Jun 16, 2023
Fury Unleashed - Kalafiorek
Hello!

As some of you know, there was an issue that prevented us from updating the Linux build to 1.8.92. We've finally managed to fix this, and the native Linux version is now the same build as the Windows version. There should now be no more problems connecting and playing CO-OP mode between these systems. We apologize for the inconvenience caused.

PS If you've been using Proton to play the game on Linux & Steam Deck - there's no need to change anything as it should work just as well as the native Steam Linux Runtime version ːsteamthumbsupː

Enjoy the game!
Awesome Games Studio Team
Fury Unleashed - Kalafiorek


Hey everyone!

So far, Fury Unleashed was working well on Steam Deck, but we've decided on some extra steps to make it even sweeter with a few improvements! We're happy to let you know that from today...

Fury Unleashed is now Steam Deck verified!

Today's update consists of the changes listed below:
  • Better controller type detection for the in-game prompts.
  • Some UI elements, story segments & text were enlarged for better readability.
  • The UI scaling option now defaults to 200% when the game is launched on Steam Deck.
  • When playing on Steam Deck in handheld mode, the "Auto" graphics settings no longer reduce the quality of the related options when the game's FPS/refresh rate is locked to a value lower than 60.
  • Other minor improvements & bug/stability fixes.
Thank you all for playing Fury Unleashed & for your support throughout the years ːghsmileː You're awesome!


On a side note, we're working on two new games. One of which – Yet Another Zombie Survivors – already has a Steam Demo, which was really popular in the last Steam Next Fest Festival! We plan to launch the game as an Early Access title soon, and we'll be working on supporting Steam Deck as well! If you think you might be interested, or want to support us, feel free to check the demo out. Thank you!

https://store.steampowered.com/app/2163330/Yet_Another_Zombie_Survivors/

@AwesomeGamesStd
@AwesomeGamesStudio
@awesomegamesstudio
https://discord.gg/m4JfXuS

Stay on Deck,
Awesome Games Studio Team
Dec 8, 2022
Fury Unleashed - Kalafiorek
Hey everyone!

We've just pushed an update containing these changes:

  • The background layers in the Epilogue chapter are now less intrusive to make the gameplay-important layers be more distinguishable/readable. Let us know if this improves your experience!
  • Fix for the players getting stuck not being able to interact with an item/reward portal after defeating a boss in co-op modes while the other player have a completed quest status active.
  • Fix for the cases of the input being doubled to the second player controller in the local co-op mode.
  • Control mapper updated to support new controller types (e.g. PS5/DualSense controller).
  • An online co-op session no longer pauses for both players when alt-tabbing / switching focus.
  • Added a new option in main menu to inform about new games we're working on.
  • Other minor improvements/fixes.
We're constantly monitoring the situation on any remaining issues reported by the players and will continue to search for the reasons as to why these might potentially still happen. Please report to us (and send us logs) in case any issue appears while playing the game.

Thank you for all your feedback, patience, and understanding!


As you might have heard already, we're also working on two new games, one of which is our new take on the action roguelite platformer genre – this time, in a dark fantasy setting – but it'll still take some time for us to announce it properly (it will be worth it!). The second one – Yet Another Zombie Survivors – already has its Steam page, and we plan to launch it into the Early Access period soon! If you think you might be interested, or want to support us, feel free to add it to your wishlist. Thank you!

https://store.steampowered.com/app/2163330/Yet_Another_Zombie_Survivors/

@AwesomeGamesStd
@AwesomeGamesStudio
@awesomegamesstudio
https://discord.gg/m4JfXuS

Stay awesome,
Awesome Games Studio Team
May 9, 2022
Fury Unleashed - Kalafiorek
Hey all!

We've just pushed an update containing these changes:

  • Further balance of the number of traps: sawblades, projectile launchers, acid drops, floor mines, laser beams, etc.
  • Removal of the "H" (Hero Stats) keyboard shortcut, which caused issues in online cooperation mode. The Hero Stats is fully accessible from the pause menu.
  • Fix for the visual error of ammo indicator sometimes being stuck on the screen in front of the player, when playing with a controller.
  • Other minor improvements/fixes.
Stay awesome,
Awesome Games Studio Team
Feb 17, 2022
Fury Unleashed - Kalafiorek
Hello all!

We've pushed an update containing these changes:

  • Due to popular demand and gathered data, we've decreased the number of traps across the whole game. This applies to sawblades, projectile launchers, acid drops, floor mines, laser beams, etc.

