Counter-Strike
best counter strike go maps


As I hoped, CS:GO’s appearance on Steam Workshop eased the map drought irking Global Offensive players since launch. About 700 Defusal, Hostage Rescue, Deathmatch, Arms Race, and other maps now populate Steam Workshop, and all are available for easy download (and auto-updating) through Steam. I’ve played a bunch of them with our community over the past week.

All the maps I’m recommending can be played on our official CS:GO server, “The Psychedelic Den of Map Experimentation,” hosted in St. Louis. Thanks to GameServers for being a helpful provider of our community servers. Download everything that our server is running in a single click by subscribing to our CS:GO map collection on Steam Workshop.

I haven’t tried everything the community’s produced, of course, but I’ll continue to update this list as I encounter CS:GO maps worth your time. By all means, recommend maps that I should take a gander at. (de_library, which released on Monday, is at the top of my list.)


de_seaside
Compact and straightforward, this is CS:GO’s best custom map. The CTs are steps away from covering both bombsites, so the onus is on the Terrorist team to find creative ways to draw attention, distract, or outright outgun their opponents. I love the waterworn surfaces that cover the dock setting—they remind me of The Parish from Left 4 Dead 2.

Bombsite B itself is a miniature siege—a long wooden bridge (and another that passes underneath it) are the most direct routes for the Terrorists, and any would-be bomb-planters taking this path need to be covered from the dock, where snipers can protect themselves behind large boxes as they line up shots on B. Separating A and B is a hazardous middle lane that represents a high-risk flanking route for both teams.

Download de_seaside














de_conduit
Conduit is conventional and damn good. Like Seaside, its rectangular layout offers a left, right, and sniper-friendly middle lane for both teams. Unlike it, Conduit feels suited (as creator ds- describes) for competitive play.

Bombsite B is a choked concrete room with an aluminum ledge that sits right above the planting point like a hat. Securing B relies on an aggressive push from the Terrorists, encouraging some members of Team T to die for the cause so they can secure a foothold on that side of the map. A is a more open construction yard—a secret tunnel in the middle provides a secondary route to it from the middle of the map. Vibrant colors (yellow paint, neon red and green lights, contrasting light and darkness) give Conduit character against the odds of its industrial setting.

Download de_conduit






de_cache
Cache’s flat, three-lane layout is the handiwork of competitive CS legend Salvatore “Volcano” Garozzo. Its industrial setting borders on boring, but terrific balance compensates. Cache features a middle lane similar to Seaside and Conduit—a coverless no-man’s-land that’s treacherous to cross and can be ignored entirely, but one that opens up flanking routes to both bombsites if you push through.

Bombsite B is overlooked by a nest that CTs have ladder access to, and I love the way fights play out here when Terrorists pop a smoke grenade to make an aggressive entrance into B.

Download de_cache






cs_museum
Museum is GO’s most gorgeous map. Outside, stone arches overlook a street entrance lined with gardens. Inside, golden light filters through an atrium onto carpeted stairs, a T-rex skeleton, and scaffolding. Creator Shawn “FMPONE” Snelling called upon fellow modders to build custom assets for the map, and the extra help is evident in every corner.

In the nearly 50 rounds I’ve played so far, Museum has favored the Terrorists. Raised windows, scaffolding, and an elevator shaft give the Ts some great vantage points for getting the drop on the CT assaulters who spawn outdoors.

Snelling wrote a terrific explanation of his design decisions on Museum (and the research that informed them) for Mapcore.org.

Download cs_museum







cs_motel
It’s a novelty map, but in lieu of a worthy, ridiculous successor to de_rats (de_rats_ol_shack for CS:GO hasn’t impressed me), Motel has been a huge hit on our server, and our go-to for unserious Counter-Striking. Two floors of cramped bedrooms open out into a parking lot and small swimming pool. Four hostages spawn randomly in the rooms, and most rounds play out like hide-and-seek. The Terrorists have an incentive to camp the rooms that hostages spawn in, but this is mitigated slightly by hostages only appearing on the CTs’ radar. I also like that Motel makes shotguns preferable to rifles and SMGs.

Download cs_motel









cs_parkhouse_go
A port from CS:S, Parkhouse hands the CTs a dozen different sniping options from a rock ledge that hugs one side of the map’s centerpiece, a two-floor modern house moated by a lake. Two pairs of hostages are isolated on a top and bottom floor. With scoped weapons, the CTs have a serious advantage, but there are moments of fun in this asymmetrical siege map that remind me of classics cs_assault and cs_militia.

