Community Announcements - DTG Cryss
As previously discussed, we'll be removing Flight Sim World from the steam store on May 24th. After this date, FSW will no longer be available for purchase or found on the Steam store.

Please note: This does not affect anyone who already owns a copy of Flight Sim World, which will remain in your library (see the FAQ for more information).

During this time Flight Sim World will be available at an 80% discount, we've also made ALL the mission packs created by Dovetail free (Epic Approaches, The Last Frontier, and The Spanish Job), so make sure you download these to ensure they're added to your Steam library.

There are also discounts on content created by the talented 3rd party developers who supported FSW, the following add-ons are available with these discounts:

P-40F Warhawk - 70% Off
https://store.steampowered.com/app/630916/Flight_Sim_World_Curtiss_P40F_Warhawk_AddOn/
Big Bear City Airport - 40% Off
https://store.steampowered.com/app/630917/Flight_Sim_World_Big_Bear_City_Airport_AddOn/
Piper PA-28R - 40% Off
https://store.steampowered.com/app/630911/Flight_Sim_World_Piper_PA28R_Arrow_III_AddOn/

These add-ons will also be removed from sale and no longer available after May 24th.

We'd like to take this opportunity to thank everyone who supported Flight Sim World until this point. We'll be giving away some of the remaining Flight Sim World merchandise on a first come, first served basis. You can claim a piece of merchandise by filling in this form.
Apr 30, 2018
Community Announcements - DTG Cryss
Good Morning,

While we will not be elaborating on the Closure Announcement regarding Flight Sim World. We've been looking at some of the questions you’ve raised and want to answer them for you now.

First, we want to stress that if you own Flight Sim World, it will always be in your library now and after 24th May. It will not in any way be removed from your Steam library.

FAQ
What happens to Flight Sim World if I already own it?
As stated, Flight Sim World will remain in your Steam library, available to play in its current format.

Will the sim be taken off sale?
Yes, and we’re working to the date of 24th May 2018. We want to give anyone who does not yet own a copy of the sim enough time to get a copy and keep it safe in their library for future play.

What will happen to any add-ons?
Add-ons will also be removed from sale, but any you own will remain in your Steam library.

Additional Questions and Answers:

Will you hold a Sale before the 24th May?
We would like to do this. We're working on how and when. The core sim and our own add-ons are reasonably easy to schedule for a sale (see below for a little more information). We are discussing with our third party partners about possible discounts on their add-ons. We do not own their add-on content, they do.

Will Multiplayer still work?
Yes, for anyone who owns a copy of FSW.

Will Workshop still work?
Yes, for anyone who owns a copy of FSW.

Will the SDK remain available?
Yes, and we'll retain the website with information about working with the SDK.

Will the Pro Mission Editor remain available?
Yes, for anyone who owns a copy of FSW.

Will the Steam forum still be available?
Yes, if you own the sim. The community hub will be viewable if the sim is in your library.

If I have a code for FSW, can I redeem it after the 24th May?
If you bought that code from Steam or another official retailer, yes, though we recommend redeeming codes before May 24th.

Planned Mission Pack Giveaway
We briefly mentioned sales in the FAQ, we have plans to make all the mission packs created by the FSW Mission Team (The Last Frontier, Epic Approaches and The Spanish Job) free to download prior to Flight Sim World being removed from Steam as a thank you to everyone who supported FSW up until this point (more information on this will come prior to May 24th).
Community Announcements - DTG Cryss
It is with great sadness that we announce the future closure of Flight Sim World.

As you know, we always had a strong ambition to bring a new experience into the established world of flight simulation, one that deliberately overhauled both the flying experience and the graphical fidelity, offering new ways to fly.

Unfortunately, after many detailed discussions, we regrettably don’t see a clear direction that will allow us to keep to the development time we’d want, alongside the player numbers we need.

So, slightly before a year since we first launched into Early Access, we have made the intensely difficult decision to fully scale back all future development on Flight Sim World and remove it from sale on 24th May.

