May 30, 2023
DemonCrawl - Therefore Games
Hi folks,

We just released a new version of DemonCrawl! v1.95 focuses on balance changes and stability.

Perhaps the most significant change is a buff to all Mastery Dolls. With a pricetag of 30 coins, we found that most Dolls were not paying off as quickly as we would have liked. Now, these items will activate at the start of every stage, and their effects scale based on your current number of mastery charges as opposed to your max charge count.

This should create some interesting opportunities where you have to decide between keeping your charges for empowered Doll effects, or spending them on a clutch ultimate ability.

Additionally, v1.95 allows us to start and end holiday events without needing to push a client update. This change was motivated by a recent hardware failure that caused the Easter event to last a lot longer than intended.

Here is the new schedule for DemonCrawl holidays going forward:

  • Easter: In real life, this holiday can take place anywhere between March to May, depending on the year. The in-game event will take place on either the first two or last two weeks of the month of Easter.
  • Summer: July 1st - July 14th
  • Halloween: October 15th - October 31st
  • Birthday: November 1st - November 7th
  • Christmas: December 15th - December 31st

Finally, we rewrote the borderless windowed implemention using native GameMaker functions, which should fix an issue with the taskbar appearing in front of the game on some operating systems.

Full patch notes are below. Mac and Linux builds are expected to follow in 24 hours. Enjoy!

---

New Features

  • New passive item: Varnish - "Favor all armor items. Whenever you equip armor, fortify it by 3."
  • New passive item: Whittling Knife - "Favor all Doll items. Whenever you gain a Doll, gain a mastery charge."
  • New passive item: Birthright - "Gain a random favored item at the start of each stage. You are even more likely to find favored items."

Quality of Life

  • Added dictionary definition for "evasion"
  • Replaced hacky Borderless Windowed method in favor of native GameMaker functions
  • Special Events can now be applied without requiring a client patch
  • Updated GameMaker runtime to the latest version

Balance Changes

  • Mastery Dolls buffed: all Mastery Dolls now activate at the start of each stage, in addition to whenever you activate your mastery
  • Related to the above change, Dolls now consider your current number of mastery charges instead of max mastery charges
  • Altar of Blood buffed: "Automatically discharges whenever you take less damage than the max stage power. The max stage power becomes the amount of damage taken."
  • Apple Bonsai buffed: status duration reduced from 40 turns to 10 turns
  • Grappling Hook buffed: "Reveal the corner cells."
  • Mud buffed: "For the next 100 turns, gain a Minion whenever you use a magic item."
  • Divine Mud reworked: "For the next 500 turns, gain a Minion whenever you use a magic item. The next time this activates, get an additional Minion."
  • Scrap Hopper buffed: "Destroy target chest. The next time you open a chest, gain souls equal to your number of Scrap Hopper status effects."
  • Horoscope price reduced from 10 to 7 coins
  • The Gambler now has a several-turn "buffer" when he spawns to prevent him from immediately losing coins
  • Guild cost of Scientist increased slightly
  • Negative evasion now gives monsters a chance to strike repeatedly

Bug Fixes

  • Fixed an issue with the "Confine Mouse Cursor" option
  • Fixed an issue with the "Auto" aspect ratio button
  • Fixed an issue with Sundrop and Lumberjack Doll that would allow them to affect cells without monsters if all monsters were already revealed
  • Fixed a minor visual issue with the HUD's XP bar
  • Fixed several avatars that were incorrectly sized
  • Fixed Lead Balloon duplicate toast alert
  • Fixed a couple visual issues with particles being removed prematurely
  • Fixed a crash related to the Item Tree
Apr 10, 2023
DemonCrawl - Therefore Games
Hi folks,

We have just released a small stability patch for DemonCrawl. We are catching up on some older bug reports and should have additional fixes ready soon. Thank you for your patience!

---

Bug Fixes

  • Fixed crash related to Altar
  • Fixed a rare crash related to Ghost mastery and Flawless
  • Fixed typo in Holy Totem description
  • Fixed evasion stat not showing up in player avatar tooltip
  • Fixed Recycle Bin missing string
  • Updated Steamworks extension, may resolve issues with some save files
DemonCrawl - Therefore Games
Hi folks,

We have just released Springtime Scramble, a brand new mini-expansion for DemonCrawl!



This update includes the following content:

  • A whopping 40 new items
  • New special stage: the Item Tree
  • New stranger: the Scientist
  • A new mechanic that allows you to enchant cells
  • The Evasion stat which gives you a chance to dodge monsters as well as "on reveal" effects
  • 5 new stage mods
  • 2 new Mythic Emblems
  • A handful of reworked items
  • New original music

Best of all, it's free of charge. 😎



Additionally, Springtime Scramble marks the beginning of DemonCrawl's annual Easter event (fashionably late, I know...) which will run through the remainder of April.

