Dota 2

The multiplayer online battle arena is not the easiest genre in the world to dip a tentative toe into. There's a lot of information, and learning the ropes in the midst of a hyper-competitive online milieu that's not known for being forgiving to newcomers can be off-putting, to say the least. To help ease new Dota 2 players into the action, Valve recently made a couple of changes to the game that it says are intended to help them "face as few barriers as possible" when they start playing. 

First, the hero selection system has been changed so that players will only have access to a "curated group" of 20 heroes, out of a currently total of 113, for their first 25 games. "This introductory group consists of heroes that we’ve learned are very successful in helping new players learn and enjoy the game," the Dota team explained. 

Even more importantly (in my opinion, anyway) new players will now be matched only against others with "consistently high behavior scores," to ensure that they have "a good social experience while they are first trying to learn the game." 

That's a good idea—I'd go so far as to say it's an excellent one—but it's also a tacit admission that the Dota 2 social situation isn't consistently good, and is in fact so bad that people need to be protected from it. It's hard to be overly critical of the way Valve has handled Dota's evolution so far (it's quite the success, after all) but if you have to lock out a significant portion of your existing player base just so they won't chase away newbies, then maybe that's an issue that needs a more head-on approach. 

The International Dota 2 Championships, or just "The International" as it's better known, begins on August 7, with a total prize pool of more than $23 million. Pick up some practical tips on how to enjoy the spectator side of the game as a newcomer right here.

Dota 2

Photos via Valve's official Dota 2 Flickr account.Every year, The International showcases players from across the globe who have spent countless hours, days and years mastering one of the deepest games ever made. The annual event is reliably one of the most exciting esports events of the year. The issue is that many don’t know where to begin watching it. More intimidating than the game itself is the fear of 'watching the game wrong'—but in reality, the only way to watch Dota 2 wrong is to not watch at all. If you find yourself worried about diving into The International, here are some quick tips that will help you out.

Just do it  

Like a child watches soccer, hockey or American football for the first time, we all experience Dota 2 for the first time in one form or another—and, likely, get overwhelmed by the exposure. It happens. After all, many will say that their introduction into the game was The International 3, and the influx in player count shows this. Plus, with millions of dollars on the line, every year draws more and more curious onlookers, whether from another video game or just someone that heard about the prize money. In other words, you’re in good company. 

Don’t be scared to dive in and watch. Dota 2 is like rugby or American football: much of what’s going on can’t be explained until you see it practically applied. Concepts such as creep pulling, laning, rotations and 'objective-focused strategies' are execution-based and look much better than they sound. 

This year, the Newcomer Stream will also make its return to The International. If you’re a first-time viewer trying to learn some of the basics of the game, this will be a likely first destination for you. It’s unknown if a separate explanation commentary will return, but at the very least, there will be tooltips to enhance your understanding of the game’s strategy and items.

Understand the event’s flow (and take breaks!) 

What’s nice about Dota 2 is that it keeps a fairly consistent pace throughout the tournament. Some teams will even become predictable, trying to drag out games or end them more quickly. It’s worth keeping an eye out so you can understand when are good times to get up and do errands, such as food breaks or bathroom trips, without worrying too much.  

For instance, in the larger scheme of things, while some first games of best-of-three matches can be interesting, you’ll come back and see the same two teams play again next game. There’s often about ten minutes between games, and fifteen to thirty between matches. 

On a smaller scale, the time between the walk-on and the end of the hero draft is often just given over to match speculation, and so this is a good 8-to-12-minute mini-break. The early stages of the game, after first blood, are often just intermediate kills, though it’s good to return before about twenty minutes on the in-game clock before teamfights pick up.

Don’t stick to one team  

Only following one team will often lead to disappointment (for most fans, anyway). After all, life comes at us fast, and teams get dropped from the eleven-day event as quickly as you discover them. Sixteen teams in, one out. 

Do not be scared to bandwagon if a team you chose loses: seriously, it’s you and the rest of the Dota 2 community getting behind that new team.

You don’t have to know everything 

A major myth in trying to watch Dota 2, from my experience with new spectators, is that fans assume they need to know every painstaking detail about the game to watch. Even experienced players can be intimidated by the level of play that they’re seeing. 

Knowing a lot about Dota 2 will help, but it’s absolutely not necessary. In fact, even if you know more than the average player, that won’t help predict or explain every decision made in a professional game. It won’t explain dives or odd item choices: that’s an analyst’s job, and even then, analysts can also hit a ceiling of knowledge. In other words, even players with thousands of hours in-game can only know so much, so you’re not alone. 

If you do think you need help understanding what heroes, items and strategies, there’s no shame in Googling items, asking online communities or consulting with friends. Most of these have more-than-thorough explanations of much of what’s going on. And, the worst case is, the people you ask don’t know either, and you all get to speculate and learn about the game together.

Dota 2

As The International hits its seventh iteration, fans are anxious to see what this year's event will bring. The esports world will revolve around Seattle’s Key Arena for a few long August days, but for now, the meta is up in the air, and the rivalries between teams are close. After six days of intense matchups, it’ll all come down to two teams fighting with millions of dollars on the line in the grand final. 

The International’s grand final matches aren’t just deciders for millions of dollars. These matches are a reflection of the state of the Dota 2 scene, including the meta, the players and the atmosphere. Here, we rank all six grand finals of Dota 2's biggest event of the year.

