Assassin's Creed® Odyssey - Ubi_Waldo
Assassin's Creed Mirage is coming to Steam later this month.

Add the game to your Wishlist now: https://store.steampowered.com/app/3035570/Assassins_Creed_Mirage/

Learn more about Assassin's Creed Mirage and the world our teams created 👇
A Return to the Roots
Recreating a Lost City
Basim - The Master Assassin
Mar 28, 2023
Assassin's Creed® Odyssey - Ubi-Tatar
Connect Client update
Assassin's Creed® Odyssey - UbiQuB3
Hey everyone,

Patch 1.3.0 is now available!

Patch Size:

PC: 6.2GB

Check out the most notable changes with 1.3.0 below.

CONTENT


Episode 2 – Torments of Hades – The Fate of Atlantis

  • Added in-game support for Torments of Hades
Lost Tales of Greece

  • Added in-game support for upcoming Lost Tales of Greece
FEATURES AND IMPROVEMENTS

Balancing

  • Upped Ikaros's attack damage. You Are A Bird, Be A Bird
  • Mercenaries will now carry different amounts of iron and gems to be looted. It's not equal work, equal pay in ancient Greece, Misthios!
  • Addressed an issue causing enemy fire attack damage to be too high.
  • Enemy archers no longer have the ability to apply players Critical Chance and Critical Damage stats engravings to themselves. No getting owned by archers any more.
  • Reduced the weekly contract objectives to make them simpler and faster to complete.
  • Aligned sell price of "The Fate of Atlantis" weapons with main game weapons.
Miscellaneous

  • Ainigmata Ostraka now indicate if they're from Greece or other realms.
  • Added a visual hint for items currently assigned to another loadout.
  • Unique Legendary Lieutenants will now scale up with players.
BUG FIXES

DLC – The Fate of Atlantis

  • Addressed an issue in “The Keeper and Kyros” that prevented players from completing the quest.
  • Addressed an issue keeping Kyros from walking to the next quest objective.
  • When playing the "The Fate of Atlantis" DLC, Wardens will no longer be classed as archers during gameplay or challenges.
  • ISU NPC stats will be appropriate according to elite status.
  • Addressed an issue in “The Beacons Are Lit” causing the device to fall through the map when thrown at the door.
  • Kolossus will no longer receive damage from torches.
  • Addressed an issue with regards to "The Conqueror" achievement that prevented some players from unlocking it.
  • The "No Good Deed" quest will now appear after completing "The Beacons Are Lit."
DLC – Legacy of the First Blade

  • Gaspar the Gatekeeper, true to his name, will now attack when approached in the Terror Gorge Poi.
  • Addressed an issue in Protector Of Persia that prevented players from completing the quest.
Lost Tales of Greece

  • Leda has been found safe and secure in the cave during "Daddy's Home."
  • The Hero Sword reward will now be given to players after completing Daddy's Home.
  • Addressed an issue in Daughters of Lalaia that prevented players from progressing this Lost Tale of Greece.
  • Addressed an issue that caused Heir Of Memories to wrongly appear in Argolis at the start of the quest.
New Game+

  • Addressed an issue in New Game+ that caused all map progress to be carried over unintentionally.
  • Players will now be able to acquire the artefact after killing Medusa with NG+.
  • After killing the Cyclops in Stairway to Olympus with an NG+, the cutscene will now play as intended.
  • Addressed an issue in NG+, preventing players from completing "Test of Judgement."
  • Addressed an issue during Battle Of 300 in NG+, causing Leonidas to have more than four adrenaline bars if the spear was previously upgraded.
  • Addressed an issue where the Mercenary tier 5 benefit wasn't kept in New Game+.
  • Addressed an issue in NG+, preventing players from completing Monger Down.
  • Hard Mode encounters in the Arena with NG+ will now drop the Arena Fighter's Set items.
  • After completing Ancient Revelations in NG+, players will no longer obtain a duplicate reward.
Main Game

Gameplay

  • Addressed several issues preventing players from completing Ainigmata Ostraka.
  • Addressed an issue causing players to spawn under the map when traveling to Lokris Overwatch viewpoint.
  • Bandits and Followers of Ares have finally agreed on a contract to try and take over the Obsidian Islands.
  • Daughters of Artemis contracts will spawn in regions where targets are available.
  • Sleeping NPCs killed next to their friends will no longer raise bounties.
  • Small boat sails will remain intact after reaching level 90.
  • Addressed an issue preventing players from meditating or summoning the Adrestia.
  • Not under the boat, Machaon will be ferried to the underworld properly after players confirm his kill.
  • Addressed an issue preventing players from confirming kill on the Swordfish & Brison.
  • Addressed an issue causing the Phalanx Spear to deal less damage than stated on the weapon card.
  • Addressed an issue preventing the Conquest battle heroes from spawning as expected.
World

