Mar 17, 2021
Arctic Anxiety - Developer
Added a new animal — Seal. Seals can be found on ice floes. If they notice a player, they start crawling towards the water.
Added a new item — Crossbow. The crossbow shoots nails and is designed for hunting small animals. Crossbow can't kill a bear.
Added a new item — Spring. The spring is a rare item that can be used to craft a crossbow.
Added a new item — Meat. Meat can be obtained by butchering a dead animal. The meat should be fried on the fire.
Added anti-aliasing to interface icons.
Reduced the bear's visibility range. The bear's running speed has been lowered.
Reduced the intensity of the effect of spots on the screen.
Changed recipes a Torch, Rope, Backpack, and Raft. I have reduced the required number of rags.
Changed the text in the main menu.
Fixed a bug with sinking into the ground when leaving the raft.
Increased the speed of leaving and landing on the raft.
Removed the Money item from the selection of starting items.
Removed the points of appearance of objects far from the shore.
Improved performance.

Nov 12, 2020
Arctic Anxiety - Developer
Added a new animal predator - White bear. The bear lives on the first island and on some other islands. The bear cannot be killed, but it can be scared away by fire or torch fire. He also avoids buildings.
Added visibility indicator.
Added the ability to attach a ladder to a foundation and water platform.
Added the ability to save the game with the F5 key.
Added the ability to select canned food at the start of the game.
Added 2560x1600 resolution.

Removed the ability to load save if the version of the game does not match.
Reduced the chance of cardboard boxes spawning.
Reduced the chance find of batteries.

Fixed a bug where it was impossible to surface.
Fixed bug with wrong build project components.
Fixed bug with autosaving in water.
Fixed bug with autosaving at low health.
Fixed a bug with head shaking on a raft.

Aug 20, 2020
Arctic Anxiety - Developer
Added a basic Construction System. The rest of the Construction elements will be added later.
Added Foundation recipe. The basis for building.
Added Water Platform recipe. The basis for building on the water.
Added Wireframe recipe. For wall placing. Protects rain.
Added Ladder recipe. Allows you to climb to the next floor.
Added Wall recipe. Protects from the wind.
Added Door recipe. Protects from the wind.
Added Window recipe. Protects from the wind.
Added Shelving recipe. Save container (25 slots).

Added sounds of steps in the water.
Added Ambient occlusion effect.
Added a outline effect when hovering over an item.
Added the ability to find lighters in cardboard boxes. The probability is very small.

Changed the button for adding an object to the building to "F".
Changed the cloud rendering distance from 15 km to 3 km. This can reduce the load on weak graphics cards.
Changed the chance of find wood planks, pallets and Reinforced tape. Now more often.
Changed the chance of find sprays and pills. Now less often.

Changed the height of the main character controller. Previously, the height was more than 2 m. Now he is 1.8 m.
Changed the number of slots in cardboard boxes. The quantity now matches the box size.
Changed the duration of the board burning to 1 hour.

ALWAYS START A NEW GAME !!!

Jul 28, 2020
Arctic Anxiety - Developer
Added the ability to save items in the campfire slots.
Added the ability to pour fuel into the fire. If there is enough gasoline from a canister in the fire, the fire will start on the first try.
Added a counter of the approximate burning time to the fire interface.
Added the ability to drag and drop loot from the fire to the ground (if the fire is not burning).

Added auto save every 5 minutes. This can be disabled in the settings.
Added the ability to mouse sensitivity settings.
Added the ability to settings for smoothing camera movement.
Added the ability to disable head shaking when walking.
Added the ability to turn off the effect of spots on the screen.
Added the ability to turn off the motion blur effect.
Added the ability to disable the depth of field effect.
Added the ability to select the difficulty when starting a new game.

Added a save button to the main menu exit window. So that players don't forget to save the game before exit to main menu.
Added a smooth rise in sound when exiting pause.
Added a check for the save version and a warning if the save was made on the previous version of the game.
Added the ability to skip cutscenes when starting a new game.
Added a list of version changes, which can be viewed in the menu.
Added the effect of foam and water refraction to better see where the water boundary begins.

Change designed the main menu. Now it shouldn't overload the video card.
Changed the fuel calculation system in the campfire. Now, for each tick, only one item is reduced fuel, and not all at once.
Changed the number of campfire slots to 9 to prevent players from using the campfire as a large storage box.
Changed satiety that cooked fish gives. Now half as much.
Changed the number of stones that the fire parsing gives. Now 10 pieces instead of 14.