6. TI4: Newbee vs. Vici Gaming

Has there ever been an otherwise-important match so predictable and formulaic that entire forums were speculating that it was rigged from the start? 

The whole event itself was considered to be one of The International's most flawed iterations. It was the first event in KeyArena, and Valve was feeling out the lay of the land. Only eight teams were present on the main stage, killing storyline potential.

The meta was considered stale in comparison to most other years, at least from a spectator’s viewpoint. This was the era of the “deathball strat,” in which players would pick pushing heroes and play super-aggressively, often ending matches in well under 40 minutes. 

It wasn’t that the players were unskilled and non-strategic, by any means: in fact, it was more of a case of perfecting a technique to the point where it has the opposite of the intended effect, turning skill into routine. Each game was decided not only in the draft, but about six or seven minutes in, when towers would already be under fire. 

Not a single grand finals match at this event went above 30 minutes. The longest game in the grand finals ended with an in-game timer of 26:11 (not including drafting and pre-horn). The final clocked in at 15:08. 

The worst part? 

This grand final was on a Monday.

5. TI1: Natus Vincere vs. EHOME 

The first International was a strange, awkward affair, as it was Dota 2’s first public display. The casters were unrefined, and while the players knew DotA (the Warcraft 3 version), they were just learning the ropes of this new Valve remaster. That didn’t stop Valve from gathering the top DotA players in the world to showcase the new game. 

Spectators can feel all of the above in TI’s first-ever grand finals, in which $1 million was at stake for the winning team. The skill was there, but it’s strange to watch with the lack of hero diversity caused by the obvious lack of heroes imported into the game at that point. The players worked with what they had, and they did spectacularly. As always, watching Na’vi’s mid laner Dendi on Puck is quite a sight. 

More than anything, TI1 is a great way to reflect on what’s changed in Dota 2, and the competitive community, from the prize pool to the casting. But in terms of gameplay, especially compared to even recent modern matches, it’s fairly typical. Not that it’s bad. Just not as excitingnd Finals.

4. TI2: Invictus Gaming vs Natus Vincere 

A year later, Dota 2 was much more fleshed-out, less of an awkward shell of what it could be and more of an active version of what it was going to be. It was imperfect, but not less exciting. For the most part, it was a “protect the carry” meta, with heroes such as Anti-Mage and Alchemist thriving, so it won’t be entirely unfamiliar to today’s fans. 

The most notable IG vs. Na'Vi moment at TI2 was actually in the winner's bracket semifinal, not the grand final. Esports veterans will remember 'The Play', a teamfight that still defines Dota 2’s unpredictability and ingenuity to this day. As Invictus Gaming initiated with an Enigma ultimate, Black Hole, they trapped everyone—except Dendi on the Rubick, who could steal the spell and turn it around. This he did, and Na’vi ended up taking down the entirety of IG, grasping the victory of particular game from their hands.

Despite this amazing moment, IG still took the Aegis of Champions at the end of the tournament. But that’s not to say IG didn’t deserve it—in fact, IG’s were extremely dominant, and it was a well-earned Aegis. This grand final was an absolutely exciting set of matches, with great plays and strategy from each team.

3. TI5: Evil Geniuses vs. CDEC 

When TI5 started, very few expected the Chinese wild card team, CDEC, to go as far as they did. But they did, and they breezed through the upper bracket of the event, setting up a highly-anticipated grand final for fans of the dark horse. 

Meanwhile, Evil Geniuses dipped down into the lower bracket—but EG is known as the lower bracket team for a reason, and they re-emerged for the grand finals. This was the year Sumail, the legendary Pakistani mid player, was discovered, bringing a new wave of fans from around the world. Led by the "salty" yet genius captain PPD, now the CEO of the org, the team was considered a top pick for the event—and possibly the only American team even close to that title.

It was the North American dream versus the Chinese dark horse, and it had fans across the world at the edges of their seats. In the end, Evil Geniuses snagged it; to this day, many accredit it to PPD’s incredible drafting. The captain, who had been blogging his recent adventures, even agreed to discuss his drafting mentality after a slew of fans requested such. Of course, there was the symphony of skill as well, with Sumail leading a youthful, aggressive mid lane style and Universe’s iconic Six Million Dollar Echo Slam with Earthshaker.

Most importantly, in an era when North America was considered too weak to exist in the competitive scene for any esport, it brought North America into relevancy in Dota 2—and, possibly, esports as a whole.

2. TI6: Wings Gaming vs. Digital Chaos

TI6 was quite an affair. For one, the main two familiar meta picks, Mirana and Shadow Demon in specific, weren’t “winning picks,” but instead just what made sense at the time. 

The winning strategy here was actually hero pool diversity. The top two teams, Wings Gaming and Digital Chaos, were praised throughout the event for their massive range of hero picks. After all, you can’t ban a strategy if you don’t know what strategy is being deployed. 

For that reason, the grand finals were played both in the drafts and the game itself. While DC had opportunities to shut down Wings in-game, Wings absolutely owned their lineups and the map, showing the world what Dota 2 is really about: perfecting a spectrum of skill, intellect, and strategy. There’s very little to say about this level of play, as a team perfecting such a high level of Dota 2 play is simply a spectacle that must be seen. The way Anti-Mage re-entered the fourth and final game, for instance, is a perfect demonstration of effective and efficient farm as well as reclamation of a game. 

Unfortunately, Wings won’t be returning to TI7 due to a roster breakup, but the team has inspired others such as Virtus.Pro to widen their skillset.