We have added 10 new holiday avatars for you to collect! If you manage to complete all the standard holiday missions, you will unlock a final "extra" mission that will challenge your puzzle-solving abilities. (Similar to last year's Halloween event.)

Full patch notes are available below.

Have fun! 🐰

---

Easter Event

  • 10 new holiday avatars
  • New final holiday mission: Scrambled Egghead
  • New holiday mythic emblem: Shell Shocked
  • Last year's Easter avatars are now available in prizeboxes
  • New secret boss music
  • New seasonal options menu music

New Features

  • New special stage: Item Tree - "Pluck ripe items before they fall."
  • New stranger: Scientist - "Perform science experiments on nearby objects and teleport colliding projectiles."
  • New mechanic: Enchanted Cells - "Targeted item effects that persist on specific cells."
  • New mechanic: Evasion - "A stat that gives you a chance to dodge monster damage and negate reveal effects."
  • New stage mod: Glacial - "Stage contains a quadrant of frozen cells. After you open half of all empty cells, remove all auras."
  • New stage mod: Chummy - "Whenever a monster is revealed, spawn a monster."
  • New stage mod: Forgotten - "Whenever you chord or directly open a cell, obscure it."
  • New stage mod: Horizontal - "Stage is twice as wide."
  • New stage mod: Vertical - "Stage is twice as tall."
  • New Library research subject: "Enchant"
  • New Hero Trial mod: Enchanted - "Whenever you enchant a cell..."
  • New mythic emblem: ???
  • 2 new divine items (via new mythic emblems)
  • 1 new legendary item
  • 11 new passive items
  • 16 new magic items
  • 8 new consumable items
  • 4 new omens

Quality of Life

  • Improved performance of explosion effects
  • Optimized performance of omen negation checks
  • Updated GameMaker runtime to the latest version
  • Updated Google Play extensions
  • Added toast alert for Frothy life loss
  • Added toast alerts when trying to use Fiber items outside of a stage

Balance Changes

  • Directly spawning monsters with effects such as Pentagram will no longer trigger "on reveal" effects
  • Drill reworked into an enchantment item: "Enchant target visible cell: each turn, increase this cell's value by 1. If it's 10 or greater, upgrade the loot in this cell or spawn a coin here, then reset the cell value."
  • Clay Figurine reworked into a magic item: "[100 Mana] While charged, all chests contain Soft Clay."
  • Ritual Chalk has been converted into an enchantment item
  • Millstone price reduced from 32 to 19 coins
  • Silver Bullet price reduced from 24 to 21 coins
  • Tithing Plate price reduced from 15 to 13 coins
  • Clusterbang price reduced from 19 to 14 coins
  • Parting Gift price reduced from 9 to 7 coins
  • Pillow price reduced from 14 to 10 coins
  • Shoulder Angel price reduced from 25 to 20 coins
  • Shoulder Devil price reduced from 25 to 20 coins
  • Dove price reduced from 31 to 15 coins
  • Travelog price increased from 10 to 12 coins
  • Urn price increased from 14 to 17 coins
  • Brooding stage mod difficulty rating increased from 1 to 2
  • Parrot Token Shop price reduced from 20 Tokens to 10 Tokens

Bug Fixes

  • Fixed "stranger enhancing" items such as Bindle ignoring passive negation effects
  • Fixed visual issue with explosion effects
  • Fixed an issue related to status turn adjustment and realtime status effects
  • Resolved many non-critical compiler warnings

** Mac and Linux builds expected to follow in 24h, after any necessary hotfixes. **
Feb 3, 2023
DemonCrawl - Therefore Games
Hi folks,

We just released an update for DemonCrawl!

v1.93 is a small-but-important stability patch that implements a new version of the GameMaker Steamworks extension, which was released just a few hours ago. It purportedly resolves issues with games not launching on Steam.

Please note that the GameMaker updates have required us to refactor our UI code, so if you run into any strange issues with the interface, we ask that you file a bug report.

Full patch notes are below. Enjoy!

---

Quality of Life

  • Added "Pass" to the dictionary
  • Updated GameMaker runtime to the latest version
  • Refactored code related to UI, may improve performance slightly

Balance Changes

  • Reworked the drop conditions for the following mythic emblems: Dread Harvest, Original Sin, The Boneyard

Bug Fixes

  • Updated Steamworks extension which purpotedly resolves issues with games not launching on Steam
  • Having a full inventory no longer prevents Nomads from trading or spawning chests
  • Fixed Overwhelming stage mod difficulty rating
  • Fixed an issue related to Prism of Chaos and some other aura-related items like Fireplace
  • Fixed a few issues related to the Stable mod and monster reveal effects
  • Sleeping Powder should now stack correctly
Jan 8, 2023
DemonCrawl - Therefore Games
Hi folks,

The first DemonCrawl patch of 2023 is now live!

