Dragon Cliff - MetaInteraction


In our latest development, we have fully implemented our quest system to support a bunch of new side quests. Not only will players be challenged with some interesting boss fights, they will also be rewarded with generous loots and rich stories behind the Dragon Court.



Additionally, element system is now in testing phase! There are 7 elements in battle system, each can provide unique tactical effect. For instance, fire damages can trigger and plant 'fire seeds' on targets, which means dramatic damage boosts! Ice damages can slow down and even freeze targets, this may be of defensive advantage in certain scenarios. Poison damages can reduce targets' heal effectiveness, and shadow damages may extract life out of targets, etc.

Elements can be mixed and matched by utilizing different skills/tactics/gears, and their existence will further extend our battle system to accommodate more interesting play styles!

Last but not the least, we have added gem system to support advanced gear customization. Gems are rewarded by defeating powerful bosses and completing challenging quests, and will provide tremendous attribute boosts. Moreover, when embedded with more gems of the same type, adventurers will be rewarded with Gem Set Bonus! These bonus ranging from elemental immunity to instant dealing remaining damages from any Damage-Over-Time effect, will give players some extra excitements during gear hunt! There will be 15 different gem sets, and more 100 different kinds of gems to be discovered in game!

Thanks a lot for your support, and stay tuned for our next updates!ːsteamhappyː
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