Against the threat of sniping, turtling is usually the best option for the Terrorists, and things get wonderfully messy when the CTs are forced to take the fight indoors. I wouldn’t call Parkhouse balanced, but I've enjoyed it.

Download cs_parkhouse_go






Counter-Strike
best counter strike go maps


As I hoped, CS:GO’s appearance on Steam Workshop eased the map drought irking Global Offensive players since launch. About 700 Defusal, Hostage Rescue, Deathmatch, Arms Race, and other maps now populate Steam Workshop, and all are available for easy download (and auto-updating) through Steam. I’ve played a bunch of them with our community over the past week.

All the maps I’m recommending can be played on our official CS:GO server, “The Psychedelic Den of Map Experimentation,” hosted in St. Louis. Thanks to GameServers for being a helpful provider of our community servers. Download everything that our server is running in a single click by subscribing to our CS:GO map collection on Steam Workshop.

I haven’t tried everything the community’s produced, of course, but I’ll continue to update this list as I encounter CS:GO maps worth your time. By all means, recommend maps that I should take a gander at. (de_library, which released on Monday, is at the top of my list.)


de_seaside
Compact and straightforward, this is CS:GO’s best custom map. The CTs are steps away from covering both bombsites, so the onus is on the Terrorist team to find creative ways to draw attention, distract, or outright outgun their opponents. I love the waterworn surfaces that cover the dock setting—they remind me of The Parish from Left 4 Dead 2.

Bombsite B itself is a miniature siege—a long wooden bridge (and another that passes underneath it) are the most direct routes for the Terrorists, and any would-be bomb-planters taking this path need to be covered from the dock, where snipers can protect themselves behind large boxes as they line up shots on B. Separating A and B is a hazardous middle lane that represents a high-risk flanking route for both teams.

Download de_seaside














de_conduit
Conduit is conventional and damn good. Like Seaside, its rectangular layout offers a left, right, and sniper-friendly middle lane for both teams. Unlike it, Conduit feels suited (as creator ds- describes) for competitive play.

Bombsite B is a choked concrete room with an aluminum ledge that sits right above the planting point like a hat. Securing B relies on an aggressive push from the Terrorists, encouraging some members of Team T to die for the cause so they can secure a foothold on that side of the map. A is a more open construction yard—a secret tunnel in the middle provides a secondary route to it from the middle of the map. Vibrant colors (yellow paint, neon red and green lights, contrasting light and darkness) give Conduit character against the odds of its industrial setting.

Download de_conduit






de_cache
Cache’s flat, three-lane layout is the handiwork of competitive CS legend Salvatore “Volcano” Garozzo. Its industrial setting borders on boring, but terrific balance compensates. Cache features a middle lane similar to Seaside and Conduit—a coverless no-man’s-land that’s treacherous to cross and can be ignored entirely, but one that opens up flanking routes to both bombsites if you push through.

Bombsite B is overlooked by a nest that CTs have ladder access to, and I love the way fights play out here when Terrorists pop a smoke grenade to make an aggressive entrance into B.

Download de_cache






cs_museum
Museum is GO’s most gorgeous map. Outside, stone arches overlook a street entrance lined with gardens. Inside, golden light filters through an atrium onto carpeted stairs, a T-rex skeleton, and scaffolding. Creator Shawn “FMPONE” Snelling called upon fellow modders to build custom assets for the map, and the extra help is evident in every corner.

In the nearly 50 rounds I’ve played so far, Museum has favored the Terrorists. Raised windows, scaffolding, and an elevator shaft give the Ts some great vantage points for getting the drop on the CT assaulters who spawn outdoors.

Snelling wrote a terrific explanation of his design decisions on Museum (and the research that informed them) for Mapcore.org.

Download cs_museum







cs_motel
It’s a novelty map, but in lieu of a worthy, ridiculous successor to de_rats (de_rats_ol_shack for CS:GO hasn’t impressed me), Motel has been a huge hit on our server, and our go-to for unserious Counter-Striking. Two floors of cramped bedrooms open out into a parking lot and small swimming pool. Four hostages spawn randomly in the rooms, and most rounds play out like hide-and-seek. The Terrorists have an incentive to camp the rooms that hostages spawn in, but this is mitigated slightly by hostages only appearing on the CTs’ radar. I also like that Motel makes shotguns preferable to rifles and SMGs.

