Defender's Quest: Valley of the Forgotten (DX edition) - lars.doucet
Another day, another patch!

Changelog:

- Polished up Italian Translation
- Added complete French Translation (marked as BETA for now)
- Fixed various glitches in UI related to translations

Note:

This is for Mac and Windows only. We have supported Linux for a long time, but sadly the only distribution DQ doesn't run well on is SteamOS, so even though the game will run on Ubuntu, etc, Steam has removed our "Supports Linux" store status as part of a new policy.

Therefore, we've decided to halt maintenance patches for the Linux version of Defender's Quest for now, and put those efforts towards DQHD instead. DQHD will have FULL Linux support -- native, c++ based, and without relying on adobe-AIR or clumsy installers. It will support SteamOS, big picture, and steam controller integration.

When the full version of DQHD releases, we will do one final round of maintenance patches for all platforms (including Linux), but then we'll be done with the old version of the game forever. And yes, you'll be able to switch between the legacy version of DQ (what you're playing now), and DQHD, on any store you own the game on, including Steam.

----------------

Also, in case you missed it, the upcoming free HD upgrade of Defender's Quest has a public demo you can play RIGHT NOW:

http://steamcommunity.com/games/218410/announcements/detail/72420041512693587
Defender's Quest: Valley of the Forgotten (DX edition) - lars.doucet
Another day, another patch!

Changelog:

- Polished up Italian Translation
- Added complete French Translation (marked as BETA for now)
- Fixed various glitches in UI related to translations

Note:

This is for Mac and Windows only. We have supported Linux for a long time, but sadly the only distribution DQ doesn't run well on is SteamOS, so even though the game will run on Ubuntu, etc, Steam has removed our "Supports Linux" store status as part of a new policy.

Therefore, we've decided to halt maintenance patches for the Linux version of Defender's Quest for now, and put those efforts towards DQHD instead. DQHD will have FULL Linux support -- native, c++ based, and without relying on adobe-AIR or clumsy installers. It will support SteamOS, big picture, and steam controller integration.

When the full version of DQHD releases, we will do one final round of maintenance patches for all platforms (including Linux), but then we'll be done with the old version of the game forever. And yes, you'll be able to switch between the legacy version of DQ (what you're playing now), and DQHD, on any store you own the game on, including Steam.

----------------

Also, in case you missed it, the upcoming free HD upgrade of Defender's Quest has a public demo you can play RIGHT NOW:

http://steamcommunity.com/games/218410/announcements/detail/72420041512693587
Defender's Quest: Valley of the Forgotten (DX edition) - lars.doucet
Hey everybody!

http://steamcommunity.com/sharedfiles/filedetails/?id=578247612

So, I know you've been waiting patiently for Defender's Quest HD. Although we're not releasing the full version today, we are releasing a demo version available for you to try, right now! It encompasses the same amount of content as the original demo.

It's not perfect, and it probably has some bugs, but we figure it's better to get it out there in front of a small audience now, collect feedback, and fix as many things as we can rather than continue to noodle on it in private and suffer from tunnel vision.

You can find builds for Windows, Mac, and Linux here:

Defender's Quest HD Demo: Initial Public Test

Do note that the graphics are not in a 100% final state, and that controller support still needs a decent amount of work. Eventually we plan on integrating the Steam controller, too. But this should give you a pretty good feel for what the new engine is capable of.

Keep in mind that this is also literally the Defender's Quest II engine, it's just running the game content from Defender's Quest I. So this also represents a huge milestone towards the completion of Defender's Quest II, as well.

Please let us know if you have any trouble with the builds, there's instructions in the linked blog post for posting feedback and bug reports.

------------

In semi related news, I wrote this other blog post the other day some of you might find interesting, it includes details about the HD remake process for DQHD:

http://www.fortressofdoors.com/doing-an-hd-remake-the-right-way-ffvi-edition/
Defender's Quest: Valley of the Forgotten (DX edition) - lars.doucet
Hey everybody!

http://steamcommunity.com/sharedfiles/filedetails/?id=578247612

So, I know you've been waiting patiently for Defender's Quest HD. Although we're not releasing the full version today, we are releasing a demo version available for you to try, right now! It encompasses the same amount of content as the original demo.