  • Addressed an issue causing mercenaries to be seen in Modern Day.
  • The Tomb of Agamemnon is now off limit for wolves in Modern Day.
Quest

  • Addressed an issue in The Favor that prevented players from completing the quest.
  • Addressed an issue preventing players from interacting with the captain in "Test of Character."
  • Addressed an issue preventing players from fighting the immortals after dying.
  • Addressed an issue in The Grand Minotour that prevented players from completing the quest.
  • Addressed an issue in By The Fates where the handmaiden could be stuck in a follow objective.
  • Addressed an issue in A God Among Men that prevented players from completing the quest.
  • After interacting with the door during "Meet Myrrine…," the cinematic will now trigger as intended.
  • Players will now be able to complete the "Unlucky Bandits" on Hephaistos Islands.
  • If left alive during A Fight With Talos, Talos will now remain armed.
  • Addressed an issue causing the shark to spawn underground where the glittery pendant is placed in Safe Passage.
  • In Stranger Tides, ambushing riders will enter combat and react to players as intended.
  • Addressed an issue in Shark The Vagrant that prevented players from completing the quest.
  • Addressed an issue preventing players from completing "Follow that Boat."
  • Addressed an issue causing NPCs to get stuck, preventing the completion of "The Taxman Cometh."
  • Addressed an issue preventing players from completing "Test of Faith." Faith is now given to you, misthios!
  • Addressed an issue preventing players from completing "Let my Patients Go."
  • Addressed an issue during "Conquest" when trying to defeat Stentor, causing players to get stuck in battle.
  • Addressed an issue causing Kleio's quest to disappear.
  • In A Venomous Encounter, the NPC will now be stationed at the checkpoint "Report to Metiochos."
  • Addressed an issue preventing players from completing "To Kill or Not to Kill."
  • Phidas's mortality will no longer prevent players from completing "Escape from Athens."
  • Addressed an issue preventing players from completing Prince of Persia (The Blind King).
  • Brasidas has been ordered to leave the Leader House so players can complete We Will Rise.
  • Bandits have found their ship, which was lost at sea, to join the fight during Mysterious Malady.
  • Addressed an issue in The Handmaiden's Story that prevented players from completing the quest.
  • Addressed an issue in Perikles's Symposium that prevented players from completing the quest.
  • Addressed an issue preventing some players from starting "A God Among Men."
  • Addressed an issue with By The Fates where the quest reward wasn't given to players.
  • Diona will follow players in the "I, Diona" quest.
  • Addressed an issue causing Polyphemos to remain stationary after players are attacking during "To Be Nobody."
  • Addressed an issue causing Herodotos to go missing during Perikles's Symposium.
  • Addressed an issue preventing players from completing "Remnant of the Ancients."
  • Addressed an issue during Atlantis Destroyed causing Barnabas to die after the cutscene.
  • Although Herodotos loves recording history, he'll no longer follow players throughout Greece during "Family Values."
  • Addressed an issue preventing players from interacting with the captain in the "Evening the Odds" quest.
  • After spending his living years working for the Order, Kleon has decided to relax on the beach in the Underworld, not ancient Greece.
  • Rebalanced the bow drop rate vs other weapons.
  • Addressed an issue during The Dunce Conundrum preventing players from obtaining Zeno's Paradox.
  • Phidias the one and only will be shown during Back to Atlantis.
  • Addressed an issue preventing players from completing "Myths and Minotaurs."
  • Addressed an issue causing the Minotaur's Labyrinth to be located underwater at times.
Adrestia and Naval

  • Addressed several issues with Athena on board the Adrestia.
Graphics, Animations, and Audio

  • Addressed various gear texture issues.
  • Addressed various lighting issues.
  • Addressed several weapon animation issues.
  • Addressed some graphical issues that occurred in various regions.
  • Addressed several character and NPC graphic issues.
User Interface, Menu, and Subtitles