1. TI3: Alliance vs Natus Vincere 

Many still claim to this day that The International 3 grand final was the best set of Dota 2 matches ever played.

For one, Dota 2 was starting to come out of its awkward beta stage, as it ended in early July, open for all players to access. This meant an influx of spectators—and friends who tagged along—for the biggest event in esports. And it was sure big, as it was the first year to offer the Compendium, thus increasing the prize pool healthily over $2 million. 

In the competitive world, Alliance won several straight tournaments, even closing one out with a “perfect” game of 22-0 in team kills, utilizing “rat doto,” a strategy involving objective-oriented play. This means that instead of all of the work being oriented towards teamfights, a player is more likely to go solo and work towards taking down towers and barracks, while the other four manage and control the map. It’s technically difficult, as it’s easy to get killed if done incorrectly. 

One matchup popped up constantly: Alliance versus Natus Vincere, the Dota 2 El Classico. So one couldn’t blame anyone for wishing the two would meet at the apex of the biggest esports event in the world. Alliance knocked Na’vi into the lower bracket early on, but the CIS team kicked its way back into the grand finals. And they were certainly grand. 

While rat doto, in public matches, is accused of being an avoidant and obnoxious strategy, in its highest levels, it’s a long game of chess, a tense cat-and-mouse situation. There are only two ways to weed it out: nip it at the bud and win the draft stage, or outrace the other team. Alliance perfected the art of draft order, though, and made it impossible to outdraft their “ratter,” AdmiralBulldog, so he would get his pick of competent heroes. Instead, Na’vi had to create an in-game chase as they themselves tried to simultaneously push into their opponents and take them down at the same time. 

In the end, it came down to two bare ancients and The Million Dollar Dream Coil—a Puck ultimate by Alliance player s4. It turns out that s4 cancelled an essential teleport by Dendi by mere milliseconds, costing Na’vi the Ancient, and thus, the entire tournament.

Dota 2 is a game of clutches, close calls and milliseconds, and TI3 was a perfect example of the moments that keep bringing players back to the field.

Dota 2

Photo credit: TeamLiquid

The International 2017 is closing in. The group stages begin August 2nd, with the main event taking place from the 7th, and the dust has settled from late June’s qualifiers. 

Previously we looked at the Asian teams that will attend the event, from China’s top achievers in Newbee to the Philippines’ best hopes in Execration and TNC Pro. Now, we move to the other hemisphere to talk about the best of the west and what they may bring to the biggest event in Dota 2. 

First and foremost is Europe’s OG, the reigning champions of the Dota 2 scene at the moment having taken both of Valve’s Majors this season, plus two the season before. The team hasn’t shown its top shape prior to The International’s invite season, but that could change: after all, TI is a Valve event. A flexible hero pool, a well-versed captain, team chemistry and impeccable skill are the formula to a worthy Dota 2 team, and OG can check each box off without a second thought.

Returning from the Major is fellow direct invite Virtus.Pro, which earned second at the Kiev Major. They fell to OG in a 2-3 loss at the event, a rarity given that most LANs end in a four-game final, demonstrating that the team can put up a fight. Most famously this season they earned their invite immediately after their showing at The Summit, at which they played a unique hero for every match except the fifth and last finals game against Team Secret. With this momentum, they’ll be OG’s top match to look out for, but any match with VP versus a worthy team will be exciting to watch.

Photo credit: ESL

The third European direct invite is Team Liquid, which won Epicenter, one of the biggest events of the season. While not as consistent as China’s Newbee over the past year, the team has been able to show off their skill among the top teams in the world. They also proved that they’re far above any other stragglers in the pro scene, with persuasive first-place wins at StarLadder and this past weekend’s DreamLeague Atlantia. They can at least be a strong contender in Seattle if they keep their DreamLeague energy and bring it to the west coast. 

Speaking of contenders, Team Secret is a potential dark horse for the event. They shocked the scene when they won every single game in the Kiev Major’s pre-bracket stages, including the qualifiers. Unfortunately, teams eventually figured out their shallow strategy, but since then, they’ve had time to improve. In fact, they’ve been improving over the past year, as they rose from not qualifying for Valve’s Boston Major to winning their stacked, challenging region for The International. Fans that have been through the team’s thick and thin will likely see the team at its top shape in years. 

Last but not least from Europe is Hellraisers, formerly known as Planet Dog, which won after climbing through open qualifiers. Four out of five members were released recently from tier-two organization ProDota after internal conflict, and so this squad was assembled merely weeks before the qualifiers. Since their victory in the qualifiers, they were picked up by Hellraisers, which hasn’t seen a Dota 2 squad in years. The members aren’t new by any means, but instead, they’re a mix of players that have been grinding for years for this moment. 

Next door, the CIS qualifiers took place for the first ever International event, including an absolutely-full open qualifier from which rose Team Empire. While the banner is familiar to long-time Dota 2 fans, the roster is full of relatively-fresh faces from the tier-two scene. That doesn’t mean they’re any less worthy, as this iteration has been showing up for online tournaments and training hard—before and after winning their TI qualifier, of course. The team does have a lot to prove to both its Russian and international fans, but they absolutely have the chance to do so in Seattle.