It's not perfect, and it probably has some bugs, but we figure it's better to get it out there in front of a small audience now, collect feedback, and fix as many things as we can rather than continue to noodle on it in private and suffer from tunnel vision.

You can find builds for Windows, Mac, and Linux here:

Defender's Quest HD Demo: Initial Public Test

Do note that the graphics are not in a 100% final state, and that controller support still needs a decent amount of work. Eventually we plan on integrating the Steam controller, too. But this should give you a pretty good feel for what the new engine is capable of.

Keep in mind that this is also literally the Defender's Quest II engine, it's just running the game content from Defender's Quest I. So this also represents a huge milestone towards the completion of Defender's Quest II, as well.

Please let us know if you have any trouble with the builds, there's instructions in the linked blog post for posting feedback and bug reports.

------------

In semi related news, I wrote this other blog post the other day some of you might find interesting, it includes details about the HD remake process for DQHD:

http://www.fortressofdoors.com/doing-an-hd-remake-the-right-way-ffvi-edition/
Defender's Quest: Valley of the Forgotten (DX edition) - lars.doucet
https://steamcommunity.com/sharedfiles/filedetails/?id=534120849

We've got a treat for you all today, a new Defender's Quest II story post courtesy of our writer James Cavin, a preview of the latest art, and -- the first of several tracks composed by legendary Final Fantasy composer Nobuo Uematsu!

Yes you read that right, several. Our initial deal with Nobuo Uematsu was for just one track, so we were surprised when instead we got nine. Some of these were short little diddies (think of a "Victory fanfare" or "going to sleep at the Inn" tune), but a few were full-length songs. So today you'll get to listen to one of the latter :)

Some quick housekeeping updates:

  • We just released Spanish and Italian translations of the original Defender's Quest.
  • The HD remake of Defender's Quest (see here and here) is nearing completion.
  • The HD remake will be a free update for existing DQI owners
    • It will use existing Steam/GOG/Humble store "slots"
    • Save files will be tested for seamless compatibility
    • You will still have access to the old "legacy" Defender's Quest build if you want
    • DQHD is a native C++ app, so no Flash or AIR in any shape or form on any platform
    • Yes, this means our Linux builds will finally not be a huge pain to install.

Since DQHD is powered by the DQII engine, DQHD's release will mark the end of foundational DQII engine work. After that "all" that's left for us to do will be to finish DQII content. Here's a rough schedule:

  • Next month or two: public demo of DQHD
  • End of 2015 (tentative but looking good): DQHD release on PC (Mac/Windows/Linux)
  • Q1 2016: DQHD release on certain home game consoles (unless there's certification delays)
  • When it's done: DQII

As for the rest of it, you can check out the full information at our blog:

Defender's Quest II: Uemastu Music, Battle Art, Story
Defender's Quest: Valley of the Forgotten (DX edition) - lars.doucet
https://steamcommunity.com/sharedfiles/filedetails/?id=534120849

We've got a treat for you all today, a new Defender's Quest II story post courtesy of our writer James Cavin, a preview of the latest art, and -- the first of several tracks composed by legendary Final Fantasy composer Nobuo Uematsu!

Yes you read that right, several. Our initial deal with Nobuo Uematsu was for just one track, so we were surprised when instead we got nine. Some of these were short little diddies (think of a "Victory fanfare" or "going to sleep at the Inn" tune), but a few were full-length songs. So today you'll get to listen to one of the latter :)

Some quick housekeeping updates:

  • We just released Spanish and Italian translations of the original Defender's Quest.
  • The HD remake of Defender's Quest (see here and here) is nearing completion.
  • The HD remake will be a free update for existing DQI owners
    • It will use existing Steam/GOG/Humble store "slots"
    • Save files will be tested for seamless compatibility
    • You will still have access to the old "legacy" Defender's Quest build if you want
    • DQHD is a native C++ app, so no Flash or AIR in any shape or form on any platform
    • Yes, this means our Linux builds will finally not be a huge pain to install.

