Oct 13, 2017
Captivus - Chris
Hey folks,
Currently going through a slow period with updates. My family and I are currently preparing to move to a new state, so getting everything in order for the big move is taking a lot of the time that I usually spend on updating. That being said, I hope to have some UI updates and card fixes out by next Friday as part of a larger overall patch.
Oct 13, 2017
Captivus - Noobmaster69
Hey folks,
Currently going through a slow period with updates. My family and I are currently preparing to move to a new state, so getting everything in order for the big move is taking a lot of the time that I usually spend on updating. That being said, I hope to have some UI updates and card fixes out by next Friday as part of a larger overall patch.
Oct 6, 2017
Captivus - Chris
A few minor updates that should make it easier on new players as well as some bug fixes.
Patch 1.4.5a
  • Card Changes
    • Added sounds and particle FX to Captain Mal, The Grappler, and Tech Sergeant Tinker.
  • Bug Fixes
    • Fixed Cry Baby spawning two defender turrets in the turret slot.
    • Fixed AI refusing to play Captain Mal.
    • Fixed Micro Assault Drone not instantly applying his attack = health ability.
    • Fixed "Card Unlocked: None" issue.
  • UI Updates
    • When you go to attack another card, the board will highlight with the valid attack targets.(Ex: If a defender is on the field, it will only highlight defenders. If you are selecting a turret to attack a player, it'll highlight the shield if a shield is in play.
Oct 6, 2017
Captivus - Noobmaster69
A few minor updates that should make it easier on new players as well as some bug fixes.
Patch 1.4.5a
  • Card Changes
    • Added sounds and particle FX to Captain Mal, The Grappler, and Tech Sergeant Tinker.
  • Bug Fixes
    • Fixed Cry Baby spawning two defender turrets in the turret slot.
    • Fixed AI refusing to play Captain Mal.
    • Fixed Micro Assault Drone not instantly applying his attack = health ability.
    • Fixed "Card Unlocked: None" issue.
  • UI Updates
    • When you go to attack another card, the board will highlight with the valid attack targets.(Ex: If a defender is on the field, it will only highlight defenders. If you are selecting a turret to attack a player, it'll highlight the shield if a shield is in play.
Captivus - Chris
Patch 1.4.5 is a very exciting patch. 6 new unlockable cards, 1 new spawnable card, and a ton of balance and quality of life updates. Let's break it down!
Patch 1.4.5
  • New Cards
    • Cry Baby - When Cry Baby takes damage, it spawns two 1/1 Anti-Ship Weapons Platform that last for two turns.
    • Mysterious Pact - Upon entering play, discard your hand and take X damage, where X is equal to the total amount of cards discared. X cards from your deck, with a mana cost of X or less, will come into play.
    • Radioactive Trace Compression Block - Decrease your ship's health by 1 per turn. You gain +2 energy per turn.
    • Poisoning The Well - When this card enters play, after 2 turns, it will deal 2 damage to all of your opponent's boarding party.
    • Nime the Friendly - When Nime the Friendly comes into play, he buffs the health of all current cards on the board.(This buff does not stack with other buff effects.)
    • Multiphasic Blaster - At the end of Multiphasic Blaster's turn, the residual radiation left behind will deal 1 damage to the enemy.
  • Card Changes
    • Marine art changed.
    • Added Art to the Grappler and Commander Geod
    • J-54 Defender - Health changed from 3 to 2
    • Encrypted Sentrybot - Health changed from 5 to 3. Energy cost requirement changed from 3 to 4.
    • Mk.5 Autoturret - Energy cost requirement changed from 5 to 6.
    • Temporal Field - Energy cost requirement changed from 5 to 3.
    • Space Grave - Energy cost requirement changed from 4 to 3.
    • Trap notifications added to trap cards when they are triggered.
  • New Features
    • Coupon System - Under the profile tab, you can enter code's to redeem for in-game currency(Energy). These codes will be given away as part of promotions.
    • Tournament Play - This is a secret mode that can be accessed when given the code by a developer. This code will allow you to join sanctioned tournament servers.
