Gold Hunter - cHaOsFaTz
Info

This update has released on the Experimental Branch. You can switch to the "Experimental" beta in Steam as follows.






Please note, if you have played Gold Hunter before, to deactivate the Steam Cloud for Gold Hunter once and delete all savegames locally.

Here is the path to the savegames, simply enter it in the browser line of your desktop.

%userprofile%\AppData\Local\GoldHunter\Saved\SaveGames

Please note that many things are still deactivated or unfinished.
These will be added bit by bit with regular updates.


Info

Changed filesystem of the game, size for this update has more size but for further updates smaller then in the past.

Level Design

■ Fixed some reported map issues

■ Added dregde 01 as decoration on map
■ Added dregde 01 as showcase in city hall
■ Added dregde 02 as decoration on map
■ Added dregde 02 as showcase in city hall

Voxel

■ Changed data structure for chunks (Old Voxel Data will converted)

Multiplayer

■ Fixed error with load voxel data for clients (if thousands of entries, maybe we have to adjust some more settings)
■ Fixed error with sync splines for roads as client
■ Fixed error with not show all vehicles at the vehicle store for clients

Changed

■ Changed default start clock to 10am
■ Changed location for selling areas at scrap yard

Troubleshooting

■ Fixed error with not show reset location while on claim
■ Fixed error with scroll function for savegames in main menu
■ Fixed error with show multiple times blacksand at npc scrap yard
■ Fixed error with can not transfer volume from bottle to smelting crucible

Savegame

■ Improved size of voxel save data (Example: 1MB Data now 349KB ~ 60% less)

■ Fixed error with imprint value for item "goldbar01" if not weighed after loading a save game

What's planned for Next Update?

■ Improve Voxel Loading Speed while Driving
■ Activate Gold Panning
■ Activate ATM
■ Activate Clothing Store
■ Add Controller Support
■ Fix error with clients clipping under the map if inside a vehicle and far away from host



We look forward to your bug reports, you can create them directly in the game with "F8".
Thank you for your continued support of Gold Hunter ːsteamhappyː
The team wishes you all a nice weekend.


Gold Hunter - cHaOsFaTz
Info

This update has released on the Experimental Branch. You can switch to the "Experimental" beta in Steam as follows.






Please note, if you have played Gold Hunter before, to deactivate the Steam Cloud for Gold Hunter once and delete all savegames locally.

Here is the path to the savegames, simply enter it in the browser line of your desktop.

%userprofile%\AppData\Local\GoldHunter\Saved\SaveGames

Please note that many things are still deactivated or unfinished.
These will be added bit by bit with regular updates.



Level Design

■ Redesigned town

■ Fixed some reported map issues

Multiplayer

■ Fixed error with sync physic while client held actor
■ Fixed error with set correct owner after remove item from store
■ Fixed error with detect client on first time on shopping area
■ Fixed error with hide character name if toggle player hud only for own player
■ Fixed error with check current volume for clients
■ Fixed error with client can not dig on voxel
■ Fixed error with character sit still inside vehicle after kick
■ Fixed error with closed gate at any store for client while sitting in vehicle
■ Fixed error to receive error message, if client can not exit the vehicle

■ Synced steering wheel for vehicles
■ Synced character animations inside a vehicle

■ Other players can add items to loadingbay from other vehicles and items


Activated

■ Activated content "changelog" in main menu
■ Activated content "social networks" in main menu

■ Activated item "beacon 01" for vehicle "pickup 04"
■ Activated item "beacon 02" for vehicle "pickup 04"

Reworked

■ Reworked collision system if item collision changed, like pickup, drop, attach and more (hopefully no issues)
■ Reworked moveable parts system (better performance for single- and multiplayer)

Functionality

■ Added function while pause menu open, game will be paused in singleplayer

Changed

■ Changed collision for bridges to not block the player camera anymore
■ Changed sit position "seat fl" for vehicle "pickup04"

Audio

■ Fixed error with no door sounds for vehicle "campervan01"

Troubleshooting

■ Fixed error with wrong location for jockey wheel for vehicle "trailer01" if you bought it
■ Fixed error with see details of bugreport while filter active
■ Fixed error with turn head lights off for vehicle "pickup04" while reached max speed
■ Fixed error with attached items on items not fall through vehicles while attaching
■ Fixed error with attach multiple vehicles to other loadingbay
■ Fixed error with character animation for steering wheel inside vehicle
■ Fixed error with show wrong text on claimboards

Savegame

■ Fixed error with save progress on pause menu

■ Cargo doors for vehicle "campervan01" was inverted, means in current savegame are closed cargo doors are open, only one time.

■ Added ramps for vehicle "trailer01" to the savegame





We look forward to your bug reports, you can create them directly in the game with "F8".
Thank you for your continued support of Gold Hunter ːsteamhappyː
The team wishes you all a nice weekend.