Photo credit: Evil Geniuses

Returning to Seattle from America is Evil Geniuses, the champions of The International 5. Only two of the members from that winning squad are still active players, but that hasn’t stopped the team from remaining not only North America’s top team, but also a global powerhouse. They’ve shown up less frequently to events than other tier-one teams, but they took a first-place finish at the Manila Majors, and their second place at Epicenter is nothing to shake a finger at. Plus, they’ve had a strong showing at most Valve events, and they even came close at last year’s TI6, but they were no match for the outrageous hero pool of Digital Chaos. They can certainly hope that they become the first team to take a two-time TI win.  

Much to the excitement of their biggest fans, Cloud9, formerly Team NP, will be at The International as the top qualifying team from North America. While esports veterans will recognize the C9 brand, Dota 2 fans know the squad for their leader, Jacky “EternaLEnVy” Mao, and the team’s anime-styled shenanigans. Fan familiarity aside, they’re a staple of high-tier events: they took a solid third at the Manila Masters and four that second at The Summit, and the roster is an all-star showing of veterans. Their performance breaks away from NA’s dire reputation, and they can potentially be a dark horse if they prepare well.

Photo credit: Digital Chaos

Also hailing from North America is Digital Chaos, formerly Team Onyx. They took second for the qualifiers, but sadly, their team has few results to show for their hard work up to that point. Still, the team has a lot of potential, as they’ve recruited names from across the world, including two former MVP players and 10k player Abed. It’s merely a matter of whether the players can come together and use their breadth of experience and skill in an effective manner. 

Last but absolutely not least is newcomer team Infamous, the South American qualifier winner from Peru, formed by Valve Major alum Accel after his Frankfurt Major team Unknown.xiu disbanded. The SA region was thrust into the spotlight after SG Esports’s Kiev Major run, in which they took out Team Secret in their Achilles’s heel, showing that they could absolutely take on the world’s toughest team—if you keep them on an even playing field. Now, Infamous has a lot of pressure to follow up on that success, and it could certainly happen: after all, at the biggest event in esports, anything goes.

Dota 2

Every Monday, Build of the week highlights a unique rig from the web’s most dedicated PC building communities. 

It’s a good thing you logged on today, because we’re about to get our log on thanks to this cool computer made from a damn tree. Elemental Infusion is a scratch build put together by modder Kanishka Akalanka out of Sri Lanka using carved sections of a mahogany log to form a gorgeous chassis. This is the PC Gandalf has resting below his modular standing desk in his secret smoke-and-chill wizard cave. He calls it the Log Hog. It looks nice below the black light poster of himself.  

I believe it too, because it took some magic to put the Elemental Infusion together. The big stumpy cross section of wood was separated into three pieces so the components could actually fit, lending it a rough finish to that makes it look like a recently restored ancient artifact or something a rich relative would buy for their swanky-ass log cabin they visit once a year. Put it there, next to the raccoon taxidermy. No one will know it’s a Dota 2 PC anyway, except for a nephew or niece and one ‘cool’ uncle. 

But if you want to wash over the log-ness of the thing with LED lighting and show off the lovely tech powering the log, some flaps tilt down to allow for a look inside. Don’t stare too long though. It’s very difficult to log off. Log jokes! 

For more details about of Elemental Infusion was put together, including a ton of extra pictures, check out the official build log

Elemental Infusion components:

CPU: Intel Core i7 7700kMobo: Asus Maximus IX CODERAM: AVEXIR 16GB DDR4-28004GB x4GPU: Asus Strix GTX 1070PSU: Cooler master V850Cooler: DIY custom liquid LoopSSD: Avexir 240GB S100

Dota 2

Photo credit: Fnatic

Take the world’s largest crowd-funded tournament, the largest and most difficult MOBA, and 90 of the hardest-working and most talented gamers in the world, and put them in Seattle for two weeks. What you’ll get is The International 7, the biggest Dota 2—and esports—tournament, held annually by the game’s developers, Valve. 

This LAN is quickly drawing closer, and what is a tournament without its participants? Qualifiers for all regions have concluded, and the eighteen teams that will attend The International’s main event in mid-August have been decided. 

Six teams were directly invited by Valve:

  • OG (Europe) 
  • Virtus Pro (Commonwealth of Independent States) 
  • Evil Geniuses (North America) 
  • Team Liquid (Europe) 
  • Newbee (China) 
  • Invictus Gaming (China) 

 

Regions were given certain numbers of qualifier spots as follows: three each for China and Southeast Asia, two each for Europe and North America, one for South America and one for CIS. Here, we’ll be taking a look at the two Eastern regions, China and Southeast Asia, and the teams that are preparing to cross the world to fight for the Aegis of Champions.

If there’s any sign that the Chinese region has become quite competitive, it would be the regional qualifiers. Not unlike the years before it, some renown names and even top teams were pushed out in the group stage, including VG.J, which was one of the strongest squads several months ago, and EHOME, a famous regional banner. 

But first and foremost, there are the teams handed direct invites, which are the most likely choices among those battling for respect in the country. 

First, and most impressively throughout the 2016-2017 competitive season, is Newbee, with its entirely different squad than the banner’s TI4-winning run. With consistent appearances at the top events in the world, his fresh team has proven their year-round strength that clearly caught Valve’s eye. They’ve placed in most of their tournaments since The International, minus the Kiev Major 2017, where they fell to European TI7 direct invite Team Liquid in the single elimination bracket’s first round. Their main worry, though, is that they keep losing their top spots to other teams at events of the highest caliber. This doesn’t mean that they can’t pull it together for a winning push at TI, of course.

