Oct 14, 2022
HITMAN™ 2 - ClemensIOI
Save big on all three HITMAN titles and their DLC starting Monday October 17 @7PM CEST.

Looking for the perfect opportunity to complete your HITMAN Trilogy, or are you to start a new adventure in the world of HITMAN? Then the perfect time has come. During this week-long HITMAN sale, you can save big on all three HITMAN titles including their DLC and experience the Word of Assassination with all it has to offer from Paris to the Carpathian Mountains.

You can also save big on the HITMAN 3 Access Passes to expand your World of Assassination.

We'll leave you to prepare, 47 Find the sale here.

HITMAN™ 2 - TravisIOI
Nominations for the Steam Awards have begun - and HITMAN 2 can win the Labor of Love Award!

Add your nomination for HITMAN 2 now and then we can ask you to vote for us again in the actual awards if we get nominated! More voting = more fun!

To help make your decision, take a look at some incredible stats that we put together to celebrate the recent 1 year anniversary of HITMAN 2!



[feel free to scroll back to the top and make your nomination now. Thanks!]
HITMAN™ 2 - TravisIOI


The HITMAN 2 November Roadmap is a celebration of HITMAN 2’s One Year anniversary and we’re bringing more live content in a single month than we ever have before - we’re talking a total of 10 Featured Contracts, 8 Escalation Contracts, 6 Challenge Packs, 5 item unlocks, 2 suit unlocks and a Legacy Elusive Target!

We’re very proud of what we’ve achieved so far with HITMAN 2 over the last 12 months and we’re already looking at what’s to come next for the Hitman franchise – but we’ve still got a lot we want to do with HITMAN 2 before then, starting with a bumper roadmap of content!



November Update - Release Notes

The full release notes are posted on our website. Below are the PC-Specific changes.

AMD FidelityFX
We have added support for AMD’s FidelityFX Contrast-Adaptive Sharpening. This algorithm recovers high frequency features lost during temporal anti-aliasing to provide a rich, detailed image. All players can take advantage of this support, regardless of their choice of graphics card. This can be toggled between Off, Weak, Moderate or Strong in the ‘Graphics’ Menu.

DX12 CPU Usage
We have reduced CPU usage, which can improve framerates in certain CPU bound situations. In addition, GPU memory usage has been significantly reduced on NVIDIA cards.

DX12 Shader Cache
We have made some changes that will reduce the time it takes to launch the game on DX12, especially the first time after upgrading a graphics driver, downloading a game update or a completely fresh launch.

Additional note: Since the release of the November Update on November 19th, our PC community has reported that DX12 performance has actually been reduced in some circumstances. We've been able to reproduce this at the studio and a hotfix is currently being tested. We don't have an ETA for when it will be released yet, but will share an update when we do.
HITMAN™ 2 - TravisIOI


Halloween has arrived in HITMAN 2 - and everyone is invited!

We've given Hawke's Bay a spooky makeover with pumpkins, skeletons, crows, tombstones, candles - and all sorts of spooky Halloweeny (is that a word?) things for a special Halloween-themed Escalation that will challenge all of your expectations.



If you're brave enough to take on the challenge, you'll unlock the Wetsuit and Bat Shuriken for use in all locations - and best of all EVERYONE can get involved because Hawke's Bay and the Halloween Escalation are available in the FREE Starter Pack.

Although this Escalation is Halloween-themed, it is a permanent addition to the game.

There's still a lot more to come in HITMAN 2 in October, with a brand new Elusive Target and a Challenge Pack on the horizon.

HITMAN™ 2 - TravisIOI
Halloween is coming to HITMAN 2! Watch the latest trailer for the new content now and see the full release notes for our October Update below.




HITMAN 2 October Update

Release Details and Server Maintenance
The October Update (aka 2.71.0) will arrive on October 22 and we expect it to be between 1.7 GB and 2 GB on consoles and 900 MB on PC. There will be server maintenance at the usual times between 11:00 and 15:00 UTC to prepare for this release. Stay tuned to the @IOInteractive Twitter page for updates.


Game Update 2.71.0: What’s Changing?

The Fate of Bartoli the Twelfth
We have made a final resolution to the Bartoli Saga. The Bartoli 12G is an unlockable weapon in New York and will retain the properties of being concealable on Agent 47 but it can no longer be selected as a starting weapon. Instead, it will need to be placed in a stash and retrieved during a mission. We went back and forwards on this issue a few times but ultimately settled on a solution that works consistently without other issues. If you still want to experience walking into Paris and having your invitation checked whilst holding a shotgun, you’d better be quick. We recommend using the Lynch Suit for best results.

