Jan 23, 2023
Crashday Redline Edition - a bad guy
Look, it's two for one!

1.5.43
- Fixed the russian localisation (by MilesFox92)
- Improved Font Rendering performance:
The HUD won't affect the frame rate anymore
- Improved minigun shooting performance:
No more frame rate drops when spawning hit effects

- Added cvars to enforce steering velocity to players
SteeringVelocity.Force <bool>
SteeringVelocity.Value <float>

1.5.44
[Hotfix] Fixed music and voice files not being played on SteamDeck

Have fun! ːsmileyflagː
Jan 11, 2023
Crashday Redline Edition - a bad guy
Update 1.5.42 has been released!

- Fixed car camera positions (by RetroGamer).
- Race track collisions fixed (by Freed8m).
- Fixed smoothing issue on the spectran's second tuning bumper (by Freed8m).
- Fixed tile models: crossing2.p3d, arenastr.p3d, arenacurve2.p3d (by Freed8m).
- Added pickups into the radar.
- Sync car lights state in multiplayer.
- Always show the xbox buttons when using a gamepad.
- Prevent the game from crashing when there's no output device available.
- Fixed the checkpoint area rotation.
- Added full support for wheels.
- Added ForceFeedback support.
- Resurrected TrackIR support.
- Keep all the device configurations in the config file.
- Allow the camera rotation in different camera views.
- Allow different air control styles with the gamepad.
- Added the manual shifting option in the control settings.
- Show the current gear onto the HUD when using the manual shifting.
- Added "Black Stripes 2" for the Judge, "Blue Stripes" for the the Ironhorze, and "Impact Turbo" for the Hunter (by Freed8m)

- Added a new car to the game (by Freed8m)
Icebreaker RALLYE'68








Thanks to the whole community for the support!
Jan 31, 2021
Crashday Redline Edition - a bad guy
Hello!
Patch 1.5.41 has been released on Steam:

[Hotfix] Fix sounds becoming inaudible after long matches

Thanks for reading!
Dec 31, 2020
Crashday Redline Edition - a bad guy
1.5.40 has been released on Steam

[BugFix] Disable FSAA by default
[BugFix] Improve game performance
[Bugfix] Shuffle the music and always play the main theme song at the game startup.
[Bugfix] Fix a crash that occurs when playing solo after a 4vs4 match.
[Feature] Add double minigun support.
[Feature] Add Minigun.RangeMultiplier

[Freed8m Fixes]
- Fix Hunter's backlights being flipped.
- Fix House1 and House2 textures.
- Fix minor mesh offset on all meshes relative to the main mesh on Hunter.
- Add the rear light indent on the Incubator, as seen on renders.
- Fix mirrors on the wrecker to use a reflective texture.
- Add second minigun body mesh to all vanilla cars.


