Grand Theft Auto IV Trailer
Grand Theft Auto 5


From the "people are still talking about this?" files today comes an interview by The Guardian with Rockstar co-founder Dan Houser that touched upon Grand Theft Auto: San Andreas' Hot Coffee scandal. The ensuing media scrutiny and negative pressure wound up "draining and upsetting" company members facing "a tough time" keeping relationships with the press civil.

"The massive social decay that we were supposed to induce hasn't happened," Houser said. "So, in that regard, a lot of those debates that used to go on, they're not such a big deal now. We never felt that we were being attacked for the content, we were being attacked for the medium, which felt a little unfair. If all of this stuff had been put into a book or a movie, people wouldn't have blinked an eye. And there are far bigger issues to worry about in society than this."

Hackers rooting among San Andreas' files unearthed an abandoned yet mostly intact minigame where main character CJ would have sex with his girlfriend at the prompting of certain...er, "movement" commands. The resulting outcry involved the Federal Trade Commission investigating Houser and the rest of Rockstar's staff. The ordeal was recently documented in detail in a book by David Kushner titled Jacked: The Outlaw Story of Grand Theft Auto. Kushner is also the author of the excellent Masters of Doom.

While Rockstar may simply be biding its time until the appropriate moment to unleash its fomented armageddon of entropy, its current efforts on Grand Theft Auto V look extremely promising, though a PC version lingers in uncomfortable "consideration" territory for now.
Grand Theft Auto IV Trailer
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We know that Grand Theft Auto V's anti-hero is a father who relocates to San Andreas' Los Santos, and we can guess at themes of economic depression from the trailer. That's it. In its typically coy fashion, Rockstar is only serving nibbles of information - appetizers to makes us salivate over the imagined deliciousness of the main course.

As usual, it's working. GTA III's ground-breaking polygons and GTA IV's heightened fidelity give us reason to expect a big jump ahead for the series' next numbered game, but our famished dinner party can only speculate. Here's what we're hoping for while we wait for Rockstar to stop teasing us with amuse-bouche.

GPU-melting tech

The GTA V trailer is never ugly, but how much better could it look while still running smoothly on high-end PCs? Based on what modders have achieved with GTA IV, we think it could be pushed further. The GTA IV iCEnhancer mod is very pretty. That stylistic result may not align with Rockstar's vision, but we at least want high-res textures and the option to slide up the draw distance until our machines smolder.



Also crucial are dramatically increased pedestrian and traffic counts, as mods did for GTA IV.

...And all the other PC-specific features we want
Save. Anywhere. Please. Restarting missions from the beginning doesn't make the game more fun.

On the topic of repetition, we'll probably be doing a lot of shooting, so give us third-person shooting that feels right with a mouse. Mass Effect 3 and Max Payne 3 have the advantage of tightly-scripted, forward-directed action, but they execute some fundamentals that GTA could do with more of. A more intelligent camera, maybe?



We do at least expect that GTA V will throw out Games for Windows Live and replace it with Rockstar Social Club, and we at least hope the networking is improved. More of the excellent sandbox multiplayer mode with less hideous networking? Yes, please. Also probable is mod support (why stop now?). It's a must, or else how will horses take it to the limit?



A world beyond the city limits
The recent screenshot dump confirms this desire, but just for the record: we want to cruise on the highway outside city limits, as we did in San Andreas.



And, if Los Santos is the only initial city, make it big. According to a supposed ex-Rockstar employee, the map is five times larger than GTA IV's, and the city of Los Santos covers just under half of it. If that's the case, there should be plenty of space to fly jets around. We'd also be happy to see San Andreas' other two cities, Fierro and Venturas, return as expansion-sized DLC.

Non-linear missions and important decisions
Why are missions in gaming’s leading open-world franchise so damn linear? How about Deus Ex style missions with multiple paths to victory? And while you’re at it, why not let player decisions affect the story? Moral agency can go further than one canned kill-or-don't mission for every 20 hours of required despicable behavior.



And if not, at least offer a story which isn't 70 hours of CSI: New York-level writing, and unlock the entire world from the start, so we can experience it without first doing prerequisite odd jobs. If we choose to dodge the story for a while, we could also use more intricate side-missions and activities. Chauffeuring an endless cycle of idiots with taxis and random vigilantism got stale after a while.

Greater freedom and fidelity
How about this: start your own Breaking Bad-esque drug empire separate from the main story. Manage supply, distribution, and fight rival dealers for territory, just for the hell of it. You'd need something much more closely approaching a simulated economy, too. No more “being a poor immigrant who has $289,000 in their wallet." That would be amazing.