Trophies and Tribulations
We have addressed a community-reported issue where trophies and achievements for completing Maximum location mastery were not awarded, despite players fulfilling the requirements. Upon launching the game with the 2.71.0 update installed, players are advised to launch the mission from the menu (do not load a save) and then complete the mission fully.

Location XP
We have made changes that will ensure players unlock trophies and achievements for completing the maximum location mastery, even if the final XP was earned on the Patient Zero campaign missions or a Special Assignment.

Sniper Suppression
We’ve fixed a community-reported issue where the suppressor of the Druzhina 34 Arctic could be misplaced after a load/save cycle.

Sniper Mode Menu
We have made a community-requested change to the Sniper Assassin menu flow. Now, after completing a match, you will be able to return directly to the Sniper Assassin Game Mode page, making it quicker and easier to choose another map to play.

Sniper Leaderboards
We have made a back-end change to the Sniper Assassin leaderboards to ensure the current high scores are legitimate and put measures in place to prevent further unattainable scores.

Druzhina Perk
We have updated the description of the Druzhina 34 ICA Arctic to accurately describe the perks that it has. “Marksman”, “Suppressor” and “Versatile Scope” have been added. For the sake of clarity, no gameplay changes have been made to the weapon.

Sniper Render
We have fixed an issue in the Sniper Assassin Mode that could cause characters to appear in low resolution when viewed at the lowest zoom level.

Rifle Reload
We have fixed a community-reported issue in Mumbai where the Kashmirian’s rifle can disappear after a save/load cycle.

Discover Paradise
We have fixed a community-reported issue where some players were unable to complete the ‘Discover Haven Island’ challenge and would get stuck on 40/41.

Trick or…
We have fixed a community-reported issue where the Banana on Haven Island was considered an illegal item on Casual Difficulty, but not on other difficulties. Now, it will be considered illegal on all difficulties.

Paradise Lockdown
We have made some changes that could cause some unexpected AI behaviour during a Target Lockdown in Haven Island.

What Did the Chef Say?
We have fixed an issue where the Chef in Haven Island was missing subtitles for their dialogue.

Haven Animation
We have made several fixes to animation issues on Haven Island, including when 47 gets a massage, NPC’s typing on keyboards, guards sitting and standing and NPC’s eating food.

Butler Blunder
We have fixed an issue where the Butler would ask 47 to wait for Tyson Williams, even if Tyson is already in the room when 47 enters.

Jetski Explosions
We have fixed an issue where using explosives on an unused jetski in Haven Island would make it disappear entirely.

Deck Chair Protection Incorporated
We have fixed an issue where Agent 47 isn’t removed from a ‘hiding in plain sight’ (HIPS) spot on the deck chairs despite entering the combat state.

Fishy Remains
We have fixed an issue in Haven Island where picking up a fish would leave a invisible collision box that would impede 47’s movement.

Toilet Collision
We have fixed an issue where it was not possible to throw items into the toilets in the Haven Island gym and restaurant. We look forward to players now being able to fill all of the toilet bowls with all sorts of items. Upvotes inbound.

ClipMan
We have fixed an issue where there was severe clipping on Agent 47’s head when under the pier in Haven Island.

Invisible Inflatable
We have fixed an issue where the [REDACTED] required for an easter egg exit in Haven Island could disappear after a save/load cycle. The exit cinematic or functionality wasn’t affected by the issue.

Wall of Glass
We have fixed an issue where Agent 47 was not visible through a glazed door near the doctor’s bathroom in Haven Island, despite being in a trespassing state.

Elaborate Attire
We have fixed an issue that would cause certain parts of Ljudmila Vetrova’s attire to clip with her body during specific animations.

Haven Target Routine
We have fixed an issue where the targets in Haven Island could suspend their routines if they are distracted under certain circumstances.

…Treat
Only kidding, we’ve made the banana legal on all difficulties. Happy Halloween!

A Bitter Sweep
We have fixed several issues on the ‘A Bitter Pill’ Special Assignment, including animations when ringing doorbells and a guard that can walk through a closed door in certain circumstances.

Social Media Addict
We have fixed an issue in Isle of Sgail where Sophia Washington would have a phone attached to her hand permanently, caused by specific players actions.

Casual Charge
We have fixed a community-reported issue where the Remote EMP Charge was considered an illegal item on Casual Difficulty, but not on other difficulties. Now, it will be considered legal on all difficulties.

Batty is Back
We have fixed an issue where it is possible to get stuck in the Batty Tranquility Escalation Contract. For example, destroying the mailman outfit does not fail the mission and it is not possible to acquire another one, which is required for an objective.

Yay, News
We have fixed a community-reported issue where a small part of the garden belonging to Janus / Janice / Янус / Yahnus (other pronunciations are possible) in Whittleton Creek was not considered a trespassing zone, regardless of disguise.

