Cheeky Chooks - Ragical
Hey there Chook Gang! We’re making a new game, check it out!


https://store.steampowered.com/app/2103110/Neko_Cafe/
https://www.youtube.com/watch?v=IV7AVZF_Y5A
A Chill but Challenging Café Simulator.. with Cats!

Design and build your business into the best café in New Neko City! Craft masterpiece sandwiches, manage employees, unlock upgrades and items to fully customise your café, win over picky food critics, and compete in cooking competitions!

So many cute cats to meet and items to unlock, with a variety of themes and styles and a decoration system allowing you to highly customise the café in your own unique vision!



If you like cute and cosy games with wholesome vibes be sure to wishlist it, and why not jump in our Discord to share the love with like minded feline aficionados?

Cheeky Chooks - Ragical


Big thanks to everyone who took part in the Create-A-Chook competition, the winners have been sent out prize packs and their designs have been added into the game as new Rare Breeds!

Keep on Chookin!
Cheeky Chooks - Ragical
Ready to get Chookin in the most LEGENDARY update to Cheeky Chooks yet? With mysteries and secrets and spooky spells to be cast, will you take on the trickiest Chook Missions yet to unlock 11 new Legendary Chooks?!?



This update also includes new missions, new items, and TRAVEL THROUGH TIME with Ol' Popahkay!
There are also new steam achievements, Steam Cloud Saves, and a bunch of gameplay tweaks and additions!



Massive THANK YOU to all the incredible people in our Discord that helped us test this release!
If you want to join in the fun jump in our DISCORD now!

Feel like supporting the developers at Trilum Studios? Buy us a coffee on Ko-fi!
Cheeky Chooks - Trilum Studios
  • Steam Cloud Saves have been added to the game (NOTE! Steam Cloud has been currently disabled due to issues that arose when we went live! Hopefully have it operational soon!)
  • Fixed loading screen disappearing before main menu is loaded
  • Egg truck has been rebalanced, now requests an amount of eggs based on the amount of chooks in your coops and the max egg storage of the coop
  • Rewards from minigames have been increased
  • Fixed music on the Main Menu which would cut out after playing once
  • Fixed music tracks cutting off too soon and other audio bugs in game
  • Removed axis inputs (gamepads or joysticks plugged in would sometimes result in camera movement)
  • Speed run timer issues fixed, now displays correctly
  • Fixed issue where camera would bug out at end of tutorial
Cheeky Chooks - Ragical
The Cheeky Chooks Season Update is here! Take on the new Adventure Mode and combat the elements across the changing seasons and weather. Complete all new missions and unlock new items and buildings and over 40 NEW Chooks and the arrival of LEGENDARY CHOOKS!



Changing Seasons and Weather
Keep your Chooks cool in the Summer and cozy in Winter! As seasons change so to does the weather, with a new dynamic system that drastically affects gameplay on the farm.
From cooling Spring showers and snow in Winter, to dust storms in Summer or hail in Autumn, Chook farmers will have to be prepared!



New Chooks!
It's time to get Chooking all over again with over 40 new Chooks to find! But dust off that beak brain because some of them require you to solve riddles and clues to find.
Can you hatch them all?



Legendary Chooks!
Discover mysterious Legendary Chooks!


Graphical Overhaul
Same Cheeky style with a whole lot extra! We changed a bunch of things under the hood to do things we never could in the past. From seasonal and weather changes, to proper dynamic time of day and ability to add light sources.



Optimisations and General Improvements
We have made some massive changes and adding a tonne of content to the game, it should in fact run better than ever!

Big thanks to our community!
We would like to give a massive thank you to all the incredible people in our community who beta tested the game, reported tonnes of bugs, and gave us really great feedback that helped us make this update the biggest and best one yet!
You are all awesome, keep on Chookin!

If you want to join in the fun jump in our DISCORD now!

Feel like supporting the developers at Trilum Studios? Buy us a coffee on Ko-fi!
Cheeky Chooks - Ragical
Want to help us beta test? Find details on how at the bottom of the page!

Hey all you Chookers out there! Can you believe that since we first released Cheeky Chooks we have close to a quarter of a million of you cracking eggs with us? Wow.
We have some big changes and content coming that we wanted to tell you all about!

