Dreadnought - Man-Well
Dear Captains,

After countless epic battles, Dreadnought will sunset on July 7th, 2023.
We love the universe that we were able to create together with you. Thank you!

To give a proper sendoff and farewell to the game, we’re planning a number of activities and events between now and July. Please stay tuned for announcements.

In the meantime, here are some important things to note:

- We will continue to support Dreadnought until July 7th, 2023, at 11 am CST. At that time, the servers will go offline, and you will no longer be able to play the game.

- Starting today, real-money transactions have been disabled. This includes GPs, Elite Status, packs, and DLCs sold in the in-game market, on Steam, PlayStation, or through third-party game stores.

- Existing GP, XP, and Credit balances will not be affected. You will be able to continue to use your balance to acquire items through the in-game market until July 7th.

- While players won’t be able to purchase items with money, credits can now be exchanged for GPs and used to acquire new items. Players will use these items until the game’s sunset day.

- We released a final update to deploy the changes described above and a few small tweaks to the game (link to detailed patch notes below). After work on the patch is complete, RayDog will monitor the game in case there are any issues. The rest of the team will be shifting focus to the new project.

If you have any questions, please send us a message through our support portal, and we’ll respond as soon as we can.

Our team would like to express our sincere gratitude to you for your support. It is a privilege to work with you, to be part of your community, and to play with you. Thank you.

With respect and sincere appreciation,

The Six Foot Team

PS. While the game is being sunset, our team is already hard at work on its next chapter…

Follow us on Twitter or Facebook for future updates and announcements.

Stay tuned.

o7

- - - - -
Patch Notes: https://news.playdreadnought.com/dreadnought-fear-nothing-3/
Dreadnought - Man-Well
ATTENTION CAPTAINS

Dreadnought will go offline on Tuesday, November 1 at 10:00 am CST for a prolonged maintenance period.

We currently expect the maintenance will take several days to complete. We will provide updates as we gather new information.

Ray Dog and the engineers of Sinley Bay
Dreadnought - Man-Well
We're celebrating summer with a week-long giveaway. All Captains that play this weekend will receive in-game items valued at approximately $30:

● Elite Status for two weeks
● Free Red-White-Blue Jupiter Arms Captain tint
● Free Red-White-Blue Empire Ship Coating collection

To get your items, log into the game between June 30th and July 10th and play a few battles. Be sure to claim your tint and coating collection (available for free from the market). The Elite Status will appear in your account in the next couple of days.

See you in battle!

PS. The approximate value is estimated for the US. It may vary in other markets. The promotion is valid between Thursday, June 30th, 2022, and Sunday, July 10th, 2022 (UTC).
Apr 12, 2022
Dreadnought - DN_RayDogCarrotCake
Ceres Awakens

  • Ceres Awakens is back with increased rewards.
  • While this event is active the XP and Credits Boost will apply to this game mode.
  • Ceres outfit bundles and spring captain tints are back on the market.
  • Please visit this link about Ceres Awakens


Turbo TDM

  • Added Rings of Saturn day and night variants to the Turbo TDM map rotation


Performance Adjustments

  • Attempted fix for invisible incoming projectiles.
  • Capped framerate to 60. This should reduce gpu strain on PC.
Mar 15, 2022
Dreadnought - DN_RayDogCarrotCake
Patch Notes

Fighter Improvements:

Fighters weren't quite working the way I was hoping, so I tweaked some behavior values and increased damage for fighters and T5 interceptors.

  • Fighters - Tweaked some settings to get them engaging correctly again. Increased damage from 300/350 to 350/450
  • Interceptor - Increased damage of each missile at Tier 5 from 5000 to 5500.

Rupture Improvement:

Due to consistent feedback about Rupture not being anywhere near as good as Purge, and the additional annoyance of heal balls, I have added another benefit to rupture to make it more useful at breaking up heal balls. Healing reduction along with armor debuff should make it easier to take out groups of multiple healers.

  • Rupture Beam - Added 15% healing reduction to debuff.
  • Rupture Ram and Rupture Catalyst - Added 25% healing reduction to debuff.

Onslaught Command Ship Changes:

In Onslaught, the command ship has been perceived as weak and could easily be taken out with one or two ships, including corvettes. The command ship as a primary target of this game mode should require more than just one or two ships to come in and destroy so I decided to beef up the damage it deals and added the Rupture debuff to its weapons. This should make it much more difficult for a ship to come in alone to take it out. These values are preliminary and will likely need to be adjusted once we see how it's playing in the live environment. Any feedback is greatly appreciated.