Since DQHD is powered by the DQII engine, DQHD's release will mark the end of foundational DQII engine work. After that "all" that's left for us to do will be to finish DQII content. Here's a rough schedule:

  • Next month or two: public demo of DQHD
  • End of 2015 (tentative but looking good): DQHD release on PC (Mac/Windows/Linux)
  • Q1 2016: DQHD release on certain home game consoles (unless there's certification delays)
  • When it's done: DQII

As for the rest of it, you can check out the full information at our blog:

Defender's Quest II: Uemastu Music, Battle Art, Story
Oct 9, 2015
Defender's Quest: Valley of the Forgotten (DX edition) - lars.doucet
Today's 1.1.50 patch includes a full Italian volunteer translation. (Windows/Mac for now, Linux version coming soon).

More updates on the way soon! Stay tuned!
Oct 9, 2015
Defender's Quest: Valley of the Forgotten (DX edition) - lars.doucet
Today's 1.1.50 patch includes a full Italian volunteer translation. (Windows/Mac for now, Linux version coming soon).

More updates on the way soon! Stay tuned!
Defender's Quest: Valley of the Forgotten (DX edition) - lars.doucet
Today's 1.1.49 patch includes a full professional Spanish translation.

(Currently we only have version 1.1.49 available for Mac and Windows. The Linux version will follow in a few days.)

It also fixes a long-standing bug where players who had gained a "hero mode" achievement would appear to lose it if they later recruited a generic character. This was only ever a visual bug in the in-game achievement menu (your steam achievements should have been unaffected), but this patch should fix that problem, or at the very least prevent it from happening in the future. Let us know if the issue persists.

We have some more exciting announcements on the way, look for new updates in the immediate future :)

-----------------

El parche 1.1.49 de hoy incluye una traducción profesional completa al español.

(La versión 1.1.49 actual solo está disponible para Mac y Windows. La versión para Linux estará lista en unos días.)

También se ha solucionado un error que hacía que los jugadores que habían conseguido el logro «Modo héroe» lo perdieran aparentemente si reclutaban un personaje genérico después. Simplemente se trataba de un error visual en el menú de logros del juego (tus logros de Steam no deberían verse afectados). Este parche soluciona el problema o como mínimo evita que se produzca de nuevo. Podéis poneros en contacto con nosotros si el problema persiste.

Tenemos otras interesantes sorpresas preparadas, así que estad atentos a las próximas actualizaciones porque llegarán muy pronto :)
Defender's Quest: Valley of the Forgotten (DX edition) - lars.doucet
Today's 1.1.49 patch includes a full professional Spanish translation.

(Currently we only have version 1.1.49 available for Mac and Windows. The Linux version will follow in a few days.)

It also fixes a long-standing bug where players who had gained a "hero mode" achievement would appear to lose it if they later recruited a generic character. This was only ever a visual bug in the in-game achievement menu (your steam achievements should have been unaffected), but this patch should fix that problem, or at the very least prevent it from happening in the future. Let us know if the issue persists.

We have some more exciting announcements on the way, look for new updates in the immediate future :)

-----------------

El parche 1.1.49 de hoy incluye una traducción profesional completa al español.

(La versión 1.1.49 actual solo está disponible para Mac y Windows. La versión para Linux estará lista en unos días.)

También se ha solucionado un error que hacía que los jugadores que habían conseguido el logro «Modo héroe» lo perdieran aparentemente si reclutaban un personaje genérico después. Simplemente se trataba de un error visual en el menú de logros del juego (tus logros de Steam no deberían verse afectados). Este parche soluciona el problema o como mínimo evita que se produzca de nuevo. Podéis poneros en contacto con nosotros si el problema persiste.

Tenemos otras interesantes sorpresas preparadas, así que estad atentos a las próximas actualizaciones porque llegarán muy pronto :)
...

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