  • Addressed various UI/HUD issues.
  • Addressed a display issue that caused the "Close" prompt to display twice on in-game popup notifications.
  • Steropes Bow and the Hero's sword can now be used in the Visual customization menu.
  • [PC] When Adaptive Quality is set to ON, Anti-Aliasing will be set to the appropriate value.
  • Addressed various localization issues.
  • Addressed an issue with the Ainigmata Ostraka “Ashes To Ashes” that didn't mark it as complete in the inventory.
  • Addressed an issue that caused the Mercenary Tier S4 to not work as intended.
  • The Abraxas horse skin will be awarded to players reaching Tier 1 Mercenary rank, as intended.
  • Addressed an issue where the wrong APs count would be displayed after a reset.
  • [PC] Addressed an issue preventing players from comparing on the Mercenaries and Cultist tabs when using M&K.
  • The "Rock and Roll" Ainigmata Ostraka will no longer roll away from your inventory.
  • After fast travelling, the stealth icon cannot remain invisible to players.
  • [PC] When using M&K, players can now walk on boats using the keyboard.
  • [PC] Increased the space between selections in the Mercenaries tab when using M&K.
  • [PC] Addressed an issue preventing players from reassigning key bindings when using M&K.
  • [PC] Added a description for the "Aim Assist" tooltip when using M&K.
  • [PC] Addressed an issue causing the UI to become unresponsive in borderless mode after minimizing the game with “Win+D.”
  • [PC] Native resolution values will remain intact when players switch to window modes without applying any settings.
Perks, Engravings, and Abilities

  • Players will no longer be able to apply the Sphinx Mane set bonus to other set items.
  • Addressed several issues with the Rage ability in combat.
  • Addressed an issue that caused the Call to Arms ability to be locked after Level 81.
  • Addressed an issue preventing players from using the NPC locking mechanic while Rage is enabled.
Stability and Performance

  • Addressed an issue creating crashes on loading when storing the game in MS storage systems.
Photo Mode

  • [PC] Increased scrolling speed for filters in Photo Mode. They see me scrollin’
  • "Reset all settings" confirmation prompt will appear before implementation in Photo Mode.
Ubisoft Club, Achievements, and Trophies

  • Corrected several player stats and leaderboards in the Ubisoft Club.
  • Addressed several issues with Ubisoft Club challenges, stats, and leaderboards.
  • When the conditions are met, players will now unlock the "Breaking the Limit" achievement.
  • Addressed an issue that caused Daughters of Artemis kills not to count toward the legendary Marksman engraving objective, once you're the leader of this faction.
  • The bonus and engraved version of the Sphinx Mane will now be displayed in the menu.
Assassin's Creed® Odyssey - UbiQuB3
Hey everyone,

After hearing player feedback and discussing within the development team we are making changes to a cutscene and some dialogue in Shadow Heritage to better reflect the nature of the relationship for players selecting a non-romantic storyline. These changes, along with renaming a trophy/achievement, are being made now and will be implemented in an upcoming patch.

We’ve also been carefully looking at the next episode, Bloodline, to ensure the paths that players experience mirror the choices they make in game.
Assassin's Creed® Odyssey - UbiQuB3
Hey everyone,

In the following lines you'll find a message from Assassin's Creed Odyssey's Creative Director Jonathan Dumont -

Reading through player responses of our new DLC for Legacy of the First Blade, Shadow Heritage, we want to extend an apology to players disappointed by a relationship your character partakes in. The intention of this story was to explain how your character’s bloodline has a lasting impact on the Assassins, but looking through your responses it is clear that we missed the mark.

Alexios/Kassandra realizing their own mortality and the sacrifice Leonidas and Myrrine made before them to keep their legacy alive, felt the desire and duty to preserve their important lineage. Our goal was to let players choose between a utilitarian view of ensuring your bloodline lived on or forming a romantic relationship. We attempted to distinguish between the two but could have done this more carefully as we were walking a narrow line between role-play choices and story, and the clarity and motivation for this decision was poorly executed. As you continue the adventure in next episode Bloodline, please know that you will not have to engage in a lasting romantic relationship if you do not desire to.

We have read your responses online and taken them to heart. This has been a learning experience for us. Understanding how attached you feel to your Kassandra and your Alexios is humbling and knowing we let you down is not something we take lightly. We’ll work to do better and make sure the element of player choice in Assassin’s Creed Odyssey carries through our DLC content so you can stay true to the character you have embodied throughout.
Assassin's Creed® Odyssey - UbiQuB3
Hey everyone,

This is to let you know that we've just deployed Title Update 1.1.3 to fix a crash that occurred after loading manual save games.