  • Added additional command ships for Veteran and Legendary
  • Increased Recruit damage from 125 at all ranges to 400/200/100 at ranges 0-1200m/1201-2400/2401-7000m.
  • Increased Veteran Health from 100000 to 250000.
  • Increased Veteran damage from 125 at all ranges to 700/300/150 at ranges 0-1200m/1201-2400/2401-7000m.
  • Increased Legendary Health from 100000 to 500000.
  • Increased Legendary damage from 125 at all ranges to 1000/500/200 at ranges 0-1200m/1201-2400/2401-7000m.
  • Added Rupture effect to projectiles. Remove all armor buffs. Add -50% armor debuff. Add -25% healing debuff.

Making AI Smarter:

A long standing issue with AI filling in matches has been that they don't respond well to player pings. I am slowly adding response behaviors to try and make bots feel more a part of the team. Most AI will respond to attack pings, but the following has been added.

  • Light Artillery should now respond to regroup when appropriate and will actively seek out enemy command ships in Onslaught.
  • Heavy Corvette should now respond to the ‘Need Backup’ command when they are close enough and you have enemies engaging you.
  • Heavy Dreadnought should now respond to ‘Need Backup’, ‘Follow me’, and ‘Re-Group’ commands. Need backup will cause them to target something close to you or go to your location if it can't find an appropriate target.

Conquest Scoring Update:

In Conquest we want to reward holding onto a point more than initial capture, so I decreased the overall points awarded for capture, decreased the points for killing defending team, and decreased points for killing while defending, but kept it higher than the points for taking over. This should incentivize keeping a control point rather than awarding more points for losing it and taking it back.

  • Capture a point - from 40 to 50.
  • Killing enemies near their control point - from 150 to 100.
  • Capturing a control point currently controlled by the enemy - from 500 to 100.
  • Killing the enemy while near your control point - from 300 to 200. Ribbon score awarded after 5 captures from 160 to 150.

Leaderboards:

Fix on PS4 to be able to view PSN info for players on the leaderboard, this will allow you to make friend requests or report inappropriate names.

Memory Management on PS4 (The forever war):

Due to the game being developed for PC primarily, there wasn't much thought to how it fits in memory on PS4. I am continually tweaking things to get the best memory usage with the greatest visual quality I can squeeze out.

  • PS4 - tweaked some settings to help with memory and visual quality.

Ship Appearance:

Fixed some Coating icons so the color locations match up with the expected layout. This is an ongoing process and will take some time to get them all fixed.

Matchmaking Changes:

I found an issue with the matchmaking rating update that was causing the score to only go down. This means the longer you play, the lower your rating would be. This obviously destroys the ability to matchmake based on skill and causes matches to be lopsided. I have fixed the issue, but in order to make it right we are resetting all matchmaking ratings so that the system can right itself as quickly as possible.

  • Fixed matchmaking rating update algorithm.
  • Reset backend MatchMaking Rating for all players.


Market Items on Sale

  • Emerald Isle Bundle - 60% off
  • Shamrock Decal Collection - 60% off
  • Pot o' Gold Emblem Collection - 40% off
  • Limerick Coating Collection - 40% off
  • Shamrock (Emerald) Decal Collection - 40% off
  • Shamrock (Gilded) Decal Collection - 40% off
  • Highlands Green Coating Collection - 40% off
  • Aegis Retrofit - 50% off
  • Akkora - 70% off
  • Zilant - 60% off
  • Heal Bundle - 75% off

Jan 25, 2022
Dreadnought - DN_RayDogCarrotCake
Welcome to the Year of the Tiger, Enjoy some new vanity items to celebrate the event.

Daily Login Streak

  • Fixed an issue with login streak at the end of the month so the rollover to a new month should now work as expected.


Captain Outfits

  • The lights on certain caption outfits will now be adjusted when you apply tints to your captain.
  • This will affect the Dragonhead Outfit, Red Tiger Mask, Memento Mori Mask, Deep Space Survival Gear, and the Nanodoc Outfit.


PlayStation® Client Crashes

  • We reduced some memory usage on PS4 to help with crashes
  • Please let us know if this is helping or not.

PS4 User Interface

  • Added the details when looking at equipped loadout slots on hover and when navigated on PS4

Market Updates

  • We have added Red Tiger Decals, Coating, and a Mask for Lunar New Year
  • The Tengshe and Dragonhead Armor are back in the market and on sale
  • Valentines Day vanity items are in the market and on sale

Patterns

  • The Digital Camo pattern is now available
  • We left some of the winter patterns in the market since they make up most of our pattern offers
Dreadnought - manuel.delgado
Greetings, Captains.

Can you please help us learn about you by answering a few questions? Completing the Survey should take 5 to 10 minutes.

