Rock, Paper, Shotgun

From an outside perspective, I think it was probably fairly obvious that MindsEye was never going to do very well. There was barely any game to show off, so they mostly didn't. What they did show didn't look very good either, and when it came out, it was a glitchy mess. This all put 300 staff members at risk of being laid off, the full extent of which still being not particularly clear. And in a recent interview, the game's lead actor Alex Hernandez has shared his own experience of being the face of the game (spoiler alert: it's not great).

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Rock, Paper, Shotgun

There are a bevy of games available in the world that let you play as what can only be described as "a little guy." However, you can throw all of them out of the window, because I have found the game that has the perfect iteration of such a creature. It is called Letters to Arralla, and in it you quite simply play as a turnip, who has the juiciest derriere I've ever seen in perhaps any game ever. Yes, even more so than one of those anime gacha games, this turnip's rump has got some serious jiggle physics.

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Rock, Paper, Shotgun

Telltale Games obviously found a lot of success with its take on The Walking Dead, alongside several other series, but that whole episodic release thing never quite caught on. Even still, some former Telltale Games devs are clearly keen on trying it out again anyway. These devs are called AdHoc Studio, and their game is Dispatch, a comedy adventure game about managing superheroes, which just got a release date (dates?) today.

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Rock, Paper, Shotgun

I think that no matter when Hollow Knight: Silksong released, it was going to ruffle some feathers. Not because of any of that difficulty discourse you've probably seen on your timeline since its release, we're done with that, I'm talking about its literal release date, September 4th. You probably saw several games delay themselves out of its window to be in with a fighting chance in this current media hellscape we have. But there was one notable release that stuck with its date, and that's Hell Is Us, which came out, oh dear, September 4th. And the game's creative director, Jonathan Jacques-Belletête, understandably has some feelings about that.

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Rock, Paper, Shotgun

They took him! They took the butt ugly bloke who was squatting in the bathroom! The one who kept insisting that the sun's burning heat was cleansing the Earth of sin and, totally unconnected from that I assume, was divorced. Those hazmat-suited fiends! I ought to give them a piece of my mind.

I bloody well will do, just as soon as I've worked out who's turned two of my other guests into neatly arranged bin bags of dead parts. My suspicions are firmly lodged at the feet of the toothless and fish-faced nun who ended up the only one in that room left alive, and my trigger finger's itchy.

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Rock, Paper, Shotgun

Remember when Blue Protocol died last year? And remember how it was brought back to life only a few months later as Blue Protocol: Star Resonance? It's not often that such a turnaround happens, so you have to count your blessings when they do. And now, almost a year on from that, following a recent beta test, this retitled version of the game has a release date.

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Rock, Paper, Shotgun

Hollow Knight: Silksong's second patch is here ahead of an impeding full release, with Team Cherry having shared the notes and initiated Steam beta testing. No balancing tweaks this time around, just a bunch more handy bug fixes that're well worth being aware of.

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Rock, Paper, Shotgun

Be very, very quiet. Yes, I know this is being yelled from a page on a video game website that at least five people have heard of, so it's hardly hush-hush, but if Randy keeps shouting unhinged things at people about PC specs, I think we might slip under the radar.

There's a Borderlands 4 build. It's a bit broken, and can reportedly down bosses in a click of your fingers by doing a craptonne of damage. I am telling you this information now. The game's director is aware of the quirk at the heart of this slapping-up setup, and I've a sneaking suspicion it might be tweaked soon.

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Rock, Paper, Shotgun

I maintain that the bounties of Hollow Knight: Silksong’s drum-tight action and hyper-intricate world exploration ultimately outweigh its repeated acts of smirking sadism. It’s a fine dining restaurant where the waiters insist on bashing your kneecaps out with claw hammers before serving the most delightful, perfectly layered mille-feuille you’ve had in your life. It’sh delishush>, you mumble through a full mouth and agonised tears.

Still, sometimes I’ll fancy a taste of the good stuff without necessarily having my skeleton destroyed. To that end, I’ve been taking regular breaks from Silksong’s usual heroics to pursue the simpler life of a package courier for Pharloom’s surviving insects.

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