Aurora Dusk: Steam Age - Syl
The online multiplayer of Aurora is repaired. Sorry for the delay.

Aurora Dusk: Steam Age - Syl
Fire destroys servers at OVHCloud's data centre in Strasbourg.
The online multiplayer should be repaired on March 22nd.
Dec 28, 2020
Aurora Dusk: Steam Age - Syl
Hello, I'm pleased to present a next game: "Vesper: Ether Saga".



I am developing this game in collaboration with Jeremy, a comic book author.
It will be released for the end of 2021.

A crowfunding campaign is on the way. You will find more informations.


The store page is available:

https://store.steampowered.com/app/1488070/Vesper_Ether_Saga/
Jul 28, 2020
Aurora Dusk: Steam Age - Syl
New Discord Server: https://discord.gg/BdKzBK4

New content
- 4 new Perks: Elvish Bow, Excalibur, Handyman, Mithril Chainmail.
- 1 new Soldier: Battle Bear.
- new button to activate/desativate AIs for every characters. (very useful if you select more than 50 playable characters)
- new option "power" in survival mode. (This option increases all characteristics of monsters)
- Discord icon added on the main screen.

Changes
- the perk "Tool maker" give bonus to tool forging.
- the cost of elite protectors was increased. (5 gold coins => 10)
- The informations when you create resources/animals displays the accurate quantity. (Now, it count the skill bonus)

Bugs corrected
- the crown cannot be given.
- the button to build "houses" is disabled in early missions. (could block a quest in the 3rd mission)
Aurora Dusk: Steam Age - Syl
The online multiplayer is repaired. I created a new online server.

In 2020, Adobe end support for Flash. They removed online services.
I worked for another way to provide Aurora's multiplayer service.

Thanks to Sherbrow for the help! I couldn't have done it alone.

Sorry for the delay.
Nov 26, 2019
Aurora Dusk: Steam Age - Syl
New content for the king:
- 16 new items: Crown, Pegasus, Crosier, Curtana, King Sceptre, Rapier, Royal Flair, Royal Mantle, Sovereign’s Orb, Ambrosia, Chocolate, Diamond Necklace, Pastries, Royal Jelly, Sigillary Ring, Velvet Gloves.
- 1 new building: the Palace.
- 1 new resource: the Gold Coin.
- 1 new soldier: the Elite Protector.

Other new content:
- 1 new playable character: the High Elf.
- 1 new soldier: the healer.
- 1 new defence building: the garrison.
- 1 new spell: the Book of Fellow Healing.
- 1 new animal: the squirrel.
- 1 new monster: the Evil Wizard.
- 2 new tools: the pan and the cauldron (suggested by Neofenris)
- 1 new perk: Attractive.
- 1 new map for the skirmish mode. (4 factions)

Changes:
- AIs build more resurrection buildings.

Bugs corrected:
- Buttons of setting companions AI corrected. (bug reported by Zulgaines) (https://steamcommunity.com/app/397160/discussions/2/1649917420744372015/)
- the cannon of the artillery is displayed on the construction button.
- xp bug of the Disk Thrower corrected (bug reported by garrowe101) (https://steamcommunity.com/app/397160/discussions/2/1643178512754156603/)
May 2, 2019
Aurora Dusk: Steam Age - Syl
New options in multiplayer:
- level max.
- password.
- more informations are displayed in the list of multiplayer games.

New content:
- game engine was updated to 64 bits.
- 1 new faction: elves.
- 2 new items: sylvan mage robe, sylvan mage hat.
- 1 new animal: fox.
- 1 new perk: toolmaker.
- 2 new monsters: evil tree, mancubus.
- you can save your selection of soldiers with Crtl+1, Ctrl+2, Ctrl+3...
- item shortcuts are saved.
- partial japanese translation.

Change:
- you don't need to complete the adventure to unlock all playable races.
- soldiers with range weapons don't move when they are in defensive stance.
- skeletons, mummies and zombies are summoned by 4. (instead 1 by 1)
- cost of town centre (stone age) decrease. (200 -> 150)
- some skills to enhance items are changed. ("hunting" & "stone cutting" -> "weapons forging" and "armour forging")

Bugs:
- attack with "nightmare" give xp to pyrotechnic magic instead repressive magic. (bug reported by Faith)
- 'upgrade' doesn't appear if there's no upgrade.
- a bug when you switch between 2 enhancements of items was corrected. (bug reported by Demonpriest)
- you cannot join a multiplayer game with a different version of the game.
- a bug when you resume the last mission was corrected.
- progressions in the 'siege workshop' are correctly saved in the world.
- counters of stars in the missions are corrected.
- some hats on your character are resized.
- visual effect of healing corrected.
- you cannot sell steel at the gold age.

Missions:
- less monsters in the missions 14, 15.
- a bug in the mission 15 was corrected.
- a bug when you resume the mission 16 was corrected.
Mar 13, 2019
Aurora Dusk: Steam Age - Syl
Due to bug reports, these 2 features were disabled:
- 'frames per second' are limited to 30.
- 'strategic view' is always displayed if you zoom out.
(these features will come back after corrections)

Corrections:
- a critical bug when you resume a savegame corrected.
- by default, the game saves the world every 10 minutes. (instead 15m)
- 'military engineering' skill corrected and will level up.
- informations added to 'conscription' skill.
- english and french corrections.
Aurora Dusk: Steam Age - Syl
The Early Access ends today. I consider that this game offers almost everything a complete game has to offer.
Aurora Dusk is still imperfect. There are still bugs and other problems in the game. The end of the Early Access does not mean the end of the game development. It will get other updates in the future.

The Early Access lasted almost 3 years. During this period, the game was updated with many major additions:
- the multiplayer mode.
- a new campaign adventure.
- the ability to control multiple characters.
- an editor of artificial intelligences.
- the city centres.
- siege weapons.
- cows ^^.
- statistics.
- perks.
- 50 new items.
And many more.
Aurora Dusk: Steam Age - Syl
- 10 new achievements: PROTECTOR, PROTECTRESS, MASHWALD, DEVOURER, ROXANNE, SHADOWGATE, NEOMENIA, AELFYR, EQUIP_GUNBLADE, EQUIP_POWERARMOUR.
- 3 achievements removed: YIAM, AURORA, CREPUSCULUM.
- DEMI_GOD achievement has been replaced by NO_LEVEL_CAP.

- trading cards added.

Balancing:
- The final boss has less life in the last mission. (100 000 => 50 000)
...

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