Aug 30, 2017
Duck Game - elizabeth.murphy
A year and a half in the making, delayed many times to be released alongside the PS4 version of Duck Game, the big update is finally here! Raise little men, get toys, and fight in the snow!

Changelog
===================================
-New leveling system, grow up little men and get toys to decorate your duck's room.
-Buy toys from Vincent and his Boy.
-Entirely new random level generation system, "Pyramid" themed levels.
-A dozen new Snow tileset levels with new ramp and ice physics.
-Half a dozen new hats, unlockable through the leveling system!
-All new fire extinguisher with much more sudzy foam.
-Rewritten netcode, online play should be faster and smoother.
-Cloud support now included, must be enabled through the options menu but automatically uploads your save games for safe keeping even when loading them from the cloud is turned off.
-Server browser! Search for games, find and play games with mods. Privacy and filter options coming soon!
Aug 30, 2017
Duck Game - elizabeth.murphy
A year and a half in the making, delayed many times to be released alongside the PS4 version of Duck Game, the big update is finally here! Raise little men, get toys, and fight in the snow!

Changelog
===================================
-New leveling system, grow up little men and get toys to decorate your duck's room.
-Buy toys from Vincent and his Boy.
-Entirely new random level generation system, "Pyramid" themed levels.
-A dozen new Snow tileset levels with new ramp and ice physics.
-Half a dozen new hats, unlockable through the leveling system!
-All new fire extinguisher with much more sudzy foam.
-Rewritten netcode, online play should be faster and smoother.
-Cloud support now included, must be enabled through the options menu but automatically uploads your save games for safe keeping even when loading them from the cloud is turned off.
-Server browser! Search for games, find and play games with mods. Privacy and filter options coming soon!
Duck Game - elizabeth.murphy
776598 Features
--------------------------------------------------------------
-Added dialogues warning about hosting games with mods to prevent dead lobbies
-Fixed a number of alt-tab related crashes
-Fixed startup crashes related to save game loading
-Attempted fix for error where sound settings would set themselves to full on startup.
-Added more complete custom block and background functionality
-Added name display to custom levels
-Fixed broken chat
-Fixed graphics glitches on transitions
-Fixed tombstoning bodies
-Fixed a number of situations where floating boxes could occur
-Fixed a number of physics glitches
-Added shotgun spawner to chainsaw murderer level, removed some crates
-Made running and sliding through fire more effective
-Fixed purple box ragdoll crash
-Fixed some item box crashes related to empty item boxes
-Something else pretty important that's on the tip of my tounge but just out of my minds reach
-Fixed crashes and synchronization errors that where making custom maps unplayable!
-Added custom block and background functionality, need to add template.
-Fixed bugs with secret new features
-Finally fixed developer time for Turbo Chainsaw so that it can be beaten.
-Fixed many fullscreen and alt tab related crashes
-Fixed massive bug with random levels not synchronizing properly and causing crashes online
-Fixed a number of startup crashes
-Added mod restart option
-Fixed missing developer times
-Fixed caps lock to work like a proper caps lock
-Better logging
-Added a secret thing (please don't ask about it )
-Other things I'm sure
Duck Game - elizabeth.murphy
776598 Features
--------------------------------------------------------------
-Added dialogues warning about hosting games with mods to prevent dead lobbies
-Fixed a number of alt-tab related crashes
-Fixed startup crashes related to save game loading
-Attempted fix for error where sound settings would set themselves to full on startup.
-Added more complete custom block and background functionality
-Added name display to custom levels
-Fixed broken chat
-Fixed graphics glitches on transitions
-Fixed tombstoning bodies
-Fixed a number of situations where floating boxes could occur
-Fixed a number of physics glitches
-Added shotgun spawner to chainsaw murderer level, removed some crates
-Made running and sliding through fire more effective
-Fixed purple box ragdoll crash
-Fixed some item box crashes related to empty item boxes
-Something else pretty important that's on the tip of my tounge but just out of my minds reach
-Fixed crashes and synchronization errors that where making custom maps unplayable!
-Added custom block and background functionality, need to add template.
-Fixed bugs with secret new features
-Finally fixed developer time for Turbo Chainsaw so that it can be beaten.
-Fixed many fullscreen and alt tab related crashes
