Full Mojo Rampage - Over the Top Games
"Some heroes overcome challenges. Others create them."

We are very happy to announce that our newest game "Million to One Hero" has jumped into Early Access today! ːsteamhappyː

Million to One Hero proposes a pixelated skill platformer with a powerful in-game editor that goes a step beyond just level creation: players can use it to create their own “adventures”. From creating quests, adding NPC’s and dialogs, to playing with the music or the climate of each level, the multiple narrative tools allow players to create their own stories and share them with the rest of the world.

Join the action now and:
- Compete in awesome community created feats.
- Discover fun witty adventures.
- Show your skill in plenty of speedrunning challenges.
- Create and tell your own amazing story.

Check our Launch gameplay trailer!

Get in touch with the team and other players in our Steam forums and on Discord. ːsteammockingː
Full Mojo Rampage - Quarob
Hi everyone,

We released today a new patch for the game with a new game mode and some tweaks.

Everyone said that the highest difficulty setting was impossible, so we made it a bit easier. Now the "This is VOODOOOO!" setting is hard, but with good pin configuration, good skills and some luck should be attainable. Please let us know if some part of the game is still too hard in this difficulty.

And about the new game mode. Endless lets you run into an infinite dungeon with increased difficulty after each level. Before starting a new level you can "roll" your luck to define how the new level will be.

The jukebox has 4 things: type of level, type of quest, a bad thing and a good thing. We will let you figure out what everything is, but it should be easy to get a hint of what you are getting. Some configurations are harder than others, so you can reroll your luck up to 3 times.

Hope you enjoy the new patch and we see your names up in the leaderboard!

Cheers!
Full Mojo Rampage - Quarob
Hi everyone,

We released today a new patch for the game with a new game mode and some tweaks.

Everyone said that the highest difficulty setting was impossible, so we made it a bit easier. Now the "This is VOODOOOO!" setting is hard, but with good pin configuration, good skills and some luck should be attainable. Please let us know if some part of the game is still too hard in this difficulty.

And about the new game mode. Endless lets you run into an infinite dungeon with increased difficulty after each level. Before starting a new level you can "roll" your luck to define how the new level will be.

The jukebox has 4 things: type of level, type of quest, a bad thing and a good thing. We will let you figure out what everything is, but it should be easy to get a hint of what you are getting. Some configurations are harder than others, so you can reroll your luck up to 3 times.

Hope you enjoy the new patch and we see your names up in the leaderboard!

Cheers!
Full Mojo Rampage - Quarob
It took us a while but we found the bug that affected the Save & Continue feature. Now it should support all quests.
If you leave the game from a the map menu, you will be able to continue playing later from that point.

Other:

- We also tweaked the higher difficulty settings to make em a bit more forgiving. We would like to hear from players about these higher difficulty settings. Are they too hard right now?

- Translations updated with latest revisions by the community (thanks everybody!).


Full Mojo Rampage - Quarob
It took us a while but we found the bug that affected the Save & Continue feature. Now it should support all quests.
If you leave the game from a the map menu, you will be able to continue playing later from that point.

Other:

- We also tweaked the higher difficulty settings to make em a bit more forgiving. We would like to hear from players about these higher difficulty settings. Are they too hard right now?

- Translations updated with latest revisions by the community (thanks everybody!).


Full Mojo Rampage - contact
Hi everyone,
We are releasing a patch (1.0.123) with some tweaks and technical improvements.

As some of you requested, we added the option to leave the game in between levels. So now if you need to stop playing for any reason you will be able to come back later and continue from where you left.

A new option will appear on the main menu to "continue" the game.

- 2nd controller can join a game at any time. No need to start a new game.

- Fixed an online achievement that was not being completed.

We are still working on the console version of the game. It has been a lot of work but now we are making a lot of progress! Should be out in no time.

Thanks!
Full Mojo Rampage - Over the Top Games
Hi everyone,
We are releasing a patch (1.0.123) with some tweaks and technical improvements.

As some of you requested, we added the option to leave the game in between levels. So now if you need to stop playing for any reason you will be able to come back later and continue from where you left.

A new option will appear on the main menu to "continue" the game.

- 2nd controller can join a game at any time. No need to start a new game.

- Fixed an online achievement that was not being completed.

We are still working on the console version of the game. It has been a lot of work but now we are making a lot of progress! Should be out in no time.

Thanks!
Full Mojo Rampage - Quarob
The patch that you downloaded today has a few bugs fixed reported from the earlier version.

Changes:
  • Gold and unlockable pins are now shared in online coop
  • Loot modes: now you can choose between “free for all” and “round robin” modes. These modes affect loot. Free for all makes loot available for everyone (default) and Round Robin mode makes loot specific for every player. My buddy Syrneth implemented this, so maybe he can post more info about this later.
  • Multiplayer drops increased by number of players: more players, more loot.
  • Mojos on the ground will now stay on the ground a lot longer. They will still disappear after a while, but this time has been increased (from 10 seconds to 100 seconds).

Bug fixes:
  • Screen resolution problems (GUi didnt display correctly on resolutions higher than 1080).
  • Ghoulified enemies could sometimes damage the player.
  • Russian text: the letter "б" (only the small letter) has a weird spacing before and after it.
  • Fixed a bug in quest 3 where the player didnt receive experience after finishing the first level.
  • Added two scrolls that were missing from the library.

Other:
  • Translations updated.
  • Fixed support for other gamepads. Some gamepads still need emulator to work perfectly.
  • New voodoo doll added into the library.

Please give us feedback about the gamepad update. If you could not play with gamepad, try it now and tell us if its fixed.
Full Mojo Rampage - Quarob
The patch that you downloaded today has a few bugs fixed reported from the earlier version.

Changes:
  • Gold and unlockable pins are now shared in online coop
  • Loot modes: now you can choose between “free for all” and “round robin” modes. These modes affect loot. Free for all makes loot available for everyone (default) and Round Robin mode makes loot specific for every player. My buddy Syrneth implemented this, so maybe he can post more info about this later.
  • Multiplayer drops increased by number of players: more players, more loot.
  • Mojos on the ground will now stay on the ground a lot longer. They will still disappear after a while, but this time has been increased (from 10 seconds to 100 seconds).

Bug fixes:
  • Screen resolution problems (GUi didnt display correctly on resolutions higher than 1080).
  • Ghoulified enemies could sometimes damage the player.
  • Russian text: the letter "б" (only the small letter) has a weird spacing before and after it.
  • Fixed a bug in quest 3 where the player didnt receive experience after finishing the first level.
  • Added two scrolls that were missing from the library.

Other:
  • Translations updated.
  • Fixed support for other gamepads. Some gamepads still need emulator to work perfectly.
  • New voodoo doll added into the library.

Please give us feedback about the gamepad update. If you could not play with gamepad, try it now and tell us if its fixed.
Full Mojo Rampage - Quarob
Version 1.0 is here! we are so happy about this! Please give it a try and give us feedback.

There are plenty of ideas for new content and updates (free, no DLC or similar stuff), so keep an eye on this forum and our web for information. At this point is fairly easy to add new Loas, mojos and game modes.

We are thinking about organizing a small VS party in the next days to celebrate the release. Is anyone up for that?

We want to hear feedback and comments from you. This community has been awesome so far. You have helped us find bugs, improve gameplay features and you have translated the game to several languages (some languages still need to be finished and might have pending text still in English).

Hope to see you in the game servers! ːmojitoː ːgaperː
...

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