Oct 10, 2023
Ghost Song - twotimingpete
This is a small patch to fix a possible soft lock.
Ghost Song - ZombiesOMG
It’s been nearly one year since players first delved into the strange secrets of Old Moon’s atmospheric adventure Ghost Song. With today’s free major content update, there are now even more mysteries to uncover beneath the surface of the moon of Lorian.

If you’d prefer to find out what’s waiting on your own, turn back now. You’ve been warned….



Confront what dwells in Toler-Under-Foot
Should you find yourself in a small new region called Toler-Under-Foot, Deadsuit will encounter a new kind of enemy type—along with an imposing, challenging new boss named Xorogon. This hulking warrior shares a history with another being you may have encountered during your travels. And if you best Xorogon in combat (no small feat!), you’ll arm yourself with a new axe (with a bit of a twist).



Heartbreaker
A new path has opened in the Sapstone region, where a headstrong bounty hunter named Leaf waits for his next contender. If you stay cool and don’t let his attitude get under your suit, you just might earn a fun new rapid-fire toy for your arsenal.



Lua’s tale
If you’ve played Ghost Song before, you might have come across a wandering adventurer named Lua during your travels. This update gives her a reworked and more fleshed-out story, along with some of the the closure she deserves. Keep an eye out for her as you’re out exploring.



Today’s update also includes bug fixes and balance adjustments, including changes to the game’s less challenging Explorer difficulty mode to reduce the amount of damage Deadsuit takes; this should make the journey a bit more accessible for people who want to focus more on enjoying Ghost Song’s atmosphere and story.
Ghost Song - twotimingpete
This update contains several pieces of new side content, including bosses, enemies, and items, as well as some misc. bug fixes and balance changes.
Ghost Song - twotimingpete
I strongly feel Ghost Song has an unforgettable soundtrack - by composer Grant Graham - that elevates the entire experience. I humbly ask you all to consider nominating it for a Steam Award.

Check the whole thing out here:



Thank you very much!

Matt
Nov 21, 2022
Ghost Song - twotimingpete
  • Fixed minor controller aim issue
  • Adjusted the dash cooldown UI element that appears over the player after dashing, to properly indicate the exact time before re-dashing for free is possible
  • Iframes for dash cooldown is indicated by a more brightly colored green particle effect
  • Slightly shortened the iframes cooldown after dashing
Nov 21, 2022
Ghost Song - twotimingpete
  • Fixed issue where "Junk Crawlers" in Junkpit could cause the player to clip through terrain and become soft locked.
  • Attempted fix for issue where some controller players lost their controller aim as a result of the recent mouse aim implementation.
  • Attempted fix for issue where some users could mess up their save file by having the game crash during the NG+ startup transition.
  • Slightly increased lifetime of Skab Device hatchlings.
  • In game timer no longer advanced while game is paused.
Nov 10, 2022
Ghost Song - twotimingpete
1.1.9b

Fixed issue re. sequence breaking NG+, so it's now safer to do so. Re-added hulking fist and motivator to items that carry over in a NG+ transition.
Ghost Song - twotimingpete
1.1.9

I've been working to respond to feedback from some players who desire improved keyboard and mouse functionality. Even though the game was designed around a controller, I agree with those players that more can be done.



In this update, I've added a basic functionality to aim the weapon, when in aim mode, using the mouse. The default keyboard bindings may not be a good configuration for this right now, but I'd suggest mapping movement to WASD, fire to left mouse button, and aim to another mouse button.

I'll continue working to refine this. I understand that with some mouse functionality might come the expectation that all UI should also function with the mouse. That's a pretty big task at this point, though, and something that I hope to be able to add in future updates.

Thank you for all your kind support and let me know if you encounter any issues. This hasn't been heavily tested yet, but I figure some mouse functionality is better than none, and I'll keep working on it.

Matt
Ghost Song - twotimingpete
Update 1.1.8e

  • Implemented fix to hopefully correct the "pink letterboxes" issue non-16:9 displays were sometimes experiencing.
  • Corrected issue where some players could become locked out of the room after dying during a battle alongside an NPC.
  • Corrected an issue where a certain NPC would, in a certain situation, end up with a copy of himself in the world.
  • Hulking Fist item no longer carries over in a new New Game Plus run, as it was capable of doing terrible things to the game if available from the start.
  • Aim mode has been adjusted for keyboard-only players such that it's now usable, if you hold the aim mode and pressing combinations of directions. A mouse aim feature is still being considered and experimented with.
  • Somewhat tuned down the Skab Device, which was heinously overpowered.
  • You can now zoom in closer on the map screen.
  • Various minor bug fixes.
Nov 4, 2022
Ghost Song - twotimingpete
1.1.8d

  • Introduced New Game Plus.
  • Introduced a new miniboss somewhere on the map.
...

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