Chivalry: Medieval Warfare

There's already a lot to like about Chivalry: Medieval Warfare, the first-person medieval combat game from Torn Banner. But there's perhaps even more to like about this video of a bunch of people playing on a low-gravity server. Hang with it for about thirty seconds and you'll be sold.


Aaaaaaaahhhhhh!!!


(Via Chris Remo)


Chivalry: Medieval Warfare

There's a duel mode in Chivalry now, thanks to the latest update. And boy is it a doozy, or it was while in beta: take a look at Criken2 here, who shows us how to duel like a champion/idiot. For the presidents. You'll even learn advanced tactics, like psyching your enemies out and tricking them into pressing the self-destruct button.


Chivalry Beta: Dueling with Criken [Criken2]


Chivalry: Medieval Warfare

Torn Banner's enjoyable first-person slashing game Chivalry: Medieval Warfare has gotten its first (entirely free!) content update, and it's a doozy. New maps and arenas, new weapons, a control update, and lots of polish and graphical improvements. Heck yeah. This is how you do a content update.


You can see info on the update in the trailer above. The full list is below, via the Chivalry website:


13 New Maps
- Citadel
- Frigid
- Argon's Wall
- And 10 new duel arenas
5 New Weapons
- Sling
- Quarterstaff
- Polehammer
- Flail
- Heavy Flail
2 New Game Modes
- Duel Mode (For intense 1v1 Action)
- Capture the Flag
Alternate Swings
- Can now do left to right swings!
Improved Server Browser
Blood Decals now paint to the ground when you hit an enemy
Can now adjust how long Corpses stay on the battlefield
Much Stronger Hack and Cheat Protection
Music Jukebox in options menu for listening to full Chivalry soundtrack ingame
Optimization
Greatly Improved Spectator mode
Balance adjustments
Bug fixes
General Polish


Chivalry: Medieval Warfare

Get out your swords and shields, today's the day that Chivalry: Medieval Warfare finally comes to Steam. We've been following this game for a while now, and Luke's even spent a good chunk of time playing the beta. I'm really looking forward to seeing how the final game works, and how good the mouse-driven first-person swordplay really is. (Though, as the trailer above is sure to note, you can also play Chivalry in third-person.


Between this and Dishonored, it's been a heck of a month for good first-person swashbuckling. I'm looking forward to digging in to the game and lopping off some heads.


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