Patch Size is 0.2Gb

Assassin's Creed® Odyssey - UbiQuB3
Hey everyone,

We hope you had a Happy New Year and enjoyed your time with family and friends. Brace yourself for Episode 2 of Legacy of the First Blade, new Lost Tales of Greece, enemy scaling options, and more!

https://www.youtube.com/watch?v=hC4pIFMM-6Y

Warning: This article may contain spoilers.

The Legacy of the First Blade – Episode 2: Shadow Heritage

Continuing the story arc from the first episode, Hunted, in the second instalment you get to investigate a blockade initiated by the Order of the Ancients around the port city in Achaia.

You'll discover a group of stranded citizens whose lives are being threatened by a fierce naval commander, the Tempest, who is in charge of the blockade.

Steal the Tempest's top secret weapon, help the citizens escape, and destroy the blockade once and for all...with your ship! An epic maritime battle awaits you at the Aegean Sea.



Shadow Heritage will be available starting January 15. To start Episode 2 you need to complete the first episode, Hunted, complete the Naxos questline in Chapter 7 of the main story, and be at least level 28.

THE LOST TALES OF GREECE - DAUGHTERS OF LALAIA & POET'S LEGACY

DAUGHTER OF LALAIA

In Daughters of Lalaia, you will go to a village where the men have left for battle, leaving the townspeople and their children defenseless. Responding to their request, you'll train them to prepare for incoming danger.




This is no easy task, as you will be confronted with choices that will determine the survival of the village.

To get started, travel to the Phokis Region after reaching Chapter 5 of the main story path. The first quest is called A Gathering Storm, and we recommend that you are at least level 13.

POET'S LEGACY

In Poet's Legacy, you'll meet Greece's most scandalous poet. During this questline you'll learn that she isn't quite what she seems as you become increasingly involved in her risqué performances.



To get started, reach Chapter 5 of the main story and make your way to the Boetia region. The first quest is called Praxilla's Admirer and we recommend that you're at least level 34.

CYCLOPS – ARGES

Behold, the mighty Arges will soon rise! Face the legendary Cyclops known as the Bright One, and get your chance to win his legendary weapon, the Hammer of Hephaistos.



He resides on a Volcanic Island in the Angry Caldera of Arges which you can fast travel to with the additional markers added to the map in the 1.1.1 Title Update.

This is an endgame challenge, so we recommend that you are at least Level 50 when attempting to face Arges.

UBISOFT CLUB REWARD– AYA

We're happy to announce that Aya from Assassin's Creed Origins will be joining the ranks of your Adrestia as Legacy Lieutenant!

Keep an eye on the Ubisoft Club social pages later this month to ensure you don't miss the arrival of the Egyptian Assassin.

NEW ITEMS

With Dionysos' Character Pack you'll become the most stylish misthios, dressed to impress for any occasion. The Dionysos Character pack contains a gear set, mount, and a legendary dagger.



Later this month you'll be able to get your hands on the Athena Character and Naval Pack. Like Phidias's grand statue of Athena, this pack really impresses a crowd.




TITLE UPDATES

We continue our efforts to provide the best possible experience to you by adding additional features to the game, some of which we've detailed below.

NEW MERCENARY TIERS

Many of you already proved yourself victorious over dozens of Mercenaries and successfully claimed the prize for fighting your way to the top.

Are you ready to defend your title? Good! Two more tiers have been added to the Mercenary Ladder, which will reward you with new benefits worthy of a demigod...if you can conquer them!



HEPHAISTOS'S WORKSHOP

With the next Title Update, we'll be adding an all-new vendor to the game. You can expect the following services from him:

Learn – View all existing engravings, and purchase more engravings with Drachmae.

Upgrade – You can upgrade your gear to Engravings Tier 6 and 7.

Engrave – As you would expect from any blacksmith, you can also engrave gear at Hephaistos's Workshop.



If you'd like to pay him a visit, Hephaistos's Workshop can be found in the Myson Cave in the Malis region. Should you be in an emergency-engraving kind of situation, you can fast travel to the nearby Ruins of Artemis location.


As Markos always says "Everybody benefits!"
LEVEL SCALING

One of the most community-requested features since launch is coming this month. With the next update you will be able to adapt enemy scaling settings to your preferences.


As soon as the update hits on January 10, visit the options menu and find the Level Scaling setting. From there you'll be able to customize how drastically the enemies will scale to your level.

