Gratuitous Space Battles
Gratuitous Space Battles


Fledgling space admirals can never have too many Flash Gordon effects and science-fiction noises. To that end, Positech Games has released a free update to its set-and-go tactical sim Gratuitous Space Battles adding direct unit control, shield shimmers, and shockwave ripples from explosions.

In the features video above, Space Battles designer and former shipwright Cliff Harris showcased how single units, squads, groups, and even individual weapons platforms receive order overrides alongside fire and movement commands. Although explaining direct control only works in single-player missions - campaign and online battles remain hands-off - Harris hopes the extra layer of control equates to stronger tactical options during a fracas.

And how about those shield and shockwave effects, huh? Both are carryovers from Positech's Gratuitous Tank Battles. Now, when my fleet spills its metal space-guts across its future nebula graveyard, I'll enjoy seeing my shields waver and shimmer under fire and my frigates distorting space as they blossom into spectacular fireballs.
Gratuitous Space Battles
Gratuitous Tank Battles review


Gratuitous Tank Battles is the result of experimentation with the tower defence genre, yielding a strategy game where you attack as much as entrench. Experimentation with units means players can make their own machines and turn them on their foes. And experimentation with AI means the computer can use your creations against you in an endless arms race of tanks, mechs and laser-toting Tommies.

Fittingly for a world where the Great War never ended, very few units will make it through: hundreds will die in a pointless bloodbath to gain just a few inches of ground. But GTB’s fields of death are thrilling to die on, over and over again. The key is asymmetry. Playing a map as the defender gives you a traditional tower defence game, where you plop down turrets and defensive forces to try to stem the incoming tide. Attacking is more like the ‘reverse’ tower defence of Anomaly: Warzone Earth – you decide the order and routes of your units in the hope of breaking through the cyber-Kaiser’s defences.



But what really makes both sides of this top-down strategiser stand out is the unit customisation. Much like Positech’s previous game, Gratuitous Space Battles, you build your own units. Pick a hull and add whatever weapons, armour and engines you desire. Trenches full of riflemen giving you trouble? Put together a heavily armoured flamethrower tank to smoke them out.

But there’s a catch: any unit you design can also be used by the game’s superb, adaptive AI. So that flame tank you treasured as an attacker is now a rolling fortress on the defence. A long-range laser turret will fry an enemy before he gets close, but next time out you’ll have to deploy some heavily shielded mecha-men to take it down. You’re forced into a continual arms race with yourself and, in keeping with the WW1 theme, one you can never quite win.

The campaign is a little on the short side with only a handful of official maps available, but you can browse an abundance of user-made missions. Budding Field Marshalls can edit maps and upload their forces online, custom units and all, for anyone to defend against. The ease with which these challenges can be shared and downloaded extends your playtime immeasurably.



More problematic is the game’s tendency to crash faster than a biplane over Belgium. Starting or finishing a map, as well as saving and deleting units, can potentially result in a short sharp trip to your desktop. You’ll rarely lose any significant progress this way, but it still makes for a frustrating experience.

But these are minor issues that continuous updates will fix, and they don’t take the shine off an otherwise excellent game. Gratuitous Tank Battles is both challenging and strategic, and the clever use of AI and customisation results in a successful bout of experimentation.

Gratuitous Space Battles
Best of British Indie Bundle


As part of Steam's regularly awesome Midweek Madness sales, the Best of British Indie Bundle packages seven indie games crafted by the skilled folks across the pond. Lasting until 4pm PDT Thursday, the $10 deal provides a sampler of excellent strategy and action timesinks, including Introversion Software's DEFCON, Alex May and Rudolf Kremers' Eufloria, Mode 7's Frozen Synapse, Positech Games' Gratuitous Space Battles, Puppy Games' Revenge of the Titans, and a double-whammy finisher of Size Five Games' Time Gentlemen, Please! and Ben There, Dan That! The value-candy gets even sweeter as most of the included games (with the exception of Gratuitous Space Battles and Size Five's goods) carry Steam Achievements for your hunting pleasure in addition to saving nearly $70 in your still-recovering-from-Summer-Sale wallet.
Gratuitous Space Battles
Gratuitous Tank Battles thumbnail
Which do you prefer? Tanks or spaceships? Actually, it doesn't really matter. Despite the name, Gratuitous Tank Battles is far more than just a re-skin of 2009's Gratuitous Space Battles, which put an emphasis on pre-engagement preparation instead of real-time commanding. It also featured the most spectacular 2D space battles I've ever seen.

Positech's new game is set in an alternate reality where the Great War continues to rage. "Soldiers still fight in the trenches of the Somme, although rifles have (mostly) become laser rifles and giant armored mechs stride across no-mans land," reads the official website. Play on offence, and you'll be tasked with taking a squadron of customised tanks in to battle. We're talking proper customisation too: chassis, guns, armour and the likes. You can even paint your tanks silly colours. If you're more of the defensive type, you can create maps of turrets and future weaponry for other players to conquer. Read our full preview here.

Gratuitous Tank Battles is available to pre-order from the official website for $22.95/£14.63. I've embedded their most recent trailer below.

Super Meat Boy
Alan Wake
Some inquisitive fellows on NeoGaf have been raiding the Steam content registry for clues, and seem to have come across some entries suggesting that that Alan Wake may be heading to PC.

