Generation Nova Playtest - Oatstar
  • Fixed multiple typos and placement errors in tutorial
  • Fixed unaligned and off-resolution UI-elements
  • Optimized saving and loading and creation and loading of thumbnails.
  • Fixed a null error when clicking the info/tutorialbutton while not in tutorial scene
  • Optimized code and fixed multiple potential bugs
Tom Clancy's Rainbow Six® Siege X - Ubi_Zurik

See the upcoming changes with the release of Y10S2.2.

DUAL FRONT
  • The health of a downed Operator is now 50.

BUG FIXES
GAMEPLAY

FIXED - Clash's CCE Shield can stop Dokkaebi's Logic Bomb when equipped.

FIXED - Thermite's Exothermic Charge and the Hard Breach Charge are not destroyed by electricity if they're deployed before electricity is active.

FIXED - Explosives injure Operators through drone vents protected by metal sheets.

FIXED - Operator gets stuck on the window frame after trying to rappel through while an ally is placing a barricade.

FIXED - Passive healing resets after securing an enemy sector in Dual Front.

FIXED - Skopos's Idle Shell blocks players from reinforcing a wall from inside.

FIXED - Rappelling through a window doesn't kill enemy Operators in online Custom Games.

OPERATORS

FIXED - Clash's leg clips through her CCE Shield while crouched.

USER EXPERIENCE

FIXED - PlayStation® players receive a free weekend expired error while trying to access Siege X.

FIXED - Tactical map spawn locations during the Planning Phase can't be selected.

FIXED - Climb and Rappel action reminders are present while Clash's CCE Shield is expanded and the taser is active.

FIXED - Wamai's elite Director of Acquisition's badge is displayed in badge list when bundle is unowned.

FIXED - Clash's elite Honor-Bound Shield badge is displayed in badge list when bundle is unowned.

FIXED - The hostage icon appears in the scoreboard for every player that is killed while carrying the hostage.

FIXED - Missing thumbnail for M249 Filigree Blaster weapon skin.

FIXED - Change Operator button in Shooting Range doesn't work.

FIXED - FPS drops to 1 on modernized maps during transition between rounds.

FIXED - Stuttering during gameplay for users with Intel CPUs and Nvidia GPUs.

FIXED - SFX for Valkyrie's paragon Quintessence of Form victory celebration's plays in the background while scrolling through the bundle content in fullscreen view.

FIXED - Level of detail issues in the District map of Dual Front.

FIXED - Lighting issues in the District map of Dual Front.

FIXED - First time booting Siege starts in a borderless window that behaves like fullscreen when the monitor's resolution is higher than 1600x900.

FIXED - Alibi's elite Sophisticated Veneer ability skin has morphing level of detail issues.

FIXED - Play again button for Field Training has a missing graphic in the Play hub.

AUDIO

FIXED - Motion sensors in 1F Visa Office of Consulate map don't make sound when an Operator passes through them.


Join the discussion on X, Instagram, Reddit, Discord, Facebook, and TikTok.

Encountering a bug? Report your experience at R6Fix.

Breaker of fatalism - 我妻由乃
活动时间
7月2日 - 7月12日

🎁 双重福利
1️⃣ 亲笔签名照:游戏指定角色签名照 × 5份
2️⃣ 游戏本体兑换码:免费解锁《天地有私》 × 5份

✨ 参与方式(三步搞定)
1. 添加愿望单👉 将《天地有私,宿命之主》加入Steam愿望单
2. 截图证明👉 保存带Steam ID的愿望单截图(如下图示例)
3. 提交信息👉 扫码填写表单(附截图+联系方式)
抽奖链接:https://docs.qq.com/form/page/DUVpYSHdaVVhQaFVS


Legend Battles - legendbattlesgame

Greetings Braves,

This video is part of a first series of three journeys through the wonders of our battlefields, which range from science fiction, cyberpunk, and modern and luxurious architecture. Battlefields display a profound beauty that inspires the wonder of an exceptional virtual life and this is the video #3.

 

We're opening the LEGEND BATTLES download in the STEAM Playtest program with a 110 GB app to offer privileged access to players registered in the Playtest. These players will then discover the island of Rhodes, located to the west of this vast 400 km2 world, the incredible selection of avatars and clothing of all kinds, the immense array of weapons adorned with fantastic skins, and the wide range of vehicles customized with wonderful skins.

 

The playtest is a kind of training center in the location that suits you best because you can freely walk around all the battlefields at your leisure

You can drive racing cars and racing motorcycles at full speed without any restrictions, allowing yourself to be exhilarated by the speed, as these vehicles can reach speeds of 400 km/h.

All weapons are at your disposal; you just need to pick them up to reload and shoot. Some weapons are frankly dangerous and must be handled with great care, such as C-4 explosives, Molotov cocktails, and flamethrowers.

Take advantage of the playtest to dress your avatar in all the outfits that appeal to you in order to prepare for your future purchases. And there's nothing better than training in fancy outfits to show off in your fantastic selfies, armed with impressive gear alongside the most beautiful cars or even from the top of a helicopter.