We’re sure you have lots of questions, we hope we’ve answered a few here.

FAQ
What happens to Flight Sim World if I already own it?
It will remain in your Steam library, available to play in its current format.

Will the sim be taken off sale?
Yes, and we’re working to the date of 24th May 2018. We want to give anyone who does not yet own a copy of the sim enough time to get a copy and keep it safe in their library for future play.

What will happen to any Add-Ons?
Add-Ons will also come off sale, but those you already own will still also be in your Steam library.


We hope you can give the team the respect they deserve for their tireless hard work to date. Please know that all of us here at Dovetail hold flight simulation, the creators of add-on content, and especially you, the community for this sim, in incredibly high regard for both your support and time with Flight Sim World.

- The Flight Sim World Team
Community Announcements - DTG Samuel


We're introducing Career Mode Update 5 onto the beta branch, with fixes to issues caused by failures in maintenance missions and a slew of other fixes. This update is majorly driven by feedback that you have provided to us, so please do continue to post in the Career Mode forums with any feedback that you may have. You can read the full list below:

Support for serious failures have now been added:
  • All engine failures are marked as serious failures will now allow for landing anywhere.
  • A Red failure message indicates an engine failure and should will allow a user to land anywhere.
  • Switching off the engine (or just parking, if it has failed) will now bring up the post flight screen.
  • Reputation will be added but no expenses will be deducted.
  • Parking on the runway yields a 50% job reputation increase and landing off runway yields a 10% job reputation increase.
  • Failure messages are marked Yellow for non-engine failures and Red for serious engine failures.
Several updates have been made to the UI:
  • Half stars supported for reputation and both full and half stars should be visible for reputation score.
  • Updated reputation star size and text.
  • Updated job tile text colours.
  • Updated dynamic weather icon.
Added support for switching between different weight measures for cargo.

Added auto-switching to log tab when a new log message arrives.

Added information with further job details, showing distance, weather, passengers, cargo and maintenance data.

Added greater level of randomisation of failures.

Fixed a bug where the ATC voice was not matching the chosen gender in the career mode profile.

Fixed a crash that occurred when selecting a pilot voice in general settings.

Fixed a bug where the ATC tab would be hidden on alternate flights.

Fixed a bug where there would always be 3 failures and failures will now match the job template.

Fixed a bug where the ATC was being muted.
Apr 16, 2018
Community Announcements - DTG Cryss


You might struggle to land on the smallest runway in the world. With just over 400m to land, you'd only want to land here if you were planning to scale a volcano.

GUESS THE AIRPORT!
Community Announcements - DTG Cryss


We're launching our 4th update to the career mode in the Flight Sim World beta branch. We've added the option to reset your career mode progress if you're eager to move home base or start over and check out some of these updates.

There are also a number of bug fixes, so check below for the full list:

Changelist
  • Added pop-up message when an aircraft is selected that is not suitable for a job.
  • Added a reset button to the header bar, allowing for a full reset of career mode data.
  • Added failure feedback messages in log window and will now automatically switch to this window when a new message is posted.
  • Users with either the LAPL or Student license should receive into their fleet the PA-18 for achieving 1-star reputation and the DA-40 for achieving 2-star reputation.
  • Fixed a bug that was preventing certain job types being available.
  • Fixed a bug that was providing overly generous job salaries.
  • Fixed a bug that meant that the ATC widget was not appearing at the start of a flight.
  • Fixed a bug that meant that the log window was disappearing when toggling pause.
  • Fixed a bug where certain log messages were disappearing.
  • Fixed a bug where certain jobs were appearing for which the user doesn’t own a suitable aircraft.
  • Fixed a bug relating to the time of day.
  • Fixed a bug related to an intermittent ATC/log window issue.
Apr 6, 2018
Community Announcements - DTG Cryss


