DOOM - christian.vanhoose
Join Marty, Hugo and the team at id Software as we journey into our first gameplay deep dive for DOOM: The Dark Ages! Coming May 15, 2025. Pre-order now for up to 2-days Early Access!



For a full transcript of the above video, click here.
Check out this article for PC Minimum Specs.
For those looking to preorder the physical Collector's Bundle, click here for the North America Gear Store and here for the International Gear Store.
For a summary of everything discussed in this gameplay deep dive, click here.
Apr 11, 2024
DOOM - tokyopunchout | Bethesda
Minor technical update today to preserve backend stability.
DOOM - jasonBethesda
Hey all,

Today we've released an update for DOOM that enables Razer Chroma device support. Here are the effects and events:

DOOM - jasonBethesda
Hey all,

Today we've released an update for DOOM that enables Razer Chroma device support. Here are the effects and events:

DOOM - jasonBethesda


Hey all!

We're thrilled to announce that our Free Weekend for DOOM on Steam has begun! Play the first two levels of the campaign, plus all of multiplayer and SnapMap game modes. That includes the brand new Update 6.66, which unlocks all DLC content for free, revamps the game's progression, and adds bug fixes and improvements.

For full patch details, be sure to read our DOOM FAQ .


Steam Free Weekend

Start: 12PM CT on Thursday 7/20

End: 3PM CT on Sunday 07/23


Update 6.66 Patch Notes:

Multiplayer:

  • Fixed an issue where textures appeared to glow on the player’s character.
  • Fixed an issue in Multiplayer where players would respawn frozen at the beginning of a Freeze Tag round.
  • Fixed an issue in Multiplayer where parts of the player model appeared transparent in some circumstances.
  • Fixed an issue where players would disconnect from a match under certain conditions.
  • Fixed an issue in Infernal Run where picking up the ball when out of ammo would cause problems with passing or receiving the ball.
  • Fixed an issue with the Multiplayer Challenge “Aimbot Hax” where Reaper Longshots would not count towards challenge completion.
  • Fixed an issue in Multiplayer with inconsistent power item spawns on Outbreak.

SnapMap:


  • Added rotate on XYZ axis to the Grab Object manipulate controls
  • Added setting to remove network limitation on single player only maps.
  • Resolved various freeze and crash bugs.
  • Fixed various matchmaking and lobby issues.
  • Fixed visual bugs that result from combining specific HUD elements
  • Fixed various freezes and crashes with using Campaign Model.
  • Fixed coop crash with Bob and Rotate settings.
  • Fixed bug that caused AI to run into blocking volumes set to Block Demons and AI Sight.
  • Improved collision issues causing AI to partially fall into blocking volumes set to Block Demons.[/list
DOOM - jasonBethesda


Hey all!

We're thrilled to announce that our Free Weekend for DOOM on Steam has begun! Play the first two levels of the campaign, plus all of multiplayer and SnapMap game modes. That includes the brand new Update 6.66, which unlocks all DLC content for free, revamps the game's progression, and adds bug fixes and improvements.

For full patch details, be sure to read our DOOM FAQ .


Steam Free Weekend

Start: 12PM CT on Thursday 7/20

End: 3PM CT on Sunday 07/23


Update 6.66 Patch Notes:

Multiplayer:

  • Fixed an issue where textures appeared to glow on the player’s character.
  • Fixed an issue in Multiplayer where players would respawn frozen at the beginning of a Freeze Tag round.
  • Fixed an issue in Multiplayer where parts of the player model appeared transparent in some circumstances.
  • Fixed an issue where players would disconnect from a match under certain conditions.
  • Fixed an issue in Infernal Run where picking up the ball when out of ammo would cause problems with passing or receiving the ball.
  • Fixed an issue with the Multiplayer Challenge “Aimbot Hax” where Reaper Longshots would not count towards challenge completion.
  • Fixed an issue in Multiplayer with inconsistent power item spawns on Outbreak.