  • Implemented a bigger buffer for mouse movement detection to counter rare cases of unwanted control method switching from a controller to keyboard & mouse.
Stay awesome,
Awesome Games Studio Team
Fury Unleashed - Awesome Games Studio
Hello all!

We've pushed a small update containing this change:
  • Fixed a bug which made it impossible to spend skill points using a gamepad
Stay awesome,
Awesome Games Studio Team
Fury Unleashed - Kalafiorek


Hello all!

We always take the feedback from our players seriously, and upon the one we've received about the Online CO-OP mode, we're providing changes listed below:
  • Ink orbs, blood orbs (HP), and grenade boxes drop are now fully synced between both players in Online CO-OP.
  • Increased number of item portals spawning in CO-OP; there are now 2 more portals per comic-book page / level.
  • Weapons are now two times more common among all item types in CO-OP modes to compensate double the number of players needing them.
  • Players in CO-OP modes now respawn with the same equipment & weapons they've had before dying.
  • Balance: Respawning players now have the current HP amount of the living player instead of 100%.
  • Balance: When changing comic-book pages (levels), the current HP amount of the player who has the lowest health will be set to the amount of the other player's HP (ex. P1: 80/120, P2: 50/100 -> P1: 80/120, P2: 80/100).
  • Possible fix for the loading screen freeze that could have happened while changing comic-book worlds (most commonly between worlds 1 & 2).
  • Other minor improvements & bug fixes.


Let us know, what do you think about these changes. Thank you for your patience & for playing!

Stay awesome,
Awesome Games Studio Team
Fury Unleashed - Awesome Games Studio
Hello all!

We've pushed a small update containing this change:
  • Item unlock events will now occur properly
Stay awesome,
Awesome Games Studio Team
Fury Unleashed - Awesome Games Studio
Hello all!

We've pushed a small update containing this change:
  • Game analytics are now functioning properly
Stay awesome,
Awesome Games Studio Team
Fury Unleashed - Kalafiorek


Hello everyone!

The time has finally come!

We're proud to announce, that with today's update, the Online Co-Op mode becomes available on all platforms. Improved, fixed & with extra polish at every corner. Enjoy the game with your friends, no matter where they are, as long as you both have an internet connection and two copies of the game 😉

It took some time to implement it fully on Steam and all the different platforms, and we hope you'll have tons of fun and will build lots of great memories with your buddies! You simply need to start the game on the platform of your choice, and then select the "Online Co-Op" from the main menu.

Thank you for your support & all the feedback throughout the beta phase!

Unleash your furies and enjoy the experience of jolly cooperation :2018bestaward:



Improvements & Quality of Life changes!

Naturally, the new co-op mode isn't everything, as while we were working on the update, we've improved other things too! As previously mentioned, our players' feedback was invaluable while working on them, so as always - thank you for all the reports and suggestions! We wouldn't be here if it's not for all the awesome Furies around the world :)

  • Addition of the controller vibration with different preset modes included. Try it out, it's awesome!
  • The Save & Quit feature can now be used in every game mode, that includes Online Co-Op.
  • In co-op modes, combo time is now increased by 50% while both players are alive.
  • Difficulty spike reduction tweaks for the second and third page of the first comic-book world.
  • The shield of enemies that wield it, can now be pierced, blocking 60% of damage (from 100%).
  • More improvements to translations, with support for the new online-related lines.
  • Another set of minor improvements and bug-fixes to both co-op modes.



Stay awesome!

If you appreciate the work we're putting into the game for over 6 years now, please consider helping our tiny team, by writing a review for Fury Unleashed (helping immensely, might I add). Every single one increases the game's reach, so more people know about Fury, which also directly increase the number of players, to enjoy the game with. This way, you also help us fund the future projects, to continue doing cool stuff for all of our current and future players! If you've already left a review - thank you!


You can review the game by clicking here :heart_me: If you do - thank you! We appreciate it a lot!


We'd also like to note, that if you've ever find any trouble with the game, or have encountered a bug, we're here to help, so hit us up any way you'd like, and we'll respond directly as soon, as we are able to!


@AwesomeGamesStd
@AwesomeGamesStudio
@awesomegamesstudio
https://discord.gg/m4JfXuS


Have tons of fun playing with your friends & family!
Awesome Games Studio Team




Oh... almost forgot :sans:

Check out the first preview from our next game:

...

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