Wagotabi Playtest - WLimited
- Added Hinase with new lessons and unlockable words
- Added the Vocabulary Focus Test
- Added a tooltip for Kanji
- Added an option to hide the character count hint in tests
- Added an option to adjust text font size
- Improved Russian, German, and Brazilian Portuguese localization
- Made improvements to keyboard and controller support
- Replaced 図書館 by 建物 in 所#2 lesson
- Other minor improvements
- Bug and localization fixes
10:02pm
Personal Space - Friendly Fire Software
minor change
Mango's Fisharium - Evrac

Thank you so much for all players that have played Mango's Fisharium. It's been a great week for me. Current players probably have left since Mango's Fisharium is not meant to be played over and over again (⌒▽⌒)

I have new update coming with these changes below. But I cannot upload it right now, since my mobile authenticator doesn't work. Will upload it as soon as I can

CHANGELOG 1.1

- Keyboard controller now activated only through shortcut ‘U’ or in the Settings

- When ‘Keyboard controller’ active, Left click or Right click mouse will deactivate it

- Fishing Power Bar reverted (Red to Green)

- Added option to turn off Reeling SFX (the one that keep playing when you pull up the fishing rod)

- ‘Shiny Fish Caught’ renamed to ‘Unique Shiny Fish Caught’

- Rename it too on Steam Achievement

About AI

I just realised, Steam users really hate AI. I mean, I hate it myself when I see awkward images or texts.

I did used AI to make some texts for the game. Not all though.

It's just when I'm in rush or my left brain is dominating, so I cannot do any creative work yet.

Disclaimer again, all pixelart images in Mango's Fisharium is drawn by me. I have done solo Game Developer on mobile for 6 years now. So I can do some pixelart ᕙᓄ(☉ਊ☉)ᓄᕗ

On the new update, I have replaced ALL AI generated texts with mine with tiny help from AI to fix my grammar (I’m no english speaker)

I will no longer use AI for any creative part (Art, Text, Sound, Images) on my game in the future

ヽ〳 ՞ ᗜ ՞ 〵ง

千里山河录 - BEIYO

贵客临门,蓬荜生辉!

🌈【器灵系列】第三十一弹——错金银嵌宝石虎噬熊铜镇。🌈

🐯“弟啊,客人快到了,赶紧准备一下席子!”

🐻“好……好……好了哥!”

在西汉宴席角落,虎兄与熊弟是形影不离的好搭档。🔆

🏔️虎兄浑身银丝勾勒出流畅的肌肉线条,绿松石镶嵌的利齿透着锋芒,熊弟则晃了晃错金云纹覆盖的身躯,玛瑙红瞳稳如泰山。🎵

💺当宾客纷至沓来,它们默契十足,金银交错的身躯牢牢扎根席角,用满身流光守护着每一场盛宴。

🪨错金银嵌宝石虎噬熊铜镇是中国古代具有很高艺术价值的青铜器珍品,其以猛虎噬熊的激烈场景为主体造型——猛虎身形矫健,利爪紧扼熊身,熊则奋力挣扎,二者动态张力十足。器物表面运用错金银工艺,以金丝银丝勾勒出虎熊的皮毛纹理与肌肉线条,再镶嵌宝石点缀其间,金银的光泽与宝石的璀璨交相辉映,既展现了战国至汉代时期高超的金属铸造与装饰技艺,也通过猛兽相搏的题材传递出当时崇尚力量与勇武的审美取向,是兼具实用功能(镇压坐席)与艺术价值的青铜重器。🎆🎇

🌙展厅灯光下,错金银的纹路流转着新的光华,而它们依然是彼此最坚实的依靠,用沉默的守护,诉说着跨越时空的匠心传奇。

作者:@A泰 @北斗北工作室

Pookie has a Fantasy! - willow
Hello everyone,

I'm happy to make an announcement that im working on Pookie has a Fantasy 2,

continuing the story of Pookie and You.

click this button to add to your wishlist.

wishlist now

please go wishlist it now.

Isle Goblin Playtest - Kilowatt Games
"0.2.9 - Music Fix

- Attempted to fix some music issues for composer to debug problems"
Gifted: The Tombs - OverTurn Studios

Season 1 has begun!

Season 1 comes with new leaderboards. This also comes with Season 0 rewards going out! One for participation in Season 0 and one for if you ever held the #1 spot on the leaderboard :)

To be honest, there is a lot of content I had planned for Season 1. There will be updates throughout Season 1 that didn't make the cut: Floor 30 and floor 40 bosses for example...

That being said, the update has PLENTY of new goodies:

- Increase of Max Player Level to 20 (You're gonna need it)

- Checkpoints at every 5 floors instead of every 10 (You're gonna need this too)

- Introduction of chests that require keys to unlock containing some random items. Higher the floor, more keys needed, more items to loot!

- Floors 20-40 have some interesting new content, new enemies. After 40, the scaling returns to infinite. This will change throughout the season.

I promised to make the updates throughout the season "competitive oriented" and that is still going to be the intent, however with how much I wanted to get done and didn't, with an addition of a new obstacle, I will attempt to add an increase in player power. Announcements will be made on the OverTurn Studios website as to what chaos is being added.

Thank you so much for the support and thank you for playing Gifted: The Tombs. Season 0 has been so much fun for me, and I hope it has been for you as well! As always, let us know some feedback on the Steam Community pages or at our website overturnstudios.com

Happy Excavating!

HamSumo Playtest - MokiVisionTV
HamSumo Playtest Patch v1.14 notes:

Balance Changes:

Hamoichi
- Move Speed decreased from 35 -> 32
- Boost Speed increased from 12 -> 16

Hamako
Level 1 Star Move:
- Changed to fixed knockback
- Knockback decreased from 40 -> 20
- Increased Recoil Mod from 0 -> 0.3

Hamozuna
Level 1 Star Move:
- Knockback increased from 25 -> 40

Level 2 Star Move:
- Hitbox size reduced

Frankenham
Level 2 Star Move:
- Magnetic field force increased from 15 -> 30
- Knockback increased from 40 -> 80

Take-Hamazuchi
Level 1 Star Move:
- Durability increased from 5 -> 15
9:37pm
Dekamara - PsychoSeel
  • Fixed crouching near walls to the left teleporting players above
  • Fixed sliding into moving platforms teleporting players above
  • Fixed achievement 'Horny at All Costs', updated it's description

Hello everyone, hope you are enjoying the game!

I'm working on the next update as I'm fixing the bugs I can find(or see in gameplay videos). Achievement 'Horny at All Costs' was initially designed for a difficult area in stage 9 on development stage at Itch but then I moved it to stage 11 and forgot to update it, sorry about this. As for other achievements, keep in mind that there is a new girl introduced after stage 12 so you won't be able to complete some achievements without playing stage 13 at least(there are a total of 5 hostile and 4 friendly girls). If you are certain it's bugged, please let me know.

As for the other existing bugs, it might seem they are obvious but I fix anything I can find and some are specific to certain scenarios so if you could drop in our Discord channel and share the information, that would help a lot!
9:33pm
HOVERDRIVE Playtest - admin
Update 0.1.4a

Gameplay
  • increased height of hitboxes for pickups and shield towers
  • slightly reduced height of level 3
  • added foward button hint on level 1
Controls
  • split forward/reverse inputs (custom binds reset)
  • prevent restarting level when options is open
...

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