Automobile Tycoon - Chris Koźmik
Automobile Tycoon - Chris Koźmik
Automobile Tycoon - Chris Koźmik
Stellar Monarch 2 is out on Steam now. It was rough 2 years or so of development (honestly, I thought making a sequel would be simpler, but since I decided to like redesign everything... oh well, my fault I guess). But finally it's here. Rough, unpolished, unbalanced, but it's out now.

As usual I will be working on it during E.A., relying on player's feedback and input and improving it regularly. Then a final release several months from now I think and then post release updates and support. Just like with the prequel.



Automobile Tycoon - Chris Koźmik
A sequel to Stellar Monarch enter E.A. 6th December 2021.



A short recap of the most important changes compared to the first Stellar Monarch:

  • Easier to grasp while having more depth (basically one of my priorities was redesign or removal of the most confusing parts and reduction of complexity without reduction of depth).
  • Combat system redesigned and recoded from scratch (the same premise but completely different execution, read: much more intuitive).
  • The sequel is stylized more on the feudal Europe with great noble houses than celestial empire of China with court factions.
Aug 9, 2021
Automobile Tycoon - Chris Koźmik
Small technical update plus fixes.

- [misc] Engine upgrade (better compatibility with legacy systems).

- [fix] Disallow dashes in text fields (which sometimes could mess with filesaves).
Automobile Tycoon - Chris Koźmik
Demo (barebone but should give you the feeling of the game) available for the duration of the Steam Festival.

Check the small "Download Demo" button:
https://store.steampowered.com/app/1437750/Stellar_Monarch_2/
Automobile Tycoon - Chris Koźmik
As some of you know, I have been working on a sequel to Stellar Monarch for a while. Well, Steam page for Stellar Monarch 2 has been approved and is online now. You can wishlist the game anytime!

https://store.steampowered.com/app/1437750/Stellar_Monarch_2/

The game operates on the premise of the player being the emperor ruling from the heights of the imperial throne. In short, instead of building farms, factories and ships the player handles imperial court, officials, noble houses, grant audiences, issue edicts, appoints admirals, deal with usurpers, assassins and rebels.

If you want to read more, here are the official news: http://www.silverlemurgames.com/category/stellar-monarch-2/


Feel free to drop by the steam forums https://steamcommunity.com/app/1437750/discussions/ or check our discord https://discord.gg/Xs6x7qj is you want to chat about the game!
Automobile Tycoon - Chris Koźmik
Stellar Monarch is an asymmetric 4X where you play as the emperor.

You are the emperor, not a logistics officer. You don't deal with low level stuff like building farms, factories or individual ships. Instead you focus on the grander scale of things. You grant audiences, make edicts, appoint imperial officials, deal with court factions and assassins, crush rebels, decide on production quotas and priorities.

A long time ago I promisted an expansion for it. So, it's coming out soon! It's planned to be released this year.

https://store.steampowered.com/app/1148180/Stellar_Monarch_The_Age_of_Technology/
To celebrate this event all Silver Lemur Games products get discounted for this week!


Reminder:
Recently Steam introduced Steam Developer Page if you follow it you will be notified each time I release a new game/expansion/etc. I strongly recommend to follow it.

In addition, if you have a moment could you please leave a Steam review of any of the games? The review does not need to be long, it can be just a few words. It makes a big difference for an indie developer like me. Thanks!
Sep 18, 2019
Automobile Tycoon - Chris Koźmik
Enabled Cloud Saves for all Silver Lemur Games products (Stellar Monarch, Automobile Tycoon, Legends of Amberland: The Forgotten Crown). Also all future games will have Cloud Saves available from the start.


In case of problems:
  • Make sure you have "Enable Steam Cloud synchronization" checked for in the game's properties (by default it's checked)
  • Note that the savefiles will be updated when you close the Steam client.
  • The first time you run the game with cloud saves enabled you might need to wait a bit till Steam synchronizes all the existing files (depending on the number of save files you have already).


Reminders:
Recently Steam introduced Steam Developer Page if you follow it you will be notified each time I release a new game/expansion/etc. I strongly recommend to follow it.

In addition, if you have a moment could you please leave a Steam review of the game? It does not need to be long. It makes a big difference for an indie developer like me and increases the chance I will be making games in that style in future.
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