  • Default– Content will be set according to selected difficulty level
  • Heavy – Content will stay at your level.
  • Medium – Content is around two levels below your level.
  • Light – Content is around four levels below your level.
Please bear in mind that this option won't be available in Nightmare Difficulty Mode in order to maintain that mode's challenging nature.
Assassin's Creed® Odyssey - UbiQuB3
Hey everyone,

Patch 1.1.1 is LIVE [Nov 29]!

Patch Size: 2.3Gb

Check out the most notable changes with Patch 1.1.1 below.

Patch 1.1.1
  • Addressed an issue that prevented Tier 6&7 Burning and Poison Damage perks to work properly
  • Addressed various texture issues with robes on multiple characters.
Patch 1.1.0

Check out the most notable changes with Patch 1.1.0 below.

Warning: Please note that these release notes contain major story spoilers.
SUMMARY
  • Added support for the 1[SUP]st[/sup] Episode of the Legacy of the First Blade DLC and the third instalment in the Lost Tales of Greece.
  • Added Mastery Level system to the game.
  • Added fast travel points to Mythical Creatures.
  • Added an option to dismantle items directly at Blacksmiths.
  • Wearing the full set of a Legendary Armor now gives more powerful bonus than the version available for engraving.
  • Addressed a display issue that caused Stats upgrades to appear downgraded after Level 50.
  • The Child of Poseidon achievement/trophy will now unlock when conditions are met.
  • [PS4] Addressed an issue that caused screenshots taken to appear black in the Capture Gallery.
  • [PC] Added an option that allows players to set walking speed.
CONTENT
  • Added support for the first Episode of the Legacy of the First Blade DLC, Hunted, to the game.
    • Will release on December 4
    Trailer: https://www.youtube.com/watch?v=UXSUVWj2wxA
  • Added the third instalment in the Lost Tales of Greece, The Image of Faith, to the game.
    • Will release in December
    • Available after reaching Episode 5
    • Quest will appear in the quest log after having met the quest giver in Elis
    • Look for a blue quest giver icon



    FEATURES & IMPROVEMENTS

    NEW! Added Mastery Level System to the game

    • Mastery Level increase specific statistics attached to the Assassin, Hunter, and Warrior ability trees and uses ability points to upgrade bonuses.
    • The Mastery level Menu becomes available when reaching Level 50
    NEW! Added fast travel points to Mythical Creatures

    NEW! Added an option to the game to dismantle items directly at the Blacksmith.

    Miscellaneous:

    • Added a tip to the game on how to quickly source Olive wood.
    • The amount of crafting material being bought can now be increased significantly faster
    • Added more NPCs to the Skyros market.
    • Players can now circulate between Quest filters with LT/RT
    • [PC] Added an option that allows players to set walking speed.
    • [PC] Improved HDR functionality on PC.
    BALANCING
    • Wearing the full set of a Legendary Armor now gives more powerful bonus than the version available for engraving.
    • Fixed Burning Rate formula when too many bonuses were applied
    Gameplay

    • Addressed an issue during the Medusa boss fight that could sometimes reset the quest causing the player to start the quest from the beginning.
    • Addressed an issue that prevented the player from performing attacks underwater when equipping a weapon that allows breathing underwater while the air bar is red.
    • Addressed an issue where Intoxicated Damage or Weakening perk were applied to the player rather than to enemies.
    World

    • Addressed various issues with floating or misplaced objects across Greece.
    • Addressed various issues that caused the player to fall through the map or get stuck.
    • Addressed an issue during the final Arena encounter where the enemy could deal damage even though the player is out of reach of the weapon.
    • Addressed an issue that prevented Weekly Contracts from appearing.
    • Addressed an issue where live encounters wouldn't reappear after losing connection.


    Quest

    • Addressed an issue in Gluten Free where Lagos's son could pop up in dialogues when released before triggering the cut-scene.
    • Addressed an issue in A Mother's Prayer that prevented the player from completing the quest.
    • Addressed an issue in To Find a Girl where Thugs would chicken out of combat if their leader is knocked out in front of them.
    • Addressed an issue in Barnabas Abroad that could prevent the quest from being completed.
    • Addressed an issue in The Final Push that could cause the quest’s objective to disappear.
    • Addressed an issue in Pirate Hospitality that prevented the quest objective to update.
    • Addressed an issue in Unified Front where Euneas would sail away from the naval battle instead of helping the player.
    • Addressed various issues in the Divine Intervention questline that could prevent the quest from being completed.
    • Addressed an issue in Follow That Boat where Kleio could spawn underwater if the player cleaves the ship during the follow Erina objective.
    • Addressed an issue in Breaking Bread where the recommended Quest level differs from the actual level of enemy NPCs in the Fort of Arkas.
    • Addressed an issue in A Bloody Feast where the player could maintain a full bounty bar under certain circumstances.
    • Removed a dramatic black fade from a cut-scene in Athlete.
    Character and AI