The changes will alter the game so much that we are created a new mode called Adventure Mode while old saves will be known as Idle Mode. This means players will still be able to visit their Chooks on old farms and play the classic Cheeky Chooks gameplay, while the new content and gameplay will only be available in Adventure Mode.

So what's coming to Cheeky Chooks?

Cheeky Chooks Seasons Update
We are hard at work on what will be the biggest update to the game yet, the Cheeky Chooks Seasons Update! This update for Cheeky Chooks will introduce Spring, Summer, Fall and Winter to the game. As time passes the Seasons will change, requiring the player to adapt their farms to keep their Chooks happy.



As the weather grows colder the player will need to keep their farm warm and cozy, or help their Chooks cool off in the heat of summer. Players will have to find the right items to use, or risk having some unhappy Chooks on their hands. Players will find and unlock a range of new items and devices, and find that many items are only useful in certain seasons.

Dynamic Weather and Temperature Systems
As the seasons change so too will the weather, with a new and dynamic system that will drastically affect gameplay on the farm. It will now be important to keep your Chooks at a comfortable 20-25°.



From cooling spring showers and snow in winter, to dust storms in Summer or hail in the fall, Chook farmers will have to be prepared! Weather can now come and go at any point during the day or night (as opposed to simply having it rain all day), and can last five minutes or several hours.

New Economy
In the new Adventure Mode we are doing away with the more idle based mechanics and economy. We want to create a much more realistic and down to earth simulation of a real chicken farm. Below are some of the biggest changes to the economy and gameplay you can expect:
  • Earning money will be a lot more difficult
  • Eggs will now sell for less, and laying rates will be decreased
  • Prices for items will not increase the more of them you have
  • Selling items will result in you receiving 75% of original investment back (previously 50%)
  • Players will not receive offline earnings
New Chooks!
It's time to get Chooking all over again with over 40 new Chooks to find! New Chooks will all have requirements or riddles to solve to unlock. Some will be linked to certain seasons, while some may require you owning certain items or performing tasks.



Chooks old and new will be listed in a new Chook section of the Journal menu, which allows players to track which ones they have yet to unlock with clues on how to get them!

And finally after many requests, the Legendary Chooks will return to the game!

New Buildings and Items
Lots of new buildings and items to be unlocked!



Time of Day and Calendar
The main UI will now have a date, time and current temperature added to it, to help players keep track of the changing seasons and weather.

Graphical Improvements and Lighting Systems
While for the most part Cheeky will still have the same style, we have changed a bunch of things under the hood to do things we never could in the past. From seasonal and weather changes, to proper dynamic time of day and ability to add light sources.



Optimisations and General Improvements
We have optimised the game in several ways, starting with the switch to Deferred Rendering, and newly optimised shaders being used. The code base for Cheeky has also been vastly streamlined and Chook AI is being improved.
So while we are making massive changes and adding a tonne of content to the game, it should in fact run better than ever!

Ready to get Chookin?
We are in the midst of putting the finishing touches on this update, and we hope to have it live really soon!

But if you just cant wait and feel like helping us crush some bugs, you can jump into the beta version RIGHT NOW!
Join our Discord and we will sign you up and get you cracking in no time!
Cheeky Chooks - Ragical
Features
New Keyboard controls and shortcuts for PC:
W,A,S,D - Move camera
Q,E - Rotate camera

` - Shop Menu
1 - Farm Essentials
2 - Fun Items
3 - Water Items
4 - Land Items
5 - Decorations
I - Farm Info
C - Chook Menu
M - Missions
J - Journal
Z - Change camera mode
Escape - Back out of menus/bring up options menu

- Numerical values over 1k now have digit grouping/commas to make values clearer
- Added range of new sound effects for events, UI, ambience and hatching eggs
- Tweaked tutorial panels slightly, and started to add further on boarding features
- Pumpkin Smash event time increased slightly

