Defender's Quest: Valley of the Forgotten (DX edition) - lars.doucet
Lot of updates in this one, including a fix for a notorious bug -- the "final battle white overlay"

Status:
- Windows: YES
- Linux: YES
- Mac: YES

2.0.8b:
- Fixed skill upgrade green numbers & missing stats
- Fix infinite white screen bug in ET battle
- Fix typos in tips & the journal
- Fix sneaky video button in battle via accessibility
- Fix too long names in redesign menu
- Fix missing dialogue images in ET battle
- Fix offset icons w/ bad tooltips in enemy status effect preview
- Fix bleed effect visual
- Fix post-ET puppet show
- Make ET's dark heal spell look different
- Fix "book of blood" + "zap" spell insta-murder bug
- Fix untranslatable reward text in map preview
- Fix untranslated tutorial/dialogue
- Fix crash
- Hide level of certain bosses
- Fix "upgrade all weapon" achievement
- Fix stat boost special for certain items
- Show numerical value of enemy "barrier" stat (ET)
- Localization:
- Add goodies/mod files
- Fix german journal
- Fix many (but not all) text overflows
- Fix some english typos
- Update spanish text
- Lots of other things
- Fix untranslatable text files
- Fix untranslated text in many screens
- Fix problem with spell icon text in non-english locales
Steam Cloud, Steam Workshop, and Steam Controller support are coming soon. I'm also due for another performance pass for those of you running into issues with the endless levels.

And finally, I've been updating the mod documentation for the DX version, a work in progress can be found here:

https://github.com/larsiusprime/tdrpg-mod-docs

And I'm proud to announce that a community member has started work on a DQDX mod editor! It's still quite early but I will give it as much support as I can:

https://github.com/Autoquark/dq1-unofficial-mod-editor
Defender's Quest: Valley of the Forgotten (DX edition) - lars.doucet
Lot of updates in this one, including a fix for a notorious bug -- the "final battle white overlay"

Status:
- Windows: YES
- Linux: YES
- Mac: YES

2.0.8b:
- Fixed skill upgrade green numbers & missing stats
- Fix infinite white screen bug in ET battle
- Fix typos in tips & the journal
- Fix sneaky video button in battle via accessibility
- Fix too long names in redesign menu
- Fix missing dialogue images in ET battle
- Fix offset icons w/ bad tooltips in enemy status effect preview
- Fix bleed effect visual
- Fix post-ET puppet show
- Make ET's dark heal spell look different
- Fix "book of blood" + "zap" spell insta-murder bug
- Fix untranslatable reward text in map preview
- Fix untranslated tutorial/dialogue
- Fix crash
- Hide level of certain bosses
- Fix "upgrade all weapon" achievement
- Fix stat boost special for certain items
- Show numerical value of enemy "barrier" stat (ET)
- Localization:
- Add goodies/mod files
- Fix german journal
- Fix many (but not all) text overflows
- Fix some english typos
- Update spanish text
- Lots of other things
- Fix untranslatable text files
- Fix untranslated text in many screens
- Fix problem with spell icon text in non-english locales
Steam Cloud, Steam Workshop, and Steam Controller support are coming soon. I'm also due for another performance pass for those of you running into issues with the endless levels.

And finally, I've been updating the mod documentation for the DX version, a work in progress can be found here:

https://github.com/larsiusprime/tdrpg-mod-docs

And I'm proud to announce that a community member has started work on a DQDX mod editor! It's still quite early but I will give it as much support as I can:

https://github.com/Autoquark/dq1-unofficial-mod-editor
Defender's Quest: Valley of the Forgotten (DX edition) - lars.doucet
This is a big bugfix patch. The first few patches were so focused on performance that I built up a bit of a backlog and I'm trying to work through that so I can clear some time out for new features like Steam Cloud, Steam Workshop, Mod documentation, Controller support, etc.

