Darkfall Unholy Wars - Darkfall Unholy Wars
This is the third of our scheduled patches before Christmas, that includes the new actionbars, the Prowess Monoliths, and other fixes and various updates.

You can check out screenshots we posted on Facebook of the Prowess Monoliths, the Actionbar and the new skill icons.

Prowess Monoliths

Three enabled prowess monoliths have been placed in the world. They will become active once a day, all at nearly the same time, for half an hour while the system is being evaluated. You can check their activation times on the map by enabling the clans map overlay.
Each of the three monoliths is of a different tier.

Lake Aegrah close to the center of the map – Tier 1
Grenguk in Cairn – Tier 2
Iyrtanhall in Yssam – Tier 3

Tier 1 - Only rewards players that have up to 15000 prowess.
Tier 2 - Only rewards players that have up to 45000 prowess.
Tier 3 - Rewards all players regardless of their gained prowess.

Prowess gained from Monoliths is not affected by diminishing returns.

The higher the tier the higher the prowess reward per tick. Every 60 seconds the monolith will deliver a deadly blast to everyone near it, making it imperative to step off momentarily.

No item can be spawned on the monolith. In the case of mounts or other movable spawned items, if they are driven onto the monolith while it is active, they will get destroyed immediately.

Actionbars

- New actionbars and skill icons, including numerical cooldown indicators.
- Added three options for each radial slot (Available in radial wheel configuration - default: TAB)
  • Select default attack after the skill executes
  • Perform default attack when the skill is unavailable (disabled/cooldown)
  • Executing the skill directly using the shortcut key assigned to it

- You may use “Ctrl+x” (by default) to switch between expanded and compact mode.

Examples using the new actionbar functionality:

- If you are casting a short cooldown spell such as thunderbolt, you now have the option to NOT cast the default “staff bolt” in between.

- You may cast a spell immediately upon selecting it (without having to press any mouse button), for that extra 0.2 second speed. For example: transfer spells, tornado, heal-self.

- You may have a skill selected to better monitor its cooldown, while you are using default attacks.

By default, left and right Radial Wheels keep their current functionalities, until skill slots are manually customized.

General Changes
- If you release and press the mouse button again, while a skill is charging, the skill will not automatically restart after it is cast ( a.k.a. the “extra arrow fired” bug)

- Added a chat button to toggle the input area's visibility.

- Implemented an anti-spam mechanism in which long messages must be sent at least 20 seconds apart for the same channel.

- Enabled selection of sub-channels in the chat tab options window by using Ctrl+ left mouse button.

- Added/tweaked some sound notifications on drop,drag,use and equip of items

- Added whisper and friend online/offline audio options.

- Changed friend online/offline sound notifications.

General Fixes
- Fixed a bug where playing an emote while switching weapons would result in the player appearing to wield both weapons.

- Fixed a bug where monsters would not attack mounts or mounted players.

- Fixed a bug where disabling “Message Tags” would also hide the timestamps.

- When only one chat window is active the close button becomes disabled.

- Fixed block friend command not working.

- Fixed a bug in anti-spam system that allowed the player to post many messages the first time the chat was opened.

- Fixed the text paste on chat input to respect the 300 character limit.

- Fixed the activation of a channel command when the command is pasted (instead of typed).

- Fixed so that when pressing enter, the chat window will focus the last focused window that has input activated

- Fixed a bug where some channels would not keep their settings after relog

- Fixed a bug where you could not whisper a friend from the social window.

- Fixed the double whisper sound.

- Fixed a bug where multiple UI sounds were being played during loading screen.

- Fixed a bug where strongboxes could be deployed at the bottom of the sea.

Thank you for reading.
Darkfall Unholy Wars - LANCEC
This is the third of our scheduled patches before Christmas, that includes the new actionbars, the Prowess Monoliths, and other fixes and various updates.

You can check out screenshots we posted on Facebook of the Prowess Monoliths, the Actionbar and the new skill icons.

Prowess Monoliths

Three enabled prowess monoliths have been placed in the world. They will become active once a day, all at nearly the same time, for half an hour while the system is being evaluated. You can check their activation times on the map by enabling the clans map overlay.
Each of the three monoliths is of a different tier.

Lake Aegrah close to the center of the map – Tier 1
Grenguk in Cairn – Tier 2
Iyrtanhall in Yssam – Tier 3

Tier 1 - Only rewards players that have up to 15000 prowess.
Tier 2 - Only rewards players that have up to 45000 prowess.
Tier 3 - Rewards all players regardless of their gained prowess.

Prowess gained from Monoliths is not affected by diminishing returns.

The higher the tier the higher the prowess reward per tick. Every 60 seconds the monolith will deliver a deadly blast to everyone near it, making it imperative to step off momentarily.

No item can be spawned on the monolith. In the case of mounts or other movable spawned items, if they are driven onto the monolith while it is active, they will get destroyed immediately.

Actionbars

- New actionbars and skill icons, including numerical cooldown indicators.
- Added three options for each radial slot (Available in radial wheel configuration - default: TAB)
  • Select default attack after the skill executes
  • Perform default attack when the skill is unavailable (disabled/cooldown)
  • Executing the skill directly using the shortcut key assigned to it

- You may use “Ctrl+x” (by default) to switch between expanded and compact mode.

Examples using the new actionbar functionality:

- If you are casting a short cooldown spell such as thunderbolt, you now have the option to NOT cast the default “staff bolt” in between.

- You may cast a spell immediately upon selecting it (without having to press any mouse button), for that extra 0.2 second speed. For example: transfer spells, tornado, heal-self.

- You may have a skill selected to better monitor its cooldown, while you are using default attacks.

