Assault Android Cactus+ - Sycle


Features
  • Spectre texture improvements
  • Embryo, Vespula and Justice interpolate their motion better
  • Minor internal performance improvements
  • Mouse and Keyboard users in co-op can locate their character with the Home key

Fixes and Changes
  • fixed inconsistencies when Leaderboards are set to Disabled - local ranks are retained
  • fixed rare case where certain enemies could get stuck in an unresponsive state immediately after spawning
  • fixed case where Boss music wouldn't transition at the start of combat when HUD was disabled through EX Options and their dialogue was skipped

Known Issues
  • Launching the game in Big Picture mode on OSX can result in a crash when the Steam overlay box first appears. Until the issue is resolved, the work-around is to avoid launching through Big Picture mode or disable the Steam overlay

Coming Soon
  • Additional language support
Assault Android Cactus+ - Sycle


Features
  • Spectre texture improvements
  • Embryo, Vespula and Justice interpolate their motion better
  • Minor internal performance improvements
  • Mouse and Keyboard users in co-op can locate their character with the Home key

Fixes and Changes
  • fixed inconsistencies when Leaderboards are set to Disabled - local ranks are retained
  • fixed rare case where certain enemies could get stuck in an unresponsive state immediately after spawning
  • fixed case where Boss music wouldn't transition at the start of combat when HUD was disabled through EX Options and their dialogue was skipped

Known Issues
  • Launching the game in Big Picture mode on OSX can result in a crash when the Steam overlay box first appears. Until the issue is resolved, the work-around is to avoid launching through Big Picture mode or disable the Steam overlay

Coming Soon
  • Additional language support
Assault Android Cactus+ - Sycle


Features
  • Soundtrack now includes FLAC - anyone with this DLC will find an additional directory inside their game directory
  • Credits are now earned on Battery Depleted (stage loss) during the campaign and when restarting / quitting stages
  • Credit earning rate has increased slightly
  • (Windows / OSX) Gamepad disconnection detection - the game will attempt to pause and offer a chance to reconnect the controller or migrate to a new control device
  • In co-op, if a player other than Player 1 pauses the game, the pause menu will say who it is so you can yell at them to unpause the game and keep playing
  • added an Accessibility menu under Options
    • Fire Mode - able to switch to Inverse fire. The character will fire their gun all the time and only stop when the fire button is held - intended for anyone experiencing discomfort from holding the trigger for long periods
    • Colour Filter - filters that may increase game readability for players with limited colour perception (this is an experimental feature)
    • Enemy Hit Flash - to reduce the intensity of the white flash effect on enemies
    • Screen Shake - to restrict screen shudder to Events (eg, stage transformations, boss introductions) or disable it completely
  • Small adjustment to battery frequency and Boss hitpoints when in 3 and 4 player
  • Small adjustments to Phase 4 of the last boss
  • Added a command line workaround for Windows 10 users who are experiencing phantom controllers and are not in a position to fix the underlying issue. Adding -p:1 to SET LAUNCH OPTIONS... will restrict the game to a single player

Fixes and Changes
  • Consistent enemy spawn rules for all screen dimensions. Extended resolutions (super wide screen) may experience enemy pop-in on some stages, but will now function normally without setting the -screens:# command line property (this command line argument can still be used to position the HUD better for multi monitor users)
  • Failing Boss Rush will no longer present the enigmatic "Play Advice" text
  • Attract Mode will no longer earn Achievements for you
  • Restarting a level after being Battery Depleted will no longer sometimes mute the gameplay sound effects
  • Fixed some cases where the Vorpal Blade could leave level bounds or place the character inside geometry
  • Fixed missing sound on Autoturret in Control (5-2)
  • On beating the game and watching the ending sequence through, the mouse cursor will no longer be hidden on returning to main menu when playing with Mouse and Keyboard
  • Avatar silhouettes won't show during stage enter animations, even when the character clips the ground slightly in a totally-not-a-big-deal kind of way

Coming Soon
  • Additional language support
Assault Android Cactus+ - Sycle


Features
  • Soundtrack now includes FLAC - anyone with this DLC will find an additional directory inside their game directory
  • Credits are now earned on Battery Depleted (stage loss) during the campaign and when restarting / quitting stages
  • Credit earning rate has increased slightly
  • (Windows / OSX) Gamepad disconnection detection - the game will attempt to pause and offer a chance to reconnect the controller or migrate to a new control device
  • In co-op, if a player other than Player 1 pauses the game, the pause menu will say who it is so you can yell at them to unpause the game and keep playing
  • added an Accessibility menu under Options
    • Fire Mode - able to switch to Inverse fire. The character will fire their gun all the time and only stop when the fire button is held - intended for anyone experiencing discomfort from holding the trigger for long periods
    • Colour Filter - filters that may increase game readability for players with limited colour perception (this is an experimental feature)
    • Enemy Hit Flash - to reduce the intensity of the white flash effect on enemies
    • Screen Shake - to restrict screen shudder to Events (eg, stage transformations, boss introductions) or disable it completely
  • Small adjustment to battery frequency and Boss hitpoints when in 3 and 4 player
  • Small adjustments to Phase 4 of the last boss
  • Added a command line workaround for Windows 10 users who are experiencing phantom controllers and are not in a position to fix the underlying issue. Adding -p:1 to SET LAUNCH OPTIONS... will restrict the game to a single player