I would like to thank Freed8m and wurunduk for collaborating on the making of this patch.
I wish you all a Happy New Year!
Jun 17, 2020
Crashday Redline Edition - Savino
- Mod Testing: Use F10 to show car debug informations.
- Mod Testing: Use LShift+S to toggle slow motion.
- Mod Testing: Use LShift+O to explode the car.
- Fix gamma ramp calculation NaN.
- Fix morning ambience texture (Thanks to Mica).
- Fix various memory leaks.
- Added game.config option to set maximum supported tracks in menu (no more 511 limit). Check MaxTrackCount.
- Added game.config option to change odometer color.
- Added Mica's sunset ambience (Thanks to Mica).
- Added experimental support to new track format (v2.0) which allow integrating game.dbs inside track files.
- Added game.dbs variables to toggle HUD & radar elements (HUD.HidePlayerNames ,HUD.HidePlayerMainScore, HUD.HidePlayerList, HUD.HideRadarPlayers, HUD.HideLeadingMessages, HUD.HideTargetArrow).
- Added game.dbs variable to enable gear indicator in tachometer (HUD.EnableGearIndicator).
- Added all game files available for all languages. Faster language change, without downloading any files from Steam.
- Fix initial RPM indicator when you start a race.
- Fix race interruption when default ambience is missing; force to day.amb in that case.
- Added the possibility to tweak garage ambience and default car.
- Fixed number of minigun ammo in "The Right One For The Job?" event.
- Increased max texture limit to 2048.
Apr 19, 2020
Crashday Redline Edition - a bad guy
[CrashFix] Fixed "Unhandled exception" crash on game launch.
[Fix] Increase the number of missiles ammo to 16.
[Fix] Fix arena curve breakable fences (by Mica).
[Fix] Fix game crash when a cvar name written in the config file doesn't exist in the game database.
Mar 13, 2020
Crashday Redline Edition - a bad guy
[BugFix] Fix driver8's textures (by OutBlast)
[BugFix] Fix TEST DRIVE grid positions.
[BugFix] Respawn car in TEST DRIVE.
[BugFix] Fix "maximun" typo in track editor.
[BugFix] Fix Firespitter PIMP Livery texture (by Freed8m)
[BugFix] Fix incorrect suspension of sports sup judge + offroad s1 13 (by Outblast)
[BugFix] Fix Russian and German localizations
[BugFix] Fix missiles not colliding with the flag
[BugFix] Improved game performance.
[BugFix] Use a different savegame for mods
[Feature] Added Air Time gamemode
[Feature] Add cone dynamic object (by Wurunduk)
[Feature] Added these cvars:
  • Damage.LoseWheelsThreshold (integer from 0 to 100, percentage of damage threshold).
  • Damage.LoseWheels (enable/true or disable/false break off wheels)
  • ForceRedTeamColor (Red Team cars color in rgb format)
  • ForceBlueTeamColor (Blue Team cars color in rgb format)
  • ForceTeamColor (Enable Team cars color, default true)
  • EnablePickupRespawn (Enable respawn after pickup)
  • PickupRespawnTime (Generic pickups respawn time, default 30)
  • QuadDamageRespawnTime (Quad Damage Pickup respawn time, default 60)
Jul 7, 2019
Crashday Redline Edition - a bad guy
  • Fixed the Bornbad's poor handling by increasing its tire widths (by Mica & OutBlast)
  • Fixed 3rd multiplayer setup of the Bornbad; it now correctly matches C class (by Outblast)
  • Target dedicated GPUs (e.g. Nvidia/AMD GPUs on laptops) by default.
  • Fixed bug that can cause the window to become borderless when switching from fullscreen to windowed (Reported by Silent)
  • Full support for Polish characters: now players can type Polish characters in chat (by Backlik)
  • Improved font rendering performance.
  • Faster launcher startup.
  • Minor changes.
Special thanks:
Backlik for the Polish translation and the chat support.

Wurunduk for making the Blender P3D exporter, 3D Track Editor and for making the crashdaycenter:
https://github.com/wurunduk/blender-p3d-import-export
https://github.com/wurunduk/crashday-map-editor
https://crashdaycenter.com/

Thanks FlyX for making his own 3D track editor:
https://github.com/hobbitinisengard/crashday-3d-editor

Thanks to Mica (MicaLovesKPOP) and Outblast for running the Crashday Leagues every week.

Thanks again to Wurunduk, and also LatvianPotatoFarmer and Miles for fixing the Russian translation when the game had just released.
I know it's a bit late but I would like to point out we really appreciate all you have done to help us.
Jun 29, 2019
Crashday Redline Edition - a bad guy
[Bugfix] Fix crash when spamming in voicechat [Reported and tested by Camomile]
[Feature] Add polish translation (Interface only) [by Backlik & Michael]

Enjoy!
May 27, 2019
Crashday Redline Edition - a bad guy
1.5.31 update:

[Bugfix] Fix map editor resize issues.
[Bugfix] Set Recovery.VelocityThreeshold to the maximum by default.
[Bugfix] Minor changes.
[Feature] Add Spanish language.

Enjoy!
...

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