Dec 28, 2015
Executive Assault - Firestorm_one
Hi executives, another little patch tonight to fix an exploit.

The way you boost research has been altered slightly, the power slider is now a time multiplier which will speed up and slow down the time it takes to research technologies.

Previously you could reduce this to nothing and then shoot it back up after a fraction of the time has past giving you free research, this should fix this exploit.

I would like the time to be more accurate rather then being a faster rate but for now this will do.

Cheers
Rob
Dec 28, 2015
Executive Assault - Firestorm_one
Hi executives, another little patch tonight to fix an exploit.

The way you boost research has been altered slightly, the power slider is now a time multiplier which will speed up and slow down the time it takes to research technologies.

Previously you could reduce this to nothing and then shoot it back up after a fraction of the time has past giving you free research, this should fix this exploit.

I would like the time to be more accurate rather then being a faster rate but for now this will do.

Cheers
Rob
Dec 27, 2015
Executive Assault - Firestorm_one
Hi, just a quick fix tonight where ExecuTrons wouldn't benefit from researches done by the CEO after they had researched the mining laser.

Hope you are all enjoying the game.

Cheers
Rob
Dec 27, 2015
Executive Assault - Firestorm_one
Hi, just a quick fix tonight where ExecuTrons wouldn't benefit from researches done by the CEO after they had researched the mining laser.

Hope you are all enjoying the game.

Cheers
Rob
Dec 22, 2015
Executive Assault - Firestorm_one
Version 1.9

A few pre Christmas fixes:
  • Area of Effect damage now works again.
  • Trion weapons no longer pass through the desk force field.
  • Health feedback when shooting something is now correct.
  • Cannon should no longer blow its self up.
  • AI CEO will now turn back on cooling over multiplayer.
Hope you all have an amazing Christmas and a happy new year.

Rob
Dec 22, 2015
Executive Assault - Firestorm_one
Version 1.9

A few pre Christmas fixes:
  • Area of Effect damage now works again.
  • Trion weapons no longer pass through the desk force field.
  • Health feedback when shooting something is now correct.
  • Cannon should no longer blow its self up.
  • AI CEO will now turn back on cooling over multiplayer.
Hope you all have an amazing Christmas and a happy new year.

Rob
Dec 10, 2015
Executive Assault - Firestorm_one
A Quick hot fix added today based on some immediate feedback to the last announcement.

I have added multiplayer region support. Previously you were all going through European servers.

If you go to 'Gameplay' under the options menu you should be able to select your preferred region which should hopefully help with lag issues.

This is a new feature so I am unable to verify at this stage if people from different regions are able to connect to one another, if you can't please make sure you are set to the same region as your friends.

Also I have no control over where the servers are based so I apologies if your region isn't listed so best to pick the closest one to you.

Cheers
Rob
Dec 10, 2015
Executive Assault - Firestorm_one
A Quick hot fix added today based on some immediate feedback to the last announcement.

I have added multiplayer region support. Previously you were all going through European servers.

If you go to 'Gameplay' under the options menu you should be able to select your preferred region which should hopefully help with lag issues.

This is a new feature so I am unable to verify at this stage if people from different regions are able to connect to one another, if you can't please make sure you are set to the same region as your friends.

Also I have no control over where the servers are based so I apologies if your region isn't listed so best to pick the closest one to you.

Cheers
Rob
Dec 9, 2015
Executive Assault - Firestorm_one
Version 1.14
Hi Executives, big patch release tonight so please read carefully whats been added and taken out.

Features & changes
  • Heskosium and Calcite have been removed to help simplify the resource system.
  • Research is now boosted from the power screen.
  • Thorium crystals now yield 20 power.
  • In FPS mode you now get a damage boost, robots deal 3x damage, vehicles 2x damage.This gives you a better reason to now go into your units.
  • Bunkers now have turret hard points allowing you to build turrets for the first time anywhere.
  • The AI's power station can now be self destructed.
  • Health on the TriCruiser, Gigantilator, Heavy Walker, Fortitude tank has now been increased.
  • Can now see the weapon damage and firing rate of units in the design menu
  • New snowy map.
Bug Fixes
  • TriCruiser now aims correctly in multiplayer
  • Lifts are now more stable
  • Driving vehicles inside has hopefully been fixed.
  • Powerstation explosion now kills CEO and hackerbot
  • Powerstation controls now work for CEO
  • Bunker power icon has now gone.
  • Gigantilator now has walking sounds
  • Flags now transfer over correctly.
  • Can now deal damage to walkers by shooting their body.
  • Various other fixes to help keep things running smoother.

    Hope you enjoy the new resources system, please let me know if you have any balance suggestions.

    Cheers
    Rob
Dec 9, 2015
Executive Assault - Firestorm_one
Version 1.14
Hi Executives, big patch release tonight so please read carefully whats been added and taken out.

Features & changes
  • Heskosium and Calcite have been removed to help simplify the resource system.
  • Research is now boosted from the power screen.
  • Thorium crystals now yield 20 power.
  • In FPS mode you now get a damage boost, robots deal 3x damage, vehicles 2x damage.This gives you a better reason to now go into your units.
  • Bunkers now have turret hard points allowing you to build turrets for the first time anywhere.
  • The AI's power station can now be self destructed.
  • Health on the TriCruiser, Gigantilator, Heavy Walker, Fortitude tank has now been increased.
  • Can now see the weapon damage and firing rate of units in the design menu
  • New snowy map.
Bug Fixes
  • TriCruiser now aims correctly in multiplayer
  • Lifts are now more stable
  • Driving vehicles inside has hopefully been fixed.
  • Powerstation explosion now kills CEO and hackerbot
  • Powerstation controls now work for CEO
  • Bunker power icon has now gone.
  • Gigantilator now has walking sounds
  • Flags now transfer over correctly.
  • Can now deal damage to walkers by shooting their body.
  • Various other fixes to help keep things running smoother.

    Hope you enjoy the new resources system, please let me know if you have any balance suggestions.

    Cheers
    Rob
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