By default, left and right Radial Wheels keep their current functionalities, until skill slots are manually customized.

General Changes
- If you release and press the mouse button again, while a skill is charging, the skill will not automatically restart after it is cast ( a.k.a. the “extra arrow fired” bug)

- Added a chat button to toggle the input area's visibility.

- Implemented an anti-spam mechanism in which long messages must be sent at least 20 seconds apart for the same channel.

- Enabled selection of sub-channels in the chat tab options window by using Ctrl+ left mouse button.

- Added/tweaked some sound notifications on drop,drag,use and equip of items

- Added whisper and friend online/offline audio options.

- Changed friend online/offline sound notifications.

General Fixes
- Fixed a bug where playing an emote while switching weapons would result in the player appearing to wield both weapons.

- Fixed a bug where monsters would not attack mounts or mounted players.

- Fixed a bug where disabling “Message Tags” would also hide the timestamps.

- When only one chat window is active the close button becomes disabled.

- Fixed block friend command not working.

- Fixed a bug in anti-spam system that allowed the player to post many messages the first time the chat was opened.

- Fixed the text paste on chat input to respect the 300 character limit.

- Fixed the activation of a channel command when the command is pasted (instead of typed).

- Fixed so that when pressing enter, the chat window will focus the last focused window that has input activated

- Fixed a bug where some channels would not keep their settings after relog

- Fixed a bug where you could not whisper a friend from the social window.

- Fixed the double whisper sound.

- Fixed a bug where multiple UI sounds were being played during loading screen.

- Fixed a bug where strongboxes could be deployed at the bottom of the sea.

Thank you for reading.
Darkfall Unholy Wars - Darkfall Unholy Wars
This is the new chat patch we talked about last week and it also includes the addition of deployable and city Cannons.

You can check out a screenshot of the new chat as well as a screenshot of a new Cannon posted on the Darkfall Unholy Wars page on Facebook.

New Feature

New Chat, including emotes and chat bubbles (with the option to turn them off)
  • Emotes can be used by the bottom right button in the chat, or by typing out the full emote command (e.g. /guitar) Keybind options are included.
  • Chat bubbles will only appear for messages that are sent through the local area channel.
  • You can cycle through previous sent messages using Ctrl+UP/DOWN

New Spawnable Cannon (Eruptor Cannon)
  • It can be crafted through engineering and requires a new material (Flash Cotton), only available as a Village reward (rare)
  • Added cannons to clan city towers
General Fixes
  • Fixed a bug with ship building and some fishing feats not being completed
  • Some ability and AI teaks for Sir Davosh and Erodach
  • Asset protection cost has been decreased by 70%
Darkfall Unholy Wars - LANCEC
This is the new chat patch we talked about last week and it also includes the addition of deployable and city Cannons.

You can check out a screenshot of the new chat as well as a screenshot of a new Cannon posted on the Darkfall Unholy Wars page on Facebook.

New Feature

New Chat, including emotes and chat bubbles (with the option to turn them off)
  • Emotes can be used by the bottom right button in the chat, or by typing out the full emote command (e.g. /guitar) Keybind options are included.
  • Chat bubbles will only appear for messages that are sent through the local area channel.
  • You can cycle through previous sent messages using Ctrl+UP/DOWN

New Spawnable Cannon (Eruptor Cannon)
  • It can be crafted through engineering and requires a new material (Flash Cotton), only available as a Village reward (rare)
  • Added cannons to clan city towers
General Fixes
  • Fixed a bug with ship building and some fishing feats not being completed
  • Some ability and AI teaks for Sir Davosh and Erodach
  • Asset protection cost has been decreased by 70%
Darkfall Unholy Wars - Darkfall Unholy Wars
This is the first of our scheduled patches before Christmas. The main feature in this patch is an epic new Dungeon called Sinspire Cathedral

We've posted some screenshots of the new Dungeon on Darkfall Unholy Wars' Facebook page.

You can also check out the full patch notes and the description, as well as the lore associated with Sinspire Cathedral at the official Darkfall Unholy Wars forum
Darkfall Unholy Wars - LANCEC
This is the first of our scheduled patches before Christmas. The main feature in this patch is an epic new Dungeon called Sinspire Cathedral

We've posted some screenshots of the new Dungeon on Darkfall Unholy Wars' Facebook page.

You can also check out the full patch notes and the description, as well as the lore associated with Sinspire Cathedral at the official Darkfall Unholy Wars forum
Sep 6, 2013
Darkfall Unholy Wars - Darkfall Unholy Wars
An update on the upcoming patches, the Asian beta going on right now, and our stance on and efforts against Real Money Transactions.

You can read the update at the Darkfall Unholy Wars Website
Sep 6, 2013
Darkfall Unholy Wars - LANCEC
An update on the upcoming patches, the Asian beta going on right now, and our stance on and efforts against Real Money Transactions.

You can read the update at the Darkfall Unholy Wars Website
Darkfall Unholy Wars - Darkfall Unholy Wars
Duelist is a fast paced, high skill role that will bring twitch-play back into the equation. The equivalent of an ultra high mobility melee glass cannon. With easy to land, low-cooldown, high-damage skills, we expect this to be the role of choice for the experienced pvpers out there.

you can read more at the Darfkall Unholy Wars Website
Darkfall Unholy Wars - LANCEC
Duelist is a fast paced, high skill role that will bring twitch-play back into the equation. The equivalent of an ultra high mobility melee glass cannon. With easy to land, low-cooldown, high-damage skills, we expect this to be the role of choice for the experienced pvpers out there.

you can read more at the Darfkall Unholy Wars Website
...

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