In further support of the Alan Wake PC release rumours, Just Push Start spotted an interview on Finnish site YLEX in which Aki Järvilehto from Remedy said "we have received feedback from a lot of PC gamers, and I have to admit that yes, we somehow ignored that. Let’s see if in the near future we could have some positive news to tell you about dating!" We love positive news about dating!

Way back in 2006, Alan Wake was the poster boy for Intel's Core 2 Duo CPU, and was regularly demoed on PC to show off its multi-threading tech. Then, all of a sudden, it became an Xbox 360 exclusive, and the PC version vanished. As a PC version was worked on heavily in the run up to its release, it theoretically shouldn't be too hard to resurrect it for a Steam release. It'd coincide nicely with the downloadable Alan Wake follow up story, Alan Wake's American Nightmare, which is heading to the Xbox 360 early next year.

It's not just Alan Wake haunting the Steam registry files. DIY Gamer have spotted evidence of a very tasty new Humble Bundle. The registry entry suggests that a new bundle may include Super Meat Boy, BIT.TRIP.RUNNER, Jamestown, Nightsky and Shank as a starting lineup, with Gratuitous Space Battles and Cave Story+ to be added after the bundle has kicked off. If accurate, that's a fantastic collection. How much would you pay for that bundle, and would you like to see Alan Wake come to Steam?
Gratuitous Space Battles



What would the word be like in a hundred years time if the leaders of the major nations in The Great War never called it a day. There would be gratuitous giant robots, of course, tanks, trenches, laser beams and huge flamethrower towers at strategic intervals. See all of these in action in the latest trailer for Gratuitous Tanks Battles, spotted over on RPS.

It's predecessor, Gratuitous Space Battles almost destroyed Tom Hatfield's brain with its build-focused brand of strategy. GSB was all about tailoring the set up of each of your ships. Once they were in battle, they acted on their own, and all you could do was sit back and see how your carefully laid plans played out. Gratuitous Tanks Battles will require more involvement. As a defending player, you must place and upgrade your defensive towers sensibly to repel the waves of enemy tanks. As an attacker, you have to choose set up your forces, choose their routes through the battlefield and focus their fire.

Creator Cliff Harris also mentions on the Gratuitous Tank Battles site that "a built-in map editor will allow easy sharing of custom maps and defensive challenges with other GTB players in a similar fashion to GSB's challenge system." Which is great news unless you happen to be Hatfield's brain. The trailer says it's out "soon-ish," the site says it'll be out before the end of this year.
Gratuitous Space Battles
GratuitousTankBattlesthumb
Positech Games, the one man studio behind Kudos, Democracy and Gratuitous Space Battles, has announced its newest title, Gratuitous Tank Battles. Set in an alternate future where a war has been raging for 200 years, the game promises "It'll all be over by Christmas 2114."

“I suppose what I really want is Blackadder Goes Forth with lasers,” said Cliff Harris, the man behind Positech, speaking to RockPaperShotgun. The official website claims "Soldiers still fight in the trenches of the Somme, although rifles have (mostly) become laser rifles and giant armored mechs stride across no-mans land."



Gratuitous Space Battles saw players customising a fleet of ships with instructions and loadouts before seeing how they would perform in a hands off battle. Gratuitous Tank Battles looks set to build upon the previous game's successes while offering a significantly different experience. GSB's emphasis on customisation and sharing your unique fleets with other players will return. Positech are also planning to introduce visual customisation to units and editable maps. Significant differences include asymmetrical warfare. Players can switch between defending - which will play a bit like a tower defence game, and attackers who will outfit and direct the men attacking.

Above all Gratuitous Tank Battles promises to involve games on the same massive scale as it's predecessor, with Harris telling RockPaperShotgun “I hate how usually these games start so slowly, with just a couple of units, or one tower. What you want is hundreds of units right away, and therefore hundreds of explosions. That just makes for a better game.”

Gratuitous Tank Battles is slated for release in the fourth quarter of 2011.
Gratuitous Space Battles

Gratuitous Space Battles provides a hands-off take on massive space battles. You customise your entire fleet, right down to the weapons and shields on each ship, and then set them up in formation and set them loose on the enemy. It combines chin-stroking strategic planning with explosive space-blam on a massive scale. The latest expansion adds new graphics, a single player campaign that lets you fight fleets designed by other players, and the ability to capture enemy ships.

Here's a list of the new features added by the latest expansion.

Mid-battle fleet-wide 'retreat' option
Post-battle repairs
You can scrap ships to reclaim the crew and a part of the construction cost
Shipyards, in 3 different sizes
Factories produce cash, academies produce crew
Repair yards fix your ships after battle
Enemy ships can be captured once victory is declared
Loyalty and threat levels modelled for each of your worlds
Attack and move fleets between systems only through established hyperspace wormholes
Three difficulty settings, to suit all levels of player
New campaign-specific manual to instruct would-be galactic conquerors
New campaign music
'Massively singleplayer' feature pits you against fleets designed by other players
Lots of new background graphics and planets to fight over
Spatial anomalies force you to fight some battles in adverse conditions, or with limited ship choices

 
The expansion's available now on Steam and from the Positech Games site. For more on the game, head over to the Gratuitous Space Battles site. If you like the idea of massive space battles without fiddly mid-battle micromanagement you might want to check out the demo.
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