But even if it isn't taken that far, at least expand on GTA IV's player agency. Riding in the backseat of a cab through Liberty City's bustling streets was one of GTA IV's most singular pleasures. Have more public transport options in GTA V, both for the scenic relaxation and to give real choice over whether to steal cars or be a good guy.

What do you want to see in GTA V?
Those are our broad GTA V wants, but there's much more we'd like to see. Share your own deepest desires in the comments and we'll compile a list to literally pin to Rockstar's door. Well, not literally. That kind of thing is generally reserved theology-related protests and can cause restraining orders.
Grand Theft Auto IV Trailer
GTA 4 - Duncan Harris


The iCEnhancer has been beautifying GTA 4 for players for more than a year now. The mod uses custom shaders and post-processing effects to massively improve GTA 4's visuals. Images like the one above from Ducan Harris' Dead End Thrills demonstrate iCEnhancer's power. Eurogamer note that version 2.1 has now been released, which is great timing. You can grab a pack of every GTA game for just £4.99 / $12.49 as part of the Steam Summer Sale.

The mod is available to download now from the Icelaglace site. The Steam/EFLC/1070 version, installer and configuration tool will all be "available quickly" according to the site. You'll find the latest trailer below.

If you're looking for more GTA 4 mods, check out this one that lets you play as Superman, there are more that add first-person mode and a gravity gun. For maximum silliness there's always the one that renders all cars frictionless.

Grand Theft Auto: San Andreas
gta v albert de silva
The GTA V trailer provoked a lot of intrigue here at PC Gamer. Are characters from other GTA games going to make appearences? Will it be a retro setting, or will it, like IV, take place in the modern day? Will there be a poorly optimised PC mission where you have to awkwardly pilot a remote control helicopter into a maze-like building?

One element of the game that’s looking increasingly certain is the lead character, and - more specifically - the voice actor lending his tones to him. According to Eurogamer, Ned Luke’s IMDb page currently lists him as “Albert De Silva” in Grand Theft Auto V, and a tweet from actor Jimmy Taenaka said, “My fellow thespian Ned Luke is the lead voice and profile in the upcoming game by Rockstar Grand Theft Auto 5! Way to go Ned! Wholly Molly!”

Luke certainly looks the part - the nose and jawline match up with the character seen 40 seconds into the trailer. This character is obviously beefy, and approximately matches Luke’s age of 53. He’s looking over the city like he’s conquered it, like he owns it. Is this Albert De Silva?

But something doesn’t add up. GTA’s characters - from III’s Claude to IV’s Nico Bellic - have always been aspirational young men. The plot usually follows the rise-to-power-through-crime arc, but if De Silva is the lead character his rooftop posturing feels like a foregone conclusion - the crucial question at the heart of a GTA story is whether or not the protagonist makes it to the top.

Rockstar could be trying one of two things. GTA V’s story could be told in flashback, which would explain how San Andreas’ CJ shows up without being absolutely ancient, and could tie into Tom's multiple protagonists theory. The exterminator shown immediately afterwards has the same hairline and eyes as the possible De Silva, but he also looks more youthful and less paunchy.



There’s also the possibility that Luke is voicing a different lead, and that his likeness has just been used for an incidental character.

The internet probably has an opinion on this. What is it?
Grand Theft Auto IV Trailer
Grand Theft Auto 5
In a post on their official site, Rockstar say that GTA 5 will be the "largest and most ambitious" title they've developed yet. They also confirm the setting, saying "Grand Theft Auto V focuses on the pursuit of the almighty dollar in a re-imagined, present day Southern California."

GTA 5 will take place in "the city of Los Santos and surrounding hills, countryside and beaches." Just the one city, then. No mention of San Fierro (San Francisco) and Las Venturas (Las Vegas), which featured alongside Los Santos in Grand Theft Auto: San Andreas.

Rockstar say that GTA 5 represents "a bold new direction in open-world freedom," and confirms that there will be online multiplayer.

Those are all the solid facts so far. It's been less than a day since the debut trailer landed, and the rumour mill has already gone into overdrive. Are you looking forward to returning to Los Santos?
Grand Theft Auto IV Trailer


 
The dust has finally settled on the GTA trailer! You've probably watched it twice by now. So what's next? Rumour and speculation of course. Absolutely loads of it.