Bug Fixes
- Major changes to save system to create more fail safes and backups
- Save files on Main Menu now update farm data correctly
- Fixed texture bleeding issue on Very Low setting
- Tweaked sounds across the project, fixed bugs with certain sfx not playing or playing incorrectly
- Can no longer stack certain items such as the sandpit, pumpkin patch and logs
- Chook info bubbles now scale appropriately when zooming out
- Egg bars or food amount bars no longer remain selected after being bought during tutorial
- Fixed egg appearing over coop even when no eggs to collect
- Stats in farm panel should now be updating correctly
- Incorrect music tracks being used at end of Hat Find event fixed
- Mission counter now updates correctly when restarting the game
- Not enough food/water/space/cash warning was only appearing only once and dissappearing too quickly, now appears after every click and has a sound effect associated to it
Cheeky Chooks - Ragical
- Audio bug fixes
- Fixed bug causing the loading to not complete
- Reset rotation of all buildings (for the building rotation bug)
- Fixed bugs with coop reassigning
- Fixed chook coop numbers and sprites in chook menu
- Fixed rehoming Chooks in Chook Menu
- Fixed error with audio when leaving to Main Menu
- Fixed error with placing a building when buildings array is full
- Fixed typos in the tips book
- UI cleanup
- Fixed issue with building stats being reset to first level on converted saves
- Fixed issue with building upgrades showing incorrect stats (Coop spaces would show an extra amount of space on upgrade when you don’t actually get any extra)... also added in the max level bonus to the upgrade panel
- Fixed Steam achievements
- Fixed mission handler showing missions from previous saves when you return to main menu and enter another game.... Same for the tips in the tip book
- Fixed issue with the save conversion window constantly popping up not allowing the user to play the game
- Fixed issue with the info ring closing when buying a building from the shop
Feb 23, 2020
Cheeky Chooks - Ragical
TLDR? Read the bullet pointed changelog HERE.
If you prefer to R the TLDR’s then pull up a perch, because this is the BIGGEST update to Cheeky yet.


So whats the deal with this Cheeky Chooks anyway?
The original Cheeky was made as a prototype for a piece of edutainment to teach kids about being cool to animals. As we got to the end of development we thought it was pretty cool so went ahead and released it onto Itch.io, hoping a couple of people might play it and give us some feedback. We woke up to a tonne of comments, and youtube videos and.. just wow.

Since then we have released onto Steam and Android and the few people has grown to over 150,000! Did I say wow? Wow.

At the same time the game as far as we were concerned was unfinished, so with this update we wanted to go back and recreate a lot of things from scratch, and take the time to make it more of the game we envisioned. This update doesn't include a tonne of new content, rather than a massive quality of life and face lift for the existing game.

Almost every system has been rewritten from the ground up, resulting in a more optimised, performant and graphically superior Cheeky, with much better cross platform support. We have also overhauled the aesthetics, music and sound effects. But most importantly we have built a really good foundation for where we would like to take Cheeky Chooks in the future.

SO WHATS FRESH IN CHOOKLAND?!?

Support for Apple Devices
Oh gosh, it’s actually happening.. The long awaited and promised Mac and iOS versions of Cheeky Chooks is here! You can now play Cheeky Chooks on your Apple desktop, iPhone, or tablet devices.

Sincerest Apple-ogies to everyone waiting so long on this!

Multiple Saves / Save Optimisation
Players can now have multiple farms, with up to four save slots available. Along with an overhaul and optimisation of the save system means smaller file sizes, faster saving and loading.

Note: Returning players will be prompted to convert their saves into the new format, after which they will find their farms in Slot 1 after pressing Play on the main menu.

Graphical Update
The lighting model has been updated to allow for smoother shadows with more depth, while retaining that classic Cheeky charm. The new model also allows us to add more lights in scenes (so look forward to new items like lamps or torches in future updates). We have also added Post Process effects such as Ambient Occlusion, Bloom, and Tilt Shift.

Graphics Options
Options have been added to both the main menu and in game to tweak graphics, including advanced options such as toggling specific post effects or shadows. These have been included on PC and Phone versions, and should help players on either platform optimise their experience.

Events
Events such as the Pumpkin Smash and Hat Find have been reworked, they are much less invasive, have their own unique interface and music, and can be exited at any time. We plan on adding some more events to add a bit more variety soon!

New Tutorial and the Chook Journal
We completely changed the tutorial and start of the game, hopefully to be much clearer, and more concise. We also added a Chook Journal, found on the bottom right hand menu. The Chook Journal stores any tutorials, tips, or chook facts for you to review at any point.