-Fixed massive bug with random levels not synchronizing properly and causing crashes online
-Fixed a number of startup crashes
-Added mod restart option
-Fixed missing developer times
-Fixed caps lock to work like a proper caps lock
-Better logging
-Added a secret thing (please don't ask about it )
-Other things I'm sure
Jul 31, 2015
Duck Game - elizabeth.murphy
-Workshop support added for uploading maps and mods
-Multiple local players can now join an online match (Host only currently)
-Modifiers now work online
-New sparks (THANKS PARIL)
-Modding support and mod manager (THANKS PARIL!!!!!)
-Skip signs and quack pitch now synchronized in rock throw
-Added filter for ignoring games with modifiers
-Steam workshop support for maps (only enabled for dev accounts right now!) it can be accessed by clicking the steam button in the editor.
-Steam workshop maps can be selected in custom map screen
-New laser pointer effects for grapple and sniper rifle
-Fixed bug where online match would start zoomed out to the point where everyone was invisible and it would never zoom in
-Fixed glitching bugs related to object id's getting confused online
-Fixed bug where guns would spawn in the top left corner of the map online
-Fixed bug where ragdolls wouldn't burn
-Added sound effects to editor
-Rebuilt and polished editor level selection dialogue
-Fixed right click menu in editor so it wont go off screen
-Fixed some UI layering issues in editor
-Added Shift + Arrow Keys command in editor for moving entire level
-New texture system should help prevent texture related crashes
-Fixed bug where volume could go out of range and cause crashes
-Fixed bug online where disconnecting from a match as a client, and re-joining the match would cause the game to be full
-Added tinted window settings to editor (so pretty)
-Fixed FAST modifier for editor sliders
-Fixed weapon offsetting bugs when gun is held vertical
-Added modding support, which I'm currently working on documentation for
-Kills are now correctly indicated in profile stats
-New connection indicators (poops, zzzzzz, etc)
-Chat indicator pops up when chatting
-Fixed serious online bug where certain actions usually related to taunting after matches could cause persistent excessive bandwidth buildup
-Fixed bug that could cause steam stats to go out of sync, resulting in loss of hats
-Added new dev times to challenge mode, not all challenges have them yet. These are subject to change, and no reward exists in the current build.
-New castle tileset
-New donut tileset
-New blueprint tileset
Jul 31, 2015
Duck Game - elizabeth.murphy
-Workshop support added for uploading maps and mods
-Multiple local players can now join an online match (Host only currently)
-Modifiers now work online
-New sparks (THANKS PARIL)
-Modding support and mod manager (THANKS PARIL!!!!!)
-Skip signs and quack pitch now synchronized in rock throw
-Added filter for ignoring games with modifiers
-Steam workshop support for maps (only enabled for dev accounts right now!) it can be accessed by clicking the steam button in the editor.
-Steam workshop maps can be selected in custom map screen
-New laser pointer effects for grapple and sniper rifle
-Fixed bug where online match would start zoomed out to the point where everyone was invisible and it would never zoom in
-Fixed glitching bugs related to object id's getting confused online
-Fixed bug where guns would spawn in the top left corner of the map online
-Fixed bug where ragdolls wouldn't burn
-Added sound effects to editor
-Rebuilt and polished editor level selection dialogue
-Fixed right click menu in editor so it wont go off screen
-Fixed some UI layering issues in editor
-Added Shift + Arrow Keys command in editor for moving entire level
-New texture system should help prevent texture related crashes
-Fixed bug where volume could go out of range and cause crashes
-Fixed bug online where disconnecting from a match as a client, and re-joining the match would cause the game to be full
-Added tinted window settings to editor (so pretty)
-Fixed FAST modifier for editor sliders
-Fixed weapon offsetting bugs when gun is held vertical
-Added modding support, which I'm currently working on documentation for
-Kills are now correctly indicated in profile stats
-New connection indicators (poops, zzzzzz, etc)
-Chat indicator pops up when chatting
-Fixed serious online bug where certain actions usually related to taunting after matches could cause persistent excessive bandwidth buildup
-Fixed bug that could cause steam stats to go out of sync, resulting in loss of hats
-Added new dev times to challenge mode, not all challenges have them yet. These are subject to change, and no reward exists in the current build.
-New castle tileset
-New donut tileset
-New blueprint tileset
...

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