Cloudbase Prime - Tyrus


I'm very excited about this alpha! It has some great weapons/grapple improvements, neat story bits, a new food chain level featuring MEGABUNNY, and a wild new boss fight in zone 5.

Here's the official change list:

Additions/Changes:
  • Improved 1-intro. The player actually rides the pod down in the beginning, a dude waves at you, and enemy spawn locations are marginally improved.
  • Adding a foodchain mode for 5-1. Features the new megabunny and the ability to heal the collector!
  • Adding 5-boss.
  • BIG improvements to responsiveness and speed of fire for rapid-click firing of homing/charge guns. One normal shot fires immediately on mouse down now.
  • Grappling hook now allows the player to hang onto terrain. The player can launch themselves from this position by moving said terrain.
  • Grappling hook grapple and slam states should now be far clearer.
  • Damage flash color is now orange, to help with player confusion when shooting enemies' glowing red bits. This may need balancing on orange-skied levels.

Bug fixes:
  • Fixed missing arrow in 3-3 that confused some solving the tree puzzle.
  • Player can no longer EMP while playing as the second character.
  • Player grappling hook is now canceled/interrupted if the player is launched by terrain.
Cloudbase Prime - Tyrus


I'm very excited about this alpha! It has some great weapons/grapple improvements, neat story bits, a new food chain level featuring MEGABUNNY, and a wild new boss fight in zone 5.

Here's the official change list:

Additions/Changes:
  • Improved 1-intro. The player actually rides the pod down in the beginning, a dude waves at you, and enemy spawn locations are marginally improved.
  • Adding a foodchain mode for 5-1. Features the new megabunny and the ability to heal the collector!
  • Adding 5-boss.
  • BIG improvements to responsiveness and speed of fire for rapid-click firing of homing/charge guns. One normal shot fires immediately on mouse down now.
  • Grappling hook now allows the player to hang onto terrain. The player can launch themselves from this position by moving said terrain.
  • Grappling hook grapple and slam states should now be far clearer.
  • Damage flash color is now orange, to help with player confusion when shooting enemies' glowing red bits. This may need balancing on orange-skied levels.

Bug fixes:
  • Fixed missing arrow in 3-3 that confused some solving the tree puzzle.
  • Player can no longer EMP while playing as the second character.
  • Player grappling hook is now canceled/interrupted if the player is launched by terrain.
Cloudbase Prime - Tyrus
This also marks the release of alpha 0.9! You can check the full change list here.



Back to it, though: EARLY ACCESS! It's happening! Neat. I hope folks enjoy the game, and I look forward to hearing what you have to say about it. While major content updates will have a 6-8 week update schedule, I'll also release faster minor updates for bug fixes and gameplay tweaks, depending on your feedback!

So, where to send that feedback?
Cloudbase Prime - Tyrus
This also marks the release of alpha 0.9! You can check the full change list here.



Back to it, though: EARLY ACCESS! It's happening! Neat. I hope folks enjoy the game, and I look forward to hearing what you have to say about it. While major content updates will have a 6-8 week update schedule, I'll also release faster minor updates for bug fixes and gameplay tweaks, depending on your feedback!

So, where to send that feedback?
...

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