As always, if you have a bug, please report it at:
http://www.github.com/larsiusprime/tdrpg-bugs

Changelog for version 2.0.7a:

- Show high scores in bonus level previews
- Fix scaling for original art mode in shops & you got screens
- Fix book status effects, should not apply to bosses
- Fix phantom cutscenes on beating "The Way Out" & restarting
- Crash guard in party screen on skill assignment
- Fix status effect icons in battle defender menu
- Fix Achievement Popup timing bug
- Fix Achievement location in battle
- Fix Achievement pop-under bug
- Fix range preview boost artifact on deselect
- Fix furious end book
- Fix mute button inconsistency
- Fix "double evni" upgrade/equip bug
- Fix item tooltips for defenders in battle
- Fix status effect offset in defender menu
- Fix mcguffin health bar on failure not @ 0
- Right click now unselects spell, defender, enemy, etc.
- Fix rare crash with swimming enemies
- Fix retro art equipment icon artifact in party/reward menu when nothing is selected
Defender's Quest: Valley of the Forgotten (DX edition) - lars.doucet
This is a big bugfix patch. The first few patches were so focused on performance that I built up a bit of a backlog and I'm trying to work through that so I can clear some time out for new features like Steam Cloud, Steam Workshop, Mod documentation, Controller support, etc.

As always, if you have a bug, please report it at:
http://www.github.com/larsiusprime/tdrpg-bugs

Changelog for version 2.0.7a:

- Show high scores in bonus level previews
- Fix scaling for original art mode in shops & you got screens
- Fix book status effects, should not apply to bosses
- Fix phantom cutscenes on beating "The Way Out" & restarting
- Crash guard in party screen on skill assignment
- Fix status effect icons in battle defender menu
- Fix Achievement Popup timing bug
- Fix Achievement location in battle
- Fix Achievement pop-under bug
- Fix range preview boost artifact on deselect
- Fix furious end book
- Fix mute button inconsistency
- Fix "double evni" upgrade/equip bug
- Fix item tooltips for defenders in battle
- Fix status effect offset in defender menu
- Fix mcguffin health bar on failure not @ 0
- Right click now unselects spell, defender, enemy, etc.
- Fix rare crash with swimming enemies
- Fix retro art equipment icon artifact in party/reward menu when nothing is selected
Defender's Quest: Valley of the Forgotten (DX edition) - lars.doucet
Well, this was a lovely surprise! Youtube Rock Start TotalBiscuit AKA The Cynical Brit has just featured us on his new show, "After Hour," and it looks like he really enjoyed it!

https://www.youtube.com/watch?v=RwVm4vlcC-Y&feature=youtu.be&a=

As I expect this will bring an influx of new players, rest assured we are committed to maintenance and community support; we're confident now that the game is in a much better place than when it launched but please do continue to report anything you find -- we're listening! We'll probably do another patch on Monday that incorporates everyone's latest feedback.
Defender's Quest: Valley of the Forgotten (DX edition) - lars.doucet
Well, this was a lovely surprise! Youtube Rock Start TotalBiscuit AKA The Cynical Brit has just featured us on his new show, "After Hour," and it looks like he really enjoyed it!

https://www.youtube.com/watch?v=RwVm4vlcC-Y&feature=youtu.be&a=

As I expect this will bring an influx of new players, rest assured we are committed to maintenance and community support; we're confident now that the game is in a much better place than when it launched but please do continue to report anything you find -- we're listening! We'll probably do another patch on Monday that incorporates everyone's latest feedback.
Defender's Quest: Valley of the Forgotten (DX edition) - lars.doucet
This patch is all about bugfixes as we've started to turn the corner on performance gains and stability. That's not to say I won't have another performance patch (still more things I could improve), just that I want to catch up on the regular stuff. This fixes several major and minor bugs that have been widely reported.

STATUS:
Windows: YES (ANGLE + GL)
Mac: Not Yet
Linux: Not Yet

Changelog

2.0.6b:
- Fixed a crash associated with battle numbers

2.0.6a:
- Fixed a weird bug where pressing spacebar in the options menu crashes the game

2.0.6:
- Fix NG+ achievement mixup with endless modes
- Fix ice mage parallel ice shard bug
- Increase ice mage orthogonalization
- Fix "idle healer" bug
- Fix E.T. health bar display bug
- Fix vs_type bug in Archshepard Stave & The Beast's Weapon
- Fix bonus progress display
- Fix "strange symbol" display in foreign locales
- Fix save slot time display
- Make "flashing effects" on by default
- Fix "Error Sheep" appearing in NG+ boss battle
- Minor cutscene fix

IF YOU FIND ANY BUGS AT ALL PLEASE REPORT THEM! Some of you might have noticed that TotalBiscuit recently did a Live stream of the game, and if there's any new problems introduced with 2.0.6 I will swiftly revert to 2.0.5c given the sudden increase in visibility we're under.
Defender's Quest: Valley of the Forgotten (DX edition) - lars.doucet
This patch is all about bugfixes as we've started to turn the corner on performance gains and stability. That's not to say I won't have another performance patch (still more things I could improve), just that I want to catch up on the regular stuff. This fixes several major and minor bugs that have been widely reported.