  • UI Updates
    • Options added to the setting menu(Audio, Resolution, Fullscreen/Windowed)
To celebrate this patch, and the addition of the Coupon system, you can use the Coupon Code "spooky" in the Coupon system on your profile to obtain 333 credits. Hurry though, it expires on November 1st!
Captivus - Noobmaster69
Patch 1.4.5 is a very exciting patch. 6 new unlockable cards, 1 new spawnable card, and a ton of balance and quality of life updates. Let's break it down!
Patch 1.4.5
  • New Cards
    • Cry Baby - When Cry Baby takes damage, it spawns two 1/1 Anti-Ship Weapons Platform that last for two turns.
    • Mysterious Pact - Upon entering play, discard your hand and take X damage, where X is equal to the total amount of cards discared. X cards from your deck, with a mana cost of X or less, will come into play.
    • Radioactive Trace Compression Block - Decrease your ship's health by 1 per turn. You gain +2 energy per turn.
    • Poisoning The Well - When this card enters play, after 2 turns, it will deal 2 damage to all of your opponent's boarding party.
    • Nime the Friendly - When Nime the Friendly comes into play, he buffs the health of all current cards on the board.(This buff does not stack with other buff effects.)
    • Multiphasic Blaster - At the end of Multiphasic Blaster's turn, the residual radiation left behind will deal 1 damage to the enemy.
  • Card Changes
    • Marine art changed.
    • Added Art to the Grappler and Commander Geod
    • J-54 Defender - Health changed from 3 to 2
    • Encrypted Sentrybot - Health changed from 5 to 3. Energy cost requirement changed from 3 to 4.
    • Mk.5 Autoturret - Energy cost requirement changed from 5 to 6.
    • Temporal Field - Energy cost requirement changed from 5 to 3.
    • Space Grave - Energy cost requirement changed from 4 to 3.
    • Trap notifications added to trap cards when they are triggered.
  • New Features
    • Coupon System - Under the profile tab, you can enter code's to redeem for in-game currency(Energy). These codes will be given away as part of promotions.
    • Tournament Play - This is a secret mode that can be accessed when given the code by a developer. This code will allow you to join sanctioned tournament servers.
  • UI Updates
    • Options added to the setting menu(Audio, Resolution, Fullscreen/Windowed)
To celebrate this patch, and the addition of the Coupon system, you can use the Coupon Code "spooky" in the Coupon system on your profile to obtain 333 credits. Hurry though, it expires on November 1st!
Captivus - Chris
Good evening all,
DLC Purchases should now properly apply to your account after installed. There was an issue with the Steam Depot that has now been resolved. Those who have purchased the Founder's Edition should now see the DLC package download automatically upon restarting Steam. The 1500 credits will add to your account on login but may take time to show up.
Happy fighting!
Captivus - Noobmaster69
Good evening all,
DLC Purchases should now properly apply to your account after installed. There was an issue with the Steam Depot that has now been resolved. Those who have purchased the Founder's Edition should now see the DLC package download automatically upon restarting Steam. The 1500 credits will add to your account on login but may take time to show up.
Happy fighting!
Captivus - Chris
Currently, I am aware of issues regarding the retrieval of Steam data that may prevent some users from logging in. If you are currently experiencing this problem, please post in the forums that you are getting this bug, and I will get in contact with you to obtain the log files as well as possibly creating another hotfix so that every user is able to obtain the same experience.

Thanks,
Chris
Captivus - Noobmaster69
Currently, I am aware of issues regarding the retrieval of Steam data that may prevent some users from logging in. If you are currently experiencing this problem, please post in the forums that you are getting this bug, and I will get in contact with you to obtain the log files as well as possibly creating another hotfix so that every user is able to obtain the same experience.

Thanks,
Chris
...

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