SA Tracker Camera
We have fixed an issue where some cameras in Master Difficulty do not affect the SA Tracker and it does not change state when it should.

Guard Team Carry
We have fixed an issue where guards would carry remote devices in an unusual way.

UI_Prop_Emetic
We have fixed a community-reported issue where the Detonator for the Remote Emetic Gas Device is not localised in non-English languages.

Fusil X2000 Desc
We have fixed a community-reported issue where the description for the Fusil X2000 Assault Rifle was missing in the ‘A Bitter Pill’ Special Assignment.

Sieker Danke
We have fixed a community-reported issue where the Sieker-1 pistol had an incorrect description in German.

Gunrunner Silhouette
We have made fixed the image for the Gunrunner Elusive Target to be in the H2 style, rather than the H1 silhouette.

Florida Fit Fix
We have fixed an issue with corrupted textures on the trousers of the Florida Fit suit, the default suit for Miami.

Minimal Challenge Changes
We have fixed a community-reported issue where setting the Challenge Description to ‘Minimal’ will also result in the description of already-completed challenges being minimal. Now, you’ll be able to read the full description of any completed challenges.

Legacy: Who is The Herald?
We have fixed a community-reported issue where the names of the challenges for eliminating Eric Soders and Yuki Yamazaki in Hokkaido were switched around.

Expansion Pass Store Check
We have made a back-end change to how the in-game store displays ownership of the Expansion Pass. The checkmark was set-up to check for whether a player was able to download and play Hantu Port in Expansion Pack 1. This was causing an issue for owners of the Silver Edition who would then see a checkmark for the Expansion Pass despite only owning Expansion Pack 1. Now, the checkmark will only show if a player is able to download and play Haven Island, which is only available through the Expansion Pass.



Reports (aka What’s Not Changing in 2.71.0)

In addition to the above changes, we also investigated some community-reported issues that we have deemed to be either ‘as designed’ or ‘won’t fix’. Here is a non-exhaustive list of some of those reports;

Report: Gold Bar Category
The gold bar is placed in the melee category because we consider that to be it’s primary function. Some reports suggested it would be better placed in ‘Distractions’. We disagree.

Report: ICA Flash Phone Category
Similar to the above report, some players have suggested that the ICA Flash Phone be placed in the ‘Explosives’ category because that’s where the other Flash devices are. However, phones are considered as tools and so will remain in that category, regardless of their function.

Report: Lethal Food
The apple, cheeseburger and muffin items have the ‘non-lethal’ tag because that’s how they will be experienced for the overwhelming majority of players. Whilst it is technically possible to land a final killing blow with any of these three items, it would be misleading to label them as ‘lethal’, which some players have requested / reported.

Report: No Bodies Found
The Silent Assassin rating is currently lost when a player kills a target with an accident or poison and then drags the body, which is found by an NPC. As soon as the body is found, the No Bodies Found bonus is lost and the SA Tracker will turn red. The key part here is that the body is dragged after the kill. This has been the case for as long as we can remember and we have no intention to change it in the near future.

See the full release notes on our website: https://www.ioi.dk/hitman-2-october-update/


HITMAN™ 2 - TravisIOI


Halloween is coming to HITMAN 2 this week! Get your first look at the spooky Halloween-themed Escalation Contract and all of the details on Episode 8 of IOI Monthly, a direct livestream from the IOI development studios.

Watch the livestream here: https://www.twitch.tv/iointeractive


Livestream date: October 21st
Halloween Mission Release Date: October 22nd
Sep 27, 2019
HITMAN™ 2 - TravisIOI


HITMAN 2 – Haven Island is a brand new sandbox location that welcomes players to the warm beaches and tropical paradise of The Maldives.

This location picks up directly after the events in the New York bank and brings an exciting conclusion to the HITMAN 2 Expansion Pass content.

The privately-owned Haven Island is the premiere ‘reputation management’ solution for the world’s rich and famous. However, rumours persist that their covert motive is to financially benefit from reconstructing identities of wealthy criminals.



Content Overview:
- 20 levels of Location Mastery
- 5 new item unlocks and a new, unlockable suit.
- 75+ challenges
- 7 new Steam achievements
- Full support for Contracts Mode
- The exciting conclusion to the HITMAN 2 Expansion Pass
- Secrets and opportunities hidden around every corner
- Enjoy the luxury of The Maldives – but be warned; a storm is on the horizon


More details: https://www.ioi.dk/hitman-2-haven-island/

https://www.youtube.com/watch?v=XQD1Q1QpVS4
HITMAN™ 2 - IOI_LIVE
August in HITMAN 2 brings another content drop for Expansion Pass owners, adding the Smart Casual suit and 2 new items to Agent 47’s inventory. All HITMAN 2 owners will also get a host of quality-of-life improvements for various aspects of the game and numerous fixes and tweaks in this month’s update.