Gold Hunter - cHaOsFaTz
Info

This update has released on the Experimental Branch. You can switch to the "Experimental" beta in Steam as follows.






Please note, if you have played Gold Hunter before, to deactivate the Steam Cloud for Gold Hunter once and delete all savegames locally.

Here is the path to the savegames, simply enter it in the browser line of your desktop.

%userprofile%\AppData\Local\GoldHunter\Saved\SaveGames

Please note that many things are still deactivated or unfinished.
These will be added bit by bit with regular updates.

Localization

■ Added more localization "german"

■ Fixed localization error in loading screens

Level Design

■ Fixed some reported map issues

Voxel

■ Improved voxel loading speed while driving

Multiplayer

■ Fixed error if client join and start flying on begin
■ Fixed error with sync door sounds
■ Fixed error with enter vehicle as client
■ Fixed error with not toggle character names while toggle hud
■ Fixed error with rotation of character name
■ Fixed error for client has no camera for item "metaldetector01"

Reworked

■ Reworked frontlights for all vehicles
■ Reworked glass material for all vehicles

Changed

■ Changed max speed for vehicle "buggy01"
■ Changed max speed for vehicle "buggy02"

■ Changed wrong weight values for all items
■ Changed wrong weight values for all vehicles

Audio

■ Added footstep sounds for bridges

■ Fixed error with override last sound for items

Troubleshooting

■ Fixed error with start transfer while transfer still active
■ Fixed error while drive much faster as max speed with vehicles
■ Fixed error with water animation for item "washingplant01"
■ Fixed error with not show dirty value for item "minersmoss"
■ Fixed error with still physic active for vehicle "trailer01" while attached and no player in range
■ Fixed error with still physic active for vehicle "lowloader01" while attached and no player in range
■ Fixed error with show skid marks while vehicle "trailer01" attached to vehicle "lowloader01" if moving

Removed

■ Removed white dots around the character head




We look forward to your bug reports, you can create them directly in the game with "F8".
Thank you for your continued support of Gold Hunter ːsteamhappyː
The team wishes you all a nice weekend.


Gold Hunter - cHaOsFaTz
Info

This update has released on the Experimental Branch. You can switch to the "Experimental" beta in Steam as follows.






Please note, if you have played Gold Hunter before, to deactivate the Steam Cloud for Gold Hunter once and delete all savegames locally.

Here is the path to the savegames, simply enter it in the browser line of your desktop.

%userprofile%\AppData\Local\GoldHunter\Saved\SaveGames

Please note that many things are still deactivated or unfinished.
These will be added bit by bit with regular updates.

Localization

■ Added more localization "german"

Help

■ Added more popup messages

■ Fixed error with show wrong help inputs for item "weighingscale01"
■ Fixed error with show wrong help inputs for item "weighingscale02"

Level Design

■ Added some streetlights around the town

■ Fixed some reported map issues

Added

■ Added more information at gold sell window
Functionality

■ Added function to detect item "mold01" on item "weighingscale01"
■ Added function to detect item "mold01" on item "weighingscale02"
■ Added function to imprint value for item "goldbar01" after weighing
■ Added function to reset on current claim (location near last location) only works when player on claim already

Changed

■ Changed prices for gold sell (more realistic prices)

■ Changed volume multiplicator if material transfered to item "meltingcrucible01"
■ Changed volume multiplicator if material transfered to item "meltingcrucible02"

■ Changed location of blue barrel to sell "gold black sand" from gold store to scrap yard (makes more sense)

■ Changed physical material for parking area at main store (no more ice skating)
■ Changed physical material for parking area at clothing store (no more ice skating)
■ Changed physical material for parking area at scrap yard (no more ice skating)

■ Changed movement speed for vehicle doors

Audio

■ Added sound reverse for vehicle "truck01"
■ Added sounds for open/close parts at vehicles
■ Added sound for thief protection as warning when exit main store
■ Added more transfer sounds for items

■ Fixed error with not stereo horn sound for vehicle "truck01"
■ Fixed error with not play transfer sounds

Troubleshooting

■ Fixed error with show fill value for item "miners moss" inside item "washinplant01"
■ Fixed error with no collision for item "usableboxcover01" while attached to item "usablebox01"
■ Fixed error with no collision for item "usableboxcover02" while attached to item "usablebox02"
■ Fixed error with no collision for item "usableboxcover03" while attached to item "usablebox03"
■ Fixed error with show marker point on item "weighingscale01"
■ Fixed error with add other materials to smelted gold
■ Fixed error with remove smelted gold while transfer
■ Fixed error with detach vehicle with trailer on loadingbay, while only vehicle was attached
■ Fixed error with disable last walk mode after falling
■ Fixed error with select wrong seat sometimes if enter vehicle "buggy01"
■ Fixed error with uncontrolled camera rotation in vehicles while driving through montains
■ Fixed error with not open store on next day again, if player was already at the store
■ Fixed error with make open animations for stores while door was already open
■ Fixed error with refresh loadinbay for screen at scrap yard while attach or detach item "excavatorshovel01" from vehicle "excavator01"
■ Fixed error with refresh loadinbay for screen at scrap yard while attach or detach item "excavatorshovel02" from vehicle "excavator01"
■ Fixed error with can switch inventory slot while shovel animation still active