    • Addressed an issue where wolves or dogs would drown when kicked in the water by the player. *tries not to judge*
    • Addressed an issue with enemy NPCs who would have a hard time catching up while chasing the misthios.
    • Addressed an issue where Mercenaries would sometimes stop chasing the player.
    • Addressed an issue that caused Mercenaries & Fort Leaders to not deal the intended Basic Attack damage.
    • Addressed an issue where enemies lighting up braziers continue doing so while being hit by the player.
    • Addressed an issue where the Cretan bull stops attacking when the player stands VERY close to the bull's face.

    Photo Mode

    • Addressed an issue in Photo Mode where the reset button in Composition Mode would reset photo settings.
    • Improved auto-focus functionality in Photo Mode. When opening Photo Mode it will now auto-focus the player if in view.
    • Improved camera functionality in Photo Mode. The more zoomed in, the slower the camera.
    • Addressed an issue that prevented the player from using the Photo Mode properly when activating while in Predator shot.
    • Addressed an issue that allowed the players to cycle through pre-sets in Preview Mode

    Naval

    • Conquest Battles no longer scale with the player’s level but stay on the region’s level.
    • The inventory ship model will no longer vanish when equipping different ship designs.
    • Addressed an issue that caused an incorrect background color to be displayed for Legendary Lieutenants.
    • Addressed an issue that prevented the player to dismiss Tekton as Lieutenant. Go home Tekton, you’re drunk.
    • Addressed an issue where the thumbnail image of Epic Ship rewards didn’t match the actual look.
    • Addressed an issue where the custom marker would fall underwater when the player marks any location on the open sea.
    • Addressed an issue that caused Sea Shanties to stop playing when switching between “stop” and “resume” actions multiple times. // indecisive much??

    Performance and Stability

    • Optimized game performance and stability.
    • Addressed various issues that caused the player to temporarily freeze.
    Graphics, Animations & Audio

    • Addressed various lighting issues.
    • Addressed various camera issues. Cam.exe stopped working.
    • Addressed various sound issues.
    • Addressed various animation issues with NPC and player character.
    • Addressed various animation issues with the Cyclops.
    • Addressed an issue with Steropes who would slide around in opening roar animation. They see me rollin'
    • Addressed an issue with Ikaros who would harass enemies through buildings.
    User Interface, Menu, and Subtitles

    • Addressed various UI/HUD display issues.
    • Addressed various dialog mismatches.
    • Addressed a display issue that caused Stats upgrades to appear downgraded after Level 50.
    • Addressed an issue that allowed the player to open the Detailed Mercenary Benefits page from the Detailed Mercenary view.
    • Addressed an issue with perks above Tier 5 that wouldn't be displayed properly in the Detailed Character Stats page.
    • Addressed an issue where weapons bought from the In-Game Store didn't show up in the inventory tab.

    Ubisoft Club, Achievements or Trophies

    • The Child of Poseidon achievement/trophy will now unlock when conditions are met.
Assassin's Creed® Odyssey - UbiQuB3
Misthios, rejoice! We heard your Ability Point woes, and we have an answer to them. We're excited to introduce the Mastery Levels System – the best way to upgrade your character later in the game. This new system will be included in the upcoming game update (1.1.1) this week. Let's dive into it, shall we?

Become the Best Misthios in Greece

The Mastery Levels System is a new way to upgrade your character once you reach Level 50. You have the choice to spend your Ability Points in the new Mastery Levels that will help you sharpen your Hunter, Warrior, and Assassin Abilities even further by increasing their stats.



The Choice Is Yours

For each Ability Tree, you can improve your damage, resistance, health, armor, adrenaline, and much more. These passive bonuses stack on top of your character build, as well as your weapons and gear.



GENERAL FAQS

How many Mastery Levels are there in total, and how much does it cost?
There are 72 Mastery Levels to choose from, and each Mastery Level can be upgraded 20 times. Each upgrade costs 1 Ability Point.

So, for example, the Mastery for Damage with Overpower Abilities starts at +1%, and can go up to +10% after spending all 20 Ability Points for it.

