Jan 29, 2014
Arma 3 - YorisYan
<b>FROM</b>: Project Lead
<b>TO</b>: Arma 3 Users
<b>UNIT</b>: Main Branch
<b>ACTIVITY</b>: Hotfix: 1.10 (Debug tools disabled, Linux Server optimization)
<b>SIZE</b>: ~16 MB

More in the <a href="http://dev.arma3.com/spotrep-00018">full changelog and SPOTREP</a>
Jan 29, 2014
Arma 3 - YorisYan
FROM: Project Lead
TO: Arma 3 Users
UNIT: Main Branch
ACTIVITY: Hotfix: 1.10 (Debug tools disabled, Linux Server optimization)
SIZE: ~16 MB

More in the full changelog and SPOTREP
Jan 28, 2014
Arma 3 - YorisYan
<b>FROM</b>: Project Lead
<b>TO</b>: Arma 3 Users
<b>INFO</b>: Scanning the horizon, Hotfix, Altis changes
<b>PRECEDENCE</b>: Flash

<h2>SITUATION</h2>
Our Creative Brit, <i><a href="https://twitter.com/jaycroweuk">Jay Crowe</a></i>, posted his <b>"<a href="http://www.arma3.com/news/scanning-the-horizon-arma3-in-2014">Scanning the horizon</a>"</b> blog last Friday. In it, his eagle eye was trained on the upcoming year and how we intent to keep supporting Arma 3. It's too early for specific details on what will be released when, but there's lots in the pipeline spread across all fields of the game, platform, tools and community.

We've discovered an error in the 1.10 version that merits hotfixing just the executable before we do a larger game update. A performance profiling tool meant just for <a href="http://forums.bistudio.com/showthread.php?149636-Development-branch-changelog">devbranch</a>, has made its way into the main version. Ironically, it can actually cause lower performance in certain situations. The hotfix to the game and Dedicated Servers will likely be released this week.

More in the <a href="http://dev.arma3.com/sitrep-00041">full SITREP</a>
Jan 28, 2014
Arma 3 - YorisYan
FROM: Project Lead
TO: Arma 3 Users
INFO: Scanning the horizon, Hotfix, Altis changes
PRECEDENCE: Flash

SITUATION
Our Creative Brit, Jay Crowe, posted his "Scanning the horizon" blog last Friday. In it, his eagle eye was trained on the upcoming year and how we intent to keep supporting Arma 3. It's too early for specific details on what will be released when, but there's lots in the pipeline spread across all fields of the game, platform, tools and community.

We've discovered an error in the 1.10 version that merits hotfixing just the executable before we do a larger game update. A performance profiling tool meant just for devbranch, has made its way into the main version. Ironically, it can actually cause lower performance in certain situations. The hotfix to the game and Dedicated Servers will likely be released this week.

More in the full SITREP
Jan 22, 2014
Arma 3 - YorisYan
<b>FROM</b>: Project Lead
<b>TO</b>: Arma 3 Users
<b>INFO</b>: Adapt released, Humble Bundle
<b>PRECEDENCE</b>: Flash

<h2>SITUATION</h2>
After staging the "<b>Adapt</b>" episode last week, it was nice to get it fully released yesterday. Have a look at the full changelog in the <a href="http://dev.arma3.com/spotrep-00017">SPOTREP</a>. Modders, specifically animators, may find <a href="http://dev.arma3.com/techrep-00003">an interesting addition</a> to get their work converted for use in Arma 3. Owners of the (Digital) Deluxe Edition will find goodies in the <i>Bonus</i> folder. There are 9 new tracks for the second campaign episode (MP3 and FLAC), as well as translated versions of the digital map for most languages.

More in the <a href="http://dev.arma3.com/sitrep-00040">full SITREP</a>
Jan 22, 2014
Arma 3 - YorisYan
FROM: Project Lead
TO: Arma 3 Users
INFO: Adapt released, Humble Bundle
PRECEDENCE: Flash

SITUATION
After staging the "Adapt" episode last week, it was nice to get it fully released yesterday. Have a look at the full changelog in the SPOTREP. Modders, specifically animators, may find an interesting addition to get their work converted for use in Arma 3. Owners of the (Digital) Deluxe Edition will find goodies in the Bonus folder. There are 9 new tracks for the second campaign episode (MP3 and FLAC), as well as translated versions of the digital map for most languages.

More in the full SITREP
Jan 21, 2014
Arma 3 - YorisYan
<b>FROM</b>: Project Lead
<b>TO</b>: Arma 3 Users
<b>UNIT</b>: Main Branch
<b>ACTIVITY</b>: Game Update: 1.10 (Campaign episode "Adapt", MP optimizations, HDAO)
<b>SIZE</b>: ~961 MB

More in the <a href="http://dev.arma3.com/spotrep-00017">full changelog and SPOTREP</a>
Jan 21, 2014
Arma 3 - YorisYan
FROM: Project Lead
TO: Arma 3 Users
UNIT: Main Branch
ACTIVITY: Game Update: 1.10 (Campaign episode "Adapt", MP optimizations, HDAO)
SIZE: ~961 MB

More in the full changelog and SPOTREP
Arma 3 - Nelios
https://www.youtube.com/watch?v=TM6UVa_14JM
Bohemia Interactive today released the second episode of the official campaign for Arma 3. In the new episode, titled ‘Adapt’, players take on the role of Ben Kerry, a soldier trapped on the island of Altis following a Mediterranean flashpoint. The new campaign episode's release is accompanied by a brand new trailer.

While the first part of the campaign introduced players to Arma 3's basic infantry combat and story, episode two opens up the military sandbox further, challenging players to adopt guerrilla tactics in the face of against a stronger, better-equipped enemy. The Adapt episode is made available to people via an automatic update on Steam

"Episode One helped players get to grips with the basic skills needed to survive”, said Jay Crowe, Creative Director on Arma 3. “Episode Two introduces a whole new set of challenges, giving players more freedom and responsibility in the wide, open terrain of Altis." 

The official campaign for Arma 3, named ‘The East Wind’, consists of three episodes: 'Survive', 'Adapt', 'Win'. The first campaign episode, 'Survive', was deployed in October 2013, followed by the second 'Adapt' episode today. The third and final campaign episode, ‘Win’, is scheduled for March 2014.
Arma 3 - Nelios
https://www.youtube.com/watch?v=TM6UVa_14JM
Bohemia Interactive today released the second episode of the official campaign for Arma 3. In the new episode, titled ‘Adapt’, players take on the role of Ben Kerry, a soldier trapped on the island of Altis following a Mediterranean flashpoint. The new campaign episode's release is accompanied by a brand new trailer.

While the first part of the campaign introduced players to Arma 3's basic infantry combat and story, episode two opens up the military sandbox further, challenging players to adopt guerrilla tactics in the face of against a stronger, better-equipped enemy. The Adapt episode is made available to people via an automatic update on Steam

"Episode One helped players get to grips with the basic skills needed to survive”, said Jay Crowe, Creative Director on Arma 3. “Episode Two introduces a whole new set of challenges, giving players more freedom and responsibility in the wide, open terrain of Altis." 

The official campaign for Arma 3, named ‘The East Wind’, consists of three episodes: 'Survive', 'Adapt', 'Win'. The first campaign episode, 'Survive', was deployed in October 2013, followed by the second 'Adapt' episode today. The third and final campaign episode, ‘Win’, is scheduled for March 2014.
...

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