Happy weekend to our frequent flyers,

We've got an update to the public Career Mode branch with a number of tweaks to the missions and the enabling of maintenance jobs. You can find the full list below:
  • Maintenance jobs have now been enabled. However, please be aware that failures of this type of mission are now also supported!
  • Cargo jobs will now have increased weight.
  • PAX jobs will now have increased potential numbers of passengers.
  • Some jobs will now have an increased pay rate.
  • Some jobs (particularly Maintenance jobs) now have a reduced range.
  • Dramatically changed available aircraft for some jobs - for example, slower Cubs will now appear less in bigger jobs.
  • Weather conditions have been changed so that early jobs are less likely to encounter bad weather.
  • Reputation reward has been increased for some jobs (particularly MEP jobs).
  • Difficulty across jobs will now be better balanced and will ramp up in value.
  • Random weather themes and times of day are now supported.
  • Failure support for jobs has now been improved.

Bug Fixes
  • Fixed a bug related to a sky/weather graphical issue.
  • Fixed a bug where MEP jobs should now correctly choose MEP aircraft.
  • Fixed a bug that will now allow for multi-line descriptions in the post-flight screen.
  • Fixed a bug where the cold night theme was not at night.
  • Fixed a bug relating to the text of Delivery Flight job on the Job Board and Front Desk screens.
  • Fixed a bug where the display of total money and reputation were out of position.
Community Announcements - DTG Cryss

Howdy,

We're heading into the Easter weekend and that means (hopefully) you've got a little extra time for simming this weekend. Regardless of how you end up spending your time, we've got an update for the career mode beta branch that will resolve a number of the bugs you've brought to our attention thus far.

Here's the full list:
  • Landing back at home base should not trigger successful completion
  • Parking markers should show/hide when approaching parking spot
  • Accu-feel setup menu removed from in-flight menu bar as per Free Flight
  • Company balance should now fit in UI when account balance is over a certain size
  • Cents should be dropped from all currency display in UI
  • MEP rated jobs should not appear without valid MEP rating
  • Fixed crash on landing at airstrips with no parking spots
  • Career mode should be locked out when ‘Advanced Weather’ is not enabled, suitable prompt and re-direct should be observed when clicking Career Mode Icon
  • Balance and reputation should be moved into Header bar
  • Balance and reputation should hide and show only when in Career Mode UI
  • Seaplane bases are now excluded from jobs (they will be reintroduced at a later date)
  • Closed airports should be excluded

If you haven't checked out the career mode then you can read up on how to enable it here.

Equally, if you have any feedback about career mode then please leave it in our beta feedback forum.
Community Announcements - DTG Cryss


Greetings Airmen and Airwomen,

Our development team have been working on something a little extra from your current Flight Sim World experience and we’d love to hear what you think!

Today, the beginnings of a career mode have been released onto a beta branch which is freely accessible for everyone who owns Flight Sim World. This isn’t a fully-fledged feature just yet, but we are laying the foundations for future work as part of getting IFR functionality and our first jet into the sim.

You can opt in to the beta by right-clicking on Flight Sim World in your Steam library and selecting “Properties”. From there, select the “Betas” tab and enter the beta access code: DFSWpArTester18 and press “Check Code”. You’ll then be able to check out Career Mode once your sim has finished updating. The update size will be approximately: 243.4MB.

Note: Career Mode is the only mode accessible within this Beta branch. You can of course continue to enjoy missions, free flight and multiplayer by swapping back to the main game.

Let us know what you think of Career Mode in the Dovetail Forums!
Community Announcements - DTG Cryss


Take on the challenge of delivering an aircraft across Europe in some of the longest flights in a mission pack.

You been given a job to deliver a Piper PA-46 Malibu Mirage from Cardiff to Madrid for an important customer. This is one of the most realistic missions yet, are you up for the challenge?

http://store.steampowered.com/app/728032/Flight_Sim_World_The_Spanish_Job_Mission_Pack/
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