SnapMap:


  • Added rotate on XYZ axis to the Grab Object manipulate controls
  • Added setting to remove network limitation on single player only maps.
  • Resolved various freeze and crash bugs.
  • Fixed various matchmaking and lobby issues.
  • Fixed visual bugs that result from combining specific HUD elements
  • Fixed various freezes and crashes with using Campaign Model.
  • Fixed coop crash with Bob and Rotate settings.
  • Fixed bug that caused AI to run into blocking volumes set to Block Demons and AI Sight.
  • Improved collision issues causing AI to partially fall into blocking volumes set to Block Demons.[/list
DOOM - jasonBethesda


Based on your feedback, Team Deathmatch & Deathmatch will be back as their own DOOM MP playlists starting Friday, December 16. They will join the existing Team Play Mix and FFA Play Mix playlists.

As always, thank you all for your continued feedback and support. We look forward to hearing your thoughts after the playlist update on Friday.

DOOM - jasonBethesda


Based on your feedback, Team Deathmatch & Deathmatch will be back as their own DOOM MP playlists starting Friday, December 16. They will join the existing Team Play Mix and FFA Play Mix playlists.

As always, thank you all for your continued feedback and support. We look forward to hearing your thoughts after the playlist update on Friday.

DOOM - jasonBethesda


​Update: 12/15

Based on your feedback, Team Deathmatch & Deathmatch will be back as their own DOOM MP playlists starting Friday, December 16, to join Team Play Mix and FFA Play Mix.​ Thank you for your continued feedback and support!

--

Today, we’ve released Bloodfall (a day early!), the next multiplayer DLC for DOOM. Bloodfall is the third and final DLC pack, bringing three new diverse maps, a Grenade Launcher weapon, the new Cultist armor set, and more to the game’s fast paced multiplayer. You’ll also be able to transform into the Spectre Pinky, a fan favorite demon whose signature invisibility tactic allows you to sneak up on enemy players.

To celebrate the launch of Bloodfall, we’re also holding a Double XP Weekend from now until Monday, December 19 at 12pm ET. Play the all new multiplayer content and try to level up to the new max rank of Echelon 11, level 50 to unlock the DOOM Marine Armor, part of last week’s Free Update 5 release. In addition to the new DLC content, today we’ve also made some adjustments to multiplayer for all players (regardless of whether or not you own the DLC). Full details below.

Bloodfall includes the following:


3 New Maps
  • Empyrian – Fight in an ageless colosseum held aloft by opposing energies, as the gilded battlements slowly crumble.

  • Boneyard – Battle in the outer realm of Hell, where the landscape is made entirely of demon flesh, teeth and bone.

  • Outbreak – Engage in intense combat throughout a UAC facility transformed after underworldly science breaks free from containment

New Weapon
  • Grenade Launcher - Use this UAC-banned weapon to bank grenades off walls and deal area damage or use the secondary fire to detonate a smoke grenade to conceal your position from enemies

New Playable Demon
  • Spectre Pinky - As the fast and heavily armored Pinky demon with Spectre abilities, stalk your enemies with invisibility, or bull rush to insta-gib all in your path.

3 New Hack Modules
  • Extra Protection - Gain Extra Armor per Health Pickup
  • Augmented Healing - Gain Extra Health per Health Pickup
  • Glory Sight -Highlight enemies that can be Glory Killed from farther away

New Equipment

Lateral Thrusters - Dodge enemy fire and add a third, mid-air jump with this equipment item that provides short directional boosts to your movement
  • 4 new Cultist themed armor sets

  • 15 new customization patterns and colors


Along with the release of Bloodfall, today we’ve made some improvements to DOOM’s multiplayer (all users will see these changes today, regardless of if you bought the DLC content or not):
  • Fixed an issue with the Combat Shotgun
We resolved an issue where rapid key input caused unusually high shotgun damage. Our previous update (Free Update 5) fixed some instances of this, but we quickly identified that the issue still occurred after the update went live. This should now be fully resolved with this update.
  • Made improvements to matchmaking
In an effort to better aggregate players and make it faster to find a match, we’ve reduced our playlists to four – Team Deathmatch, Deathmatch, Team Play and Free-For-All.
  • Team Play
    All team-based game modes on all maps (voting enabled).
  • Free-For-All Play
    All individual-based game modes on all maps (voting enabled).