In fact, the playtest is a unique opportunity for you to train and make videos for your social media at leisure, without the stress of combat. And if you enjoy this, then we will add a feature for you to walk freely in the LEGEND BATTLES battlefields with your friends in peacetime.

 

So, dear braves, come join our ranks, participate in the tough test battles during future Playtest sessions and follow us now on STEAM to loudly and clearly affirm your support for our fight.

 

See you on LEGEND BATTLES, Braves.

 

 

https://store.steampowered.com/app/3649730/Legend_Battles/

 

 

Player and partner contact:

https://player@legendbattles.com

 

Official website:

https://legendbattles.com/

A Weekend Trip - lukepagca
minor spoilers
-fixed a bug that happens after talking to Zeus by the fireplace
-fixed an asset bug in the attic
-fixed dialogue when interacting with the purse in the kitchen
-fixed wrong character portrait in the 2nd dinner scene
-cleaned up the walking animation of River in the cabin at night and at the lake
Doggo Estates - WASD Games
Hello there dear Dog lover!

This summer, it’s time to put on your best collar and chase success like a tennis ball in the wind! 🐕💨

In Doggo Estates, you’re not just any pup—you’re an ambitious, tail-wagging entrepreneur taking on the bustling world of canine real estate. From flipping doghouses to managing sprawling mutt mansions, this is your chance to sniff out fortune and fame.

🏡 Buy, sell, and renovate paw-some properties.
🦴 Manage your resources (and your bones!) wisely.
🐶 Interact with quirky clients and climb the ranks of the pup pyramid.
🎉 And remember: every dog has its day—make today yours!
🌟 Doggo Estates is now 40% OFF in the Steam Summer Sale!
Deals this good don’t come around often—pounce before they’re gone!

Join our wholesome, dog-loving community on Discord and show off your dream estate: Click Here

Game of Thrones Winter is Coming - mjc825925
Dear Lords and Ladies,

We will have an update at around 3:00 AM (GMT) on July 3rd to fix a few bugs and make several improvements. The server maintenance will last for 3 hours or more. During the maintenance, you will be unable to enter game. We suggest all royal lords use a 4 Hrs or higher level Truce in advance. We apologize for any inconvenience this may cause.

We will send compensation via mail after the maintenance.

Thank you for your understanding and support!

Here are the contents of this update:

1. Arena of Honor Improvements
- Improved the matchmaking system: High-power Lords will have more impact when calculating team rating, while lower-power Lords will no longer affect the score.
- Added display for both personal scores and team scores.
- Improved the match registration system: A new “register alone” option has been added. When selected, if team registration requirements are not met, team members can still register individually without leaving the team.
- If a Lord does not enter the battlefield within 5 minutes of the Battle Phase starting, they will be considered absent and unable to join later. The Lord will remain in Custody for the rest of the match.
- To promote fairness in Elimination Points, during a defensive battle, the rally leader on the defending side will receive 10% bonus Elimination Points from allied members. Other allied troops' elimination points remain unchanged.
- Adjusted building quantity and effects on the World Map:
a. Each faction now has 1 fewer Altar of the Crone and 3 fewer Altar of the Stranger.
b. Increased the stock points in Mine Shafts.
c. Increased continuous occupation points for the Dragonpit. Occupying the Dragonpit will also grant three random buffs.
- Added Custody feature:
a. Lords can manually enter Custody by tapping the button in the upper-left corner of the battlefield after the battle phase starts.
b. After 5 minutes in the battle phase, if the Lord’s castle has not been deployed, the system will deploy it automatically and activate Custody.
c. If the Lord disconnects for 5+ minutes during the battle, the system will automatically activate Custody mode.
d. Lords can heal wounded troops for other Custody-enabled Lords in the same family. Healing points are based on the healing Lord's own resource consumption.

2. War of the Kingdoms Improvements
- A new mode Lord of Light’s Protection has been added. In this month’s upcoming War of the Kingdoms, the previously scheduled Lord of Light’s Blessing will be replaced by the new mode.
In Lord of Light’s Protection, 80% of all dead troops will be revived the next day. However, Merit, Battle Token, and Bravery Token gains will each be reduced by 80%.
During the time, troops that die in this mode will not be sent to the Resurrection Altar.

3. All-Out War Improvements
- Adjusted battleground classification by adding A Battlefield tier. Now there are 1 Vanguard Battlefield, 10 A Battlefields, and the rest are B Battlefields.
- Battlefield Individual Elimination Ranking Rewards and Logistics Ranking Rewards have been replaced with Faction Individual Elimination Ranking Rewards and Faction Individual Logistics Ranking Rewards. Reward contents remain unchanged.
- Improved alliance scoring algorithm for more accurate representation of Alliance Total Score.
- The Alliance Total Score leaderboard will reflect the updated scoring algorithm.
- On the faction selection screen, added a maximum score cap per faction scores. The cap varies depending on the scores of alliances in each battleground.
- Alliance leaders which are faction leader can now remove other alliances from their faction's registered list.
- Registration and faction assignment in All-Out War can now only be performed by alliance leaders.