To thank you for your time, we'll give away Ten Packs of 1000 GPs among those of you who complete the Survey.

To answer the Survey, please visit the link below:

START SURVEY

To participate in the contest you need to complete the survey by Monday, January 31, 2022.

Thank you in advance for your help!

The team at Sinley Bay

PS. Visit this link for the official rules .
Dreadnought - Man-Well
Captain Bix Duquette, or Bix, is a legend of the scum belt. The founder of Sinley Bay is both feared and respected. But there's a side of Bix that only the best Captains get to see.

Once a year, Bix rewards the most loyal dwellers of Sinley Bay with gifts. "It ain't a sentimental thing," he said. "It's a practical thing. These renegades risk their lives fighting a war that will never end... but they will fight for whoever pays them the most... or for whoever they like the best. I may as well make sure the best Captains are on my side."

Every day between December 23 and January 3, there will be ONE free article in the market. YOU CAN CLAIM ALL GIFTS WHILE BIXMAS IS ACTIVE!

We will announce one new free item every day on this page:

December 23
---
Mactera Subtle Face Tattoo
December 24
---
Raydog Decal Collection
December 25
---
Marauder Hero Ship
December 26
---
Church of Entropy Coating Collection
December 27
---
Jupiter Arms Decal Collection
December 28
---
Oberon Decal Collection
December 29
---
Akula Vektor Decal Collection
December 30
---
Oberon Deserters Coating Collection
December 31
---
XA-5 Tironis Hero Ship
January 1
---
Jupiter Arms Desert Coating Collection
January 2
---
Frostbite Coating Collection
January 3
---
Number Decals Bundle

Claim your free Bixmas gifts from the in-game market... and see you in Battle!
Dreadnought - DN_RayDogCarrotCake
New Features

Login Streak Rewards

You will now receive daily rewards based on how often you play Dreadnought. You will achieve the highest rewards if you maintain a "login streak" playing for several days in a row.

  • Login rewards kick in after playing for two days in a row: you will receive 200 Free XP and 200 Credits on the second day. Every consecutive day you play, the rewards increase:

      𝗗𝗔𝗬 𝟭 - 0 Free XP / 0 Credits𝗗𝗔𝗬 𝟮 - 200 Free XP / 200 Credits𝗗𝗔𝗬 𝟯 - 400 Free XP / 400 Credits𝗗𝗔𝗬 𝟰 - 600 Free XP / 600 Credits𝗗𝗔𝗬 𝟱 - 800 Free XP / 800 Credits𝗗𝗔𝗬 𝟲 and beyond - 1,000 Free XP / 1,000 Credits
  • After 7 consecutive days, you will receive a bonus of 10 GPs.

  • As long as you continue to play every day, you will get a daily reward of 1,000 Free XP, 1,000 Credits, and every 7 days a bonus of 10 GP.

  • If you miss a day, your streak will reset to zero and you'll start over. You will start receiving rewards again on the second consecutive day.



Leaderboards

Leaderboards are now available on the STATISTICS screen.

  • You can see the top-15 scores for Team DeathMatch, Onslaught, Conquest, and Turbo TDM for all Fleet Tiers.

  • At the bottom of the Leaderboard, you will find your own high score and ranking.

  • Top scores will be refreshed weekly.

  • You have access to three timeframes:

      - Weekly: Current high scores, updated daily.- Previous Week: Final list of the high scores for the previous week (Monday - Sunday).- Lifetime: Highest scores of all time.



Bug fixes

  • Fixed an issue where removing your flagship from your fleet still used that ship as your flagship. Flagship is now set to the first ship in your fleet when you remove the current flagship from your fleet.

Balance Changes

  • Fighters and Interceptors have been updated

Fighters

  • Health is now 1500.
  • Max speed changed from 240m/s to 900m/s.
  • Damage Changed from 200 to 300 at T4 and 250 to 350 at T5.

Interceptors

  • Health is now 2000.
  • Max speed changed from 1000 to 1200m/s at T4 and 1200 to 1300 at T5.
  • Damage Changed from 6000 at T5 to 5000.
  • Number of missiles changed from 3 to 4 at T4 and 3 to 5 at T5.
  • Number of Attack runs from 1 to 4 and 5 respectively.

This still requires some testing so let us know how it's working and we can adjust accordingly.

We hope you enjoy the new features. See you in battle!
Nov 11, 2021
Dreadnought - DN_RayDogCarrotCake
Havoc Hotfix:
  • Fix for issue where battle server would crash in a Havoc match when shooting at enemies with a fighter.
  • Back end fix for storing havoc scores so they are stored correctly again. You shouldn't notice any change.
  • Let us know any issues you continue to have in Havoc mode.
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