Photo credit: Newbee

Their strongest regional competitor is Invictus Gaming, which earned the other Chinese direct invite, similarly a former TI-winning banner with a revamped squad. In recent months, they’ve performed beyond expectations, especially with a solid victory against OG in the Dota 2 Asian Championships. While their performance hasn’t always been completely consistent, they’ve done well enough to be considered one of the top in the region. 

The qualifiers were as tough as the season itself for many Chinese teams, but there must be a winner. 

None other than IG.Vitality came first. The sister squad to IG has performed fairly well throughout the year, with star players such as InJuly and up-and-coming Paparazi giving the team a reputation as a powerhouse of its own. While they lacked the sort of strength that gave their main squad its invite, they’ve been present and held their own at many events throughout the year. It paid off, as they took the top score in the China Qualifier’s round robin stages, earning the region’s first qualifying spot.

For the first time in Dota 2, two Philippines-based squads will be attending the same Valve event

Soon after came phase two, where two teams under the same organization worked their way into the main event. First came LGD.ForeverYoung, a team well-mixed with up-and-comers as well as DotA veterans. In their most recent events, they’ve placed well, even rivalling their organization’s primary team, LGD Gaming. (Actually, LFY took the qualifier spot from LGD in both the Epicenter and Mars Dota 2 League qualifiers.) This banner also qualified for the Boston Major and continued to the second round of the single-elimination, but they shuffled in mid-May to much recent success. 

Their older sibling org, LGD Gaming, eventually caught up in the final part of the qualifiers. LGD recently won their first LAN in years at MDL, and it was no small deal. The other teams they had to take on included European squad OG, and that wasn’t even in the Grand Finals (they took fourth). LGD also managed to top LFY and Chinese top pick Newbee, which placed second and third respectively at the event, to take the win. While the team didn’t show up for the event, they qualified for Galaxy Battles as well, and so they’re likely going to be a threat in Seattle. 

With similar difficulty (and the same format) came the Southeast Asia qualifiers, stacked with teams and players passionate about—and fighting hard for—a spot in the main event. While none of the teams in this region managed to snag an invite, Valve has extended an invitation for three teams that can fight through the regional qualifiers. And, for the first time in Dota 2, two Philippines-based squads will be attending the same Valve event, though this is pending the question, and consistent issue, of USA travel visa acquisition.

Photo credit: Twitch

For SEA, the team that took the round robin phase was none other than TNC Pro Team, one of the premier squads of the region. TNC has been an international underdog since their TI6 run, and they’ve been a favorite of the passionate region since. Only three of their teammates remain today: Carlo “Kuku” Palad, Marc Polo Luis Fausto or “Raven” and Samson Solomon Enojosa Hidalgo or “Sam_H,” with Theeban “1437” Silva from Canada and Filipino legend Timothy “Tims” Randrup now helping to lead the charge. In what’s considered a difficult region, TNC has managed to assert their presence within the top tier of SEA squads, and so their TI7 qualification is certainly no joke.

The next to rise up is Fnatic. While European at the organisation's roots, the franchise has planted its Dota 2 fortress in SEA, where it’s had mixed but notable success. Now, the team has an international mix, with former two Korean MVP.Phoenix squad members, Kim Seon-yeop “QO” and Kim “Febby” Yong-min, along with two Malaysian players and a Filipino player. The team’s only been able to play together at the Zotac Cup Masters in June, but the fact that this team could qualify in such a difficult reason speaks volumes about their potential. 

Last, but certainly not least, comes Execration from the lower bracket. The organization has had its share of well-qualified players, but, much like other teams from the region, faced visa issues that prevented their team from success, specifically at the Boston Major. They were unable to perform well and shuffled just in time for the open qualifier. This newly-formed crew clearly worked well together, as they beat the former regional champions Clutch Gamers, and they even beat Team Faceless in the group stage. The team has a lot to look forward to during its big showing at TI7’s main event.

Dota 2

Photo credit: Riot Games

It’s been an action-packed summer so far and it’s that time of year where the eyes of the esports world turn to the Dota 2 International, which begins in August. However, there’s still plenty of action to be had from the League of Legends: Rift Rivals to the Hearthstone: Spring Championship. We even have the StarCraft II: Global League Season 3 to look forward to. All the details on this weekend’s events can be found below.

League of Legends: Rift Rivals

The LCS is taking a break this week as Rift Rivals continues to pit teams from all 13 regions against their closest rivals and re-open old wounds. Each tournament will vary in the number of invited teams, venues, and format—but every event will pair one region against each other. Back in 2013 Riot held its first ever Europe vs North America League of Legends competition, called Battle of the Atlantic. North America ended up winning this tournament, despite Europe coming out with a better record. Of the ten teams that competed at that tournament, only Fnatic, Cloud9 and Team SoloMid, will make their return to once again battle it out to secure regional glory and bragging rights. The full schedule and stream can be found by heading over to lolesports.com.

Dota 2: The Final Match

Dota 2’s Final Match 2017 is kicking off tomorrow in Lima Peru where the eight invited and qualified teams will be competing for a slice of the $50,000 prize pool. The tournament will feature Alliance, Team Spirit and MVP.Hot6ix as the overseas guests. Teams will be separated into two groups of four for the group stage and will compete in a one game series round robin format. The first and second place of each group will be seeded into the upper brackets of the main event, while the third and fourth place teams will go to the lower brackets. Meanwhile, the main event will take place July 8-9th, and will feature a double elimination round. Today’s group matches will see MVP.Hot6ix face SG e-sports at 09:00 PDT / 18:00 CEST, while Alliance will duke it out against Midas at 14:00 PDT / 23:00 CEST. Make sure to check out the full stream over on Twitch.