4. Day of Trade Improvements
- Increased Purchase Insurance limits: 2 for Common Goods, Mid Goods, and Premium Goods. 3 for Supreme Goods.
- The selected commander lineup and battle stats for the Trade Caravan will now be locked in during dispatch and will not be changed based on formation changes in other features.
- Improved rule descriptions and display of alliance eligibility for Trade Caravan gifting functions.

5. Daily Challenge Improvements
- The Daily Challenge and Normal Challenge have been combined and upgraded into a new version of the Daily Challenge, which offers greater rewards than the previous total combined.
- Reduced the completion difficulty of the new Daily Challenge.
- The original Elite Challenge is retained. Its unlock requirement has been adjusted to Castle Level 21. For more details, please check them in the game.

6. Other Improvements
- The Lucky Streak event now includes a “pity counter” system for the ultimate prize, which is triggered after meeting specific draw conditions. A tooltip has also been added to explain this mechanism.
- A server-wide broadcast will trigger when winning the ultimate prize in Lucky Streak.
- The Lucky Streak event now displays the probabilities for moving up or down one tier.
- Improved draw animation performance for Lucky Streak.
- In the custom dragon appearance interface, the color values of the most recently applied settings for wings and skeletons will now be showed.
- Added a reset button to the custom dragon appearance interface. When clicked, unsaved dye settings will revert to their previous state.
- Improved UI and access flow for some Bounty feature entries.
- The Monthly Card interface will now prioritize displaying the Weekly Card if already purchased.
- Improved how inversal attributes are displayed in battle reports.
- Improved UI of the Weirwood Memories interface.

(Some terms and character names are subject to the actual in-game display.)


GoT Winter is Coming Team
Timberborn - Miriam_Mechanistry

A few small changes are now live on the experimental branch.

Misc.
  • Removed the merch store button from the main menu as we are shutting down our current store soon.

  • Logs now include a unique, random machine identifier to facilitate diagnosing crash reports.

  • You can now provide us with your e-mail address on the crash screen. This helps in case we have some additional questions.

Berserk or Die - jack_poncle

Hi everyone - I'm pleased to say we have another patch ready for Berserk or Die!

This update focuses on making control schemes more flexible and easier to understand for new players, plus a few quality of life tweaks

  • Added a drop-down menu in the option for selecting the preferred input method, so that the game doesn't switch input mid-gameplay, hopefully creating less confusion for players

  • Updated the Tutorial stage, letting the player choose which input method to try out in the tutorial

  • Updated the character selection input screen to showcase the selected input method and not everything at once

  • Added a Keyboard (simple) input mode, that's thought for people that have trouble with keyboard rollout issues (meaning they can't input more than X amount of keys simultaneously)

  • Updated the bargain in the peddler to showcase the % chance of bargaining the prices and the resulting discount if said bargain is successful

  • Added a visual indicator to the buckets/barrels projectile in the Samurai House stage

  • Reduced the background elements in the Forest stage for better visibility

  • Solved an issue where the Phalanx boss wouldn't be correctly defeated if certain specials were used

  • Improved visibility of the Girl when playing the Demon of Discord, so that now she has an outline when hidden by foreground or background elements

  • Solved an issue where wireless/bluetooth controllers weren't recognized properly

  • Mouse and Keyboard / Keyboard only / Mouse only / Controller now have a "Simple" and a "Berserk" control scheme variant, one is for ease of play and one is for going full Berserk or Die!

  • The training ground (tutorial stage) now has an input selection menu at the beginning of the stage, letting the player choose their preferred control scheme

  • When a controller is connected for the first time, a menu is opened, asking players to select between the "Simple" or "Berserk" control scheme for controller

There will be another patch following this one very soon, which will add even more flexibility to the game's control methods. In the meantime, check out our character breakdown video which gives tips and tricks on each character in the game!

Thank you!

Shelter 69 - k.kaszuba

💻 Reznor, frustrated at being one-upped by Lane in a hacking competition, decides to channel her l33t skillz into a far more... intimate kind of artistry 🎨💋 - using her own gorgeous skin as the canvas 😈🖌️.

With a blacklight and some UV paint at the ready, she invites Andrea over for a late night of fingerpainting... if you catch our drift 😏💦.

But just as Andrea leaves... the Overseer arrives - and suddenly finds himself wrapped up in Reznor’s little experiment 💜 - as both a steady easel and... one very thick, eager brush...~ 👀🖤💫

So, come indulge in a very special light show 🔥 - in a dark room pulsing with UV glow 💡, hungry hands, and bared skin. The paint isn’t the only thing making a splash tonight... 💦🌌💕

You won’t want to close your eyes...~

https://store.steampowered.com/app/1905950/Shelter_69/

...

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