This update includes 10 new items, a new stage mod, several balance changes, and substantially expanded monster drop tables.

Among the new items are 3 unique types of minions. In addition to Minions and Magic Minions, you can now acquire Big Minions, Rabid Minions and Shiny Minions. Each one corresponds to a different item category and has its own strengths and weaknesses.



Many of the remaining items are also minion-oriented. For example, Pact of Nature is a powerful lategame item that rewards you for having a variety of different minion types.

We hope these additions will breathe fresh air into Hunter comps, which haven't received many exciting tools in a while. Actually, Big Minion was planned for inclusion in DemonCrawl's original release, but we hadn't figured out the right niche for him until now.

Speaking of things that haven't changed in a while, there's finally a new stage mod! It's called Stable and it's fairly straightforward: any effect that would modify a cell has a 50% chance to fizzle. That means gleans, reveals, solves, conceals, explosions, and auras may or may not succeed. There are certainly ways this could work in your favor, which is how we like to design negative effects in DemonCrawl.

Finally, the list of monster item drops is quite lengthy now. In fact, we went through the game's 900+ items and tried to assign anything that made sense flavor-wise. It may be a while before some of the rarest drops are discovered by the community, so if you find anything cool or unexpected, we encourage you to share it on our Discord server!

The full patch notes for v1.92 are below. Enjoy!

---

New Features

  • New stage mod: Stable - "50% chance to negate effects that would modify a cell."
  • New legendary item: Shiny Minion - "Each turn you must guess, this will solve a random cell. This Minion will sacrifice itself to deflect fatal damage."
  • New magic item: Pact of Nature - "[100 Mana] Solve a random cell for each of your Minions. If you don't have any, gain a Minion instead. Different minion types will cause different effects."
  • New passive item: Big Minion - "Whenever you discover a 5 or greater, reveal a random nearby 3x3 area and kill any monsters within. If you're about to take damage, this Minion will sacrifice itself to deflect 10 damage."
  • New passive item: Chew Toy - "Every 60 turns, transform a Minion into a Big Minion or gain a Minion if you don't have any."
  • New passive item: Book of Husbandry - "Pick up hearts at full life to gain a Minion."
  • New consumable item: Dog Food - "Upgrade your Minions, or gain a Minion if you don't have any."
  • New consumable item: Knuckle Wraps - "Your next chord becomes a powerchord."
  • New omen: Rabid Minion - "When you gain this as well as every 10 turns, reveal and kill a random monster. If you're about to take damage, this Minion will sacrifice itself to increase the damage by 1."
  • New omen: Bagman Medal - "Stages have an additional Bagman."
  • New omen: Harbinger Medal - "Stages have an additional Harbinger."
  • Added some terms to the monster name generator

Balance Changes

  • Massively expanded monster drop tables
  • A few items that generate Minions can now choose from special minion types
  • Effects that depend on your number of Minions, such as Dog Tag, now account for all minion types
  • Dove and Raven status duration lowered from 200 to 100 cells
  • Bust rework: "Spawners are more common. Strangers are no longer killed when a Spawner breaks."
  • Leather Vest change: "[3 Armor] Fortify by 2 whenever a Minion dies."
  • Doomcall change: "When you open half of all empty cells, spawn a Harbinger. Harbingers activate an additional time."
  • Fake stage mod nerf: a notification will appear above the cells with fake values
  • Lofty stage mod nerf: "When you open half of all empty cells, increase the value of all cells by 1 except those with a value of 0."
  • Haunted stage mod difficulty increased from 1 to 2
  • Educational stage mod difficulty increased from 2 to 3
  • Flawless stage mod difficulty increased from 2 to 3
  • Overwhelming stage mod difficulty increased from 2 to 3
  • Unchained stage mod difficulty increased from 3 to 4

Bug Fixes

  • Updated to latest GameMaker runtime
  • Fixed missing drop tables for several monsters
  • Fixed issue with powerchording

---

NOTE: GameMaker's current runtime unfortunately has several bugs preventing us from deploying this version of DemonCrawl to Linux and mobile platforms. We filed a bug report to YoYo Games about the matter on January 2nd but have not heard back. It is likely that they are at least aware of the issue and, with any luck, will have it resolved in time for their next runtime update. We apologize for the inconvenience.
Dec 24, 2022
DemonCrawl - Therefore Games
Hi all,

The full patch notes for our 2022 Christmas patch are available below. Enjoy!

---

Christmas Event

  • 13 new holiday avatars
  • New holiday paint: Peppermint
  • Last year's avatars are now available in prizeboxes for a limited time

New Features
  • New passive item: Book of Espionage - "Pick up hearts at full life to glean a random hidden cell."(Suggested by community member Pinballwiz45b - thank you!)

