for optimized delivery of the game
  • Added support for Linux and Mac OS X operating systems
  • Added an optional HD pack, you can enable this via the Video tab in the Options menu
  • Numerous bug fixes contributed by community members
Half-Life: Source - alfred
We have released a Beta update for Half-Life: Source.
Changes in this update are:
  • Fixed Apache not firing its guns when attacking
  • Fixed baby headcrabs not pitch shifting their sounds correctly
  • Fixed Vortigaunt pain and die sounds not playing
  • Fixed crossbow bolt not appearing in the world correctly
  • Fixed missing suit in c1a0c
  • Fixed missing music in c2a1
  • Fixed incorrect start items in c2a4
  • Fixed incorrect start items in c2a4d
  • Fixed incorrect start map for Lambda Core (changed from c3a2 to c3a2e)
  • Fixed missing music in c4a1
  • Fixed dialogue in c4a1, c4a1b, c4a1c, c4a1f
  • Fixed missing sounds in c4a2
  • Fixed incorrect sounds and effects in c4a3
  • Removed world texture changes from HD addon, making it more closely match the original Half-Life HD addon pack
Half-Life: Source - alfred
We have released a Beta update for Half-Life: Source.
Changes in this update are:
  • Fixed Apache not firing its guns when attacking
  • Fixed baby headcrabs not pitch shifting their sounds correctly
  • Fixed Vortigaunt pain and die sounds not playing
  • Fixed crossbow bolt not appearing in the world correctly
  • Fixed missing suit in c1a0c
  • Fixed missing music in c2a1
  • Fixed incorrect start items in c2a4
  • Fixed incorrect start items in c2a4d
  • Fixed incorrect start map for Lambda Core (changed from c3a2 to c3a2e)
  • Fixed missing music in c4a1
  • Fixed dialogue in c4a1, c4a1b, c4a1c, c4a1f
  • Fixed missing sounds in c4a2
  • Fixed incorrect sounds and effects in c4a3
  • Removed world texture changes from HD addon, making it more closely match the original Half-Life HD addon pack
Half-Life: Source - alfred
We have released a Beta update for Half-Life: Source.
Changes in this update are:
  • Added ability to run with the Half-Life 1 HD content pack. Go to the video options dialog and select "Load HD content if available" to enable this option. This HD content pack was adapted from the original Half-Life version by A. [Stone] Denisov.
  • Fixed skyboxes not showing correctly on Xen
  • Fixed muzzle flash from gunfire not showing
  • Fixed Nihilanth being very hard to kill
  • Fixed Alien Grunt armor not being taken into account during fights
  • Fixed Apache health amount to match Half-Life 1
  • Fixed map logic bug in c1a3 controlling the 2 sentry guns
  • Fixed flashlight rendering incorrectly when shone onto chrome object

Note - if you have a problem launching the current public release of Half-Life: Source then please opt into this beta
Half-Life: Source - alfred
We have released a Beta update for Half-Life: Source.
Changes in this update are:
  • Added ability to run with the Half-Life 1 HD content pack. Go to the video options dialog and select "Load HD content if available" to enable this option. This HD content pack was adapted from the original Half-Life version by A. [Stone] Denisov.
  • Fixed skyboxes not showing correctly on Xen
  • Fixed muzzle flash from gunfire not showing
  • Fixed Nihilanth being very hard to kill
  • Fixed Alien Grunt armor not being taken into account during fights
  • Fixed Apache health amount to match Half-Life 1
  • Fixed map logic bug in c1a3 controlling the 2 sentry guns
  • Fixed flashlight rendering incorrectly when shone onto chrome object

Note - if you have a problem launching the current public release of Half-Life: Source then please opt into this beta
...

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