Fate of the World - contact@rockpapershotgun.com (Alice O'Connor)

Back in 2011, climate change strategy game Fate of the World taught us that oh god, this is so difficult, we’re doomed. It was one of our favourite games on that year’s RPS advent calendar, which is how much fun we are at Christmas. Well, after another six years of the world going to heck, sequel Fate of the World Online [official site] is angling for crowdfunding cash to update the calamity and add online multiplayer. As a world leader, can you keep your country stable while fighting climate change? (more…)

Fate of the World - contact@rockpapershotgun.com (Brendan Caldwell)

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.>

Would you like to learn about the Human Development Index and global fuel policy? No, I suppose not. What about playing a videogame where all your decisions lead to the entire earth becoming a slowly decaying barrel of human sadness? I thought so. Here s Fate of the World. … [visit site to read more]

Fate of the World - contact@rockpapershotgun.com (Alice O'Connor)

A little UI mockup.

When a wide-eyed young lad named Quintin Smith played Fate of the World, he learned that we’re all doomed but hopefully you and I will die before the world’s fully trashed. That’s my understanding of his lesson, anyway. It was a fascinating strategy game about big problems facing the world over the next century – dwindling resources, changing climate, growing population, famine, revolution, extinction, and so on – and how they’re all tangled in complicated ways.

Creator Red Redemption shut down a few years back, but another studio have picked up the rights to Fate of the World and announced a sequel with a few folks from the original onboard.

… [visit site to read more]

Fate of the World - contact@rockpapershotgun.com (John Walker)

Um.

The second Indie Royale bundle has this second gone live. You’ll remember the first one from Adam telling you all about it. It’s the excitingly confusing system where the price goes up over time, but people paying more than that price cause it to go down. I think. Whatever it is, it works, and tens of thousands of people bought the first one, getting a splendid bargain. So what’s in the second collection?

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Fate of the World - contact@rockpapershotgun.com (Adam Smith)

If only someone had prevented this. I mean you. It's your fault. All of it.

Edited to correct pricing details – thanks for pointing it out, folks!

It’s been a while since I’ve played Fate of the World, the game that tasks you with saving the world from mankind and itself in a terrifyingly realistic fashion. Quinns wrote a fine summation of it here, summed up by the phrase “You find out you’re an idiot”, which is precisely what I found out when playing as well. And for a while I played it far too much, so that every news report of a real life catastrophe I read would make me roll my eyes at the futility of all possible solutions. It might be time to go back and give it another go with the release of Fate of the World: Tipping Point, which adds new scenarios, cards, features and UI enhancements. It’s available at a 20% discount at present and can be purchased either through Steam, GamersGate or direct from Red Redemption. Both Steam and GamersGate are currently offering large discounts to owners of the original. There’s even a trailer!

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Fate of the World - contact@rockpapershotgun.com (Quintin Smith)

Indie climate change strategy game Fate of the World was finally released last week, following two years in development from Oxford-based studio Red Redemption. I’ve been looking forward to this ever since the beta, and I’m thrilled to finally present Wot I Think.>

In the year 2085, Europe is rotting.

The last of my funding has been spent on famine aid, which I discover is being diverted to the frontlines of Europe’s war zones to feed the soldiers, who fight against a backdrop of inactive nuclear reactors. My agent who was in charge of implementing a continent-wide adoption of state of the art genetically-engineered crops has vanished, almost certainly abducted by any one of my antagonists. It is with emotionless eyes that I read that in the city of Barcelona, “corpses are stacked on street corners like firewood”.

Let me walk you through what went wrong in this game of mine. I think that should tell you everything you need to know about Fate of the World.
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Fate of the World - contact@rockpapershotgun.com (Quintin Smith)

Indie climate change strategy game Fate of the World was finally released last week, following two years in development from Oxford-based studio Red Redemption. I’ve been looking forward to this ever since the beta, and I’m thrilled to finally present Wot I Think.>
(more…)

Fate of the World - contact@rockpapershotgun.com (Quintin Smith)

Oh, snap! Excellent climate change indie strategy game Fate of the World unlocks on Steam tonight. If you number among the eager beavers who pre-ordered it to gain access to the beta, you’ll finally be able to enjoy the full game (including the allegedly-quite-hard Dr. Doom scenarios) circa 1am, according to the developers. If, however, you are a cautious ostrich haven’t yet taken the plunge, you can buy from either of the two above links. Official RPS impressions of some kind will, I’m sure, be arriving on the site soon, but until then here’s the link to my feelings on the beta. The one and only FotW trailer that’s been kicking around for months follows.
(more…)

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