The Elder Scrolls V: Skyrim - gstaffBethesda
We’ve had a long and excellent relationship with our good friends at Valve. We worked together to make the Workshop a huge part of Skyrim, and we’re excited that something we’ve been working together on for a long time is finally happening. You can now charge for the mods you create.

Unlike other curated games on Steam that allow users to sell their creations, this will be the first game with an open market. It will not be curated by us or Valve. It was essential to us that our fans decide what they want to create, what they want to download, and what they want to charge.

Many of our fans have been modding our games since Morrowind, for over 10 years. They now have the opportunity to earn money doing what they love – and all fans have a new way to support their favorite mod authors. We’ve also updated Skyrim and the Creation Kit with new features to help support paid mods including the ability to upload master files, adding more categories and removing filesize limit restrictions.

What does this mean for you?

As a modder, you now have the option of listing your creations at a price determined by you. Or, you can continue to share your projects for free. For those shopping for new mods, Valve is making sure you can try any mod risk free. See Refund Policy.

For full details on these changes to the Skyrim Workshop, check out Steam’s announcement page and FAQ.

Modding has been important to all our games for such a long time. We try to create worlds that come alive and you can make your own, but it’s in modding where it truly does. Thanks again for all your incredible support over the years. We hope steps like this breathe new life into Skyrim for everyone.

Bethesda Game Studios
Hunted: The Demon’s Forge™ - Nick Breckon
<iframe title="YouTube video player" width="450" height="283" src="http://www.youtube.com/embed/GWk6qL7cx5o" frameborder="0" allowfullscreen></iframe>

An ancient evil has been unleashed deep in the heart of Kala Moor, and two mercenaries are pitted against the growing power of a dark army. This is Hunted -- and hey, we've managed to find a new trailer for it. Check it out above.

Hunted will be available June 1st across North America and on June 3rd in Europe, and is slated for release on the Xbox 360, PlayStation 3, and PC. Hit up <a href="www.huntedthegame.com">www.huntedthegame.com</a> for more info.
Hunted: The Demon’s Forge™ - NickB
<iframe title="YouTube video player" width="450" height="283" src="http://www.youtube.com/embed/GWk6qL7cx5o" frameborder="0" allowfullscreen></iframe>

An ancient evil has been unleashed deep in the heart of Kala Moor, and two mercenaries are pitted against the growing power of a dark army. This is Hunted -- and hey, we've managed to find a new trailer for it. Check it out above.

Hunted will be available June 1st across North America and on June 3rd in Europe, and is slated for release on the Xbox 360, PlayStation 3, and PC. Hit up http://www.huntedthegame.com for more info.
Jan 26, 2011
BRINK - nbreckon
<iframe title="YouTube video player" class="youtube-player" type="text/html" width="450" height="283" src="http://www.youtube.com/embed/oFtDU3aMVOQ" frameborder="0" allowFullScreen></iframe>

Catch up on all five engrossing Brink dev diaries!

<a href="http://brinkthegame.com/community/blogs/detail/?id=1">Brink Developer Diary #1 - Welcome to Brink</a>

<a href="http://brinkthegame.com/community/blogs/detail/?id=2">Brink Developer Diary #2 - A Contrasting Reality</a>

<a href="http://brinkthegame.com/community/blogs/detail/?id=3">Brink Developer Diary #3 - Ed Stern</a>

<a href="http://brinkthegame.com/community/blogs/detail/?id=4">Brink Developer Diary #4 - Aubrey Hesselgren</a>

<a href="http://brinkthegame.com/community/blogs/detail/?id=6">Brink Developer Diary #5 - Chris Sweetman</a>
Jan 26, 2011
BRINK - nbreckon
<iframe title="YouTube video player" class="youtube-player" type="text/html" width="450" height="283" src="http://www.youtube.com/embed/oFtDU3aMVOQ" frameborder="0" allowFullScreen></iframe>

Catch up on all five engrossing Brink dev diaries!

Brink Developer Diary #1 - Welcome to Brink

Brink Developer Diary #2 - A Contrasting Reality

Brink Developer Diary #3 - Ed Stern

Brink Developer Diary #4 - Aubrey Hesselgren

Brink Developer Diary #5 - Chris Sweetman
BRINK - Nick Breckon
<iframe title="YouTube video player" class="youtube-player" type="text/html" width="450" height="283" src="http://www.youtube.com/embed/oFtDU3aMVOQ" frameborder="0" allowFullScreen></iframe>

After a couple months on hiatus, our <a href="http://brinkthegame.com/community/blogs/detail/?id=6">developer diaries for Brink return</a>. This week Splash Damage's audio director, Chris Sweetman, discusses his methodology for Brink's sound design -- covering everything from foley work to getting the perfect gun sound. And oh does Chris love gun sounds. If you've ever played the game BLACK (a game he previously worked on), you know you're in for a treat with Brink.

Chris' <a href="http://brinkthegame.com/community/blogs/detail/?id=6">dev diary</a> is accompanied by an arrangement he calls, "A Choir of Guns." Watch it above.
BRINK - NickB
<iframe title="YouTube video player" class="youtube-player" type="text/html" width="450" height="283" src="http://www.youtube.com/embed/oFtDU3aMVOQ" frameborder="0" allowFullScreen></iframe>

After a couple months on hiatus, our developer diaries for Brink return. This week Splash Damage's audio director, Chris Sweetman, discusses his methodology for Brink's sound design -- covering everything from foley work to getting the perfect gun sound. And oh does Chris love gun sounds. If you've ever played the game BLACK (a game he previously worked on), you know you're in for a treat with Brink.

Chris' dev diary is accompanied by an arrangement he calls, "A Choir of Guns." Watch it above.
BRINK - Nick Breckon
<p style="text-align: center;"><a title="LeapIntoAction.jpg" href="http://static.zenimax.com/bethblog/upload/2011/01/LeapIntoAction.jpg"><img src="http://static.zenimax.com/bethblog/upload/2011/01/LeapIntoAction.jpg" alt="LeapIntoAction.jpg" width="400" /></a></p>
Our friends at Splash Damage have alerted us that the fan site kit for Brink has been updated with new screens, wallpapers and other fun stuff.

Not sure what a fan site kit is? Well, it's a bunch of media that makes it easy to start up your own fan site. These materials include:
<ul>
<li>Official Brink fact sheet and FAQ</li>
<li>Brink Developer Diaries</li>
<li>Official logos</li>
<li>Screenshots and concept art</li>
<li>Desktop wallpapers</li>
<li>Forum avatars</li>
<li>Audio samples</li>
<li>Website design elements</li>
<li>Developer and publisher fact sheets</li>
</ul>Here's a handy <a href="http://www.brinkthegame.com/media/downloads/fankit/">link to the kit</a>.
BRINK - NickB


Our friends at Splash Damage have alerted us that the fan site kit for Brink has been updated with new screens, wallpapers and other fun stuff.

Not sure what a fan site kit is? Well, it's a bunch of media that makes it easy to start up your own fan site. These materials include:
  • Official Brink fact sheet and FAQ
  • Brink Developer Diaries
  • Official logos
  • Screenshots and concept art
  • Desktop wallpapers
  • Forum avatars
  • Audio samples
  • Website design elements
  • Developer and publisher fact sheets
Here's a handy link to the kit.
Jan 12, 2011
Hunted: The Demon’s Forge™ - Nick Breckon
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Recently we released a new video showcasing the world of Hunted -- aptly titled "The World of Hunted."

Let us know what you think of the video, and be sure to check out the <a href="http://huntedthegame.com">revamped website for the game</a>.
...

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