Tom's multiple protagonist's theory is still holding up. Eurogamer take the idea one step further, implying that the three character's featured could be Tommy Vercetti, Niko Bellic and Carl Johnson. It's a neat idea, but one that doesn't quite fit in with the previous game's timelines. The trailer's main character could still be an older an older Tommy Vercetti though, even if Ray Liotta's agent has confirmed with IGN that he's not returning for voice over duties.

I've embedded the GTA Vice City trailer below for comparison purposes. Tommy or not, the chap in the GTA 5 trailer definitely has a rounded, better textured head, which is reassuring.



There's also a theory that the homeless guy featured in the trailer could be a subtle dig at Nico's voice actor in GTA IV. He expressed dissatisfaction at the wage he received for the voice over work when speaking to the New York Times a few weeks after the game's release. He didn't take a hit at Rockstar directly though, saying: "But it’s tough, when you see Grand Theft Auto IV out there as the biggest thing going right now, when they’re making hundreds of millions of dollars, and we don’t see any of it. I don’t blame Rockstar. I blame our union for not having the agreements in place to protect the creative people who drive the sales of these games." Fair enough.





Dog alert! One of the first scenes in the trailer features a silouette of a four legged beast, which we can almost definitely confirm is a dog. Will we be able so shoot it? Or possibly skin it using Red Dead Redemption's tech? One can only hope.



The music in the trailer is the title track from The Small Face's album, Odgen's Nut Gone Flake. It's probably just in there because it's an emotive tune but interestingly enough, their album cover is a parody of an old-fashioned tobacco tin. Just like almost every item in GTA.



L.A. Noire's facial tech will almost definitely feature, although we were struggling to see any evidence of it so far.

Real Estate, gyms, and flying things like jets and blimps are also visible in the trailer. Expect the return of buyable houses, customisable avatars and flyable planes. While we're on alternate forms of transport, check out the two wheeler propped up against the house. That ain't no car people...



There's also some speculation on GTA forums.com about a release date. It involves a lot of intimidating maths and more speculation than even I'm comfortable with. They seem to settle on May 24, 2012. HMMM.

So what have we missed? Let's talk in the comments.
Grand Theft Auto IV Trailer
GTA 5 Protagonists
After a lot of excited pointing at mountains and dogs, the PC Gamer office got chatting about the sneaky hints Rockstar have dotted throughout the new GTA 5 trailer.

You've probably noticed the narrator sounds a lot like Ray Liotta, who voiced GTA Vice City's player character Tommy Vercetti. But the greying middle-aged man we see in the footage isn't the only one in player-character situations. There's also a shaven-headed youth in a car chase with the police, and a tattooed black guy running from a cop chopper. And hey, isn't that all three of them together breaking into the jewellery store? Click below for a full size image of the evidence.



Chris Thursten points out that GTA IV used a deal gone wrong to link three characters that you ultimately ended up playing: Niko in the main game, Johnny Klebitz in the Lost and the Damned DLC, and Luis Lopez in the Ballad of Gay Tony. GTA V might give us a choice of three protagonists from the off, each with their own stories, and use this robbery as the flashpoint that links them.

It'd make for a more interesting story structure, and of course it would set them up beautifully for a co-op campaign that ties into the single player.
Grand Theft Auto IV Trailer


 
Grand Theft Auto 5, or GTA 5 (if you're an acronym kind of dude) trailer alert! Sit back and have a little watch.

We mentioned a few Grand Theft Auto 5 rumours earlier today but now, with the benefit of hindsight, you can either mock or bask in the awe of our incredible insight. For some spookily accurate insight, check out what PSM3's Dan Dawkins had to say a few weeks ago.

We'll have a more in-depth analysis of the first Grand Theft Auto trailer on the site as soon as possible. For now, just watch and comment.
Grand Theft Auto IV Trailer
Grand Theft Auto V
Grand Theft Auto V has just been splattered all over the front page of the Rockstar website with a simple declaration. TRAILER: 11.02.11. That was a surprise. Everything we know about the new Grand Theft Auto is contained in that logo. It could be anything. What are you hoping for from GTA V?
Grand Theft Auto IV Trailer



Recently we highlighted the remarkable ICEnhancer 1.2 mod for GTA IV, a visual overhaul that had us all reaching for the "install GTA IV" buttons on our Steam accounts. Redditor dfkjsd posts with news that the mod has now hit version 1.25. The mod creators have put out a lovely new trailer to celebrate, with lots of driving and some occasional slow-mo hyperviolence. You can grab the latest version of ICEnhancer now from GTA4-mods.com.
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