Music
Instead of playing the same track on a loop, we created several new pieces of music that now play contextually, with different tunes that will play at different times of day or during events. We hope this lends itself better to the chill atmosphere of the game, and leads to less people turning off the music.
Seriously, give it a listen, it's pretty swell.

SFX
Previously our sound effects were really just mish mashed looping tracks that play louder the closer the camera got. With the addition of a perspective camera we also wanted to add proper 3d sound effects. We created a few environmental and building based sounds, and new Chook sounds that actually come from the Chooks. That's right people, the Chooks are coming at you in STEREO!

Expanded Camera Options
The Camera icon can now be toggled between isometric (classic Cheeky/no depth) and perspective (just like real life! whoa...), as well as a top down view when you want to get really particular with building placement.

Moving and Interacting with the Farm
Moving and rotating the camera is now easier, with less accidental clicking of buildings. Zooming is much smoother, and allows you to zoom in further (especially in perspective mode).

You can now click and drag the mouse as long as you like, instead of hitting the sides of the screen and needing to click again. Moving objects is also much simpler, click the object once to bring up it’s wheel menu, from which you can upgrade, sell, move or rotate the object. You can click either the move icon or the object itself.

UI Overhaul
We redesigned the UI systems from the ground up, with a neater and more readable interface overall. Our new UI now works much better across different resolutions and platforms, from desktop monitors in 16:9 to tablets in 4:3 we have you covered!

Along with this the aesthetic has been generally tweaked, and many menus and screens redesigned to be more readable and usable. This has also fixed many clipping and general UI issues or bugs, making Cheeky a lot easier to navigate in general.

So many chooks...
We would like to give a massive shout out to the incredible community that formed around Cheeky. We have been inundated with positive reviews and feedback, videos, streams, fan art, and countless creative farm screenshots. We have also had some incredible people in our Discord who spent countless hours breaking every beta and dream we ever had.

Seriously, thanks for all the eggs you beautiful people.

We really hope you dig Cheeky Chooks 2.0.
Cheeky Chooks - Ragical
FEATURES AND IMPROVEMENTS
  • Graphical Update including an improved Lighting Shader allowing for cleaner shadows and multiple lights in scene.
  • Bloom, Ambient Occlusion, and Tilt Shift post processing effects added (can be turned on or off in Options).
  • New music! Several new tracks that play contextually rather than on a loop.
  • Major UI system overhaul and optimisation.
  • New save system means smaller more efficient save files. Old saves will be converted.
  • Four save slots now available, returning farmers will find their old farms in SLOT 1 after it has been converted.
  • New Title and Options menus with many more settings for Gameplay, Audio, and Graphics, including advanced graphics options.
  • Ability to toggle between perspective and orthographic cameras.
  • Events such as the Pumpkin Smash and Hat Find have been reworked, they are much less invasive, have their own unique interface/music, and can be exited at any time.
  • Addition of 'Chook Journal' which keeps track of tutorials/tips, and chook facts.
  • Player can now move or rotate items by clicking item, and using the move or rotate buttons that appear around said object. Removed spanner icon from menu bar as it now serves no purpose.
  • Tutorial has been overhauled to be a lot more clear and concise; several bugs and major issues new players faced have been fixed including the player getting stuck in the tutorial.


BUG FIXES
  • UI improvements fixing a range of clipping and resolution issues.
  • Fixed bug preventing Chooks interacting with objects
  • Bug where reopening the game reset volume on main menu to 100% has been fixed.
  • Bug where reopening the game reset shadows has been fixed.
  • Potential fix for some crashing.
  • Potential fix for some users crashing on startup.
  • Activities and Event notifications are no longer full screen pop-ups, notifications will now appear along the right hand side of the screen and won’t maximize until clicked, Warnings for things such as low Happiness or Chooks leaving will still fill the screen.
  • Toggling shadows now properly toggles shadows.
  • Shadows on higher settings are set to flat as intended.
  • Fixed bug where player would not receive rewards for events.
  • Pumpkin Smash event won’t start appearing until you have at least 5 Chooks
  • Hat Find event won’t start appearing until you have at least 15 Chooks.
  • Fixed bug where you could buy an egg without the needed resources.
  • Analytics has been removed from the game.
...

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