GemCraft - Chasing Shadows - Game in a Bottle


After years in development, GemCraft Frostborn Wrath has been finally released on Steam! A new piece of the story arch with 600+ achievements, 130+ fields in 3 battle modes, and so much more to explore!

Have a look at the new GemCraft chapter, we hope you'll like it!
GemCraft - Chasing Shadows - Game in a Bottle


Hey Everyone,
The Coming Soon page for the upcoming GemCraft chapter, Frostborn Wrath, is now live! You can put the game on your wishlist so you won't miss the release day. You can also read a long list of of new and changed features. Stay tuned for more info to come!

GemCraft - Chasing Shadows - Game in a Bottle
List of changes:

- Fixed: outcome panel could show negative mana spent on amplifiers with high level masonry skill
- Fixed: Spiritforge controlled towers with their gems stolen by a specter stated that a new gem can be inserted
- When the Forgotten locks the gui, the call for early waves is withdrawn
- Fixed some typos
- Waves enraged by the Forgotten can't be cleaned of rage anymore
- Fixed a bug involving specters almost leaving the battlefield with a stolen gem
- Minor change at field V7: One of the Spf towers upgrades its gem later
- Added Alt+Enter shortcut to switch full screen
GemCraft - Chasing Shadows - Game in a Bottle
List of changes:

- Fixed: outcome panel could show negative mana spent on amplifiers with high level masonry skill
- Fixed: Spiritforge controlled towers with their gems stolen by a specter stated that a new gem can be inserted
- When the Forgotten locks the gui, the call for early waves is withdrawn
- Fixed some typos
- Waves enraged by the Forgotten can't be cleaned of rage anymore
- Fixed a bug involving specters almost leaving the battlefield with a stolen gem
- Minor change at field V7: One of the Spf towers upgrades its gem later
- Added Alt+Enter shortcut to switch full screen
GemCraft - Chasing Shadows - Game in a Bottle
Fixed:
- demolishing a tower while its gem was shooting a beam left the beam vfx stuck
- waves right after a spark couldn't be unangered
- orblets dropped by monsters banished by the Scythe Gate disappeared
GemCraft - Chasing Shadows - Game in a Bottle
Fixed:
- demolishing a tower while its gem was shooting a beam left the beam vfx stuck
- waves right after a spark couldn't be unangered
- orblets dropped by monsters banished by the Scythe Gate disappeared
GemCraft - Chasing Shadows - Game in a Bottle
A new version of GemCraft Chasing Shadows arrives with a bunch of long awaited changes and fixes:

Improvements:

- Resonance skill damage boost became +4.5% per level (previously +3%)
- Touch of Wisdom spark always appears every 100 waves
- Fields F3 and U7 have reduced hp increment between waves
- Hold alt while adjusting a gem's range to step by 1%
- Press delete over a wave stone to remove enraging
- Shadow cores can be used to get skill points, starting at 1000 sc, price going up by 100 sc with every skillpt bought

Fixed errors:

- Hopefully reduced lag when monsters spawn beacons in masses
- Fixed some typos and achievements
- Resetting traits shook the sc counter
- Checking building placement ignored guardians
- Shrines ignored guardians

Still more bugfixes and changes arrive in the next build.

EDIT
v.1.0.4a has one change:
- Touch of Wisdom spark always appears every 50 waves instead of 100

EDIT2
v.1.0.4b fixes 2 exploits and 1 serious bug. Suspiciously high xps due to the exploits gone through a one time cut. Sorry for the mess with the recent changes!
GemCraft - Chasing Shadows - Game in a Bottle
A new version of GemCraft Chasing Shadows arrives with a bunch of long awaited changes and fixes:

Improvements:

- Resonance skill damage boost became +4.5% per level (previously +3%)
- Touch of Wisdom spark always appears every 100 waves
- Fields F3 and U7 have reduced hp increment between waves
- Hold alt while adjusting a gem's range to step by 1%
- Press delete over a wave stone to remove enraging
- Shadow cores can be used to get skill points, starting at 1000 sc, price going up by 100 sc with every skillpt bought

Fixed errors:

- Hopefully reduced lag when monsters spawn beacons in masses
- Fixed some typos and achievements
- Resetting traits shook the sc counter
- Checking building placement ignored guardians
- Shrines ignored guardians

Still more bugfixes and changes arrive in the next build.

EDIT
v.1.0.4a has one change:
- Touch of Wisdom spark always appears every 50 waves instead of 100

EDIT2
v.1.0.4b fixes 2 exploits and 1 serious bug. Suspiciously high xps due to the exploits gone through a one time cut. Sorry for the mess with the recent changes!
GemCraft - Chasing Shadows - Game in a Bottle
A new version of GemCraft Chasing Shadows is out, putting an end to some annoyances and improving gameplay:

Improvements:
  • Shadows don't destroy nearby walls on death anymore
  • Traps and Amplifiers skills are uncapped
  • Spires can't move while the GUI is being locked by the Forgotten (earlier only specters and apparitions were affected)
Fixed errors:
  • Spawning lots of beacons should give much less lag

  • Installation folder is now properly named. Existing installations should keep working fine, reinstalling the game will place the game files into the new folder.
  • Field L5 drop holder hidden under a tree is visible now
  • Calculating total skill points fixed again
  • Fixed: shrines activated just before ending a battle had their performance info text stuck on the screen
There are still more known errors, thanks to you keeping sending feedback, the next update will arrive as soon as a new pack of fixes and tweaks stacks up!
GemCraft - Chasing Shadows - Game in a Bottle
A new version of GemCraft Chasing Shadows is out, putting an end to some annoyances and improving gameplay:

Improvements:
  • Shadows don't destroy nearby walls on death anymore
  • Traps and Amplifiers skills are uncapped
  • Spires can't move while the GUI is being locked by the Forgotten (earlier only specters and apparitions were affected)
Fixed errors:
  • Spawning lots of beacons should give much less lag

  • Installation folder is now properly named. Existing installations should keep working fine, reinstalling the game will place the game files into the new folder.
  • Field L5 drop holder hidden under a tree is visible now
  • Calculating total skill points fixed again
  • Fixed: shrines activated just before ending a battle had their performance info text stuck on the screen
There are still more known errors, thanks to you keeping sending feedback, the next update will arrive as soon as a new pack of fixes and tweaks stacks up!
...

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