STATUS:
Windows: YES (ANGLE + GL)
Mac: Not Yet
Linux: Not Yet

Changelog

2.0.6b:
- Fixed a crash associated with battle numbers

2.0.6a:
- Fixed a weird bug where pressing spacebar in the options menu crashes the game

2.0.6:
- Fix NG+ achievement mixup with endless modes
- Fix ice mage parallel ice shard bug
- Increase ice mage orthogonalization
- Fix "idle healer" bug
- Fix E.T. health bar display bug
- Fix vs_type bug in Archshepard Stave & The Beast's Weapon
- Fix bonus progress display
- Fix "strange symbol" display in foreign locales
- Fix save slot time display
- Make "flashing effects" on by default
- Fix "Error Sheep" appearing in NG+ boss battle
- Minor cutscene fix

IF YOU FIND ANY BUGS AT ALL PLEASE REPORT THEM! Some of you might have noticed that TotalBiscuit recently did a Live stream of the game, and if there's any new problems introduced with 2.0.6 I will swiftly revert to 2.0.5c given the sudden increase in visibility we're under.
Defender's Quest: Valley of the Forgotten (DX edition) - lars.doucet
Another day, another patch, in our quest to continually improve DQDX until it's shining like a star.

Status:
Windows: YES
Mac: YES
Linux: YES

Changelog:

2.0.5c:
- Fixed a crash bug on beating bonus levels

2.0.5b:
- Crashdumper will provide a helpful notice on crashing
- Fixed crash bug with mods
- Turning off crash reports will also disable crash-dumper (possibly improves performance if you disable crashdumper, not sure. Certainly doesn't hurt performance to disable crashdumps).

2.0.5a:
Performance:
- Optimize pathfinding
- Kill memory leak
- Make sure projectiles are properly destructed & recycled
- Make sure shadows are properly destructed & recycled
- Make sure HP bars are properly destructed & recycled
- Make sure effects are properly destructed & recycled
- Make sure enemy wave blocks are properly destructed & recycled

Bugfixes:
- Added safer file saving (gracefully prevent crashes if file permissions forbid saving)
- Added warning if game cannot autosave
- Fix crash in mod interface
- Fixed the crashdumper so crash log files will now be produced in your game's save directory! (Screenshots on crash is currently broken, but everything else is logged)
- Fix some random crashes
- Make sure battle layouts are preserved in imported saves
- Removed redundant achievements.xml file write when boosting to level 5 (caused slight lag)

There are more patches to come. We will continue to fix any performance issues, bugs, or crashes you report, as well as bring a few new feature online such as Steam Cloud, Workshop, and Controller support.
Defender's Quest: Valley of the Forgotten (DX edition) - lars.doucet
Another day, another patch, in our quest to continually improve DQDX until it's shining like a star.

Status:
Windows: YES
Mac: YES
Linux: YES

Changelog:

2.0.5c:
- Fixed a crash bug on beating bonus levels

2.0.5b:
- Crashdumper will provide a helpful notice on crashing
- Fixed crash bug with mods
- Turning off crash reports will also disable crash-dumper (possibly improves performance if you disable crashdumper, not sure. Certainly doesn't hurt performance to disable crashdumps).

2.0.5a:
Performance:
- Optimize pathfinding
- Kill memory leak
- Make sure projectiles are properly destructed & recycled
- Make sure shadows are properly destructed & recycled
- Make sure HP bars are properly destructed & recycled
- Make sure effects are properly destructed & recycled
- Make sure enemy wave blocks are properly destructed & recycled

Bugfixes:
- Added safer file saving (gracefully prevent crashes if file permissions forbid saving)
- Added warning if game cannot autosave
- Fix crash in mod interface
- Fixed the crashdumper so crash log files will now be produced in your game's save directory! (Screenshots on crash is currently broken, but everything else is logged)
- Fix some random crashes
- Make sure battle layouts are preserved in imported saves
- Removed redundant achievements.xml file write when boosting to level 5 (caused slight lag)

There are more patches to come. We will continue to fix any performance issues, bugs, or crashes you report, as well as bring a few new feature online such as Steam Cloud, Workshop, and Controller support.
...

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