Grotesque Tactics 2 – Dungeons and Donuts - Valve
Updates to Grotesque Tactics 2 – Dungeons and Donuts have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Fixed memory issues
- Camera changes after community feedback
- Some items had no gold value
- Fixed some English text / tooltips
- Fixed invisible items
- Fixed some AI freezing in rare conditions
- Fixed spider spawn
- Fixed some quest actions
- Fixed some missing texts
- Balancing titans / ogres
- Skills Wendy / golem
- Tooltip improvements henchmen
- Portal fix near titan
- Fixed shadow freezer
- Switch language fix
Grotesque Tactics 2 – Dungeons and Donuts - Valve
Updates to Grotesque Tactics 2 – Dungeons and Donuts have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Fixed wrong patch order (1.6.4.0 did not include 1.6.3.0 patch)
- Fixed Norai not walking to the healing target
- Fixed doors being visually closed after a level change although they were physically open
- Fixed old savegames not being readable any more
- Fixed missing text in keyboard options
Grotesque Tactics 2 – Dungeons and Donuts - Valve
Updates to Grotesque Tactics 2 – Dungeons and Donuts have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Fixed major memory fragmentation and leak issues
- Fixed potential crashes with already deleted entities
- Loading improvement
- Fixed shutdown crash
- Fixed a level change crash
- Fixed balancing problem with changing party members (Deacon Strength bug)
- Fixed a problem with some entities being on ground cells as they would not be height corrected
- Fixed a game blocker where the game would freeze if an npc occasionally left the cell after turn
- Felja can attack the chocochicks now
- Fixed default language
Grotesque Tactics 2 – Dungeons and Donuts - Valve
Updates to Grotesque Tactics 2 – Dungeons and Donuts have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Temple Warriors don't attack the door anymore
- Drunken Goblins are still drunk, but don't attack levers anymore
- Removed Angelina healing talent exploit
- Data loss when changing languages or pressing the Default button
- Tevez quest bug
- Problems with Deacon’s skill 2 and 3
- Deacon Hunter Talent
- Some quest descriptions now contain more detail to avoid confusion
- Candy's Battlebow now has autohit
- Rare OnRightPicked Crash for CEntityAI classes (like doors or stairs)
- Arena Quests if you haven't completed the Candy quest
- Spawn effects on doors (graphic bug)
- Drake Motivation Ultimate skill is no longer a permanent buff
- Some water items are no longer missing
- Problems concerning changing maps with Deacon and/or Sweet Violence in tow during the spider quest
- Missing faction names
- Some dialog that didn't launch, launch now
- Sargor no longer greets you again after you finish talking with him
- The mute elven warrior by the camp fire can talk now
- Hotkeys for inventory and quest log are no longer swapped
- Dialogue where text and audio didn't match
- Pinky the chocochick princess is no longer confused about its sexuality
- Recipe names were fixed to be uniform
- Angelina no longer confuses Drake with Sweet Violence when eating the candy cane
- Corpses with "Text Missing" in the tooltip now have actual text
...

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