Does it upgrade existing engravings or work separately?
While the Master Levels don't upgrade engravings directly, they work together to make you even more powerful.

Can you reset the Mastery Levels?
Yes, and you can reset them independently from your Abilities for a handful of drachmae.
Assassin's Creed® Odyssey - UbiQuB3
Hey everyone,

We will be deploying Patch 1.0.7 on Xbox One, PS4 and PC tomorrow, November 15.
Patch Size: 2.2GB

Check out the most notable changes with Patch 1.0.7 below.

Warning: Please note that these release notes contain major story spoilers.
SUMMARY

  • Increased Level Cap from 50 to 70.
  • Improved Photo Mode functionality (more details below).
  • Added Detailed Mercenary Benefits page to the game.
  • Improved Smart Loot System – it will now reward more gear of preferred playstyle.
  • Added an option to the game to toggle XP and drachmae boosts on/off in the inventory.
  • Addressed an issue that could prevent Mercenary Live Events from appearing.
  • Addressed various issues that prevented quests from completing – including Home Sweet Home, Perikles’ Symposium, and Mother’s Prayers.
  • Clothes Physics are not capped to 30FPS anymore but scale with selected graphics settings.
NEW CONTENT

  • Added support for the second Lost Tale of Greece – A Divine Intervention.
  • The quest “Test of Judgment” will be available in-game upon installing version 1.0.7.
  • Available from Episode 5.
  • Located in Korinth, the quest will be added to the quest log once the quest giver was found.



FEATURES & IMPROVEMENTS
[/size]
NEW! Visual Customization System

  • Added a Visual Customization System page to the inventory.
    • This lets you change the visual appearance of gear items while keeping their original stats.
    • Check out our latest article for more details on Transmog.



    NEW! Detailed Mercenary Benefits page

    • You can now access the Detailed Mercenary Benefits page from the Mercenary menu.
    • The Detailed Mercenary Benefits page will showcase all Tier Benefits and their statuses (unlocked/not unlocked).



    NEW! Level Cap Increase to 70

    • If you were Level 50 already, XP gained prior to this increase will automatically be transferred into ability points. XP gained prior the patch will not increase the Level.
    Photo Mode Improvements

    • Added a Contrast option, more grid types, and an option to hide headgear to the game.
    • Added Fog and Bloom options
    • Tilt angle increased from 45° to 90°.
    • Improved auto-focus functionality.
    • Improved display of liked photos on the world map.
    • Added a Preview button to immediately hide the UI.
    • Pressing any button when the UI is hidden will now bring the UI back automatically.
    Miscellaneous:

    • Discounts from Mercenary Tier benefits will now be displayed at the Blacksmith.
    • Added support for future Live encounters.
    • Added an option to the game to toggle XP and drachmae boosts on/off in the inventory.
    • Improved hitboxes of legendary animals.
    • Added some more NPCs to various NPC stations (marketplaces, tanning spots, etc.).
    • Added achievement/trophy for Divine Intervention to the game.
    BALANCING

    • Improved Smart Loot System – It will now reward more gear of the preferred playstyle.
    FIXES

    Gameplay

    • Addressed several issues that prevented players who are meditating from calling Phobos or summoning the Adrestia.
    • Players will no longer receive kill rewards when an animal is untamed due to environmental influences.
    • Addressed an issue with Horse Follow Road that could send players to an active quest marker rather than to the selected custom marker destination.
    • Addressed an issue with the Call to Arms ability that led an unexpected lieutenant to come for help.
    • Addressed various issues that caused the player to get stuck in objects or fall through the map.
    World

    • Addressed various issues with the placement of multiple objects, including Orichalcum across Greece.
    • Addressed an issue where Sargon – Oikos of the Olympians – could sometimes be MIA.
    • In Nisyros and on Melos Island, players will now incur damage from black lava, as intended.
    Quest

    • Addressed various issues that prevented the following quests from completing:
      • And The Streets Run Red
      • Minotour De Force
      • Home Sweet Home
      • Mother’s Prayers
      • Perikles’ Symposium
      • Clothes Make The Daughter
      • We Will Rise
      • Sparring with Roxana
      • A Venomous Encounter (didn’t appear on the map)

