Danmaku Unlimited 3 - doragon.sunnytam
Minor updates in the shader code which allows for Steam Deck compatibility. (Previously the beta branch build)
Oct 20, 2017
Danmaku Unlimited 3 - doragon.sunnytam
Hi everyone, here are the changes in this patch:
  • Added additional story elements on stage 4 that allow players to choose the normal or TLB route when the TLB conditions have been met.
  • Added the ability to access the TLB on "Boss Free Play". This is unlocked when the player has reached stage 5 on a given difficulty/mode.
Happy Bullet Hell'in!
Oct 20, 2017
Danmaku Unlimited 3 - doragon.sunnytam
Hi everyone, here are the changes in this patch:
  • Added additional story elements on stage 4 that allow players to choose the normal or TLB route when the TLB conditions have been met.
  • Added the ability to access the TLB on "Boss Free Play". This is unlocked when the player has reached stage 5 on a given difficulty/mode.
Happy Bullet Hell'in!
Jun 30, 2017
Danmaku Unlimited 3 - doragon.sunnytam
This patch should fix the compatibility issues with Xbox fight sticks. Please turn on "fight sticks mode" in the Control/Other settings screen if you are having issues using your fight stick with the game. Note that turning this option on will disable the joystick inputs from regular controllers. Let me know if there are any issues and happy Bullet Hell-ing!
Jun 30, 2017
Danmaku Unlimited 3 - doragon.sunnytam
This patch should fix the compatibility issues with Xbox fight sticks. Please turn on "fight sticks mode" in the Control/Other settings screen if you are having issues using your fight stick with the game. Note that turning this option on will disable the joystick inputs from regular controllers. Let me know if there are any issues and happy Bullet Hell-ing!
May 2, 2017
Danmaku Unlimited 3 - doragon.sunnytam
Hi all, here are some of the changes in this patch:
  • Added game settings sub-menu at the customization screen. There is now a custom lives settings where you can adjust the number of lives given in a game. Note that scores will not be saved when custom values are used. If you have been having trouble experiencing some of the later parts of the game this is a good opportunity to try and practice!
  • Spirit shots that have been scratched will now have a different tint to better help differentiate them from unscratched bullets.
May 2, 2017
Danmaku Unlimited 3 - doragon.sunnytam
Hi all, here are some of the changes in this patch:
  • Added game settings sub-menu at the customization screen. There is now a custom lives settings where you can adjust the number of lives given in a game. Note that scores will not be saved when custom values are used. If you have been having trouble experiencing some of the later parts of the game this is a good opportunity to try and practice!
  • Spirit shots that have been scratched will now have a different tint to better help differentiate them from unscratched bullets.
Mar 17, 2017
Danmaku Unlimited 3 - doragon.sunnytam
Just a quick patch to fix the following issue:
  • Fixed bug where the game was sending the last score in a game session to the online scoreboard instead of the highest achieved.
Have a great weekend everyone!
Mar 17, 2017
Danmaku Unlimited 3 - doragon.sunnytam
Just a quick patch to fix the following issue:
  • Fixed bug where the game was sending the last score in a game session to the online scoreboard instead of the highest achieved.
Have a great weekend everyone!
Mar 15, 2017
Danmaku Unlimited 3 - doragon.sunnytam
Hi all, here are the changes for patch 1.0.3:
  • Added Boss Free Play Mode.
  • Added toggle for Auto Bomb in Graze Mode, it is ON by default.
  • Slightly tuned Stage 4 Boss's final pattern.
  • Player's hit box were erroneously allowed to partially clip out of the top/bottom game area, this has been fixed.
  • Fixed issue with Windows XP compatibility.
  • Re-tuned the controller connection logic to combine both passive/active device connection added in the last patch.
  • Added option to activate the controller third axis in the control/others options menu, this may fix compatibility issues with certain Xbox fight sticks. Note turning this option on may cause issues when using PS4 controllers in game.
There are still a couple of things that I'll be looking at, in the meantime Bullet Hell on!
...

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