Dota 2: Mars Dota 2 League 2017

The Mars Dota 2 League is well underway and as of writing OG has topped the group with a 5-2 record, while Clutch Gamers fell to the bottom of the standings after only picking up one game. Rounding out one of the last LAN events before TI7, the eight teams will be fighting hard to show off their strengths and claim the lion’s share of the $250,000 prize pool. The winner’s final begins Saturday at 02:00 PDT / 11:00 CEST, while the grand finals start the same time tomorrow. Make sure to head BeyondTheSummit’s Twitch channel to catch all the latest action.

CS:GO: ESL One

This year's ESL One tournament will see 16 participants duke it out for $250,000 at the Laxness Arena in Cologne, Germany. Twelve of the participants received direct invites, while the remaining four teams were admitted via regional qualifiers. Team Liquid are currently at the top of the leaderboard and their dominance has landed them a place at the quarterfinals. Meanwhile, Ninjas in pyjamas will be kicking today’s matches off at 01:00 PDT / 10:00 CEST, while the semifinals and finals start July 8-9. The full schedule and stream can be found by heading over to ESL’s official site.

StarCraft II: Global StarCraft League Season 3

The Global StarCraft League is the bedrock of competitive StarCraft II play in Korea, so expect plenty of drama this weekend. Season three of the GSL boasts a $152,100 prize pool and a guaranteed spot for the champion in the WCS Global Finals. These matches will be the defining journeys in many StarCraft II pro players’ careers and there’s certainly a lot on the line. Group B’s matches begin today at 21:00 PDT / 06:00 CEST and will continue throughout the day. The full weekend’s schedule and stream can be found by heading over to wcs.starcraft2.com.

Overwatch: Apex Season 3

Overwatch Apex Season three continues to heat up as we enter the final stages of the tournament. The finals are fast approaching and many fans will be eager to see whether KongDoo Panthera can take down Lunatic-Hai on July 29. Meanwhile, AF.Blue and Team EnVyUs will battle it out to see who will take third place in today’s match. The action will kick off at 03:00 PDT / 12:00 CEST, so be sure to check out the full stream over on Twitch.

Hearthstone: 2017 Hearthstone Spring Championship

The top 16 players from each region's spring playoffs will battle it out at the Silver Hall Expo Center in Shanghai, China. Players will battle in a dual tournament group stage, and the top two from each group will advance to the single-elimination playoff bracket. Only the best players will advance to the finals where they will have a chance to grab the $250,000 prize pool, so expect plenty of tense matches. The group matches concluded yesterday for US viewers, but those of you in Europe can catch all the action today at 04:30 CEST. The full schedule and stream can be found here.

Heroes of the Storm: Global Championships Phase 2

Phase two of the HGC is well underway and teams from around the world will continue to battle it out for the $425,000 prize pool. Gale Force eSports still remain on top and they will be aiming to take down No Tomorrow in today’s match. However, No Tomorrow are on the rise as they have currently gone undefeated in in Phase 2. Meanwhile, Fnatic continues to lead the European bracket and Team Liquid will be hoping to take down Tricked esport to close the gap. Each team has their eyes firmly set on the next Western Clash in August, so every victory will help increase the chance of taking the title. Make sure you head over to heroesofthestorm.com to find the schedule and stream for all the matches being played this weekend.

Rocket League: 7-Eleven Summer Series

The 7-Eleven Summer Series took place last Monday, and offered a unique glance at what we may have in store for RLCS Season 4. Eight teams were invited to compete in a single elimination tournament, but G2’s dominance saw them take the trophy. However, the action doesn’t stop there as the Rocket League Summer Series hops over the ocean to Europe, where Europe’s finest will compete for their chance to compete for a $6000 prize pool. You can catch the action on Sunday at 09:00 PDT / 18:00 CEST by heading over to Twitch.

Dota 2

The Dota Majors are "marquee tournament events" that culminate in The International, the big daddy of them all, with a prize pool in excess of $20 million. The series debuted in 2015 with four seasonal events, while the 2016-17 was reduced to three: Boston in December 2016, Kiev in April 2017, and the upcoming International in August. But for the 2017-18 season, Valve announced today, the current Major system is being dropped. 

"For the next year we will be taking a more organic approach to growing the competitive ecosystem, working more closely with third-party tournaments. Instead of the previous Major system, we will be selecting many third-party tournaments to directly sponsor," Valve wrote. "Additionally, players competing in these tournaments will earn Qualifying Points which will be the sole factor in determining invites to The International 2018." 

Valve-sponsored tournaments will be divided into two tiers, Major and Minors. Majors must have a minimum $500,000 prize pool and will receive an additional $500,000 toward the pool from Valve, while Minors must have a minimum $150,000 prize pool and will be given an additional $150,000. Both Majors and Minors must have at least one qualifier from each primary region (NA, SA, SEA, CN, EU, and CIS), and must have "a LAN finals component to their tournament." Valve will handle scheduling of all tournaments to ensure there are no conflicts.

Roster lock seasons will remain, and players will be allowed to retain their Qualifying Points when switching teams during approved periods. However, "to allow for teams recruiting new entrants to the competitive landscape and to facilitate sometimes necessary roster changes between lock periods," only the top three players on each team will count toward their team's Qualifying Points total. 