With the ability to vote for maps and modes in the lobby and select a different region (for players in low population parts of the world), we feel like this will enable players to find matches more quickly while still offering flexibility in playing popular maps and modes.

Also, don’t forget that with DOOM’s Party Play system, if anyone in your lobby has purchased DLC content, everyone in the lobby has access to those DLC maps. Plus, private matches allow you to start your own completely customized match and invite friends to play along.

As always, please continue to give us your feedback about these new changes to multiplayer. Thank you again for your support!
DOOM - jasonBethesda


​Update: 12/15

Based on your feedback, Team Deathmatch & Deathmatch will be back as their own DOOM MP playlists starting Friday, December 16, to join Team Play Mix and FFA Play Mix.​ Thank you for your continued feedback and support!

--

Today, we’ve released Bloodfall (a day early!), the next multiplayer DLC for DOOM. Bloodfall is the third and final DLC pack, bringing three new diverse maps, a Grenade Launcher weapon, the new Cultist armor set, and more to the game’s fast paced multiplayer. You’ll also be able to transform into the Spectre Pinky, a fan favorite demon whose signature invisibility tactic allows you to sneak up on enemy players.

To celebrate the launch of Bloodfall, we’re also holding a Double XP Weekend from now until Monday, December 19 at 12pm ET. Play the all new multiplayer content and try to level up to the new max rank of Echelon 11, level 50 to unlock the DOOM Marine Armor, part of last week’s Free Update 5 release. In addition to the new DLC content, today we’ve also made some adjustments to multiplayer for all players (regardless of whether or not you own the DLC). Full details below.

Bloodfall includes the following:


3 New Maps
  • Empyrian – Fight in an ageless colosseum held aloft by opposing energies, as the gilded battlements slowly crumble.

  • Boneyard – Battle in the outer realm of Hell, where the landscape is made entirely of demon flesh, teeth and bone.

  • Outbreak – Engage in intense combat throughout a UAC facility transformed after underworldly science breaks free from containment

New Weapon
  • Grenade Launcher - Use this UAC-banned weapon to bank grenades off walls and deal area damage or use the secondary fire to detonate a smoke grenade to conceal your position from enemies

New Playable Demon
  • Spectre Pinky - As the fast and heavily armored Pinky demon with Spectre abilities, stalk your enemies with invisibility, or bull rush to insta-gib all in your path.

3 New Hack Modules
  • Extra Protection - Gain Extra Armor per Health Pickup
  • Augmented Healing - Gain Extra Health per Health Pickup
  • Glory Sight -Highlight enemies that can be Glory Killed from farther away

New Equipment

Lateral Thrusters - Dodge enemy fire and add a third, mid-air jump with this equipment item that provides short directional boosts to your movement
  • 4 new Cultist themed armor sets

  • 15 new customization patterns and colors


Along with the release of Bloodfall, today we’ve made some improvements to DOOM’s multiplayer (all users will see these changes today, regardless of if you bought the DLC content or not):
  • Fixed an issue with the Combat Shotgun
We resolved an issue where rapid key input caused unusually high shotgun damage. Our previous update (Free Update 5) fixed some instances of this, but we quickly identified that the issue still occurred after the update went live. This should now be fully resolved with this update.
  • Made improvements to matchmaking
In an effort to better aggregate players and make it faster to find a match, we’ve reduced our playlists to four – Team Deathmatch, Deathmatch, Team Play and Free-For-All.
  • Team Play
    All team-based game modes on all maps (voting enabled).
  • Free-For-All Play
    All individual-based game modes on all maps (voting enabled).

With the ability to vote for maps and modes in the lobby and select a different region (for players in low population parts of the world), we feel like this will enable players to find matches more quickly while still offering flexibility in playing popular maps and modes.

Also, don’t forget that with DOOM’s Party Play system, if anyone in your lobby has purchased DLC content, everyone in the lobby has access to those DLC maps. Plus, private matches allow you to start your own completely customized match and invite friends to play along.

As always, please continue to give us your feedback about these new changes to multiplayer. Thank you again for your support!
...

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