Improvements

■ Improved physic for vehicle "excavator01" (no more wiggle in use)
■ Improved collision for vehicle "trailer01" to not collide with vehicle "lowloader01" while unloading

■ Improved handling for vehicle "buggy01"
■ Improved handling for vehicle "buggy02"
■ Improved handling for vehicle "campervan01"
■ Improved handling for vehicle "excavator01"
■ Improved handling for vehicle "pickup01"
■ Improved handling for vehicle "pickup02"
■ Improved handling for vehicle "pickup03"
■ Improved handling for vehicle "pickup04"
■ Improved handling for vehicle "truck01"
■ Improved handling for vehicle "trailer01"
■ Improved handling for vehicle "lowloader01"

Savegame

■ Fixed error with load correct data for item "mold01" while item "goldbar01" attached

■ Fixed error with show fill value for item "meltingcrucible01" if not attached
■ Fixed error with show fill value for item "meltingcrucible02" if not attached

We look forward to your bug reports, you can create them directly in the game with "F8".
Thank you for your continued support of Gold Hunter ːsteamhappyː
The team wishes you all a nice weekend.


Gold Hunter - cHaOsFaTz
Info

This update has released on the Experimental Branch. You can switch to the "Experimental" beta in Steam as follows.






Please note, if you have played Gold Hunter before, to deactivate the Steam Cloud for Gold Hunter once and delete all savegames locally.

Here is the path to the savegames, simply enter it in the browser line of your desktop.

%userprofile%\AppData\Local\GoldHunter\Saved\SaveGames

Please note that many things are still deactivated or unfinished.
These will be added bit by bit with regular updates.

Localization

■ Added more localization "german"

Help

■ Fixed error with show wrong help interaction while held item
■ Added missing help instructions for vehicles

Images

■ Updated image for worldmap
■ Updated image for minimap

Level Design

■ Fixed some reported map issues

Voxel

■ Improved loading speed for voxel while driving

Added

■ Added prices to gold sell widget

Functionality

■ Added function to rescue flying items (button at pause menu)
■ Added function to attach trailer on trailer
■ Added function to move "jockey wheel" for vehicle "trailer01"

Changed

■ Changed inventory attach location for item "bottle01"
■ Changed inventory attach location for item "bottle02"
■ Changed inventory attach location for item "bottle03"
■ Changed light intensity for item "beacon01"
■ Changed light intensity for item "beacon02"
■ Changed light intensity for item "beacon03"

Troubleshooting

■ Fixed error with empty values in options on default
■ Fixed error with can not move mouse at the first time
■ Fixed error with pickup item "gold" while searching with item "metal detector01"
■ Fixed error with set button intensity for item "metaldetector01"
■ Fixed error with can not drive with vehicle "excavator01" on vehicle "lowloader01"
■ Fixed error with can not attach vehicles on vehicle "lowloader01"
■ Fixed loadingscreen error, now more readable
■ Fixed error with not activate physic for trailer while attached to vehicle
■ Fixed error with not close window after skip time to 6am
■ Fixed error with skip time multiple times while already skipping
■ Fixed error with not follow fire for item "oillamp01"
■ Fixed error with transfer material with left mouse click

Improvements

■ Improved performance while moving fast or driving uneven surfaces with vehicle

We look forward to your bug reports, you can create them directly in the game with "F8".
The team wishes you all a nice weekend.


Gold Hunter - cHaOsFaTz
Info

If you lost in the past of old savegame any items or vehicle, there are rescued at the surface.

Localization

■ Added more localization "german"

Level Design

■ Fixed some reported map issues

Multiplayer

■ Fixed error with enter vehicle on a seat that already in use
■ Fixed error with attach trailer to vehicle for clients
■ Fixed error with not show clothes in inventory for client
■ Fixed error with not show money in inventory for client
■ Fixed error with can not add item to inventory
■ Fixed error with show dropped item from inventory for clients

■ Increased sync rate while moving parts for items and vehicles (movement looks smoother)

Activated

■ Activated function to change color for option "crosshair"

Reworked

■ Reworked movement for parts

Functionality

■ Added function to check if player still in area of building while closed

■ Added function to check if items under the map and rescue the item
■ Added function to check if vehicles under the map and rescue the vehicle

■ Added function to use cargo boxes for vehicle "campervan01"

