Dec 30, 2015
Blitzkrieg 3 - vernonroshe


Hello Friends!

We have released a new poll on our available single-player campaign missions. Please contribute to the game by sharing your opinion with us!
Dec 30, 2015
Blitzkrieg 3 - vernonroshe


Hello Friends!

We have released a new poll on our available single-player campaign missions. Please contribute to the game by sharing your opinion with us!
Dec 28, 2015
Blitzkrieg 3 - vernonroshe


List of bug fixes:
  • Available historical missions playable without chronological restriction;
  • Added loading screens with missions briefs;
  • French and German localization received some fixes;
  • An issue with the Faction selection has been fixed;
  • Global map background sounds have been added;
  • Temporary German voice-over added to Poland invasion mission;
  • Sdkfz 251’s damage against infantry has been adjusted (Poland);
  • Polish tanks now are handed over to the commander by entering the area (Poland);
  • Possibility to capture all 6 polish tanks was added (Poland);
  • Cutscene have received some fixes (Poland);
  • An issue with Radio tower reinforcements was fixed (Poland);
  • The area size where player receive alarm message about armored vehicles was increased (Poland);
  • Vehicles” HP have been changed (Poland);
  • An issue with Units getting stuck while moving should be fixed (Poland);
  • The Healthbars mispositioning was changed (Poland);
  • An algorithm for rescuing coordinators in building was changed (Nivi);
  • The amount of planes in the air was reduced (Nivi);
  • Duplicated labels issue has been fixed (Nivi);
  • The time of displaying tooltips was increased (Nivi);
  • The amount of planes in the air was reduced (Sevastopol);
  • The fighter aircraft was replaced to more historically correct variant (Sevastopol);
  • An issue causing a long waiting time for the Defeat system message was fixed (Sevastopol);
  • BA-20 infantry damage was increased (Sevastopol).
Dec 28, 2015
Blitzkrieg 3 - vernonroshe


List of bug fixes:
  • Available historical missions playable without chronological restriction;
  • Added loading screens with missions briefs;
  • French and German localization received some fixes;
  • An issue with the Faction selection has been fixed;
  • Global map background sounds have been added;
  • Temporary German voice-over added to Poland invasion mission;
  • Sdkfz 251’s damage against infantry has been adjusted (Poland);
  • Polish tanks now are handed over to the commander by entering the area (Poland);
  • Possibility to capture all 6 polish tanks was added (Poland);
  • Cutscene have received some fixes (Poland);
  • An issue with Radio tower reinforcements was fixed (Poland);
  • The area size where player receive alarm message about armored vehicles was increased (Poland);
  • Vehicles” HP have been changed (Poland);
  • An issue with Units getting stuck while moving should be fixed (Poland);
  • The Healthbars mispositioning was changed (Poland);
  • An algorithm for rescuing coordinators in building was changed (Nivi);
  • The amount of planes in the air was reduced (Nivi);
  • Duplicated labels issue has been fixed (Nivi);
  • The time of displaying tooltips was increased (Nivi);
  • The amount of planes in the air was reduced (Sevastopol);
  • The fighter aircraft was replaced to more historically correct variant (Sevastopol);
  • An issue causing a long waiting time for the Defeat system message was fixed (Sevastopol);
  • BA-20 infantry damage was increased (Sevastopol).
Dec 22, 2015
Blitzkrieg 3 - vernonroshe


Patch 0.7.0 Notes
  • Added two Historical Campaign missions: Invasion of Poland and Siege of Sevastopol.
  • Added a new mission selection screen for the Historical Campaign. Operations are unlocked chronologically as you progress through the game. When an operation is selected, the status of the fronts and brief information about the operation are displayed.
  • During a mission, you can now perform a tactical pause by pressing Space. While the game is paused, you can view the objective list, assign units to groups, give movement/attack commands, or call in support. When you unpause the game, all of your commands will be executed.
  • The objective section of missions has been redesigned and is now only displayed when the game is paused.
  • Added new markers on the map to indicate points and events important to the mission. Clicking on a marker lets you read a brief description of the mission.
  • Missions now have arrows to show you the direction to an objective or event.
  • The minimap in missions now has new markers that indicate various events.
  • Tooltips have also been added to missions to inform you of new objectives.
  • The Mac OS version of the game has been launched. System requirements will be announced soon, but we already know that the minimum requirements are almost exactly the same as those for Windows.
  • The economy has been tweaked to reduce the time players spend on the lowest tiers.
  • Added a Contacts tab to chat. Now you can right-click on a player’s nickname to add them to Contacts and easily track their status (Online/Offline).

Known and fixed issues for 0.7.0

Dec 22, 2015
Blitzkrieg 3 - vernonroshe


Patch 0.7.0 Notes
  • Added two Historical Campaign missions: Invasion of Poland and Siege of Sevastopol.
  • Added a new mission selection screen for the Historical Campaign. Operations are unlocked chronologically as you progress through the game. When an operation is selected, the status of the fronts and brief information about the operation are displayed.
  • During a mission, you can now perform a tactical pause by pressing Space. While the game is paused, you can view the objective list, assign units to groups, give movement/attack commands, or call in support. When you unpause the game, all of your commands will be executed.
  • The objective section of missions has been redesigned and is now only displayed when the game is paused.
  • Added new markers on the map to indicate points and events important to the mission. Clicking on a marker lets you read a brief description of the mission.
  • Missions now have arrows to show you the direction to an objective or event.
  • The minimap in missions now has new markers that indicate various events.
  • Tooltips have also been added to missions to inform you of new objectives.
  • The Mac OS version of the game has been launched. System requirements will be announced soon, but we already know that the minimum requirements are almost exactly the same as those for Windows.
  • The economy has been tweaked to reduce the time players spend on the lowest tiers.
  • Added a Contacts tab to chat. Now you can right-click on a player’s nickname to add them to Contacts and easily track their status (Online/Offline).

Known and fixed issues for 0.7.0

Blitzkrieg 3 - vernonroshe


Attention!

A military council of the studio has decided to postpone the launch of Operation Special Conditions, due to the increased attention that the single-player campaign is receiving. The possibility cannot be ruled out that the operation will subsequently include experimental balance and gameplay patterns, to help test potential paths for further development of the project.

This decision will benefit the game, as it allows us to re-deploy a number of employees from their work on current multiplayer events to polishing work on the single-player campaign.
Blitzkrieg 3 - vernonroshe


Attention!

A military council of the studio has decided to postpone the launch of Operation Special Conditions, due to the increased attention that the single-player campaign is receiving. The possibility cannot be ruled out that the operation will subsequently include experimental balance and gameplay patterns, to help test potential paths for further development of the project.

This decision will benefit the game, as it allows us to re-deploy a number of employees from their work on current multiplayer events to polishing work on the single-player campaign.
Blitzkrieg 3 - vernonroshe


Hello Friends!

The All Inclusive event is over, which was allowing us to gather more statistics about the Tier 7 gameplay. For understanding the authenticity of the received data, we kindly ask you to take part in our new in-game poll.

Furthermore, experience gained from Operation All Inclusive helped us in preparation of another in-game event, planned for the upcoming weekend. Stay tuned for an announcement coming within this week!





Blitzkrieg 3 - vernonroshe


Hello Friends!

The All Inclusive event is over, which was allowing us to gather more statistics about the Tier 7 gameplay. For understanding the authenticity of the received data, we kindly ask you to take part in our new in-game poll.

Furthermore, experience gained from Operation All Inclusive helped us in preparation of another in-game event, planned for the upcoming weekend. Stay tuned for an announcement coming within this week!





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