Due Process - Tetra
We are looking for playtesters, there is no playtime requirement so please sign up if you think you can help out here
Due Process - Tetra
This week we add some new maps to the pool as well as remove some maps from the pool.

Fixes this week:
  • Pings will now fade out when looked at directly
  • Nameplates have now been fixed to do the same
  • Fixed charity backpatch
  • Added collision to garbage outside bank
  • Fixed bots issues

We are also looking for playtesters for upcoming features so if you are interested please fill out the form here
Due Process - GEC_OZY
Bug Fixes:
- Resolve issue with item beacons showing too often
- Fix bomb collision issue
- Fix UAV timings to intended values
Due Process - Tetra
This weekly update will 1. Remove blockdude and 2. Add some awesome features that were shown on our roadmap.

Patch Notes:
  • Removed Blockdudes
  • Added the "good" April fools maps in the regular pool just for a few more days
  • Added DPL to main menu
  • Added dropped weapon beacons
  • Removed a backpatch and added it with a new backpatch made by community member Diaghre
  • Added Nubby's Number Factory backpatch
  • Added Tetra face backpatch
  • Added player outline on UAV LOS eeep
  • Added invulnerability to attackers whilst in truck (lasts 10 seconds)

Known Issues:
  • Item Beacons may show in the truck or defender room on occasion
  • Tetra backpatch broken.
  • Please report any further issues in the discord
Apr 1
Due Process - Tetra
Hello everyone! This year we have decided that development is too hard and so we are just going to revert to our original version of the game. If you found the game from Node then you will have a field day! Enjoy this fun (and very janky) build of Due Process!

This build adds back "Blockdude" along with 25 new April fools maps

The map pool will only be these 25 April fools maps and will be join the regular pool tomorrow up until the 5th

*Blockdudes don't have much feeling in their arms so ADSing will result in the ADS aim type but no FOV/Picture change

**Everyone is also blue
Due Process - Tetra
Check out Joe Brown's (Lead Developer) interview with Ronov and SneakyThi3f

It can be found here link
Due Process - Tetra
  • Double XP Weekend
  • SEA Servers (Trialing)
  • Fixed 2v2 Bug
  • Fixed steam rich presence bug
Due Process - Tetra
This week we add Steam Rich Presence, which will make your steam friend list look really pretty. This is the first iteration on this and we would like to add steam invites with this in the future.

We also have fixed the map picker, it will now sort maps fairly and equally. The issue we found was that it counted 2v2 maps which factory bank and dome had none of, which is why we saw a strange amount of them.

We also added 10 maps this week and again have not rotated any out due to the map picker issue now being fixed. This week also has a large amount of c-stores, we also hope to get back to 20 in the coming weeks.

Enjoy the changes
- Tetra

Change Log:
  • Fixed map picker
  • Implemented steam rich presence
  • DAWN buff: 2x headshot, hands .7, calf .75 foot .5
  • Can no longer jump during kick animation (The armour is heavy you need two feet to jump)
  • Reduced the tub, shorty and INGMAR ads waggle
  • Fixed C-Store lighting
  • Changed matchmaking windows to allow for wider matchmaking ranges after some amount of time, both both casual and ranked. Casual will expand to a wider range than Ranked sooner.
  • Improved backend stability
Due Process - Tetra
We have reduced the price of the game permanently to $9.99 this will also effect all regions so the game price has now been significantly reduced! We hope that this price will allow for more players to pick up the experience that is DUE PROCESS!

We also have added a Supporter Pack! If you want to directly support the games development then you can purchase the Supporter Pack for some cool ARGUS cosmetics! These cosmetics bring back the iconic BLUE argus skin, ARGUS have pulled out their old uniforms and have brushed the dust off.

  • Added a variant of each of the current ARGUS cosmetics
  • Added 6 NEW ARGUS backpatches
  • Added "I <3 DP" backpatch to both attack and defence

This week will come with no new maps but will come with these bug fixes:

  • Moved Foom name on AK
  • Removed the big countdown that would appear at the end of lobby mode
  • Changed Obesvation to Observation on the doorway tooltip
  • Fixed bomb defusing audio looping issue
  • Added Preston Citron back patch
Due Process - Tetra
  • Added USW as a playable region
  • 20 new maps added to the pool
  • Fixed many of the maps that were reported in the discord (thanks <3)
  • Toxic bug Fixed
  • High rank long match making queue time lowered
  • Battlepass issue fixed
  • Wallhack bug fixed
  • Backend fixes for stability reasons
  • Buffed DAWN by giving it 100 bullets and a 460 RPM from 420
  • Fixed ranked season end date to reflect the correct date
  • Fixed Barb and Smoke amounts on the UI
...

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