Fixes and Changes
  • Consistent enemy spawn rules for all screen dimensions. Extended resolutions (super wide screen) may experience enemy pop-in on some stages, but will now function normally without setting the -screens:# command line property (this command line argument can still be used to position the HUD better for multi monitor users)
  • Failing Boss Rush will no longer present the enigmatic "Play Advice" text
  • Attract Mode will no longer earn Achievements for you
  • Restarting a level after being Battery Depleted will no longer sometimes mute the gameplay sound effects
  • Fixed some cases where the Vorpal Blade could leave level bounds or place the character inside geometry
  • Fixed missing sound on Autoturret in Control (5-2)
  • On beating the game and watching the ending sequence through, the mouse cursor will no longer be hidden on returning to main menu when playing with Mouse and Keyboard
  • Avatar silhouettes won't show during stage enter animations, even when the character clips the ground slightly in a totally-not-a-big-deal kind of way

Coming Soon
  • Additional language support
Assault Android Cactus+ - Sycle
we are excited and proud that Assault Android Cactus has left Early Access and is now a full release!
https://www.youtube.com/watch?v=1bcazTvVi_M
Experience the complete journey, unlock new parts to the game and make a name for yourself on fresh leaderboards!

To coincide with the release of the game, the Assault Android Cactus OST is now available as Steam DLC and through various online music retailers

Features
  • Intro and Outro cutscenes
  • Four new EX Options - Mega Weapons, Duplicate Characters, Rubber Music and Regular Head Mode
  • Can now unlock the ninth playable Android
  • Steam Achievements added
  • Steam Trading Cards added

Fixes and Changes
  • EX Options First Person Camera and Classic Camera can now be used with leaderboards
  • Improved text rendering
  • New textures for Tank enemies
  • Infinity Drive may yield more of its secrets
  • Many many improvements, fixes and tweaks across the game

Coming Soon
  • Additional language support
Assault Android Cactus+ - Sycle
we are excited and proud that Assault Android Cactus has left Early Access and is now a full release!
https://www.youtube.com/watch?v=1bcazTvVi_M
Experience the complete journey, unlock new parts to the game and make a name for yourself on fresh leaderboards!

To coincide with the release of the game, the Assault Android Cactus OST is now available as Steam DLC and through various online music retailers

Features
  • Intro and Outro cutscenes
  • Four new EX Options - Mega Weapons, Duplicate Characters, Rubber Music and Regular Head Mode
  • Can now unlock the ninth playable Android
  • Steam Achievements added
  • Steam Trading Cards added

Fixes and Changes
  • EX Options First Person Camera and Classic Camera can now be used with leaderboards
  • Improved text rendering
  • New textures for Tank enemies
  • Infinity Drive may yield more of its secrets
  • Many many improvements, fixes and tweaks across the game

Coming Soon
  • Additional language support
Assault Android Cactus+ - Sycle
We are excited to announce the full version of Assault Android Cactus will be available on September 23rd and will include intro-outro cutscenes, new EX modes, Achievements, Steam Trading Cards and a 9th playable Android.

Please look forwards to it, tell your friends to add us to their wish lists and for now enjoy a sneak peek at the opening cutscene!

https://www.youtube.com/watch?v=Zludenp6QRE
Assault Android Cactus+ - Sycle
We are excited to announce the full version of Assault Android Cactus will be available on September 23rd and will include intro-outro cutscenes, new EX modes, Achievements, Steam Trading Cards and a 9th playable Android.

Please look forwards to it, tell your friends to add us to their wish lists and for now enjoy a sneak peek at the opening cutscene!

https://www.youtube.com/watch?v=Zludenp6QRE
Assault Android Cactus+ - Sycle
Features
  • Lemon has her own stage start animation
  • Updated final boss Codex artwork
  • Retimed a few details in boss battles

Fixes
  • Boss Rush - fixed a nasty bug that was affecting S+ runs, so sorry about this one!!!
  • any batteries within Medulla's shell will be flung to safety
  • fixed issue where the music wouldn't return to full volume during Boss Rush
Assault Android Cactus+ - Sycle
Features
  • Lemon has her own stage start animation
  • Updated final boss Codex artwork
  • Retimed a few details in boss battles

Fixes
  • Boss Rush - fixed a nasty bug that was affecting S+ runs, so sorry about this one!!!
  • any batteries within Medulla's shell will be flung to safety
  • fixed issue where the music wouldn't return to full volume during Boss Rush
...

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