■ Added function to check if door open enough before can take a seat at vehicle
■ Added function to check if door open enough before can leave the vehicle

Changed

■ Changed camera attachment for item "safe01"
■ Changed collision for doors, remove collision shaking while moving

Troubleshooting

■ Fixed error with show door "trunk" for vehicle "trailer01"
■ Fixed error with spawn vehicle at the vehicle store if something blocked
■ Fixed error with not show shadow from character in first person mode
■ Fixed error with camera limits for seat "RR" for vehicle "campervan01"
■ Fixed error with not finish smelting process at 100%
■ Fixed error with can not receive gold from dirt after smelting process
■ Fixed error with attach trailer to vehicle if focus the trailer
■ Fixed error with toggle light for item "oillamp01" while active inventory slot but no active item

Improvements

■ Improved performance for all vehicles
■ Improved collision for vehicle "campervan01"
■ Improved performance while driving vehicle "truck01" with vehicle "lowloader01"
■ Improved performance while drive around with attached items on a vehicle
■ Improved traction control for vehicle "excvator01" on rough terrain

Savegame

■ Fixed error with not spawn at savegame location as character
Gold Hunter - cHaOsFaTz
Improvements

■ Improve Performance
Gold Hunter - cHaOsFaTz
Improvements

■ Improve Performance
Gold Hunter - cHaOsFaTz
Level Design

■ Fixed some reported map issues
■ Removed blocking foliages from roads (if you still found something blocking, report if by F8)

Added

■ Added two selling areas outside of the building for scrap yard

Reworked

■ Reworked light system for vehicles

Functionality

■ Added function to transfer dirt to item "excavatorshovel01"
■ Added function to transfer dirt to item "excavatorshovel02"

Changed

■ Changed limits "arm1" for vehicle "excavator01"

Troubleshooting

■ Fixed error with toggle ramps for vehicle "trailer01" if attach or detach hitch
■ Fixed error with transfer dirt from item "shovel04"

Savegame

■ Fixed error with attach items to item "weighingscale01" after loading a savegame
■ Fixed error with attach items to item "weighingscale02" after loading a savegame
Gold Hunter - cHaOsFaTz
Info

■ Now you can switch your savegame from singleplayer to multiplayer. If you started with a multiplayer game, you can switch every time back to a singleplayer.

Localization

■ Added more localization for "german"

Help

■ Added message if target item already full
■ Added message if item "minersmoss" not unrolled while working
■ Fixed error with update help panel while still same focus but toggle inventory slot

Inputs

■ Changed input mode for "dump up" and "dump down" to can use in workmode and drivemode for vehicle "excavator01"
■ Fixed error with can mouse while inventory open

Level Design

■ Reworked area for town

■ Fixed some reported map issues

Voxel

■ Improved texture "dirt" to not have stretched textures while digging
■ Fixed error with unload voxel lod around the player if entering a vehicle
■ Reduced repeat texture "dirt" to much

Multiplayer

■ Fixed error with not showing character name above other players
■ Added function to rotate character name above player to the view direction
■ Fixed error with show correct max players for server on playerlist

Activated

■ Activated item "excavator shovel 02"

Reworked

■ Reworked popup panel for messages, now multiple messages visible

Functionality

■ Added function to show fill value for inventory quick slots (shovels)
■ Add window to confirm "delete savegame"
■ Add window to confirm "back to menu"
■ Add window to confirm "quit to desktop"
■ Add function to check vehicle volume to fit on other vehicles
■ Added function for items "minersmoss" can be dirty

Changed

■ Changed item marker for item "excavatorshovel01" from "point" to "line" image
■ Changed item marker for item "excavatorshovel02" from "point" to "line" image
■ Changed collision for attached items, improve performance on movements

Troubleshooting

■ Fixed error with collision for ramps of trailer "lowloader01"
■ Fixed error with detect items on loadingbay, if player directly drop from inventory
■ Fixed error with not clear timer for autosave, if player go to main menu
■ Fixed error with update help panel for vehicle "excavator01"
■ Fixed error with can release handbrake while in workmode for vehicle "excavator01"
■ Fixed error with missing help text if player attach/detach item "excavatorshovel01" to vehicle "excavator01"
■ Fixed error with missing help text if player attach/detach item "excavatorshovel02" to vehicle "excavator01"
■ Fixed error with unlimited range of mouse focus to items while inventory open
■ Fixed error with clear focus between mouse and crosshair focus
■ Fixed error with not move dump for vehicle "excavator01" if entering the first time
■ Fixed error with sell vehicle "trailer01"

Savegame

■ Fixed error with not spawn at last location
■ Fixed error with startup mileage timer after loading a savegame
■ Added function to switch savegame between single- and multiplayer and also back

Replaced

■ Replaced images "placeholder" for loading screen
...

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