Download cs_motel









cs_parkhouse_go
A port from CS:S, Parkhouse hands the CTs a dozen different sniping options from a rock ledge that hugs one side of the map’s centerpiece, a two-floor modern house moated by a lake. Two pairs of hostages are isolated on a top and bottom floor. With scoped weapons, the CTs have a serious advantage, but there are moments of fun in this asymmetrical siege map that remind me of classics cs_assault and cs_militia.

Against the threat of sniping, turtling is usually the best option for the Terrorists, and things get wonderfully messy when the CTs are forced to take the fight indoors. I wouldn’t call Parkhouse balanced, but I've enjoyed it.

Download cs_parkhouse_go






Counter-Strike
cs_office counter strike


Through more than 12 years of Counter-Strike, I continue to play cs_office tirelessly. Here's why I consider it one of the best multiplayer maps ever.



Thanks to Tyler for editing this video, he's a hero.
Counter-Strike
Valve


In a first for the company, Valve let go an unspecified number of employees across multiple teams including hardware and Android development, according to a report by Gamasutra.

Valve hasn't released official word on the number of departures or how this affects its Steam Box project, but Gamasutra says it's hearing such descriptions as "great cleansing" and "large decisions" from those let go. "We've seen the number '25' tossed around, but are unable to confirm this," the Gamasutra article claims.

Yesterday, hardware hacker Jeri Ellsworth, who was hired by Valve to join its hardware team, tweeted a sudden announcement that she'd been fired and was moving on to "new and exciting projects." Elsewhere, the LinkedIn profile of Ed Owen, a senior mechanical engineer, shows an end employment date of February 2013 at Valve.

Though layoffs happen from time to time in the industry, Valve's reputation as one of the most secretive (and lucrative) studios in the business underscores the peculiarity of this development, especially when the terms "layoffs" and "fired" aren't normally associated with a company known for its free-form work philosophy.

We've reached out to Valve for an explanation and for further confirmation about how many people have been let go. We'll update this story if more information arrives today.

UPDATE: Garry's Mod creator Garry Newman tweets the appearance of a number of differences on Valve's staff page seen through Diff Checker. The comparison tool indicates the removal of nine employee bios from the People section of Valve's company page, listed below:

Moby Francke, Half-Life 2 character designer and Team Fortress 2 art lead
Jason Holtman, director of business development for Steam and Steamworks
Keith Huggins, character animator and animator for Team Fortress 2 "Meet the" video series
Tom Leonard, software engineer for Half-Life 2 and Left 4 Dead
Realm Lovejoy, artist for Half-Life 2, Portal, and Left 4 Dead. She was also part of the original DigiPen-turned-Valve team that created Narbacular Drop, the inspiration for Portal
Marc Nagel, test lead for Half-Life, Counter-Strike, and patch updates
Bay Raitt, animator for Half-Life 2, Team Fortress 2, and Portal
Elan Ruskin, engine programmer for Left 4 Dead, Portal 2, and Counter-Strike: Global Offensive
Matthew Russell, animator for Team Fortress 2 "Meet the" video series


UPDATE: Valve boss Gabe Newell sent along his response to Engadget: "We don't usually talk about personnel matters for a number of reasons. There seems to be an unusual amount of speculation about some recent changes here, so I thought I'd take the unusual step of addressing them. No, we aren't canceling any projects. No, we aren't changing any priorities or projects we've been discussing. No, this isn't about Steam or Linux or hardware or . We're not going to discuss why anyone in particular is or isn't working here."
Counter-Strike
Counter-Strike


The Steam pages for Valve classics Half-Life and Counter-Strike have been updated with small, penguin-shaped icons. No, they aren't unsubtle emblems of a secret flightless waterfowl cabal, but they do signify newly added Linux support for both FPS games as part of Valve's compatibility push.

Valve recently released a Linux version of Steam and has since been retrofitting older games to run on the open-source OS. It's a neat affirmation of the company's goal to broaden the choices for PC gamers, but not everyone is convinced—id Software's John Carmack believes Linux is a useful tool but bad for business.
Counter-Strike
counter strike maps
Another moment by the water in fy_pool_day. Click for download link.