    • Addressed an issue in Stairway to Olympus that could cause the game to freeze temporarily when opening the door.
    • Addressed an issue in Witness Him that caused Alkibiades to moonwalk in the background of a cutscene. Beat it, Alki!
    • The Family Ties quest will now appear properly when conditions are met.
    • The carpet will no longer be magically floating in Sharp Tongue.
    • Addressed an issue in Ashes to Ashes that caused the player to be teleported to Andros unintentionally.
    • Players will no longer be able to equip gear during the fight in Pankration.
    • Addressed an issue in Escort Service that could cause the quest to skip the boarding scenario.
    • Addressed an issue that caused players to desynchronize when using Falx of Olympos in the Battle of Pylos.
    • Addressed an issue that allowed “Destroy War Supplies for Faction X in Region Y” type of quests to be completed in any nation of the required faction, rather than in the quest-specific nation.
    • Addressed an issue in We’re Treasure Hunters that could lead Obelia’s ship to leave the action area.
    • Elpenor’s gear will now be looted automatically after killing him.
    • Addressed an issue in Consulting a Ghost that caused the quest objective “Find and interrogate the Oracle” to disappear from the quest log after being desynchronized.
    • Addressed an issue in A Life’s Dedication that prevented the player from talking to Eppie after investigating the tomb.
    • During Sacred Favors, the Trojan Horse will now be visible.
    • The Plague will now cover all of Kephallonia when conditions are met.
    • After completing Atlantis Destroyed, Pythagoras will no longer be found with the Staff in Atlantis.
    Graphics and Animations, Audio

    • Addressed various weather, lighting, and terrain texture issues.
    • Addressed various animation issues with the character, NPCs, Mythical Creatures, and animals.
    • Addressed various gear clipping or texture issues for character and NPCs.
    • Addressed an issue that caused silo explosions not to be heard when not in the field of view of the player.
    • [PC] Addressed an issue causing lower-level details on Ultra High Shadows than intended.
    User Interface, Menu, and Subtitles

    • Addressed a variety of general UI/HUD display issues.
    • Addressed various subtitle sync and localization errors.
    • Corrected some bounty display inconsistencies between sponsors vs. bounty display on the map.
    • The “-1 Adrenaline Cost for Overpower Abilities” engraving will now remain active after loading screens.
    • Addressed an issue where Damage weapon–type engravings are not multiplied when applied to multiple items.
    • Removed a spoiler from the description of the Cult crew theme.
    • [PC] Addressed an issue with the Customize Controls menu where players could assign mouse and keyboard keys while using a controller as their input device.
    • [PC] Pressing back with the mouse on the Cultist screen will no longer exit the menu.
    • [PC] Addressed various issues with the Performance Analyzer VRAM meter.
    Character and AI

    • Addressed an issue causing abilities to be ignored by NPCs lighting braziers.
    • NPCs or animals will no longer set the player on fire. Man’s not hot.
    • NPCs will no longer attack when players fight animals with a bow.
    • Leader and their bodyguards will no longer attack the player when they’re in the quest board or blacksmith menu.
    • Addressed an issue that caused mercenary pets to be spawned very far away from their owner.
    • Addressed an issue after meditation that prevented players from being able to pet tamed animals.
    • Addressed an issue with two rogue Council chamber guards who didn’t bother guarding the location they were supposed to.
    • Addressed an issue with the Olourous Fortress location where the location wouldn’t be marked as completed when conditions are met.
    • Addressed an issue that caused NPCs not to ignite the brazier after investigating a dead body.
    Photo Mode

    • Addressed an issue that could cause headgear to disappear after exiting Photo Mode.
    • Addressed an issue that sometimes could make the Reset text disappear in composition and edit mode of Photo Mode
    • Naval aiming curve will no longer be visible in Photo Mode.
    • Blood effects will no longer fade away in Photo Mode.
    • Addressed an issue in Photo Mode where the D-Pad could lose its functionality, making it impossible to modify photos.
    • [PC] Increased scrolling speed for filters in Photo Mode with the mouse wheel.
    Naval

    • Addressed an issue with occasionally inconsistent shield colors on the Adrestia.
    • Addressed an issue during boarding that caused enemy NPCs not to react to range attacks.
    • Addressed an issue that caused ships to be the same level as the player rather than the region’s level.
    • Addressed an issue during boarding where enemies would sometimes not engage in fights.
    Performance and Stability

    • Improved stability and performance of the game application.
    • [PC] Optimized CPU usage when the game is minimized.
...

Search news
Archive
2025
Jun   May   Apr   Mar   Feb   Jan  
Archives By Year
2025   2024   2023   2022   2021  
2020   2019   2018   2017   2016  
2015   2014   2013   2012   2011  
2010   2009   2008   2007   2006  
2005   2004   2003   2002