Quality of Life

  • Updated Gamemaker runtime to the latest version
  • Updated Steamworks extension

Balance Changes

  • Added "weapon" tag to Mortar

Bug Fixes

  • Fixed a crash related to Comforter removing the Tunnel mod
  • Fixed an issue with the end stage button disappearing after swapping your mastery
  • Fixed item error related to Powder Keg
  • Fixed an issue related to powerchording and the final Quest V stage
DemonCrawl - Therefore Games
Hi folks,

DemonCrawl's annual Christmas event is back! We have added over a dozen new avatars to collect as well as a new, limited-time paint.

For the next two weeks, you can unlock new cosmetics by completing challenging holiday missions.



If this is your first time playing DemonCrawl during the winter season, you'll be pleased to know that you can enjoy all of our Christmas content from years' past:


The full patch notes for v1.91 will be available shortly.

We hope you're all having a wonderful holiday season, and we look forward to bringing you a ton of exciting content in 2023.

-Therefore Games
Nov 22, 2022
DemonCrawl - Therefore Games
Hi folks,

We have just deployed a second round of stability fixes for DemonCrawl!

A larger content patch is scheduled for December.

---

Quality of Life

  • Added visual feedback when attempting to open or flag a frozen cell
  • Implemented error catching for the stage_power script

Bug Fixes
  • Updated Steamworks extension, which should resolve a crash related to inviting friends to your Arena party
  • Fixed an issue related to the cursor offset after changing the window size or position in Controller Mode
  • The Dumb stage mod no longer swaps your mastery if you manage to gain a new one during the stage, e.g. with Jack of Clubs
  • Fixed a crash that could occur when completing status effects outside of a stage
  • Fixed a rare crash related to the Abstract stage mod
  • Fixed ambient sound effects on Desert stage
  • Speculative fix for a rare crash related to Occultic Pendant
  • (Server side) Fixed an issue related to daily Arena server restart
Nov 17, 2022
DemonCrawl - Therefore Games
Hi folks,

We just released a new update for DemonCrawl!

v1.90 is a stability patch that introduces a new system for catching errors, which should help with preventing crashes in the face of non-critical problems.

We also added a cool new avatar designed by community member rotten_toto:



Don't forget that you can submit your own artwork in our Discord server - we love seeing what you guys come up with!

Finally, we are working to resolve ongoing issues with DemonCrawl on Android and iOS. Google and Apple have updated their deployment pipelines in recent months, which have made it difficult for us to publish new mobile versions of the game. To our mobile players: we are very sorry for the inconvenience and hope to resolve the situation sooner rather than later.

Full patch notes are below. Mac and Linux builds will follow within 24 hours.

---

New Features
  • New community avatar: TOTO DRAGON by rotten_toto

Quality of Life
  • Implemented foundation of new error-catching system which should help the game continue when faced with non-critical errors instead of outright crashing
  • Notably, the above feature now applies to "item use" effects (by far the most common source of crashes)

Bug Fixes
  • Fixed Barrel explosions
  • Fixed Demolitionist II still applying its old effect
  • Updated "error while loading profile" message for clarity
  • Fixed incorrect sprite shown on Boom Bow toast
  • Fixed pluralization on Secret Decoder sign messages
  • Fixed Spooky Key incorrectly activating when received via item transformation, i.e. from opening a Present
  • Speculative fix for a crash related to centering the camera when the cell object no longer exists
  • Speculative fix for rare crash related to Canker Harbingers and Divine Doomcall
Nov 10, 2022
DemonCrawl - Therefore Games
Hi folks,

DemonCrawl turned three years old on November 5th! On its previous two birthdays, we gave away exclusive cake-themed avatars. This time, we're ramping up the festivities a bit.

v1.89 adds a special Birthday stage that can be accessed by finding Cake artifacts in Hard Mode.



Additionally, you can earn 4 avatars and a new inventory skin by opening Presents. This Mini Event will only last a week - it is scheduled to end on November 17th.

Oh, and you will definitely receive a new avatar just for launching DemonCrawl this week, as per tradition.



We're also bringing back our Birthday Bash rewards for Patreon backers. It includes 11 exclusive avatars and 2 festive inventory skins.

Full patch notes are below. Enjoy!

---

Birthday Mini Event

  • Receive the "Year Three Cake" avatar by launching DemonCrawl
  • Open Presents to earn 4 additional avatars and a new inventory skin
  • Access the special Birthday stage by collecting Cake artifacts in Hard Mode
  • Chests in the Birthday stage have a 1-in-3 chance to contain a Present
  • Earn Divine Regift by completing Birthday in Beyond Mode

Bug Fixes

  • Fixed minimap overlapping with the Arena UI
...

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