Fixed a bug that allowed getting fuel from an empty canister by throwing it out of the container.
Fixed a bug that allowed to burn an empty canister as full. Canister can no longer be burned. Only gasoline poured into the fire is burned.
Fixed a bug with the wrong number of slots in cardboard boxes.
Fixed a bug that fly cardboard boxes into the sky when unpacking.
Fixed a bug that did not allow changing the graphics quality.

NEED START A NEW GAME !!!
Jul 18, 2020
Arctic Anxiety - Developer
Now loot is saved in recipe slots.
Now the recipe window does not close if there is at least one item in it. Players using crafting slots as space for storing loot.
Now the interface size automatically adjusts to the screen resolution. In addition, the ability to resize the interface has been added to the settings.
Added a description of all loot in the Inspect mode.
Added display of the approximate distance to the icons of islands and shelters.
Reworked inventory sounds. Removed sharp knocks.
Fixed a crafting bug allowing objects to be returned to inventory with 0% if the crafting slot is empty.
Fixed the size of the start window for selection items at high screen resolutions.
The sleep indicator in the sleep window is now green instead of red.
The stat indicators in the right corner now turn off while sleeping. In order not to confuse the players. Since they were not displayed correctly during sleep.
Jul 13, 2020
Arctic Anxiety - Developer
Added a new object "Wooden container". 15 slots in which loot are saved. It can be placed on the surface. It is crafted from wood planks and nails. They can be placed on top of each other.

Added the ability to choose the difficulty level - Easy, Normal and Hard. Difficulty affects the speed of reduction and increase of all characteristics of the character.

Calculation parameters of the character has not changed. The difficulty level that was earlier by default is now to be hard. A easy level slows down the drop and accelerates the growth of characteristics by three times.

Difficulty level affects night visibility. On easy level you can see objects well even without light. On hard level black night still. By default, normal difficulty mode.

Added the ability to transfer items with a click to the container and to the campfire window.

Added the ability to stack percentages of items in inventory and in containers. For example, pour fuel from one canister to another.

Added icons for all containers in which you can save loot.

The dropped spear is now saved. In the future, it is planned to save all crafted objects when dropped on the ground.

Temporarily removed the Water Platform object from crafting. This object is temporarily useless. He will return when the remaining elements of the construction system are completed.

Fixed a bug with a non-closing campfire window.
The stomach indicator does not turn red when the stomach is full.
A notification has been added that it is impossible to use the item as fuel for a campfire.
A notification was added that it is impossible to use an item in the quick access slot that cannot be used in hands.

RECOMMENDED TO START A NEW GAME
Jul 10, 2020
Arctic Anxiety - Developer
Now barrels, boxes and pallets are saved. In that case, if you took them in your hands and put them on the ground.
Open boxes are NOT SAVED!
Now barrels, boxes and pallets can be accurately set on the surface.
Reduced the chance of drop on the shore of pallets, barrels, large boxes and dead fish.
On the shore you can now find cardboard and cans of paint.
Has been added object "Cardboard" .
Temporarily removed item "Office Knife".
Returned the ability to tear open boxes.
Added animation for torn box.
Now the box can be torn on cardboard.
Fixed a bug allowing you to pick up an item from the fire.

RECOMMENDED TO START A NEW GAME.
Jul 9, 2020
Arctic Anxiety - Developer
Seems to have fixed a bug where items were lost when drag. Please check and write whether there is such a bug.
Returned the ability to drag items from the container to the inventory.
Added the ability to transfer items by clicking from the fire to the inventory.
Jul 8, 2020
Arctic Anxiety - Developer
Adjusted reduction maximum stamina. The character does not get tired so quickly. Stamina does not drop if the inventory is empty and the character is not running.
Temporarily disabled the ability to drag items from containers. Just a click. This will avoid the loss of loot.
Added the ability to move items from crafting that are considered as a percentage by clicking.
Fixed a bug in which the loot percent was reset during move by click.
Temporarily Increased chance of drop water bottle.
Unpacking boxes accelerated.
The weight of cans with paint is increased 2 times to 2 kg.
Added some useful survival tips in text notifications.
Jul 8, 2020
Arctic Anxiety - Developer
Added the ability to quickly move loot by clicking from container to inventory. This is more convenient and will allow to solve a bug with lost loot when dragging and dropping until I fix it. The ability to drag remained.
Added the ability to quickly move loot by clicking from crafting to inventory.
Added the ability to unpack an item in the current slot if it is one in the slot.
Improved effects of unconsciousness and exit from it.
Fixed a bug where the dream was with eyes open.
...

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