Read the the full Patch Notes here:
______________________________________________


Game Update 2.60.0: What’s Changing?
Sniper Chamber Reload Speed
We’ve added a visual indicator for all Sniper Rifles (when scoped) to indicate how long it will take Agent 47 to add another bullet to the chamber (or the time it will take before you can fire another shot). This will be only be visible for Sniper Rifles but on both Sniper Assassin maps and campaign/sandbox missions. A similar indicator will also be visible to show the time for a full reload.

In the image below, you can see the ‘chamber load progression’ in the bottom right-hand third of the scope, as well as how many bullets are left in the magazine before you need to reload.
The image also includes some subtle hints to an upcoming Expansion Pass location, currently known only as ‘The Resort’.



Sniper Assassin SA
We’ve made a change to ensure that the ‘Sniper Assassin‘ challenge is unlocked when completing the necessary requirements and earning the SA rating. The SA rating is awarded even if a target spots 47 before they can share that knowledge, however this logic was not applied to the ‘Sniper Assassin‘ challenges. This meant that it was possible to earn the SA rating but not unlock the Sniper Assassin challenge.

Not That Fast
We’ve made a change to when the ‘Exit Mission’ prompt becomes available, as a follow-up to a change we made in April. After eliminating the final target, there will now be a 3-second delay until the ‘Exit Mission’ prompt appears and players can exit.

No Evidence
We’ve fixed an issue where the ‘No Evidence‘ challenge does not unlock if either; the body of a sedated NPC is found, or if a target finds a pacified/killed body – even if 47 kills the target before they share that knowledge.

Tag Team
When viewing items in the in-game inventory, we have simplified the tags. Instead of each item reading ‘Non-lethal melee’ AND ‘Non-lethal throw’, it will now have a single ‘Non-lethal’ tag. Same change for ‘Lethal’ items too.

Frisk Detection
When viewing your in-game inventory, we have removed the ‘Detected During Frisk’ tag, since it is no longer possible to get frisked with an illegal item in your inventory. Instead, we will now display a ‘Not Detected During Frisk’ tag on relevant items. This change will make those items easier to identify and remove redundant tags from many illegal items.


______________________________________________

PC-Specific Fixes
Contract Crash
We’ve fixed an issue that could cause players with low-end Nvidia cards to encounter a crash when attempting to launch a contract.

DX12 Stability
We have improved stability when using DX12 on Nvidia graphic cards.

GPU Memory Usage
The Options>Graphics menu now displays GPU memory usage on DX12.

Category Navigation Shortcuts
We’ve added shortcuts for navigating between weapon and gear categories (pistol/shotgun, melee/explosives, etc) and challenges (feats/assassination/classics, etc). We’ve added two options: Use Home and End / Q and E to navigate left and right. (Note that these shortcuts will not have in-game prompts, so feel free to make a “PSA” thread on Reddit to share the word and we’ll give it some gold.)
______________________________________________

Read the the full Patch Notes here:
Aug 28, 2019
HITMAN™ 2 - IOI_LIVE


Expansion Pass Content Release Details

Owners of the Expansion Pass will be able to download the new Smart Casual Pack starting on August 27.

We recommend that you always search for it directly on Steam and download the content from there.

The Smart Casual Pack is out now!



Jul 30, 2019
HITMAN™ 2 - TravisIOI


HITMAN 2 – Siberia (The Prison) is a brand new addition to the Sniper Assassin game mode and can be played either solo as Agent 47 or in online co-op as either Stone or Knight; two new operatives available exclusively in the Sniper Assassin mode.

The new map will be available to download on Steam for Expansion Pass owners starting at 17:00 UTC on July 30th.

Agent 47’s latest long-range mission takes him to one of the harshest climates on the planet, where he must eliminate two targets and start a prison riot to cover his tracks.



The map is packed full of opportunities, gameplay moments and hidden secrets to explore. Some of these will also be included in the game’s challenges, which are the key to an improved score and improving Agent 47’s rifle. Each challenge that the player completes will award them with a permanent score modifier that increases their overall score, which in turn will progress their mastery with the ICA Druzhina 34 Arctic Sniper Rifle; Agent 47’s weapon of choice for this assignment.



Reaching the highest mastery level with this rifle will permanently unlock it for use within all sandbox locations within HITMAN 2.

More info about the location, the targets and what's included can be found here: https://www.ioi.dk/hitman-2-siberia/

If you just want the raw release notes with all of the upcoming changes and improvements, look no further: https://www.ioi.dk/hitman-2-july-update/
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