More people—maybe twice as many—seem to be playing the original version of Counter-Strike than Global Offensive. Look here. Why hasn't CS:GO inherited its elders' popularity? I'd blame the map drought GO has experienced. New official maps have been hard to come by since the game launched in August, and the fresh ones introduced by GO were restricted to Demolition and Arms Race modes.

Adding CS:GO to Steam Workshop is one step toward a healthier multiplayer scene. Debuting today, the Maps Workshop has 157 entries at the moment, including remakes of stuff like de_piranesi, fy_iceworld, and fy_pool_day, which I have vague-but-fond memories of playing in LAN cafes.

Pop over to the CS:GO Map Workshop to start downloading directly through Steam. After that, you'll have to find a server hosting matches on the levels you've downloaded. Alternatively, you can take a map for a spin with bots by typing "map " in console.
Counter-Strike
Far Cry 3 Wake Island


Far Cry 3's included level editor provides all the tools and textures necessary for crafting unique multiplayer maps, but one tinkerer has instead taken to recreating some very familiar locales with uncanny accuracy. As reported by MP1st, user ShadowZack has shared a series of maps fashioned after popular arenas from Battlefield, Call of Duty, and Counter-Strike.

You can nab ShadowZack's works through Far Cry 3's in-game multiplayer map search simply by typing his name. You'll find Battlefield 3's Noshahr Canals and Wake Island, Counter-Strike's Dust and Aztec, and Call of Duty's Nuketown all carefully recreated right down to the placement of crates and convenient slabs of concrete cover. ShadowZack also released some flyby and progress videos for the maps as they were constructed, which you can watch below.

Far Cry 3 itself has two gigantic jungle island environments. We got lost. We shot animals. We drank weird potions. We wrote a review, so have a look.









Counter-Strike
Steam Time Analysis


Lambent Stew's free, web-based Steam Time Analysis tool laid bare my backlog of shame by breaking down time spent (or not spent) on each of my library's games like some sort of cold, ruthless PowerPoint presentation. The breadth of information provided is quite impressive. Over email, Stew told us the new build includes a few new features that further visualize users' habits.

You're now be able to compare your profile with those on your friends list for games owned, how many were played, and total hours played. (Our own Executive Editor Evan Lahti only played around 16 percent of his over 1300-game stable, the lazy bum.)

Similar to another homebrewed utility, a new worth calculator also provides combined figures for minimum, maximum, and current game prices in your library. Locating your own profile should be easier with improved search: just type in your Steam profile ID, and the tool should easily zero in on your data.

Check out the tool for yourself on Lambent Stew's website. How do you rank against your friends? What's your most-played game?
Counter-Strike
Counter-Strike Global Offensive Pro Tip AWP


At least, that's probably the sort of nomenclature you'd reap from public servers after applying the skills picked up from Team Dynamic marksman Keven "AZK" Larivière for Counter-Strike: Global Offensive's one-hit wonder AWP sniper rifle. As part of Valve's Pro Tip video series, Larivière spills the bullets on the best uses of a sniper's superior oversight, when each of the two zoom levels come most in handy, and how shooting the legs off a careless opponent equates to a high-caliber "tsk-tsk."

The real secret of a successful AWPer, however, probably lies with mastering quickswitch tics in a cacophony of deployment noises, as Larivière's lightspeed weapon swapping both defies and defines efficiency. Its mesmerizing effect probably lulls unaware victims into an easy kill like a rubber-armed spider.
Counter-Strike
Counter-Strike Global Offensive - confused soldier in suburbia


An excitable post on the Counter-Strike blog announces that Counter-Strike: Global Offensive will be free to everyone from today through until Sunday to celebrate the climax of the Electronic Sports World Cup.

"This weekend? CS:GO is free. Download it. Play it. Love it. It’s free. Who knows, we might even put it on sale if you want to keep playing after this weekend," say Valve. They've recently updated their spectator tools with GOTV, an in-game service that should let you check out the pro action happening in Paris this weekend. If you're suitably inspired, you can start climbing the ranks and taking on CS regulars.

If you've never played Counter-Strike before, you won't have to worry too much about running into crack sharpshooters right away. "Ranked players will only meet Free Weekend players skilled enough to climb into their skill group." In the meantime, Valve have put out another Pro Tip video to give you a head start while the client downloads.

...

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