"To help teams and fans keep track of standings throughout the year, a leaderboard of individual player Qualifying Points and team Qualifying Point Rankings will be available for everyone to follow along with as teams fight their way towards next year’s International," Valve wrote. "Best of luck to the teams competing in August, and we look forward to the upcoming season once a champion is crowned." 

The shift to third-party tournaments is especially interesting in light of our examination of the role the Majors play in the Dota 2 pro scene earlier this year. While they're "mostly a win-win situation," there has been some negative impact on third-party events. These changes will hopefully address at least some of the shortcoming of the Majors system, and lead to a better and more stable circuit for everyone. 

This year's International is set to take place on August 12. Get up to speed on everything that's happened so far in our rundown of The road to the International 2017

Dota 2

It’s been an action-packed month so far and various tournaments are nearing the finish line, while others are just getting started. There’s still plenty of action from the Dota 2: International 7 Main Qualifiers to the Hearthstone: Wild Open Playoffs. We even have the CS:GO: PGL Major Kraków 2017 Offline Qualifier to look forward to. All the details on this weekend’s events can be found below.

League of Legends: NA LCS

Immortals continued to dominate the competition in week four coming out on top in their match against Counter Logic Gaming with a 2-0 sweep. The first game started out with a strong early-game from Immortals, but they struggled to turn that lead into any significant objectives. This quickly changed when CLG made several poor teamfights that resulted in IMT taking objectives. CLG struggled to defend their base as structures fell all around them and they eventually fell to the mounting pressure. Dardoch started game two with some strong early ganks that gave CLG and early lead, however, CLG suffered the same problem as the first game and they constantly engaged in unwinnable team fights. Meanwhile, IMT simply punished CLG’s over-aggression and methodically took objectives until they closed out the game. Week 5 starts today and we shall see whether anyone can contest IMT for the top spot. The full schedule and stream can found by heading over to lolesports.com.

League of Legends: EU LCS

Fnatic still remain at the top of the leaderboard and they show no signs of slowing down as we enter week five of play. The ultra-aggressive attrition approach employed by FNC has been extremely successful and ROCCAT has been the only team that has been able to punish their playstyle. However, H2K decided not to follow in ROCCAT’s footsteps, as they chose to engage Fnatic head-on. This decision proved to be extremely detrimental and FNC’s aggressive playstyle simply went unpunished. FNC constantly continued to ramp up the pressure throughout both games and secured a quick 2-0 victory, putting them firmly at the top of the leaderboard. FNC will be aiming to continue this success when they face Splyce today. The full schedule and stream can found by heading over to lolesports.com.

Dota 2: International 7 Main Qualifiers

The Dota 2 International main qualifiers wrapped up for most regions yesterday, but China will finish their qualifier matches today. For many professional teams these qualifiers are the most important steps towards a successful season. The main qualifier features a two stage format and only 60 teams (10 from each region) will eventually make it to the gruelling group stage of the tournament. The winning team will secure their share of the massive $1,600,000 prize pool and claim international glory. The full schedule and stream for each region can be found by heading over to dotabuff.com.

CS:GO: PGL Major Kraków 2017 Offline Qualifier

Sixteen teams from various regions have made their way to the PGL Studio in Bucharest, Romania where they will clash to determine the eight participants who will be joining the eight Legends in July 16th. CS:GO teams GODSENT, G2 Esports, Team Liquid and Team Dignitas are just a few of the teams that will participate in the PGL Major offline qualifier. These teams will battle their way through a best-of-one Swiss format over the course of four days. The Teams that manage qualify will be invited to participate at the LAN finals in Poland, whilst those who fail will be packing their bags for the disappointing journey home. Today’s matches begin at 00:00 PDT / 09:00 CEST and continue throughout the day. The stream can be found by heading over to Twitch.

Overwatch: Apex Season 3

Overwatch Apex Season three continues to heat up as the top teams from each group head into today’s semifinals. The finals are fast approaching and every team will be trying to claim the $177,055 prize pool. Today’s match will see AF.Blue take on Lunatic-Hai at 03:00 PDT / 12:00 CEST, while the match between KongDoo Panthera and Team EnVyUs starts July 4 at the same time. Make sure to check out the full stream over on Twitch.

Hearthstone: Global Games

The Hearthstone Global Games tournament enters week 12 of play today and every team has been fighting hard to claim the top spot in phase two. Half the teams from the original 48 have now been knocked out and the remaining players will be hoping to make it to the next stage. Group C and Group D’s matches concluded yesterday for US viewers, but those of you in Europe can catch all the action today at 03:00 CEST. It’s a long road ahead for the pros and every team will be fighting hard to secure the $300,000 prize pool in phase two of the tournament. The full schedule and stream for week four can be found here.

Hearthstone: Wild Open Playoffs

The first ever official Wild Open Hearthstone tournament will take place this weekend where 64 players from the Americas, Europe, and Asia-Pacific will battle it out. Competition will be fierce and only the best players will have a shot at claiming the $25,000 prize pool. The Hearthstone Wild Open will be played in a best-of-five Conquest format with one ban. Online qualifiers took place June 9 and now the top two players from the Americas, Europe, and Asia-Pacific will advance to the single elimination playoffs, where they will be joined by the top two players from China. The playoffs start Saturday at 10:00 PDT / 19:00 CEST and continue at the same time tomorrow. The full schedule and stream can be found here.

Heroes of the Storm: Global Championships Phase 2

Phase two of the HGC is well underway and teams from around the world will continue to battle it out for the $425,000 USD prize pool. Gale Force eSports still remain on top and they will be aiming to take down Tempo Storm this weekend. However, Roll20 did manage to maintain an even footing with Gale Force and while the team eventually lost, they did show some promising plays that they will be aiming to improve in week two. Each team has their eyes firmly set on the next Western Clash in August, so every victory will help increase the chance of taking the title. Make sure you head over to heroesofthestorm.com to find the schedule and stream for all the matches being played this weekend.

Dota 2

While this year’s International Battle Pass comes with the usual goodies, Dota 2 players are being treated to a PvE minigame called Siltbreaker. The multiplayer experience will come in two parts: The Sands of Fate is out now and, later in the summer, A Vault in the Deep will finish the tale.

As much as fans are excited about the mode and the new cosmetic items that come with it, more players are left waiting for Valve’s next contribution to an underrepresented facet of Dota 2: its lore and universe. Players have been wondering for years about the connections between fishy characters such as Slardar, Slark, and Naga Siren, and even the distantly-related Sven. Meanwhile, other theorists speculate about the fourth elemental spirit.

The history of the game contributes to Dota 2’s approach to story, events, and updates. A major issue going into the game’s release was that Valve, despite working with Icefrog, didn’t have the rights to all of the intellectual property that came with DotA—a mod for a Blizzard game. After all, the two publishers had come out of a fight over the rights to 'Dota', with Valve winning in the end. The developer couldn’t take it for granted, however, and this dynamic has been influential in the history of Dota 2's storytelling. While the relations of many heroes remain intact, the story has been rebuilt from the ground up.

The community did try to carry over a number of the references from Warcraft 3 in the remake. Players still commonly use “Furion” for Nature’s Prophet, which was adapted from the WC3 name “Malfurion,” and the hero selection screen allows players to type this in to search for the hero. However, for the most part, the remake’s developers were left needing to tiptoe around the old iteration’s ghosts, which paved the way for Dota 2 events and lore as we know them today.  

Valve took what they could and worked with it. In early December 2013, Dota 2 had just come out of the controversy surrounding the Diretide in-game event, yet players were already itching for more. Valve put up a teaser site for Frostivus, a beloved holiday event known for its various item drops. However, on the 12th, the hero Skeleton King was “removed for pressing ceremonial reasons.” The day’s update, instead of more details on Frostivus, was a poster that simply read: "By decree of the only king that matters / Frostivus is cancelled.” 

The next day, Valve announced an event called 'Wraith Night' to introduce Wraith King, a full revamp of the old Skeleton King. Players harvested energy from defeated enemies in order to revive the king's skeletal body, bringing him back for good as a lich-like entity. The event itself has been engraved in the game’s memes, as “removed for pressing ceremonial reasons” is often dropped when fans joke about a hero disappearing from the game for any reason. Wraith-Night became a precursor to how Valve handled lore-related items and events, such as the Phantom Assassin “Nemesis Assassin” event about a year later.

Stories and lore, then, also became ways for Valve to distinguish its product from other iterations and copycats. Most recently, even the story of Monkey King, a traditional story and video game character, feels like a world of its own, establishing his presence as a near-omniscient figure. He speaks vaguely of other heroes’ relations, and the comic hints at the presence of a fourth spirit, much like the other elemental heroes in the game (Storm, Earth, and Ember). 

Meanwhile, given the relatively small size of the Dota 2 development team, there’s also the question of how much manpower is actually going into lore-related updates. It’s assumed that developers are keeping at least one eye on it in order to keep at least some mild consistency among official releases. But Valve is a team that works at minimum power for maximum output, and so while they may love to release lore, it often takes a backseat to game-focused updates.  For that reason, the issues for community lie not in what Valve releases, but what they don’t, which is quite a bit. 

Valve seems aware of this and makes the best of what they can release. Story trickles out slowly and subtly, leaving bits and pieces for players to put together. For instance, the game will trigger certain voice lines when certain heroes lane together, providing a breath of fresh air in a tense laning stage and a look into their histories. Characters such as Lina and Crystal Maiden affirm their relationships or familial ties, and Monkey King teases his deep knowledge of the dark secrets of many heroes. (Keeper of the Light affirms his thirst for most women.) Also, in-game items by fan creators that make it past the Workshop stage often have their descriptions updated to hint at hidden lore.

Events like Siltbreaker have the potential to combine all aspects of Valve s approach to in-game storytelling

Players have done extraordinary work throughout the game’s lifespan attempting to pull together the light trails of storylines. A sparsely-updated lore megathread on the developer feedback site has accumulated 1530 posts, and posts on Reddit will occasionally spring up. SirActionSlacks recently began a series called Loregasm in which he attempts to piece together the lore, mixing in his own elaborate theories to try to make sense of what fans have been given. 

The reliance on open-ended community work is a break from games such as League of Legends and Overwatch, each with sprawling and elaborate stories that prompt creative fandoms. Dota 2’s gameplay is infamously complex, though, and while there are absolutely enthusiasts of the story, the game itself remains the central focus to most fans.

Events like Siltbreaker have the potential to combine all aspects of Valve’s approach to in-game storytelling. With the introduction of Siltbreaker himself, who may appear in Part II, plus a gorgeous introductory comic and the integration of heroes’ hidden background, fans already have some trails to follow. Now it’s matter of how Part II, and further lore, will keep expanding on this groundwork.

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